diff options
author | Melanie Thielker | 2015-11-01 19:11:14 +0100 |
---|---|---|
committer | Melanie Thielker | 2015-11-01 19:11:14 +0100 |
commit | 69585a4824a7814bbe543d624de6c3627e0b927b (patch) | |
tree | 5d4bb6480906000f019c0d456939b24f5dfd8ab4 /OpenSim | |
parent | Merge branch 'master' into avinationmerge (diff) | |
download | opensim-SC_OLD-69585a4824a7814bbe543d624de6c3627e0b927b.zip opensim-SC_OLD-69585a4824a7814bbe543d624de6c3627e0b927b.tar.gz opensim-SC_OLD-69585a4824a7814bbe543d624de6c3627e0b927b.tar.bz2 opensim-SC_OLD-69585a4824a7814bbe543d624de6c3627e0b927b.tar.xz |
More plumbing of the EntityTransferContext (not yet complete)
Diffstat (limited to 'OpenSim')
22 files changed, 135 insertions, 88 deletions
diff --git a/OpenSim/Framework/AgentCircuitData.cs b/OpenSim/Framework/AgentCircuitData.cs index 0d053e4..f4b35a6 100644 --- a/OpenSim/Framework/AgentCircuitData.cs +++ b/OpenSim/Framework/AgentCircuitData.cs | |||
@@ -184,7 +184,7 @@ namespace OpenSim.Framework | |||
184 | /// Pack AgentCircuitData into an OSDMap for transmission over LLSD XML or LLSD json | 184 | /// Pack AgentCircuitData into an OSDMap for transmission over LLSD XML or LLSD json |
185 | /// </summary> | 185 | /// </summary> |
186 | /// <returns>map of the agent circuit data</returns> | 186 | /// <returns>map of the agent circuit data</returns> |
187 | public OSDMap PackAgentCircuitData() | 187 | public OSDMap PackAgentCircuitData(int wearablesCount) |
188 | { | 188 | { |
189 | OSDMap args = new OSDMap(); | 189 | OSDMap args = new OSDMap(); |
190 | args["agent_id"] = OSD.FromUUID(AgentID); | 190 | args["agent_id"] = OSD.FromUUID(AgentID); |
@@ -224,7 +224,7 @@ namespace OpenSim.Framework | |||
224 | { | 224 | { |
225 | args["appearance_serial"] = OSD.FromInteger(Appearance.Serial); | 225 | args["appearance_serial"] = OSD.FromInteger(Appearance.Serial); |
226 | 226 | ||
227 | OSDMap appmap = Appearance.Pack(); | 227 | OSDMap appmap = Appearance.Pack(wearablesCount); |
228 | args["packed_appearance"] = appmap; | 228 | args["packed_appearance"] = appmap; |
229 | } | 229 | } |
230 | 230 | ||
diff --git a/OpenSim/Framework/AvatarAppearance.cs b/OpenSim/Framework/AvatarAppearance.cs index 72c6bfc..50746a0 100644 --- a/OpenSim/Framework/AvatarAppearance.cs +++ b/OpenSim/Framework/AvatarAppearance.cs | |||
@@ -211,13 +211,12 @@ namespace OpenSim.Framework | |||
211 | 211 | ||
212 | m_serial = appearance.Serial; | 212 | m_serial = appearance.Serial; |
213 | 213 | ||
214 | m_wearables = new AvatarWearable[AvatarWearable.MAX_WEARABLES]; | 214 | ClearWearables(); |
215 | for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) | ||
216 | m_wearables[i] = new AvatarWearable(); | ||
217 | 215 | ||
218 | if (copyWearables && (appearance.Wearables != null)) | 216 | if (copyWearables && (appearance.Wearables != null)) |
219 | { | 217 | { |
220 | for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) | 218 | m_wearables = new AvatarWearable[appearance.Wearables.Length]; |
219 | for (int i = 0; i < appearance.Wearables.Length; i++) | ||
221 | SetWearable(i,appearance.Wearables[i]); | 220 | SetWearable(i,appearance.Wearables[i]); |
222 | } | 221 | } |
223 | 222 | ||
@@ -247,7 +246,7 @@ namespace OpenSim.Framework | |||
247 | 246 | ||
248 | public void GetAssetsFrom(AvatarAppearance app) | 247 | public void GetAssetsFrom(AvatarAppearance app) |
249 | { | 248 | { |
250 | for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) | 249 | for (int i = 0; i < m_wearables.Length; i++) |
251 | { | 250 | { |
252 | for (int j = 0; j < m_wearables[i].Count; j++) | 251 | for (int j = 0; j < m_wearables[i].Count; j++) |
253 | { | 252 | { |
@@ -262,8 +261,8 @@ namespace OpenSim.Framework | |||
262 | 261 | ||
263 | public void ClearWearables() | 262 | public void ClearWearables() |
264 | { | 263 | { |
265 | m_wearables = new AvatarWearable[AvatarWearable.MAX_WEARABLES]; | 264 | m_wearables = new AvatarWearable[AvatarWearable.LEGACY_VERSION_MAX_WEARABLES]; |
266 | for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) | 265 | for (int i = 0; i < AvatarWearable.LEGACY_VERSION_MAX_WEARABLES; i++) |
267 | m_wearables[i] = new AvatarWearable(); | 266 | m_wearables[i] = new AvatarWearable(); |
268 | } | 267 | } |
269 | 268 | ||
@@ -470,11 +469,15 @@ namespace OpenSim.Framework | |||
470 | // DEBUG ON | 469 | // DEBUG ON |
471 | // m_log.WarnFormat("[AVATARAPPEARANCE] set wearable {0} --> {1}:{2}",wearableId,wearable.ItemID,wearable.AssetID); | 470 | // m_log.WarnFormat("[AVATARAPPEARANCE] set wearable {0} --> {1}:{2}",wearableId,wearable.ItemID,wearable.AssetID); |
472 | // DEBUG OFF | 471 | // DEBUG OFF |
472 | if (wearableId >= m_wearables.Length) | ||
473 | { | ||
474 | int currentLength = m_wearables.Length; | ||
475 | Array.Resize(ref m_wearables, wearableId + 1); | ||
476 | for (int i = currentLength ; i < m_wearables.Length ; i++) | ||
477 | m_wearables[i] = new AvatarWearable(); | ||
478 | } | ||
473 | m_wearables[wearableId].Clear(); | 479 | m_wearables[wearableId].Clear(); |
474 | int count = wearable.Count; | 480 | for (int i = 0; i < wearable.Count; i++) |
475 | if (count > AvatarWearable.MAX_WEARABLES) | ||
476 | count = AvatarWearable.MAX_WEARABLES; | ||
477 | for (int i = 0; i < count; i++) | ||
478 | m_wearables[wearableId].Add(wearable[i].ItemID, wearable[i].AssetID); | 481 | m_wearables[wearableId].Add(wearable[i].ItemID, wearable[i].AssetID); |
479 | } | 482 | } |
480 | 483 | ||
@@ -714,7 +717,7 @@ namespace OpenSim.Framework | |||
714 | /// <summary> | 717 | /// <summary> |
715 | /// Create an OSDMap from the appearance data | 718 | /// Create an OSDMap from the appearance data |
716 | /// </summary> | 719 | /// </summary> |
717 | public OSDMap Pack() | 720 | public OSDMap Pack(int wearablesCount) |
718 | { | 721 | { |
719 | OSDMap data = new OSDMap(); | 722 | OSDMap data = new OSDMap(); |
720 | 723 | ||
@@ -722,9 +725,22 @@ namespace OpenSim.Framework | |||
722 | data["height"] = OSD.FromReal(m_avatarHeight); | 725 | data["height"] = OSD.FromReal(m_avatarHeight); |
723 | 726 | ||
724 | // Wearables | 727 | // Wearables |
725 | OSDArray wears = new OSDArray(AvatarWearable.MAX_WEARABLES); | 728 | // |
726 | for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) | 729 | // This will send as many or as few wearables as we have, unless a count |
727 | wears.Add(m_wearables[i].Pack()); | 730 | // is given. Used for legacy (pre 0.4) versions. |
