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author | Charles Krinke | 2008-11-05 02:23:44 +0000 |
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committer | Charles Krinke | 2008-11-05 02:23:44 +0000 |
commit | d664192dfee3a703a7a5b284c4562745f78fcb7f (patch) | |
tree | 1d0dce9adf3f80cc94aea67c89a299bd515df740 /OpenSim | |
parent | * Apply http://opensimulator.org/mantis/view.php?id=2555 (diff) | |
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Mantis#2557. Thank you kindly, Diva for a patch that:
This patch changes a method from private to public.
Will make life easier for the asset mapper for
the hypergrid.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetCache.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index e1e42cf..5c8fddc 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -209,7 +209,7 @@ namespace OpenSim.Framework.Communications.Cache | |||
209 | /// <param name="assetId"></param> | 209 | /// <param name="assetId"></param> |
210 | /// <param name="asset"></param> | 210 | /// <param name="asset"></param> |
211 | /// <returns>true if the asset was in the cache, false if it was not</returns> | 211 | /// <returns>true if the asset was in the cache, false if it was not</returns> |
212 | private bool TryGetCachedAsset(UUID assetId, out AssetBase asset) | 212 | public bool TryGetCachedAsset(UUID assetId, out AssetBase asset) |
213 | { | 213 | { |
214 | if (Textures.ContainsKey(assetId)) | 214 | if (Textures.ContainsKey(assetId)) |
215 | { | 215 | { |