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authorUbitUmarov2012-09-19 03:53:51 +0100
committerUbitUmarov2012-09-19 03:53:51 +0100
commit5317b1053f2b8fd81f71c0b95c79aaa03efb47e4 (patch)
treef42aa391cee7318d0d707a666ae71afa546a2fe1 /OpenSim
parent create a single ModelCost provider for the caps instance. Let it know and (diff)
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be more tolerant to small prims, skipping them, only failing if they are
more than half of total. Add a state control to NewFileAgentInventory to avoid more than one at a time per client. ( Incomplete and possible not that good)
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs81
-rw-r--r--OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs17
2 files changed, 82 insertions, 16 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
index 0fb6c99..d66076d 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
@@ -117,6 +117,17 @@ namespace OpenSim.Region.ClientStack.Linden
117 private bool m_dumpAssetsToFile = false; 117 private bool m_dumpAssetsToFile = false;
118 private string m_regionName; 118 private string m_regionName;
119 private int m_levelUpload = 0; 119 private int m_levelUpload = 0;
120 private float m_PrimScaleMin = 0.001f;
121
122 private enum FileAgentInventoryState : int
123 {
124 idle = 0,
125 processRequest = 1,
126 waitUpload = 2,
127 processUpload = 3
128 }
129 private FileAgentInventoryState m_FileAgentInventoryState = FileAgentInventoryState.idle;
130
120// private bool m_addNewTextures = false; 131// private bool m_addNewTextures = false;
121// private bool m_addNewMeshes = false; 132// private bool m_addNewMeshes = false;
122 133
@@ -132,6 +143,7 @@ namespace OpenSim.Region.ClientStack.Linden
132 m_ModelCost.PhysicalPrimScaleMax = m_Scene.m_maxPhys; 143 m_ModelCost.PhysicalPrimScaleMax = m_Scene.m_maxPhys;
133// m_ModelCost.PrimScaleMin = ?? 144// m_ModelCost.PrimScaleMin = ??
134// m_ModelCost.ObjectLinkedPartsMax = ?? 145// m_ModelCost.ObjectLinkedPartsMax = ??
146// m_PrimScaleMin = ??
135 147
136 IConfigSource config = m_Scene.Config; 148 IConfigSource config = m_Scene.Config;
137 if (config != null) 149 if (config != null)
@@ -158,6 +170,8 @@ namespace OpenSim.Region.ClientStack.Linden
158 ItemUpdatedCall = m_Scene.CapsUpdateInventoryItemAsset; 170 ItemUpdatedCall = m_Scene.CapsUpdateInventoryItemAsset;
159 TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset; 171 TaskScriptUpdatedCall = m_Scene.CapsUpdateTaskInventoryScriptAsset;
160 GetClient = m_Scene.SceneGraph.GetControllingClient; 172 GetClient = m_Scene.SceneGraph.GetControllingClient;
173
174 m_FileAgentInventoryState = FileAgentInventoryState.idle;
161 } 175 }
162 176
163 /// <summary> 177 /// <summary>
@@ -224,9 +238,7 @@ namespace OpenSim.Region.ClientStack.Linden
224 IRequestHandler getObjectCostHandler = new RestStreamHandler("POST", capsBase + m_getObjectCostPath, GetObjectCost); 238 IRequestHandler getObjectCostHandler = new RestStreamHandler("POST", capsBase + m_getObjectCostPath, GetObjectCost);
225 m_HostCapsObj.RegisterHandler("GetObjectCost", getObjectCostHandler); 239 m_HostCapsObj.RegisterHandler("GetObjectCost", getObjectCostHandler);
226 IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler("POST", capsBase + m_ResourceCostSelectedPath, ResourceCostSelected); 240 IRequestHandler ResourceCostSelectedHandler = new RestStreamHandler("POST", capsBase + m_ResourceCostSelectedPath, ResourceCostSelected);
227 m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler); 241 m_HostCapsObj.RegisterHandler("ResourceCostSelected", ResourceCostSelectedHandler);