731 | int count = wearablesCount; | ||
732 | if (wearablesCount == -1) | ||
733 | count = m_wearables.Length; | ||
734 | OSDArray wears = new OSDArray(count); | ||
735 | for (int i = 0; i < count; i++) | ||
736 | { | ||
737 | AvatarWearable dummyWearable = new AvatarWearable(); | ||
738 | |||
739 | if (i < m_wearables.Length) | ||
740 | wears.Add(m_wearables[i].Pack()); | ||
741 | else | ||
742 | wears.Add(dummyWearable.Pack()); | ||
743 | } | ||
728 | data["wearables"] = wears; | 744 | data["wearables"] = wears; |
729 | 745 | ||
730 | // Avatar Textures | 746 | // Avatar Textures |
@@ -782,8 +798,8 @@ namespace OpenSim.Framework | |||
782 | OSDArray wears = (OSDArray)(data["wearables"]); | 798 | OSDArray wears = (OSDArray)(data["wearables"]); |
783 | 799 | ||
784 | int count = wears.Count; | 800 | int count = wears.Count; |
785 | if (count > AvatarWearable.MAX_WEARABLES) | 801 | |
786 | count = AvatarWearable.MAX_WEARABLES; | 802 | m_wearables = new AvatarWearable[count]; |
787 | 803 | ||
788 | for (int i = 0; i < count; i++) | 804 | for (int i = 0; i < count; i++) |
789 | m_wearables[i] = new AvatarWearable((OSDArray)wears[i]); | 805 | m_wearables[i] = new AvatarWearable((OSDArray)wears[i]); |
diff --git a/OpenSim/Framework/AvatarWearable.cs b/OpenSim/Framework/AvatarWearable.cs index e662d5f..80ed77f 100644 --- a/OpenSim/Framework/AvatarWearable.cs +++ b/OpenSim/Framework/AvatarWearable.cs | |||
@@ -68,7 +68,7 @@ namespace OpenSim.Framework | |||
68 | public static readonly int ALPHA = 13; | 68 | public static readonly int ALPHA = 13; |
69 | public static readonly int TATTOO = 14; | 69 | public static readonly int TATTOO = 14; |
70 | 70 | ||
71 | public static readonly int MAX_WEARABLES = 15; | 71 | public static readonly int LEGACY_VERSION_MAX_WEARABLES = 15; |
72 | // public static readonly int PHYSICS = 15; | 72 | // public static readonly int PHYSICS = 15; |
73 | // public static int MAX_WEARABLES = 16; | 73 | // public static int MAX_WEARABLES = 16; |
74 | 74 | ||
@@ -225,8 +225,9 @@ namespace OpenSim.Framework | |||
225 | { | 225 | { |
226 | get | 226 | get |
227 | { | 227 | { |
228 | AvatarWearable[] defaultWearables = new AvatarWearable[MAX_WEARABLES]; | 228 | // We use the legacy count here because this is just a fallback anyway |
229 | for (int i = 0; i < MAX_WEARABLES; i++) | 229 | AvatarWearable[] defaultWearables = new AvatarWearable[LEGACY_VERSION_MAX_WEARABLES]; |
230 | for (int i = 0; i < LEGACY_VERSION_MAX_WEARABLES; i++) | ||
230 | { | 231 | { |
231 | defaultWearables[i] = new AvatarWearable(); | 232 | defaultWearables[i] = new AvatarWearable(); |
232 | } | 233 | } |
diff --git a/OpenSim/Framework/ChildAgentDataUpdate.cs b/OpenSim/Framework/ChildAgentDataUpdate.cs index a714d86..2fce155 100644 --- a/OpenSim/Framework/ChildAgentDataUpdate.cs +++ b/OpenSim/Framework/ChildAgentDataUpdate.cs | |||
@@ -61,7 +61,7 @@ namespace OpenSim.Framework | |||
61 | { | 61 | { |
62 | UUID AgentID { get; set; } | 62 | UUID AgentID { get; set; } |
63 | 63 | ||
64 | OSDMap Pack(); | 64 | OSDMap Pack(Object parms = null); |
65 | void Unpack(OSDMap map, IScene scene); | 65 | void Unpack(OSDMap map, IScene scene); |
66 | } | 66 | } |
67 | 67 | ||
@@ -96,7 +96,7 @@ namespace OpenSim.Framework | |||
96 | 96 | ||
97 | public Dictionary<ulong, string> ChildrenCapSeeds = null; | 97 | public Dictionary<ulong, string> ChildrenCapSeeds = null; |
98 | 98 | ||
99 | public OSDMap Pack() | 99 | public OSDMap Pack(Object parms = null) |
100 | { | 100 | { |
101 | OSDMap args = new OSDMap(); | 101 | OSDMap args = new OSDMap(); |
102 | args["message_type"] = OSD.FromString("AgentPosition"); | 102 | args["message_type"] = OSD.FromString("AgentPosition"); |
@@ -391,8 +391,18 @@ namespace OpenSim.Framework | |||
391 | 391 | ||
392 | public Dictionary<string, UUID> MovementAnimationOverRides = new Dictionary<string, UUID>(); | 392 | public Dictionary<string, UUID> MovementAnimationOverRides = new Dictionary<string, UUID>(); |
393 | 393 | ||
394 | public virtual OSDMap Pack() | 394 | public virtual OSDMap Pack(Object parms = null) |
395 | { | 395 | { |
396 | int wearablesCount = -1; | ||
397 | |||
398 | if (parms != null) | ||
399 | { | ||
400 | Hashtable p = (Hashtable)parms; | ||
401 | |||
402 | if (p.ContainsKey("wearablesCount")) | ||
403 | wearablesCount = (int)p["wearablesCount"]; | ||
404 | } | ||
405 | |||
396 | // m_log.InfoFormat("[CHILDAGENTDATAUPDATE] Pack data"); | 406 | // m_log.InfoFormat("[CHILDAGENTDATAUPDATE] Pack data"); |
397 | 407 | ||
398 | OSDMap args = new OSDMap(); | 408 | OSDMap args = new OSDMap(); |
@@ -493,7 +503,7 @@ namespace OpenSim.Framework | |||
493 | } | 503 | } |
494 | 504 | ||
495 | if (Appearance != null) | 505 | if (Appearance != null) |
496 | args["packed_appearance"] = Appearance.Pack(); | 506 | args["packed_appearance"] = Appearance.Pack(wearablesCount); |
497 | 507 | ||
498 | //if ((AgentTextures != null) && (AgentTextures.Length > 0)) | 508 | //if ((AgentTextures != null) && (AgentTextures.Length > 0)) |
499 | //{ | 509 | //{ |
@@ -800,11 +810,7 @@ namespace OpenSim.Framework | |||
800 | { | 810 | { |
801 | OSDArray wears = (OSDArray)(args["wearables"]); | 811 | OSDArray wears = (OSDArray)(args["wearables"]); |
802 | 812 | ||
803 | int count = wears.Count; | 813 | for (int i = 0; i < wears.Count / 2; i++) |
804 | if (count > AvatarWearable.MAX_WEARABLES) | ||
805 | count = AvatarWearable.MAX_WEARABLES; | ||
806 | |||
807 | for (int i = 0; i < count / 2; i++) | ||
808 | { | 814 | { |
809 | AvatarWearable awear = new AvatarWearable((OSDArray)wears[i]); | 815 | AvatarWearable awear = new AvatarWearable((OSDArray)wears[i]); |
810 | Appearance.SetWearable(i, awear); | 816 | Appearance.SetWearable(i, awear); |
@@ -897,9 +903,9 @@ namespace OpenSim.Framework | |||
897 | 903 | ||
898 | public class CompleteAgentData : AgentData | 904 | public class CompleteAgentData : AgentData |
899 | { | 905 | { |
900 | public override OSDMap Pack() | 906 | public override OSDMap Pack(object parms = null) |
901 | { | 907 | { |
902 | return base.Pack(); | 908 | return base.Pack(parms); |
903 | } | 909 | } |
904 | 910 | ||
905 | public override void Unpack(OSDMap map, IScene scene) | 911 | public override void Unpack(OSDMap map, IScene scene) |
diff --git a/OpenSim/Framework/Tests/AgentCircuitDataTest.cs b/OpenSim/Framework/Tests/AgentCircuitDataTest.cs index 95e9439..a2a2eea 100644 --- a/OpenSim/Framework/Tests/AgentCircuitDataTest.cs +++ b/OpenSim/Framework/Tests/AgentCircuitDataTest.cs | |||
