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authorTeravus Ovares2008-10-05 13:06:03 +0000
committerTeravus Ovares2008-10-05 13:06:03 +0000
commita243a4aaf5fdd0488bac0990560102ca81214aa8 (patch)
treef8794aa505972cc91b2e91cb1715e6c9329af33a /OpenSim
parentRemove a console debug output (diff)
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* An update to the UDP Packet handler which might make the giant sized craters go away.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs
index da62a80..8bcf5ea 100644
--- a/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs
+++ b/OpenSim/Region/ClientStack/LindenUDP/LLPacketHandler.cs
@@ -204,7 +204,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
204 // Packet dropping 204 // Packet dropping
205 // 205 //
206 List<PacketType> m_ImportantPackets = new List<PacketType>(); 206 List<PacketType> m_ImportantPackets = new List<PacketType>();
207 private bool m_ReliableIsImportant = false; 207 private bool m_ReliableIsImportant = true;
208 208
209 public bool ReliableIsImportant 209 public bool ReliableIsImportant
210 { 210 {