diff options
author | Justin Clark-Casey (justincc) | 2014-10-06 20:34:17 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2014-11-25 23:18:39 +0000 |
commit | c8f5add2fc2c33437a0b3162daaea8816696cd74 (patch) | |
tree | 1f57bf66bf5feffaa142eabec4951cbcd82b14bd /OpenSim | |
parent | refactor: Use simpler auto-implemented property for HttpPort in GridRegion (diff) | |
download | opensim-SC_OLD-c8f5add2fc2c33437a0b3162daaea8816696cd74.zip opensim-SC_OLD-c8f5add2fc2c33437a0b3162daaea8816696cd74.tar.gz opensim-SC_OLD-c8f5add2fc2c33437a0b3162daaea8816696cd74.tar.bz2 opensim-SC_OLD-c8f5add2fc2c33437a0b3162daaea8816696cd74.tar.xz |
Add "show server throttles" command for showing server specific information about throttles
This is separate from the user-oriented "show throttles" command since one will often only want to know about varying client throttle settings.
Currently displays max scene throttle and adaptive throttles config if set.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs | 21 |
2 files changed, 26 insertions, 0 deletions
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs index 664e23e..9dfe0e9 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs | |||
@@ -247,6 +247,11 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
247 | //private UDPClientCollection m_clients = new UDPClientCollection(); | 247 | //private UDPClientCollection m_clients = new UDPClientCollection(); |
248 | /// <summary>Bandwidth throttle for this UDP server</summary> | 248 | /// <summary>Bandwidth throttle for this UDP server</summary> |
249 | protected TokenBucket m_throttle; | 249 | protected TokenBucket m_throttle; |
250 | |||
251 | /// <summary> | ||
252 | /// Gets the maximum total drip rate allowed to all clients. | ||
253 | /// </summary> | ||
254 | public long MaxTotalDripRate { get { return m_throttle.RequestedDripRate; } } | ||
250 | 255 | ||
251 | /// <summary>Bandwidth throttle rates for this UDP server</summary> | 256 | /// <summary>Bandwidth throttle rates for this UDP server</summary> |
252 | public ThrottleRates ThrottleRates { get; private set; } | 257 | public ThrottleRates ThrottleRates { get; private set; } |
diff --git a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs index 5b23080..354a47d 100644 --- a/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs +++ b/OpenSim/Region/ClientStack/Linden/UDP/LLUDPServerCommands.cs | |||
@@ -48,6 +48,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
48 | public void Register() | 48 | public void Register() |
49 | { | 49 | { |
50 | m_console.Commands.AddCommand( | 50 | m_console.Commands.AddCommand( |
51 | "Comms", false, "show server throttles", | ||
52 | "show server throttles", | ||
53 | "Show information about server throttles", | ||
54 | HandleShowServerThrottlesCommand); | ||
55 | |||
56 | m_console.Commands.AddCommand( | ||
51 | "Debug", false, "debug lludp packet", | 57 | "Debug", false, "debug lludp packet", |
52 | "debug lludp packet [--default | --all] <level> [<avatar-first-name> <avatar-last-name>]", | 58 | "debug lludp packet [--default | --all] <level> [<avatar-first-name> <avatar-last-name>]", |
53 | "Turn on packet debugging. This logs information when the client stack hands a processed packet off to downstream code or when upstream code first requests that a certain packet be sent.", | 59 | "Turn on packet debugging. This logs information when the client stack hands a processed packet off to downstream code or when upstream code first requests that a certain packet be sent.", |
@@ -155,6 +161,21 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
155 | HandleAgentUpdateCommand); | 161 | HandleAgentUpdateCommand); |
156 | } | 162 | } |
157 | 163 | ||
164 | private void HandleShowServerThrottlesCommand(string module, string[] args) | ||
165 | { | ||
166 | if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene) | ||
167 | return; | ||
168 | |||
169 | m_console.OutputFormat("Throttles for {0}", m_udpServer.Scene.Name); | ||
170 | ConsoleDisplayList cdl = new ConsoleDisplayList(); | ||
171 | cdl.AddRow("Adaptive throttles", m_udpServer.ThrottleRates.AdaptiveThrottlesEnabled); | ||
172 | cdl.AddRow( | ||
173 | "Max scene throttle", | ||
174 | m_udpServer.MaxTotalDripRate != 0 ? string.Format("{0} kbit", m_udpServer.MaxTotalDripRate / 8 / 1000) : "unset"); | ||
175 | |||
176 | m_console.Output(cdl.ToString()); | ||
177 | } | ||
178 | |||
158 | private void HandleDataCommand(string module, string[] args) | 179 | private void HandleDataCommand(string module, string[] args) |
159 | { | 180 | { |
160 | if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene) | 181 | if (SceneManager.Instance.CurrentScene != null && SceneManager.Instance.CurrentScene != m_udpServer.Scene) |