@@ -312,7 +312,7 @@ namespace OpenSim.Framework.Tests | |||
312 | Agent1Data.startpos = StartPos; | 312 | Agent1Data.startpos = StartPos; |
313 | 313 | ||
314 | OSDMap map2; | 314 | OSDMap map2; |
315 | OSDMap map = Agent1Data.PackAgentCircuitData(); | 315 | OSDMap map = Agent1Data.PackAgentCircuitData(-1); |
316 | try | 316 | try |
317 | { | 317 | { |
318 | string str = OSDParser.SerializeJsonString(map); | 318 | string str = OSDParser.SerializeJsonString(map); |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs index 51c59e9..e20ab50 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs | |||
@@ -12233,10 +12233,6 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
12233 | cachedresp.WearableData = | 12233 | cachedresp.WearableData = |
12234 | new AgentCachedTextureResponsePacket.WearableDataBlock[cachedtex.WearableData.Length]; | 12234 | new AgentCachedTextureResponsePacket.WearableDataBlock[cachedtex.WearableData.Length]; |
12235 | 12235 | ||
12236 | int maxWearablesLoop = cachedtex.WearableData.Length; | ||
12237 | if (maxWearablesLoop > AvatarWearable.MAX_WEARABLES) | ||
12238 | maxWearablesLoop = AvatarWearable.MAX_WEARABLES; | ||
12239 | |||
12240 | int cacheHits = 0; | 12236 | int cacheHits = 0; |
12241 | 12237 | ||
12242 | // We need to make sure the asset stored in the bake is available on this server also by it's assetid before we map it to a Cacheid | 12238 | // We need to make sure the asset stored in the bake is available on this server also by it's assetid before we map it to a Cacheid |
@@ -12250,6 +12246,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
12250 | cacheItems = p.Appearance.WearableCacheItems; | 12246 | cacheItems = p.Appearance.WearableCacheItems; |
12251 | } | 12247 | } |
12252 | 12248 | ||
12249 | int maxWearablesLoop = cachedtex.WearableData.Length; | ||
12250 | if (maxWearablesLoop > cacheItems.Length) | ||
12251 | maxWearablesLoop = cacheItems.Length; | ||
12252 | |||
12253 | if (cacheItems != null) | 12253 | if (cacheItems != null) |
12254 | { | 12254 | { |
12255 | for (int i = 0; i < maxWearablesLoop; i++) | 12255 | for (int i = 0; i < maxWearablesLoop; i++) |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index 0d3b39e..cdcd6b9 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -853,7 +853,7 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
853 | 853 | ||
854 | if (invService.GetRootFolder(userID) != null) | 854 | if (invService.GetRootFolder(userID) != null) |
855 | { | 855 | { |
856 | for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) | 856 | for (int i = 0; i < appearance.Wearables.Length; i++) |
857 | { | 857 | { |
858 | for (int j = 0; j < appearance.Wearables[i].Count; j++) | 858 | for (int j = 0; j < appearance.Wearables[i].Count; j++) |
859 | { | 859 | { |
@@ -1258,8 +1258,17 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
1258 | 1258 | ||
1259 | foreach (AvatarWearingArgs.Wearable wear in e.NowWearing) | 1259 | foreach (AvatarWearingArgs.Wearable wear in e.NowWearing) |
1260 | { | 1260 | { |
1261 | if (wear.Type < AvatarWearable.MAX_WEARABLES) | 1261 | // If the wearable type is larger than the current array, expand it |
1262 | avatAppearance.Wearables[wear.Type].Add(wear.ItemID, UUID.Zero); | 1262 | if (avatAppearance.Wearables.Length <= wear.Type) |
1263 | { | ||
1264 | int currentLength = avatAppearance.Wearables.Length; | ||
1265 | AvatarWearable[] wears = avatAppearance.Wearables; | ||
1266 | Array.Resize(ref wears, wear.Type + 1); | ||
1267 | for (int i = currentLength ; i <= wear.Type ; i++) | ||
1268 | wears[i] = new AvatarWearable(); | ||
1269 | avatAppearance.Wearables = wears; | ||
1270 | } | ||
1271 | avatAppearance.Wearables[wear.Type].Add(wear.ItemID, UUID.Zero); | ||
1263 | } | 1272 | } |
1264 | 1273 | ||
1265 | avatAppearance.GetAssetsFrom(sp.Appearance); | 1274 | avatAppearance.GetAssetsFrom(sp.Appearance); |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs index 4d70c54..ed93f05 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs | |||
@@ -849,7 +849,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
849 | // Let's create an agent there if one doesn't exist yet. | 849 | // Let's create an agent there if one doesn't exist yet. |
850 | // NOTE: logout will always be false for a non-HG teleport. | 850 | // NOTE: logout will always be false for a non-HG teleport. |
851 | bool logout = false; | 851 | bool logout = false; |
852 | if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout)) | 852 | if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, ctx, out reason, out logout)) |
853 | { | 853 | { |
854 | m_interRegionTeleportFailures.Value++; | 854 | m_interRegionTeleportFailures.Value++; |
855 | 855 | ||
@@ -948,7 +948,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
948 | // destination region but the viewer cannot establish the connection (e.g. due to network issues between | 948 | // destination region but the viewer cannot establish the connection (e.g. due to network issues between |
949 | // the viewer and the destination). In this case, UpdateAgent timesout after 10 seconds, although then | 949 | // the viewer and the destination). In this case, UpdateAgent timesout after 10 seconds, although then |
950 | // there's a further 10 second wait whilst we attempt to tell the destination to delete the agent in Fail(). | 950 | // there's a further 10 second wait whilst we attempt to tell the destination to delete the agent in Fail(). |
951 | if (!UpdateAgent(reg, finalDestination, agent, sp)) | 951 | if (!UpdateAgent(reg, finalDestination, agent, sp, ctx)) |
952 | { | 952 | { |
953 | if (m_entityTransferStateMachine.GetAgentTransferState(sp.UUID) == AgentTransferState.Aborting) | 953 | if (m_entityTransferStateMachine.GetAgentTransferState(sp.UUID) == AgentTransferState.Aborting) |
954 | { | 954 | { |
@@ -1084,7 +1084,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1084 | // Let's create an agent there if one doesn't exist yet. | 1084 | // Let's create an agent there if one doesn't exist yet. |
1085 | // NOTE: logout will always be false for a non-HG teleport. | 1085 | // NOTE: logout will always be false for a non-HG teleport. |
1086 | bool logout = false; | 1086 | bool logout = false; |
1087 | if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout)) | 1087 | if (!CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, ctx, out reason, out logout)) |
