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authorJustin Clark-Casey (justincc)2014-03-06 00:46:16 +0000
committerJustin Clark-Casey (justincc)2014-03-06 00:46:16 +0000
commited14e97bb4238406fc58705550a331539a07a533 (patch)
treef07ad656f5a6e99e3ec765b84111792b43149f7e /OpenSim
parentminor: Increase size of parcel name field in "land show" console command outp... (diff)
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Remove array initialize calls in LMM - these are unnecessary as the VM already does this.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs4
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
index dc7242f..5421b2e 100644
--- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
@@ -117,8 +117,6 @@ namespace OpenSim.Region.CoreModules.World.Land
117 { 117 {
118 m_scene = scene; 118 m_scene = scene;
119 m_landIDList = new int[m_scene.RegionInfo.RegionSizeX / LandUnit, m_scene.RegionInfo.RegionSizeY / LandUnit]; 119 m_landIDList = new int[m_scene.RegionInfo.RegionSizeX / LandUnit, m_scene.RegionInfo.RegionSizeY / LandUnit];
120
121 m_landIDList.Initialize();
122 landChannel = new LandChannel(scene, this); 120 landChannel = new LandChannel(scene, this);
123 121
124 parcelInfoCache = new Cache(); 122 parcelInfoCache = new Cache();
@@ -301,7 +299,6 @@ namespace OpenSim.Region.CoreModules.World.Land
301 m_landList.Clear(); 299 m_landList.Clear();
302 m_lastLandLocalID = LandChannel.START_LAND_LOCAL_ID - 1; 300 m_lastLandLocalID = LandChannel.START_LAND_LOCAL_ID - 1;
303 m_landIDList = new int[m_scene.RegionInfo.RegionSizeX / LandUnit, m_scene.RegionInfo.RegionSizeY / LandUnit]; 301 m_landIDList = new int[m_scene.RegionInfo.RegionSizeX / LandUnit, m_scene.RegionInfo.RegionSizeY / LandUnit];
304 m_landIDList.Initialize();
305 } 302 }
306 } 303 }
307 304
@@ -938,7 +935,6 @@ namespace OpenSim.Region.CoreModules.World.Land
938 private bool[,] CreateBitmapForID(int landID) 935 private bool[,] CreateBitmapForID(int landID)
939 { 936 {
940 bool[,] ret = new bool[m_landIDList.GetLength(0), m_landIDList.GetLength(1)]; 937 bool[,] ret = new bool[m_landIDList.GetLength(0), m_landIDList.GetLength(1)];
941 ret.Initialize();
942 938
943 for (int xx = 0; xx < m_landIDList.GetLength(0); xx++) 939 for (int xx = 0; xx < m_landIDList.GetLength(0); xx++)
944 for (int yy = 0; yy < m_landIDList.GetLength(0); yy++) 940 for (int yy = 0; yy < m_landIDList.GetLength(0); yy++)