diff options
Added "asset_database =" option to opensim.ini, so the asset database can be selected. Currently set default back to db4o until more people test using sqlite.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Application/OpenSimMain.cs | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 8437933..ea2e2ff 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -88,6 +88,8 @@ namespace OpenSim | |||
88 | private string standaloneInventoryPlugin = ""; | 88 | private string standaloneInventoryPlugin = ""; |
89 | private string standaloneUserPlugin = ""; | 89 | private string standaloneUserPlugin = ""; |
90 | 90 | ||
91 | private string m_assetStorage = "sqlite"; | ||
92 | |||
91 | private Scene m_consoleRegion = null; | 93 | private Scene m_consoleRegion = null; |
92 | 94 | ||
93 | public ConsoleCommand CreateAccount = null; | 95 | public ConsoleCommand CreateAccount = null; |
@@ -127,6 +129,8 @@ namespace OpenSim | |||
127 | 129 | ||
128 | m_scriptEngine = configSource.Configs["Startup"].GetString("script_engine", "DotNetEngine"); | 130 | m_scriptEngine = configSource.Configs["Startup"].GetString("script_engine", "DotNetEngine"); |
129 | 131 | ||
132 | m_assetStorage = configSource.Configs["Startup"].GetString("asset_database", "sqlite"); | ||
133 | |||
130 | m_DefaultModules = configSource.Configs["Startup"].GetBoolean("default_modules", true); | 134 | m_DefaultModules = configSource.Configs["Startup"].GetBoolean("default_modules", true); |
131 | m_DefaultSharedModules = configSource.Configs["Startup"].GetBoolean("default_shared_modules", true); | 135 | m_DefaultSharedModules = configSource.Configs["Startup"].GetBoolean("default_shared_modules", true); |
132 | m_exceptModules = configSource.Configs["Startup"].GetString("except_modules", ""); | 136 | m_exceptModules = configSource.Configs["Startup"].GetString("except_modules", ""); |
@@ -266,8 +270,15 @@ namespace OpenSim | |||
266 | { | 270 | { |
267 | m_httpServerPort = m_networkServersInfo.HttpListenerPort; | 271 | m_httpServerPort = m_networkServersInfo.HttpListenerPort; |
268 | 272 | ||
269 | // LocalAssetServer assetServer = new LocalAssetServer(); | 273 | IAssetServer assetServer; |
270 | SQLAssetServer assetServer = new SQLAssetServer(); | 274 | if (m_assetStorage == "db4o") |
275 | { | ||
276 | assetServer = new LocalAssetServer(); | ||
277 | } | ||
278 | else | ||
279 | { | ||
280 | assetServer = new SQLAssetServer(); | ||
281 | } | ||
271 | assetServer.SetServerInfo(m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey); | 282 | assetServer.SetServerInfo(m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey); |
272 | m_assetCache = new AssetCache(assetServer); | 283 | m_assetCache = new AssetCache(assetServer); |
273 | // m_assetCache = new AssetCache("OpenSim.Region.GridInterfaces.Local.dll", m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey); | 284 | // m_assetCache = new AssetCache("OpenSim.Region.GridInterfaces.Local.dll", m_networkServersInfo.AssetURL, m_networkServersInfo.AssetSendKey); |