1088 | { | 1088 | { |
1089 | m_interRegionTeleportFailures.Value++; | 1089 | m_interRegionTeleportFailures.Value++; |
1090 | 1090 | ||
@@ -1158,7 +1158,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1158 | // Send the Update. If this returns true, we know the client has contacted the destination | 1158 | // Send the Update. If this returns true, we know the client has contacted the destination |
1159 | // via CompleteMovementIntoRegion, so we can let go. | 1159 | // via CompleteMovementIntoRegion, so we can let go. |
1160 | // If it returns false, something went wrong, and we need to abort. | 1160 | // If it returns false, something went wrong, and we need to abort. |
1161 | if (!UpdateAgent(reg, finalDestination, agent, sp)) | 1161 | if (!UpdateAgent(reg, finalDestination, agent, sp, ctx)) |
1162 | { | 1162 | { |
1163 | if (m_entityTransferStateMachine.GetAgentTransferState(sp.UUID) == AgentTransferState.Aborting) | 1163 | if (m_entityTransferStateMachine.GetAgentTransferState(sp.UUID) == AgentTransferState.Aborting) |
1164 | { | 1164 | { |
@@ -1280,13 +1280,13 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1280 | sp.Scene.EventManager.TriggerTeleportFail(sp.ControllingClient, logout); | 1280 | sp.Scene.EventManager.TriggerTeleportFail(sp.ControllingClient, logout); |
1281 | } | 1281 | } |
1282 | 1282 | ||
1283 | protected virtual bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason, out bool logout) | 1283 | protected virtual bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, EntityTransferContext ctx, out string reason, out bool logout) |
1284 | { | 1284 | { |
1285 | GridRegion source = new GridRegion(Scene.RegionInfo); | 1285 | GridRegion source = new GridRegion(Scene.RegionInfo); |
1286 | source.RawServerURI = m_GatekeeperURI; | 1286 | source.RawServerURI = m_GatekeeperURI; |
1287 | 1287 | ||
1288 | logout = false; | 1288 | logout = false; |
1289 | bool success = Scene.SimulationService.CreateAgent(source, finalDestination, agentCircuit, teleportFlags, out reason); | 1289 | bool success = Scene.SimulationService.CreateAgent(source, finalDestination, agentCircuit, teleportFlags, ctx, out reason); |
1290 | 1290 | ||
1291 | if (success) | 1291 | if (success) |
1292 | sp.Scene.EventManager.TriggerTeleportStart(sp.ControllingClient, reg, finalDestination, teleportFlags, logout); | 1292 | sp.Scene.EventManager.TriggerTeleportStart(sp.ControllingClient, reg, finalDestination, teleportFlags, logout); |
@@ -1294,9 +1294,9 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1294 | return success; | 1294 | return success; |
1295 | } | 1295 | } |
1296 | 1296 | ||
1297 | protected virtual bool UpdateAgent(GridRegion reg, GridRegion finalDestination, AgentData agent, ScenePresence sp) | 1297 | protected virtual bool UpdateAgent(GridRegion reg, GridRegion finalDestination, AgentData agent, ScenePresence sp, EntityTransferContext ctx) |
1298 | { | 1298 | { |
1299 | return Scene.SimulationService.UpdateAgent(finalDestination, agent); | 1299 | return Scene.SimulationService.UpdateAgent(finalDestination, agent, ctx); |
1300 | } | 1300 | } |
1301 | 1301 | ||
1302 | protected virtual void SetCallbackURL(AgentData agent, RegionInfo region) | 1302 | protected virtual void SetCallbackURL(AgentData agent, RegionInfo region) |
@@ -1679,7 +1679,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1679 | m_entityTransferStateMachine.ResetFromTransit(agent.UUID); | 1679 | m_entityTransferStateMachine.ResetFromTransit(agent.UUID); |
1680 | } | 1680 | } |
1681 | 1681 | ||
1682 | if (!CrossAgentIntoNewRegionMain(agent, pos, neighbourRegion, isFlying)) | 1682 | if (!CrossAgentIntoNewRegionMain(agent, pos, neighbourRegion, isFlying, ctx)) |
1683 | { | 1683 | { |
1684 | m_log.DebugFormat("{0}: CrossAgentToNewRegionAsync: cross main failed. Resetting transfer state", LogHeader); | 1684 | m_log.DebugFormat("{0}: CrossAgentToNewRegionAsync: cross main failed. Resetting transfer state", LogHeader); |
1685 | m_entityTransferStateMachine.ResetFromTransit(agent.UUID); | 1685 | m_entityTransferStateMachine.ResetFromTransit(agent.UUID); |
@@ -1695,7 +1695,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1695 | return agent; | 1695 | return agent; |
1696 | } | 1696 | } |
1697 | 1697 | ||
1698 | public bool CrossAgentIntoNewRegionMain(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying) | 1698 | public bool CrossAgentIntoNewRegionMain(ScenePresence agent, Vector3 pos, GridRegion neighbourRegion, bool isFlying, EntityTransferContext ctx) |
1699 | { | 1699 | { |
1700 | int ts = Util.EnvironmentTickCount(); | 1700 | int ts = Util.EnvironmentTickCount(); |
1701 | try | 1701 | try |
@@ -1718,7 +1718,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
1718 | // Beyond this point, extra cleanup is needed beyond removing transit state | 1718 | // Beyond this point, extra cleanup is needed beyond removing transit state |
1719 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.Transferring); | 1719 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.Transferring); |
1720 | 1720 | ||
1721 | if (!agent.Scene.SimulationService.UpdateAgent(neighbourRegion, cAgent)) | 1721 | if (!agent.Scene.SimulationService.UpdateAgent(neighbourRegion, cAgent, ctx)) |
1722 | { | 1722 | { |
1723 | // region doesn't take it | 1723 | // region doesn't take it |
1724 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.CleaningUp); | 1724 | m_entityTransferStateMachine.UpdateInTransit(agent.UUID, AgentTransferState.CleaningUp); |
@@ -2360,7 +2360,8 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
2360 | 2360 | ||
2361 | string reason = String.Empty; | 2361 | string reason = String.Empty; |
2362 | 2362 | ||
2363 | bool regionAccepted = scene.SimulationService.CreateAgent(reg, reg, a, (uint)TeleportFlags.Default, out reason); | 2363 | EntityTransferContext ctx = new EntityTransferContext(); |
2364 | bool regionAccepted = scene.SimulationService.CreateAgent(reg, reg, a, (uint)TeleportFlags.Default, ctx, out reason); | ||
2364 | 2365 | ||
2365 | if (regionAccepted) | 2366 | if (regionAccepted) |
2366 | { | 2367 | { |
diff --git a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs index dcc4746..1783e0a 100644 --- a/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs +++ b/OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs | |||
@@ -263,7 +263,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
