aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2013-03-14 22:56:26 +0000
committerJustin Clark-Casey (justincc)2013-03-14 22:56:26 +0000
commitc1115e4c2e8a35fee3287add748881f3718deba5 (patch)
treed07bd4169cecc2854a696405deefd33e06251955 /OpenSim
parentFix minor race condition in llGetCameraRot() where inconsistent information c... (diff)
downloadopensim-SC_OLD-c1115e4c2e8a35fee3287add748881f3718deba5.zip
opensim-SC_OLD-c1115e4c2e8a35fee3287add748881f3718deba5.tar.gz
opensim-SC_OLD-c1115e4c2e8a35fee3287add748881f3718deba5.tar.bz2
opensim-SC_OLD-c1115e4c2e8a35fee3287add748881f3718deba5.tar.xz
Add ILandChannel.GetLandObject(Vector3 position) as this is a very common input to GetLandObject()
This conforms to the existing ILandChannel.ParcelsNearPoint() method
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/ILandChannel.cs7
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandChannel.cs5
-rw-r--r--OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs5
-rw-r--r--OpenSim/Tests/Common/Mock/TestLandChannel.cs5
4 files changed, 22 insertions, 0 deletions
diff --git a/OpenSim/Framework/ILandChannel.cs b/OpenSim/Framework/ILandChannel.cs
index 869d4c8..c46c03c 100644
--- a/OpenSim/Framework/ILandChannel.cs
+++ b/OpenSim/Framework/ILandChannel.cs
@@ -56,6 +56,13 @@ namespace OpenSim.Region.Framework.Interfaces
56 ILandObject GetLandObject(float x, float y); 56 ILandObject GetLandObject(float x, float y);
57 57
58 /// <summary> 58 /// <summary>
59 /// Get the parcel at the specified point
60 /// </summary>
61 /// <param name="position">Vector where x and y components are between 0 and 256. z component is ignored.</param>
62 /// <returns>Land object at the point supplied</returns>
63 ILandObject GetLandObject(Vector3 position);
64
65 /// <summary>
59 /// Get the parcels near the specified point 66 /// Get the parcels near the specified point
60 /// </summary> 67 /// </summary>
61 /// <param name="position"></param> 68 /// <param name="position"></param>
diff --git a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
index 7fc358d..73c592d 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandChannel.cs
@@ -95,6 +95,11 @@ namespace OpenSim.Region.CoreModules.World.Land
95 return null; 95 return null;
96 } 96 }
97 97
98 public ILandObject GetLandObject(Vector3 position)
99 {
100 return GetLandObject(position.X, position.Y);
101 }
102
98 public ILandObject GetLandObject(int x, int y) 103 public ILandObject GetLandObject(int x, int y)
99 { 104 {
100 if (m_landManagementModule != null) 105 if (m_landManagementModule != null)
diff --git a/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs b/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs
index a133e51..b4abc1d 100644
--- a/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs
+++ b/OpenSim/Region/RegionCombinerModule/RegionCombinerLargeLandChannel.cs
@@ -68,6 +68,11 @@ public class RegionCombinerLargeLandChannel : ILandChannel
68 RootRegionLandChannel.Clear(setupDefaultParcel); 68 RootRegionLandChannel.Clear(setupDefaultParcel);
69 } 69 }
70 70
71 public ILandObject GetLandObject(Vector3 position)
72 {
73 return GetLandObject(position.X, position.Y);
74 }
75
71 public ILandObject GetLandObject(int x, int y) 76 public ILandObject GetLandObject(int x, int y)
72 { 77 {
73 //m_log.DebugFormat("[BIGLANDTESTINT]: <{0},{1}>", x, y); 78 //m_log.DebugFormat("[BIGLANDTESTINT]: <{0},{1}>", x, y);
diff --git a/OpenSim/Tests/Common/Mock/TestLandChannel.cs b/OpenSim/Tests/Common/Mock/TestLandChannel.cs
index 4b4d52d..3115035 100644
--- a/OpenSim/Tests/Common/Mock/TestLandChannel.cs
+++ b/OpenSim/Tests/Common/Mock/TestLandChannel.cs
@@ -81,6 +81,11 @@ namespace OpenSim.Tests.Common.Mock
81 return obj; 81 return obj;
82 } 82 }
83 83
84 public ILandObject GetLandObject(Vector3 position)
85 {
86 return GetLandObject(position.X, position.Y);
87 }
88
84 public ILandObject GetLandObject(int x, int y) 89 public ILandObject GetLandObject(int x, int y)
85 { 90 {
86 return GetNoLand(); 91 return GetNoLand();