228
229
230 242
231 m_HostCapsObj.RegisterHandler( 243 m_HostCapsObj.RegisterHandler(
232 "CopyInventoryFromNotecard", 244 "CopyInventoryFromNotecard",
@@ -439,6 +451,35 @@ namespace OpenSim.Region.ClientStack.Linden
439 //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString()); 451 //m_log.Debug("[CAPS]: NewAgentInventoryRequest Request is: " + llsdRequest.ToString());
440 //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type); 452 //m_log.Debug("asset upload request via CAPS" + llsdRequest.inventory_type + " , " + llsdRequest.asset_type);
441 453
454 // start by getting the client
455 IClientAPI client = null;
456 m_Scene.TryGetClient(m_HostCapsObj.AgentID, out client);
457
458 // check current state so we only have one service at a time
459 lock (m_ModelCost)
460 {
461 switch (m_FileAgentInventoryState)
462 {
463 case FileAgentInventoryState.processRequest:
464 case FileAgentInventoryState.processUpload:
465 if (client != null)
466 client.SendAgentAlertMessage("Unable to upload asset. Processing previus request", false);
467 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
468 errorResponse.uploader = "";
469 errorResponse.state = "error";
470 return errorResponse;
471 break;
472 case FileAgentInventoryState.waitUpload:
473 // todo stop current uploader server
474 break;
475 case FileAgentInventoryState.idle:
476 default:
477 break;
478 }
479
480 m_FileAgentInventoryState = FileAgentInventoryState.processRequest;
481 }
482
442 uint cost = 0; 483 uint cost = 0;
443 LLSDAssetUploadResponseData meshcostdata = new LLSDAssetUploadResponseData(); 484 LLSDAssetUploadResponseData meshcostdata = new LLSDAssetUploadResponseData();
444 485
@@ -447,15 +488,12 @@ namespace OpenSim.Region.ClientStack.Linden
447 llsdRequest.asset_type == "mesh" || 488 llsdRequest.asset_type == "mesh" ||
448 llsdRequest.asset_type == "sound") 489 llsdRequest.asset_type == "sound")
449 { 490 {
450 ScenePresence avatar = null; 491 ScenePresence avatar = null;
451 IClientAPI client = null;
452 m_Scene.TryGetScenePresence(m_HostCapsObj.AgentID, out avatar); 492 m_Scene.TryGetScenePresence(m_HostCapsObj.AgentID, out avatar);
453 493
454 // check user level 494 // check user level
455 if (avatar != null) 495 if (avatar != null)
456 { 496 {
457 client = avatar.ControllingClient;
458
459 if (avatar.UserLevel < m_levelUpload) 497 if (avatar.UserLevel < m_levelUpload)
460 { 498 {
461 if (client != null) 499 if (client != null)
@@ -464,6 +502,8 @@ namespace OpenSim.Region.ClientStack.Linden
464 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); 502 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
465 errorResponse.uploader = ""; 503 errorResponse.uploader = "";
466 errorResponse.state = "error"; 504 errorResponse.state = "error";
505 lock (m_ModelCost)
506 m_FileAgentInventoryState = FileAgentInventoryState.idle;
467 return errorResponse; 507 return errorResponse;
468 } 508 }
469 } 509 }
@@ -490,6 +530,8 @@ namespace OpenSim.Region.ClientStack.Linden
490 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); 530 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
491 errorResponse.uploader = ""; 531 errorResponse.uploader = "";
492 errorResponse.state = "error"; 532 errorResponse.state = "error";
533 lock (m_ModelCost)
534 m_FileAgentInventoryState = FileAgentInventoryState.idle;
493 return errorResponse; 535 return errorResponse;
494 } 536 }
495 cost = (uint)modelcost; 537 cost = (uint)modelcost;
@@ -509,6 +551,8 @@ namespace OpenSim.Region.ClientStack.Linden
509 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse(); 551 LLSDAssetUploadResponse errorResponse = new LLSDAssetUploadResponse();