263 | } | 263 | } |
264 | } | 264 | } |
265 | 265 | ||
266 | protected override bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, out string reason, out bool logout) | 266 | protected override bool CreateAgent(ScenePresence sp, GridRegion reg, GridRegion finalDestination, AgentCircuitData agentCircuit, uint teleportFlags, EntityTransferContext ctx, out string reason, out bool logout) |
267 | { | 267 | { |
268 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: CreateAgent {0} {1}", reg.ServerURI, finalDestination.ServerURI); | 268 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: CreateAgent {0} {1}", reg.ServerURI, finalDestination.ServerURI); |
269 | reason = string.Empty; | 269 | reason = string.Empty; |
@@ -308,7 +308,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
308 | } | 308 | } |
309 | } | 309 | } |
310 | 310 | ||
311 | return base.CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, out reason, out logout); | 311 | return base.CreateAgent(sp, reg, finalDestination, agentCircuit, teleportFlags, ctx, out reason, out logout); |
312 | } | 312 | } |
313 | 313 | ||
314 | public void TriggerTeleportHome(UUID id, IClientAPI client) | 314 | public void TriggerTeleportHome(UUID id, IClientAPI client) |
@@ -333,7 +333,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
333 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: RestrictAppearanceAbroad is ON. Checking generic appearance"); | 333 | m_log.DebugFormat("[HG ENTITY TRANSFER MODULE]: RestrictAppearanceAbroad is ON. Checking generic appearance"); |
334 | 334 | ||
335 | // Check wearables | 335 | // Check wearables |
336 | for (int i = 0; i < AvatarWearable.MAX_WEARABLES; i++) | 336 | for (int i = 0; i < sp.Appearance.Wearables.Length ; i++) |
337 | { | 337 | { |
338 | for (int j = 0; j < sp.Appearance.Wearables[i].Count; j++) | 338 | for (int j = 0; j < sp.Appearance.Wearables[i].Count; j++) |
339 | { | 339 | { |
@@ -342,7 +342,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
342 | 342 | ||
343 | bool found = false; | 343 | bool found = false; |
344 | foreach (AvatarAppearance a in ExportedAppearance) | 344 | foreach (AvatarAppearance a in ExportedAppearance) |
345 | if (a.Wearables[i] != null) | 345 | if (i < a.Wearables.Length && a.Wearables[i] != null) |
346 | { | 346 | { |
347 | found = true; | 347 | found = true; |
348 | break; | 348 | break; |
@@ -356,7 +356,7 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer | |||
356 | 356 | ||
357 | found = false; | 357 | found = false; |
358 | foreach (AvatarAppearance a in ExportedAppearance) | 358 | foreach (AvatarAppearance a in ExportedAppearance) |
359 | if (sp.Appearance.Wearables[i][j].AssetID == a.Wearables[i][j].AssetID) | 359 | if (i < a.Wearables.Length && sp.Appearance.Wearables[i][j].AssetID == a.Wearables[i][j].AssetID) |
360 | { | 360 | { |
361 | found = true; | 361 | found = true; |
362 | break; | 362 | break; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs index 6cb15f6..3755650 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs | |||
@@ -185,7 +185,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
185 | * Agent-related communications | 185 | * Agent-related communications |
186 | */ | 186 | */ |
187 | 187 | ||
188 | public bool CreateAgent(GridRegion source, GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, out string reason) | 188 | public bool CreateAgent(GridRegion source, GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, EntityTransferContext ctx, out string reason) |
189 | { | 189 | { |
190 | if (destination == null) | 190 | if (destination == null) |
191 | { | 191 | { |
@@ -204,7 +204,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
204 | return false; | 204 | return false; |
205 | } | 205 | } |
206 | 206 | ||
207 | public bool UpdateAgent(GridRegion destination, AgentData cAgentData) | 207 | public bool UpdateAgent(GridRegion destination, AgentData cAgentData, EntityTransferContext ctx) |
208 | { | 208 | { |
209 | if (destination == null) | 209 | if (destination == null) |
210 | return false; | 210 | return false; |
diff --git a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs index cf19edd..0ebdbce 100644 --- a/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs +++ b/OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/RemoteSimulationConnector.cs | |||
@@ -160,7 +160,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
160 | * Agent-related communications | 160 | * Agent-related communications |
161 | */ | 161 | */ |
162 | 162 | ||
163 | public bool CreateAgent(GridRegion source, GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, out string reason) | 163 | public bool CreateAgent(GridRegion source, GridRegion destination, AgentCircuitData aCircuit, uint teleportFlags, EntityTransferContext ctx, out string reason) |
164 | { | 164 | { |
165 | if (destination == null) | 165 | if (destination == null) |
166 | { | 166 | { |
@@ -170,27 +170,27 @@ namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation | |||
170 | } | 170 | } |
171 | 171 | ||
172 | // Try local first | 172 | // Try local first |
173 | if (m_localBackend.CreateAgent(source, destination, aCircuit, teleportFlags, out reason)) | 173 | if (m_localBackend.CreateAgent(source, destination, aCircuit, teleportFlags, ctx, out reason)) |
174 | return true; | 174 | return true; |
175 | 175 | ||
176 | // else do the remote thing | 176 | // else do the remote thing |
177 | if (!m_localBackend.IsLocalRegion(destination.RegionID)) | 177 | if (!m_localBackend.IsLocalRegion(destination.RegionID)) |
178 | { | 178 | { |
179 | return m_remoteConnector.CreateAgent(source, destination, aCircuit, teleportFlags, out reason); | 179 | return m_remoteConnector.CreateAgent(source, destination, aCircuit, teleportFlags, ctx, out reason); |
180 | } | 180 | } |
181 | return false; | 181 | return false; |
182 | } | 182 | } |
183 | 183 | ||
184 | public bool UpdateAgent(GridRegion destination, AgentData cAgentData) | 184 | public bool UpdateAgent(GridRegion destination, AgentData cAgentData, EntityTransferContext ctx) |
185 | { | 185 | { |
186 | if (destination == null) | 186 | if (destination == null) |
187 | return false; | 187 | return false; |
188 | 188 | ||
189 | // Try local first | 189 | // Try local first |
190 | if (m_localBackend.IsLocalRegion(destination.RegionID)) | 190 | if (m_localBackend.IsLocalRegion(destination.RegionID)) |
