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author | Adam Frisby | 2007-11-09 02:24:14 +0000 |
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committer | Adam Frisby | 2007-11-09 02:24:14 +0000 |
commit | 18753171271385347b4665433bac776b1dd547c9 (patch) | |
tree | 088d9fe3aacfd587430053a186cc8bf61ed27029 /OpenSim | |
parent | * Added some *VERY* experimental highly dodgy throttling of outbound packets ... (diff) | |
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* Tweaked throttle sizes. Throttle is now 256kbps outbound per client.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index dfbf74c..2cd7711 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -88,7 +88,7 @@ namespace OpenSim.Region.ClientStack | |||
88 | private int lastPacketsReceived = 0; | 88 | private int lastPacketsReceived = 0; |
89 | 89 | ||
90 | 90 | ||
91 | private int throttleOutbound = 32768; // Number of bytes allowed to go out per second. (256kbps per client) | 91 | private int throttleOutbound = 262144; // Number of bytes allowed to go out per second. (256kbps per client) |
92 | // TODO: Make this variable. Lower throttle on un-ack. Raise over time? | 92 | // TODO: Make this variable. Lower throttle on un-ack. Raise over time? |
93 | private int throttleSentPeriod = 0; // Number of bytes sent this period | 93 | private int throttleSentPeriod = 0; // Number of bytes sent this period |
94 | 94 | ||
@@ -270,7 +270,8 @@ namespace OpenSim.Region.ClientStack | |||
270 | } | 270 | } |
271 | else | 271 | else |
272 | { | 272 | { |
273 | throttleSentPeriod += 768; // Average large packet size for now. | 273 | // TODO: May be a bit expensive doing this twice. |
274 | throttleSentPeriod += nextPacket.Packet.ToBytes().Length; | ||
274 | 275 | ||
275 | //is a out going packet | 276 | //is a out going packet |
276 | DebugPacket("OUT", nextPacket.Packet); | 277 | DebugPacket("OUT", nextPacket.Packet); |