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author | Justin Clark-Casey | 2014-11-19 20:12:28 +0000 |
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committer | Justin Clark-Casey | 2014-11-19 20:12:28 +0000 |
commit | 3247a7cb3e4369996ed5a644784c7b1d6472a946 (patch) | |
tree | 19a5ac4d0918f4765ce5c7ad5d0f3d1bfb3f4d1f /OpenSim | |
parent | If calling llStopMoveToTarget() on an in-world prim, don't send an unnecessar... (diff) | |
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refactor: capitalize SOP.moveToTarget() and stopMoveToTarget() in accordance with code guidelines and the rest of the methods.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs index b2b0002..ec37836 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs | |||
@@ -1886,7 +1886,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1886 | return Vector3.Zero; | 1886 | return Vector3.Zero; |
1887 | } | 1887 | } |
1888 | 1888 | ||
1889 | public void moveToTarget(Vector3 target, float tau) | 1889 | public void MoveToTarget(Vector3 target, float tau) |
1890 | { | 1890 | { |
1891 | if (IsAttachment) | 1891 | if (IsAttachment) |
1892 | { | 1892 | { |
@@ -1908,7 +1908,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1908 | } | 1908 | } |
1909 | } | 1909 | } |
1910 | 1910 | ||
1911 | public void stopMoveToTarget() | 1911 | public void StopMoveToTarget() |
1912 | { | 1912 | { |
1913 | if (IsAttachment) | 1913 | if (IsAttachment) |
1914 | { | 1914 | { |
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs index fb1372f..c318e53 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPart.cs | |||
@@ -2229,7 +2229,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
2229 | { | 2229 | { |
2230 | if (tau > 0) | 2230 | if (tau > 0) |
2231 | { | 2231 | { |
2232 | ParentGroup.moveToTarget(target, tau); | 2232 | ParentGroup.MoveToTarget(target, tau); |
2233 | } | 2233 | } |
2234 | else | 2234 | else |
2235 | { | 2235 | { |
@@ -3279,7 +3279,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3279 | 3279 | ||
3280 | public void StopMoveToTarget() | 3280 | public void StopMoveToTarget() |
3281 | { | 3281 | { |
3282 | ParentGroup.stopMoveToTarget(); | 3282 | ParentGroup.StopMoveToTarget(); |
3283 | } | 3283 | } |
3284 | 3284 | ||
3285 | public void StoreUndoState() | 3285 | public void StoreUndoState() |