191 | return m_localBackend.UpdateAgent(destination, cAgentData); | 191 | return m_localBackend.UpdateAgent(destination, cAgentData, ctx); |
192 | 192 | ||
193 | return m_remoteConnector.UpdateAgent(destination, cAgentData); | 193 | return m_remoteConnector.UpdateAgent(destination, cAgentData, ctx); |
194 | } | 194 | } |
195 | 195 | ||
196 | public bool UpdateAgent(GridRegion destination, AgentPosition cAgentData) | 196 | public bool UpdateAgent(GridRegion destination, AgentPosition cAgentData) |
diff --git a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs index 96d112d..568cd34 100644 --- a/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs +++ b/OpenSim/Region/Framework/Scenes/Tests/ScenePresenceAgentTests.cs | |||
@@ -44,6 +44,7 @@ using OpenSim.Region.CoreModules.World.Serialiser; | |||
44 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; | 44 | using OpenSim.Region.CoreModules.ServiceConnectorsOut.Simulation; |
45 | using OpenSim.Tests.Common; | 45 | using OpenSim.Tests.Common; |
46 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; | 46 | using GridRegion = OpenSim.Services.Interfaces.GridRegion; |
47 | using OpenSim.Services.Interfaces; | ||
47 | 48 | ||
48 | namespace OpenSim.Region.Framework.Scenes.Tests | 49 | namespace OpenSim.Region.Framework.Scenes.Tests |
49 | { | 50 | { |
@@ -226,7 +227,8 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
226 | // *** This is the first stage, when a neighbouring region is told that a viewer is about to try and | 227 | // *** This is the first stage, when a neighbouring region is told that a viewer is about to try and |
227 | // establish a child scene presence. We pass in the circuit code that the client has to connect with *** | 228 | // establish a child scene presence. We pass in the circuit code that the client has to connect with *** |
228 | // XXX: ViaLogin may not be correct here. | 229 | // XXX: ViaLogin may not be correct here. |
229 | scene.SimulationService.CreateAgent(null, region, acd, (uint)TeleportFlags.ViaLogin, out reason); | 230 | EntityTransferContext ctx = new EntityTransferContext(); |
231 | scene.SimulationService.CreateAgent(null, region, acd, (uint)TeleportFlags.ViaLogin, ctx, out reason); | ||
230 | 232 | ||
231 | Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(agentId), Is.Not.Null); | 233 | Assert.That(scene.AuthenticateHandler.GetAgentCircuitData(agentId), Is.Not.Null); |
232 | Assert.That(scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(1)); | 234 | Assert.That(scene.AuthenticateHandler.GetAgentCircuits().Count, Is.EqualTo(1)); |
@@ -287,4 +289,4 @@ namespace OpenSim.Region.Framework.Scenes.Tests | |||
287 | // Assert.That(childPresence.IsChildAgent, Is.True); | 289 | // Assert.That(childPresence.IsChildAgent, Is.True); |
288 | } | 290 | } |
289 | } | 291 | } |
290 | } \ No newline at end of file | 292 | } |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index fae0bda..e945b30 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -3114,7 +3114,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
3114 | if (appearanceModule != null) | 3114 | if (appearanceModule != null) |
3115 | { | 3115 | { |
3116 | appearanceModule.SaveBakedTextures(sp.UUID); | 3116 | appearanceModule.SaveBakedTextures(sp.UUID); |
3117 | OSDMap appearancePacked = sp.Appearance.Pack(); | 3117 | OSDMap appearancePacked = sp.Appearance.Pack(-1); |
3118 | 3118 | ||
3119 | TaskInventoryItem item | 3119 | TaskInventoryItem item |
3120 | = SaveNotecard(notecard, "Avatar Appearance", Util.GetFormattedXml(appearancePacked as OSD), true); | 3120 | = SaveNotecard(notecard, "Avatar Appearance", Util.GetFormattedXml(appearancePacked as OSD), true); |
diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs index 0e6710d..f6a7e19 100644 --- a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs +++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs | |||
@@ -461,6 +461,7 @@ namespace OpenSim.Server.Handlers.Simulation | |||
461 | // This is the meaning of POST agent | 461 | // This is the meaning of POST agent |
462 | //m_regionClient.AdjustUserInformation(aCircuit); | 462 | //m_regionClient.AdjustUserInformation(aCircuit); |
463 | //bool result = m_SimulationService.CreateAgent(destination, aCircuit, teleportFlags, out reason); | 463 | //bool result = m_SimulationService.CreateAgent(destination, aCircuit, teleportFlags, out reason); |
464 | |||
464 | bool result = CreateAgent(source, gatekeeper, destination, aCircuit, data.flags, data.fromLogin, out reason); | 465 | bool result = CreateAgent(source, gatekeeper, destination, aCircuit, data.flags, data.fromLogin, out reason); |
465 | 466 | ||
466 | resp["reason"] = OSD.FromString(reason); | 467 | resp["reason"] = OSD.FromString(reason); |
@@ -539,12 +540,15 @@ namespace OpenSim.Server.Handlers.Simulation | |||
539 | AgentCircuitData aCircuit, uint teleportFlags, bool fromLogin, out string reason) | 540 | AgentCircuitData aCircuit, uint teleportFlags, bool fromLogin, out string reason) |
540 | { | 541 | { |
541 | reason = String.Empty; | 542 | reason = String.Empty; |
543 | // The data and protocols are already defined so this is just a dummy to satisfy the interface | ||
544 | // TODO: make this end-to-end | ||
545 | EntityTransferContext ctx = new EntityTransferContext(); | ||
542 | if ((teleportFlags & (uint)TeleportFlags.ViaLogin) == 0) | 546 | if ((teleportFlags & (uint)TeleportFlags.ViaLogin) == 0) |
543 | { | 547 | { |
544 | Util.FireAndForget(x => | 548 | Util.FireAndForget(x => |
545 | { | 549 | { |
546 | string r; | 550 | string r; |
547 | m_SimulationService.CreateAgent(source, destination, aCircuit, teleportFlags, out r); | 551 | m_SimulationService.CreateAgent(source, destination, aCircuit, teleportFlags, ctx, out r); |
548 | m_log.DebugFormat("[AGENT HANDLER]: ASYNC CreateAgent {0}", r); | 552 | m_log.DebugFormat("[AGENT HANDLER]: ASYNC CreateAgent {0}", r); |
549 | }); | 553 | }); |
550 | 554 | ||
@@ -553,7 +557,7 @@ namespace OpenSim.Server.Handlers.Simulation | |||
553 | else | 557 | else |
554 | { | 558 | { |
555 | 559 | ||
556 | bool ret = m_SimulationService.CreateAgent(source, destination, aCircuit, teleportFlags, out reason); | 560 | bool ret = m_SimulationService.CreateAgent(source, destination, aCircuit, teleportFlags, ctx, out reason); |
557 | m_log.DebugFormat("[AGENT HANDLER]: SYNC CreateAgent {0} {1}", ret.ToString(), reason); | 561 | m_log.DebugFormat("[AGENT HANDLER]: SYNC CreateAgent {0} {1}", ret.ToString(), reason); |
