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author | Justin Clark-Casey (justincc) | 2013-01-22 01:08:24 +0000 |
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committer | Justin Clark-Casey (justincc) | 2013-01-22 01:08:24 +0000 |
commit | 419f8e0f76ba765044d2ac29e03ee714356f42e3 (patch) | |
tree | 3325c44b79d3d4e635ecb3a6bde21020646b2a02 /OpenSim | |
parent | minor: comment out Console.WriteLine debugging message in XEngine (diff) | |
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Increase WaitForEventCompletionOnScriptStop to 120 secs to show that the co-op setting is active in its regression tests.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs b/OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs index c23d7a6..53b992d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Instance/Tests/CoopTerminationTests.cs | |||
@@ -77,6 +77,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance.Tests | |||
77 | 77 | ||
78 | xEngineConfig.Set("ScriptStopStrategy", "co-op"); | 78 | xEngineConfig.Set("ScriptStopStrategy", "co-op"); |
79 | 79 | ||
80 | // This is not currently used at all for co-op termination. Bumping up to demonstrate that co-op termination | ||
81 | // has an effect - without it tests will fail due to a 120 second wait for the event to finish. | ||
82 | xEngineConfig.Set("WaitForEventCompletionOnScriptStop", 120000); | ||
83 | |||
80 | m_scene = new SceneHelpers().SetupScene("My Test", UUID.Random(), 1000, 1000, configSource); | 84 | m_scene = new SceneHelpers().SetupScene("My Test", UUID.Random(), 1000, 1000, configSource); |
81 | SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine); | 85 | SceneHelpers.SetupSceneModules(m_scene, configSource, m_xEngine); |
82 | m_scene.StartScripts(); | 86 | m_scene.StartScripts(); |