510 errorResponse.uploader = ""; 552 errorResponse.uploader = "";
511 errorResponse.state = "error"; 553 errorResponse.state = "error";
554 lock (m_ModelCost)
555 m_FileAgentInventoryState = FileAgentInventoryState.idle;
512 return errorResponse; 556 return errorResponse;
513 } 557 }
514 } 558 }
@@ -555,8 +599,11 @@ namespace OpenSim.Region.ClientStack.Linden
555 } 599 }
556 600
557 uploader.OnUpLoad += UploadCompleteHandler; 601 uploader.OnUpLoad += UploadCompleteHandler;
558 return uploadResponse;
559 602
603 lock (m_ModelCost)
604 m_FileAgentInventoryState = FileAgentInventoryState.waitUpload;
605
606 return uploadResponse;
560 } 607 }
561 608
562 /// <summary> 609 /// <summary>
@@ -569,6 +616,9 @@ namespace OpenSim.Region.ClientStack.Linden
569 UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType, 616 UUID inventoryItem, UUID parentFolder, byte[] data, string inventoryType,
570 string assetType, uint cost) 617 string assetType, uint cost)
571 { 618 {
619 lock (m_ModelCost)
620 m_FileAgentInventoryState = FileAgentInventoryState.processUpload;
621
572 m_log.DebugFormat( 622 m_log.DebugFormat(
573 "[BUNCH OF CAPS]: Uploaded asset {0} for inventory item {1}, inv type {2}, asset type {3}", 623 "[BUNCH OF CAPS]: Uploaded asset {0} for inventory item {1}, inv type {2}, asset type {3}",
574 assetID, inventoryItem, inventoryType, assetType); 624 assetID, inventoryItem, inventoryType, assetType);
@@ -730,12 +780,19 @@ namespace OpenSim.Region.ClientStack.Linden
730 // build prims from instances 780 // build prims from instances
731 for (int i = 0; i < instance_list.Count; i++) 781 for (int i = 0; i < instance_list.Count; i++)
732 { 782 {
783 OSDMap inner_instance_list = (OSDMap)instance_list[i];
784
785 // skip prims that are 2 small
786 Vector3 scale = inner_instance_list["scale"].AsVector3();
787
788 if (scale.X < m_PrimScaleMin || scale.Y < m_PrimScaleMin || scale.Z < m_PrimScaleMin)
789 continue;
790
733 PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox(); 791 PrimitiveBaseShape pbs = PrimitiveBaseShape.CreateBox();
734 792
735 Primitive.TextureEntry textureEntry 793 Primitive.TextureEntry textureEntry
736 = new Primitive.TextureEntry(Primitive.TextureEntry.WHITE_TEXTURE); 794 = new Primitive.TextureEntry(Primitive.TextureEntry.WHITE_TEXTURE);
737 795
738 OSDMap inner_instance_list = (OSDMap)instance_list[i];
739 796
740 OSDArray face_list = (OSDArray)inner_instance_list["face_list"]; 797 OSDArray face_list = (OSDArray)inner_instance_list["face_list"];
741 for (uint face = 0; face < face_list.Count; face++) 798 for (uint face = 0; face < face_list.Count; face++)
@@ -789,7 +846,6 @@ namespace OpenSim.Region.ClientStack.Linden
789 } 846 }
790 847
791 Vector3 position = inner_instance_list["position"].AsVector3(); 848 Vector3 position = inner_instance_list["position"].AsVector3();
792 Vector3 scale = inner_instance_list["scale"].AsVector3();
793 Quaternion rotation = inner_instance_list["rotation"].AsQuaternion(); 849 Quaternion rotation = inner_instance_list["rotation"].AsQuaternion();
794 850
795// no longer used - begin ------------------------ 851// no longer used - begin ------------------------
@@ -903,6 +959,8 @@ namespace OpenSim.Region.ClientStack.Linden
903 { 959 {
904 AddNewInventoryItem(m_HostCapsObj.AgentID, item, cost); 960 AddNewInventoryItem(m_HostCapsObj.AgentID, item, cost);
905 } 961 }
962 lock (m_ModelCost)
963 m_FileAgentInventoryState = FileAgentInventoryState.idle;
906 } 964 }
907 965
908 /// <summary> 966 /// <summary>