558 | return ret; | 562 | return ret; |
559 | } | 563 | } |
@@ -739,7 +743,10 @@ namespace OpenSim.Server.Handlers.Simulation | |||
739 | // subclasses can override this | 743 | // subclasses can override this |
740 | protected virtual bool UpdateAgent(GridRegion destination, AgentData agent) | 744 | protected virtual bool UpdateAgent(GridRegion destination, AgentData agent) |
741 | { | 745 | { |
742 | return m_SimulationService.UpdateAgent(destination, agent); | 746 | // The data and protocols are already defined so this is just a dummy to satisfy the interface |
747 | // TODO: make this end-to-end | ||
748 | EntityTransferContext ctx = new EntityTransferContext(); | ||
749 | return m_SimulationService.UpdateAgent(destination, agent, ctx); | ||
743 | } | 750 | } |
744 | } | 751 | } |
745 | 752 | ||
diff --git a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs index 8abd046..1dcc82a 100644 --- a/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs +++ b/OpenSim/Services/Connectors/Hypergrid/UserAgentServiceConnector.cs | |||
@@ -138,7 +138,8 @@ namespace OpenSim.Services.Connectors.Hypergrid | |||
138 | Console.WriteLine(" >>> LoginAgentToGrid <<< " + home.ServerURI); | 138 | Console.WriteLine(" >>> LoginAgentToGrid <<< " + home.ServerURI); |
139 | 139 | ||
140 | uint flags = fromLogin ? (uint)TeleportFlags.ViaLogin : (uint)TeleportFlags.ViaHome; | 140 | uint flags = fromLogin ? (uint)TeleportFlags.ViaLogin : (uint)TeleportFlags.ViaHome; |
141 | return CreateAgent(source, home, aCircuit, flags, out reason); | 141 | EntityTransferContext ctx = new EntityTransferContext(); |
142 | return CreateAgent(source, home, aCircuit, flags, ctx, out reason); | ||
142 | } | 143 | } |
143 | 144 | ||
144 | 145 | ||
diff --git a/OpenSim/Services/Connectors/SimianGrid/SimianAvatarServiceConnector.cs b/OpenSim/Services/Connectors/SimianGrid/SimianAvatarServiceConnector.cs index a397740..d355eab 100644 --- a/OpenSim/Services/Connectors/SimianGrid/SimianAvatarServiceConnector.cs +++ b/OpenSim/Services/Connectors/SimianGrid/SimianAvatarServiceConnector.cs | |||
@@ -152,7 +152,7 @@ namespace OpenSim.Services.Connectors.SimianGrid | |||
152 | // <param name=""></param> | 152 | // <param name=""></param> |
153 | public bool SetAppearance(UUID userID, AvatarAppearance appearance) | 153 | public bool SetAppearance(UUID userID, AvatarAppearance appearance) |
154 | { | 154 | { |
155 | OSDMap map = appearance.Pack(); | 155 | OSDMap map = appearance.Pack(-1); |
156 | if (map == null) | 156 | if (map == null) |
157 | { | 157 | { |
158 | m_log.WarnFormat("[SIMIAN AVATAR CONNECTOR]: Failed to encode appearance for {0}",userID); | 158 | m_log.WarnFormat("[SIMIAN AVATAR CONNECTOR]: Failed to encode appearance for {0}",userID); |
diff --git a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs index 3bf03cf..bb47e6b 100644 --- a/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs +++ b/OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs | |||
@@ -98,13 +98,13 @@ namespace OpenSim.Services.Connectors.Simulation | |||
98 | args["teleport_flags"] = OSD.FromString(flags.ToString()); | 98 | args["teleport_flags"] = OSD.FromString(flags.ToString()); |
99 | } | 99 | } |
100 | 100 | ||
101 | public bool CreateAgent(GridRegion source, GridRegion destination, AgentCircuitData aCircuit, uint flags, out string reason) | 101 | public bool CreateAgent(GridRegion source, GridRegion destination, AgentCircuitData aCircuit, uint flags, EntityTransferContext ctx, out string reason) |
102 | { | 102 | { |
103 | string tmp = String.Empty; | 103 | string tmp = String.Empty; |
104 | return CreateAgent(source, destination, aCircuit, flags, out tmp, out reason); | 104 | return CreateAgent(source, destination, aCircuit, flags, ctx, out tmp, out reason); |
105 | } | 105 | } |
106 | 106 | ||
107 | public bool CreateAgent(GridRegion source, GridRegion destination, AgentCircuitData aCircuit, uint flags, out string myipaddress, out string reason) | 107 | public bool CreateAgent(GridRegion source, GridRegion destination, AgentCircuitData aCircuit, uint flags, EntityTransferContext ctx, out string myipaddress, out string reason) |
108 | { | 108 | { |
109 | m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: Creating agent at {0}", destination.ServerURI); | 109 | m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: Creating agent at {0}", destination.ServerURI); |
110 | reason = String.Empty; | 110 | reason = String.Empty; |
@@ -121,7 +121,7 @@ namespace OpenSim.Services.Connectors.Simulation | |||
121 | 121 | ||
122 | try | 122 | try |
123 | { | 123 | { |
124 | OSDMap args = aCircuit.PackAgentCircuitData(); | 124 | OSDMap args = aCircuit.PackAgentCircuitData(-1); |
125 | PackData(args, source, aCircuit, destination, flags); | 125 | PackData(args, source, aCircuit, destination, flags); |
126 | 126 | ||
127 | OSDMap result = WebUtil.PostToServiceCompressed(uri, args, 30000); | 127 | OSDMap result = WebUtil.PostToServiceCompressed(uri, args, 30000); |
@@ -172,9 +172,9 @@ namespace OpenSim.Services.Connectors.Simulation | |||
172 | /// <summary> | 172 | /// <summary> |
173 | /// Send complete data about an agent in this region to a neighbor | 173 | /// Send complete data about an agent in this region to a neighbor |
174 | /// </summary> | 174 | /// </summary> |
175 | public bool UpdateAgent(GridRegion destination, AgentData data) | 175 | public bool UpdateAgent(GridRegion destination, AgentData data, EntityTransferContext ctx) |
176 | { | 176 | { |
177 | return UpdateAgent(destination, (IAgentData)data, 200000); // yes, 200 seconds | 177 | return UpdateAgent(destination, (IAgentData)data, ctx, 200000); // yes, 200 seconds |
178 | } | 178 | } |
179 | 179 | ||
180 | private ExpiringCache<string, bool> _failedSims = new ExpiringCache<string, bool>(); | 180 | private ExpiringCache<string, bool> _failedSims = new ExpiringCache<string, bool>(); |
@@ -235,7 +235,8 @@ namespace OpenSim.Services.Connectors.Simulation | |||
235 | } | 235 | } |
236 | } | 236 | } |
237 | 237 | ||
238 | success = UpdateAgent(destination, (IAgentData)pos, 10000); | 238 | EntityTransferContext ctx = new EntityTransferContext(); // Dummy, not needed for position |
239 | success = UpdateAgent(destination, (IAgentData)pos, ctx, 10000); | ||
239 | } | 240 | } |
240 | // we get here iff success == false | 241 | // we get here iff success == false |
