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author | Melanie | 2013-02-07 03:40:48 +0000 |
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committer | Melanie | 2013-02-07 03:40:48 +0000 |
commit | 6aa876a83b08390ab057eb012fd2c730010f79d8 (patch) | |
tree | dd041d7adf33ea827f535337710e302acb1ba812 /OpenSim | |
parent | Merge branch 'master' into careminster (diff) | |
download | opensim-SC_OLD-6aa876a83b08390ab057eb012fd2c730010f79d8.zip opensim-SC_OLD-6aa876a83b08390ab057eb012fd2c730010f79d8.tar.gz opensim-SC_OLD-6aa876a83b08390ab057eb012fd2c730010f79d8.tar.bz2 opensim-SC_OLD-6aa876a83b08390ab057eb012fd2c730010f79d8.tar.xz |
Rename Bounciness to Restitution
Diffstat (limited to 'OpenSim')
6 files changed, 12 insertions, 12 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs index 3fab27a..30ae7a9 100644 --- a/OpenSim/Data/MySQL/MySQLSimulationData.cs +++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs | |||
@@ -1345,7 +1345,7 @@ namespace OpenSim.Data.MySQL | |||
1345 | prim.Density = (float)(double)row["Density"]; | 1345 | prim.Density = (float)(double)row["Density"]; |
1346 | prim.GravityModifier = (float)(double)row["GravityModifier"]; | 1346 | prim.GravityModifier = (float)(double)row["GravityModifier"]; |
1347 | prim.Friction = (float)(double)row["Friction"]; | 1347 | prim.Friction = (float)(double)row["Friction"]; |
1348 | prim.Bounciness = (float)(double)row["Restitution"]; | 1348 | prim.Restitution = (float)(double)row["Restitution"]; |
1349 | 1349 | ||
1350 | SOPVehicle vehicle = null; | 1350 | SOPVehicle vehicle = null; |
1351 | 1351 | ||
@@ -1731,7 +1731,7 @@ namespace OpenSim.Data.MySQL | |||
1731 | cmd.Parameters.AddWithValue("Density", (double)prim.Density); | 1731 | cmd.Parameters.AddWithValue("Density", (double)prim.Density); |
1732 | cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier); | 1732 | cmd.Parameters.AddWithValue("GravityModifier", (double)prim.GravityModifier); |
1733 | cmd.Parameters.AddWithValue("Friction", (double)prim.Friction); | 1733 | cmd.Parameters.AddWithValue("Friction", (double)prim.Friction); |
1734 | cmd.Parameters.AddWithValue("Restitution", (double)prim.Bounciness); | 1734 | cmd.Parameters.AddWithValue("Restitution", (double)prim.Restitution); |
1735 | 1735 | ||
1736 | if (prim.VehicleParams != null) | 1736 | if (prim.VehicleParams != null) |
1737 | cmd.Parameters.AddWithValue("Vehicle", prim.VehicleParams.ToXml2()); | 1737 | cmd.Parameters.AddWithValue("Vehicle", prim.VehicleParams.ToXml2()); |
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs index 83347e2..d7d4708 100644 --- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs +++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs | |||
@@ -1316,7 +1316,7 @@ namespace OpenSim.Region.ClientStack.Linden | |||
1316 | object_data["PhysicsShapeType"] = obj.PhysicsShapeType; | 1316 | object_data["PhysicsShapeType"] = obj.PhysicsShapeType; |
1317 | object_data["Density"] = obj.Density; | 1317 | object_data["Density"] = obj.Density; |
1318 | object_data["Friction"] = obj.Friction; | 1318 | object_data["Friction"] = obj.Friction; |
1319 | object_data["Restitution"] = obj.Bounciness; | 1319 | object_data["Restitution"] = obj.Restitution; |
1320 | object_data["GravityMultiplier"] = obj.GravityModifier; | 1320 | object_data["GravityMultiplier"] = obj.GravityModifier; |
1321 | 1321 | ||
1322 | resp[uuid.ToString()] = object_data; | 1322 | resp[uuid.ToString()] = object_data; |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 0a39ded..f1fe6e1 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -2654,7 +2654,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2654 | byte physshapetype = part.PhysicsShapeType; | 2654 | byte physshapetype = part.PhysicsShapeType; |
2655 | float density = part.Density; | 2655 | float density = part.Density; |
2656 | float friction = part.Friction; | 2656 | float friction = part.Friction; |
2657 | float bounce = part.Bounciness; | 2657 | float bounce = part.Restitution; |
2658 | float gravmod = part.GravityModifier; | 2658 | float gravmod = part.GravityModifier; |
2659 | 2659 | ||
2660 | eq.partPhysicsProperties(localid, physshapetype, density, friction, bounce, gravmod,AgentId); | 2660 | eq.partPhysicsProperties(localid, physshapetype, density, friction, bounce, gravmod,AgentId); |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index 05b69c1..415a82b 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -1736,7 +1736,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1736 | } | 1736 | } |
1737 | } | 1737 | } |