@@ -1270,8 +1328,8 @@ namespace OpenSim.Region.ClientStack.Linden
1270 1328
1271 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete); 1329 res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
1272 1330
1273 httpListener.RemoveStreamHandler("POST", uploaderPath);
1274 m_timeoutTimer.Stop(); 1331 m_timeoutTimer.Stop();
1332 httpListener.RemoveStreamHandler("POST", uploaderPath);
1275 1333
1276 // TODO: probably make this a better set of extensions here 1334 // TODO: probably make this a better set of extensions here
1277 string extension = ".jp2"; 1335 string extension = ".jp2";
@@ -1289,7 +1347,6 @@ namespace OpenSim.Region.ClientStack.Linden
1289 { 1347 {
1290 handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType); 1348 handlerUpLoad(m_assetName, m_assetDes, newAssetID, inv, parentFolder, data, m_invType, m_assetType);
1291 } 1349 }
1292
1293 return res; 1350 return res;
1294 } 1351 }
1295 1352
diff --git a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs
index 62f1d06..ece40ac 100644
--- a/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs
+++ b/OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/MeshCost.cs
@@ -73,7 +73,7 @@ namespace OpenSim.Region.ClientStack.Linden
73 const int bytesPerCoord = 6; // 3 coords, 2 bytes per each 73 const int bytesPerCoord = 6; // 3 coords, 2 bytes per each
74 74
75 // control prims dimensions 75 // control prims dimensions
76 public float PrimScaleMin = 0.01f; 76 public float PrimScaleMin = 0.001f;
77 public float NonPhysicalPrimScaleMax = 256f; 77 public float NonPhysicalPrimScaleMax = 256f;
78 public float PhysicalPrimScaleMax = 10f; 78 public float PhysicalPrimScaleMax = 10f;
79 public int ObjectLinkedPartsMax = 512; 79 public int ObjectLinkedPartsMax = 512;
@@ -171,6 +171,7 @@ namespace OpenSim.Region.ClientStack.Linden
171 171
172 172
173 int mesh; 173 int mesh;
174 int skipedSmall = 0;
174 for (int i = 0; i < numberInstances; i++) 175 for (int i = 0; i < numberInstances; i++)
175 { 176 {
176 Hashtable inst = (Hashtable)resources.instance_list.Array[i]; 177 Hashtable inst = (Hashtable)resources.instance_list.Array[i];
@@ -187,8 +188,10 @@ namespace OpenSim.Region.ClientStack.Linden
187 188
188 if (scale.X < PrimScaleMin || scale.Y < PrimScaleMin || scale.Z < PrimScaleMin) 189 if (scale.X < PrimScaleMin || scale.Y < PrimScaleMin || scale.Z < PrimScaleMin)
189 { 190 {
190 error = " upload fail: Model contains parts with a dimension lower than 0.01. Please adjust scaling"; 191// error = " upload fail: Model contains parts with a dimension lower than 0.001. Please adjust scaling";
191 return false; 192// return false;
193 skipedSmall++;
194 continue;
192 } 195 }
193 196
194 if (scale.X > NonPhysicalPrimScaleMax || scale.Y > NonPhysicalPrimScaleMax || scale.Z > NonPhysicalPrimScaleMax) 197 if (scale.X > NonPhysicalPrimScaleMax || scale.Y > NonPhysicalPrimScaleMax || scale.Z > NonPhysicalPrimScaleMax)
@@ -229,7 +232,13 @@ namespace OpenSim.Region.ClientStack.Linden
229 // charge for prims creation 232 // charge for prims creation
230 meshsfee += primCreationCost; 233 meshsfee += primCreationCost;
231 } 234 }
232 235
236 if (skipedSmall >0 && skipedSmall > numberInstances / 2)
237 {
238 error = "Upload failed: Model contains too much prims smaller than minimum size to ignore";
239 return false;
240 }
241
233 if (meshcostdata.physics_cost <= meshcostdata.model_streaming_cost) 242 if (meshcostdata.physics_cost <= meshcostdata.model_streaming_cost)
234 meshcostdata.resource_cost = meshcostdata.model_streaming_cost; 243 meshcostdata.resource_cost = meshcostdata.model_streaming_cost;
235 else 244 else