241 | // blacklist sim for 2 minutes | 242 | // blacklist sim for 2 minutes |
@@ -250,7 +251,7 @@ namespace OpenSim.Services.Connectors.Simulation | |||
250 | /// <summary> | 251 | /// <summary> |
251 | /// This is the worker function to send AgentData to a neighbor region | 252 | /// This is the worker function to send AgentData to a neighbor region |
252 | /// </summary> | 253 | /// </summary> |
253 | private bool UpdateAgent(GridRegion destination, IAgentData cAgentData, int timeout) | 254 | private bool UpdateAgent(GridRegion destination, IAgentData cAgentData, EntityTransferContext ctx, int timeout) |
254 | { | 255 | { |
255 | // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: UpdateAgent in {0}", destination.ServerURI); | 256 | // m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: UpdateAgent in {0}", destination.ServerURI); |
256 | 257 | ||
diff --git a/OpenSim/Services/HypergridService/GatekeeperService.cs b/OpenSim/Services/HypergridService/GatekeeperService.cs index 8e10125..9643a8b 100644 --- a/OpenSim/Services/HypergridService/GatekeeperService.cs +++ b/OpenSim/Services/HypergridService/GatekeeperService.cs | |||
@@ -459,7 +459,7 @@ namespace OpenSim.Services.HypergridService | |||
459 | true, aCircuit.startpos, new List<UUID>(), ctx, out reason)) | 459 | true, aCircuit.startpos, new List<UUID>(), ctx, out reason)) |
460 | return false; | 460 | return false; |
461 | 461 | ||
462 | return m_SimulationService.CreateAgent(source, destination, aCircuit, (uint)loginFlag, out reason); | 462 | return m_SimulationService.CreateAgent(source, destination, aCircuit, (uint)loginFlag, ctx, out reason); |
463 | } | 463 | } |
464 | 464 | ||
465 | protected bool Authenticate(AgentCircuitData aCircuit) | 465 | protected bool Authenticate(AgentCircuitData aCircuit) |
diff --git a/OpenSim/Services/HypergridService/UserAgentService.cs b/OpenSim/Services/HypergridService/UserAgentService.cs index c65122a..317d006 100644 --- a/OpenSim/Services/HypergridService/UserAgentService.cs +++ b/OpenSim/Services/HypergridService/UserAgentService.cs | |||
@@ -281,7 +281,9 @@ namespace OpenSim.Services.HypergridService | |||
281 | } | 281 | } |
282 | else | 282 | else |
283 | { | 283 | { |
284 | success = m_GatekeeperConnector.CreateAgent(source, region, agentCircuit, (uint)Constants.TeleportFlags.ViaLogin, out myExternalIP, out reason); | 284 | //TODO: Should there not be a call to QueryAccess here? |
285 | EntityTransferContext ctx = new EntityTransferContext(); | ||
286 | success = m_GatekeeperConnector.CreateAgent(source, region, agentCircuit, (uint)Constants.TeleportFlags.ViaLogin, ctx, out myExternalIP, out reason); | ||
285 | } | 287 | } |
286 | 288 | ||
287 | if (!success) | 289 | if (!success) |
diff --git a/OpenSim/Services/Interfaces/IAvatarService.cs b/OpenSim/Services/Interfaces/IAvatarService.cs index bd66dad..99b71b9 100644 --- a/OpenSim/Services/Interfaces/IAvatarService.cs +++ b/OpenSim/Services/Interfaces/IAvatarService.cs | |||
@@ -150,7 +150,8 @@ namespace OpenSim.Services.Interfaces | |||
150 | // Wearables | 150 | // Wearables |
151 | Data["AvatarHeight"] = appearance.AvatarHeight.ToString(); | 151 | Data["AvatarHeight"] = appearance.AvatarHeight.ToString(); |
152 | 152 | ||
153 | for (int i = 0 ; i < AvatarWearable.MAX_WEARABLES ; i++) | 153 | // TODO: With COF, is this even needed? |
154 | for (int i = 0 ; i < AvatarWearable.LEGACY_VERSION_MAX_WEARABLES ; i++) | ||
154 | { | 155 | { |
155 | for (int j = 0 ; j < appearance.Wearables[i].Count ; j++) | 156 | for (int j = 0 ; j < appearance.Wearables[i].Count ; j++) |
156 | { | 157 | { |
diff --git a/OpenSim/Services/Interfaces/ISimulationService.cs b/OpenSim/Services/Interfaces/ISimulationService.cs index 3f6b009..4496a9f 100644 --- a/OpenSim/Services/Interfaces/ISimulationService.cs +++ b/OpenSim/Services/Interfaces/ISimulationService.cs | |||
@@ -74,7 +74,7 @@ namespace OpenSim.Services.Interfaces | |||
74 | /// <param name="aCircuit"></param> | 74 | /// <param name="aCircuit"></param> |
75 | /// <param name="flags"></param> | 75 | /// <param name="flags"></param> |
76 | /// <param name="reason">Reason message in the event of a failure.</param> | 76 | /// <param name="reason">Reason message in the event of a failure.</param> |
77 | bool CreateAgent(GridRegion source, GridRegion destination, AgentCircuitData aCircuit, uint flags, out string reason); | 77 | bool CreateAgent(GridRegion source, GridRegion destination, AgentCircuitData aCircuit, uint flags, EntityTransferContext ctx, out string reason); |
78 | 78 | ||
79 | /// <summary> | 79 | /// <summary> |
80 | /// Full child agent update. | 80 | /// Full child agent update. |
@@ -82,7 +82,7 @@ namespace OpenSim.Services.Interfaces | |||
82 | /// <param name="regionHandle"></param> | 82 | /// <param name="regionHandle"></param> |
83 | /// <param name="data"></param> | 83 | /// <param name="data"></param> |
84 | /// <returns></returns> | 84 | /// <returns></returns> |
85 | bool UpdateAgent(GridRegion destination, AgentData data); | 85 | bool UpdateAgent(GridRegion destination, AgentData data, EntityTransferContext ctx); |
86 | 86 | ||
87 | /// <summary> | 87 | /// <summary> |
88 | /// Short child agent update, mostly for position. | 88 | /// Short child agent update, mostly for position. |
diff --git a/OpenSim/Services/LLLoginService/LLLoginService.cs b/OpenSim/Services/LLLoginService/LLLoginService.cs index 619a527..6681f1a 100644 --- a/OpenSim/Services/LLLoginService/LLLoginService.cs +++ b/OpenSim/Services/LLLoginService/LLLoginService.cs | |||
@@ -999,7 +999,7 @@ namespace OpenSim.Services.LLLoginService | |||
999 | region, aCircuit.AgentID, null, true, aCircuit.startpos, new List<UUID>(), ctx, out reason)) | 999 | region, aCircuit.AgentID, null, true, aCircuit.startpos, new List<UUID>(), ctx, out reason)) |
1000 | return false; | 1000 | return false; |
1001 | 1001 | ||
1002 | return simConnector.CreateAgent(null, region, aCircuit, (uint)flags, out reason); | 1002 | return simConnector.CreateAgent(null, region, aCircuit, (uint)flags, ctx, out reason); |
1003 | } | 1003 | } |
1004 | 1004 | ||
1005 | private bool LaunchAgentIndirectly(GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, IPEndPoint clientIP, out string reason) | 1005 | private bool LaunchAgentIndirectly(GridRegion gatekeeper, GridRegion destination, AgentCircuitData aCircuit, IPEndPoint clientIP, out string reason) |