1738 | 1738 | ||
1739 | public float Bounciness | 1739 | public float Restitution |
1740 | { | 1740 | { |
1741 | get { return m_bounce; } | 1741 | get { return m_bounce; } |
1742 | set | 1742 | set |
@@ -4494,8 +4494,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
4494 | GravityModifier = physdata.GravitationModifier; | 4494 | GravityModifier = physdata.GravitationModifier; |
4495 | if(Friction != physdata.Friction) | 4495 | if(Friction != physdata.Friction) |
4496 | Friction = physdata.Friction; | 4496 | Friction = physdata.Friction; |
4497 | if(Bounciness != physdata.Bounce) | 4497 | if(Restitution != physdata.Bounce) |
4498 | Bounciness = physdata.Bounce; | 4498 | Restitution = physdata.Bounce; |
4499 | } | 4499 | } |
4500 | /// <summary> | 4500 | /// <summary> |
4501 | /// Update the flags on this prim. This covers properties such as phantom, physics and temporary. | 4501 | /// Update the flags on this prim. This covers properties such as phantom, physics and temporary. |
diff --git a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs index 5c37c07..ce4fb40 100644 --- a/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs +++ b/OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs | |||
@@ -634,7 +634,7 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
634 | 634 | ||
635 | private static void ProcessBounce(SceneObjectPart obj, XmlTextReader reader) | 635 | private static void ProcessBounce(SceneObjectPart obj, XmlTextReader reader) |
636 | { | 636 | { |
637 | obj.Bounciness = reader.ReadElementContentAsFloat("Bounce", String.Empty); | 637 | obj.Restitution = reader.ReadElementContentAsFloat("Bounce", String.Empty); |
638 | } | 638 | } |
639 | 639 | ||
640 | private static void ProcessGravityModifier(SceneObjectPart obj, XmlTextReader reader) | 640 | private static void ProcessGravityModifier(SceneObjectPart obj, XmlTextReader reader) |
@@ -1377,8 +1377,8 @@ namespace OpenSim.Region.Framework.Scenes.Serialization | |||
1377 | writer.WriteElementString("Density", sop.Density.ToString().ToLower()); | 1377 | writer.WriteElementString("Density", sop.Density.ToString().ToLower()); |
1378 | if (sop.Friction != 0.6f) | 1378 | if (sop.Friction != 0.6f) |
1379 | writer.WriteElementString("Friction", sop.Friction.ToString().ToLower()); | 1379 | writer.WriteElementString("Friction", sop.Friction.ToString().ToLower()); |
1380 | if (sop.Bounciness != 0.5f) | 1380 | if (sop.Restitution != 0.5f) |
1381 | writer.WriteElementString("Bounce", sop.Bounciness.ToString().ToLower()); | 1381 | writer.WriteElementString("Bounce", sop.Restitution.ToString().ToLower()); |
1382 | if (sop.GravityModifier != 1.0f) | 1382 | if (sop.GravityModifier != 1.0f) |
1383 | writer.WriteElementString("GravityModifier", sop.GravityModifier.ToString().ToLower()); | 1383 | writer.WriteElementString("GravityModifier", sop.GravityModifier.ToString().ToLower()); |
1384 | WriteVector(writer, "CameraEyeOffset", sop.GetCameraEyeOffset()); | 1384 | WriteVector(writer, "CameraEyeOffset", sop.GetCameraEyeOffset()); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 8be39a7..19214ec 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -7801,7 +7801,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
7801 | physdata.PhysShapeType = (PhysShapeType)part.PhysicsShapeType; | 7801 | physdata.PhysShapeType = (PhysShapeType)part.PhysicsShapeType; |
7802 | physdata.Density = part.Density; | 7802 | physdata.Density = part.Density; |
7803 | physdata.Friction = part.Friction; | 7803 | physdata.Friction = part.Friction; |
7804 | physdata.Bounce = part.Bounciness; | 7804 | physdata.Bounce = part.Restitution; |
7805 | physdata.GravitationModifier = part.GravityModifier; | 7805 | physdata.GravitationModifier = part.GravityModifier; |
7806 | 7806 | ||
7807 | if ((material_bits & (int)ScriptBaseClass.DENSITY) != 0) | 7807 | if ((material_bits & (int)ScriptBaseClass.DENSITY) != 0) |
@@ -8194,7 +8194,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
8194 | 8194 | ||
8195 | ExtraPhysicsData physdata = new ExtraPhysicsData(); | 8195 | ExtraPhysicsData physdata = new ExtraPhysicsData(); |
8196 | physdata.Density = part.Density; | 8196 | physdata.Density = part.Density; |
8197 | physdata.Bounce = part.Bounciness; | 8197 | physdata.Bounce = part.Restitution; |
8198 | physdata.GravitationModifier = part.GravityModifier; | 8198 | physdata.GravitationModifier = part.GravityModifier; |
8199 | physdata.PhysShapeType = (PhysShapeType)shape_type; | 8199 | physdata.PhysShapeType = (PhysShapeType)shape_type; |
8200 | 8200 | ||