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author | Adam Frisby | 2007-12-06 06:36:49 +0000 |
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committer | Adam Frisby | 2007-12-06 06:36:49 +0000 |
commit | 9e5f7fb41540df3daf288b36e577b78666816e61 (patch) | |
tree | fd60526a418062214eb8efdd54f41096474c395d /OpenSim | |
parent | minor cleanup of Scene.cs (parameter naming, function documentation stubs, du... (diff) | |
download | opensim-SC_OLD-9e5f7fb41540df3daf288b36e577b78666816e61.zip opensim-SC_OLD-9e5f7fb41540df3daf288b36e577b78666816e61.tar.gz opensim-SC_OLD-9e5f7fb41540df3daf288b36e577b78666816e61.tar.bz2 opensim-SC_OLD-9e5f7fb41540df3daf288b36e577b78666816e61.tar.xz |
* Removed lots of scurrilous uses of ASCII/UTF8.GetBytes for making packet strings. BAD PROGRAMMER BAD. Use Helpers.StringToField instead. >_>
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientView.cs | 26 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 8 |
2 files changed, 14 insertions, 20 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs index 3198731..724fccc 100644 --- a/OpenSim/Region/ClientStack/ClientView.cs +++ b/OpenSim/Region/ClientStack/ClientView.cs | |||
@@ -687,7 +687,6 @@ namespace OpenSim.Region.ClientStack | |||
687 | /// <param name="regionInfo"></param> | 687 | /// <param name="regionInfo"></param> |
688 | public void SendRegionHandshake(RegionInfo regionInfo) | 688 | public void SendRegionHandshake(RegionInfo regionInfo) |
689 | { | 689 | { |
690 | Encoding _enc = Encoding.ASCII; | ||
691 | RegionHandshakePacket handshake = new RegionHandshakePacket(); | 690 | RegionHandshakePacket handshake = new RegionHandshakePacket(); |
692 | 691 | ||
693 | handshake.RegionInfo.BillableFactor = regionInfo.EstateSettings.billableFactor; | 692 | handshake.RegionInfo.BillableFactor = regionInfo.EstateSettings.billableFactor; |
@@ -703,10 +702,8 @@ namespace OpenSim.Region.ClientStack | |||
703 | handshake.RegionInfo.SimAccess = (byte) regionInfo.EstateSettings.simAccess; | 702 | handshake.RegionInfo.SimAccess = (byte) regionInfo.EstateSettings.simAccess; |
704 | handshake.RegionInfo.WaterHeight = regionInfo.EstateSettings.waterHeight; | 703 | handshake.RegionInfo.WaterHeight = regionInfo.EstateSettings.waterHeight; |
705 | 704 | ||
706 | |||
707 | handshake.RegionInfo.RegionFlags = (uint) regionInfo.EstateSettings.regionFlags; | 705 | handshake.RegionInfo.RegionFlags = (uint) regionInfo.EstateSettings.regionFlags; |
708 | 706 | handshake.RegionInfo.SimName = Helpers.StringToField(regionInfo.RegionName); | |
709 | handshake.RegionInfo.SimName = _enc.GetBytes(regionInfo.RegionName + "\0"); | ||
710 | handshake.RegionInfo.SimOwner = regionInfo.MasterAvatarAssignedUUID; | 707 | handshake.RegionInfo.SimOwner = regionInfo.MasterAvatarAssignedUUID; |
711 | handshake.RegionInfo.TerrainBase0 = regionInfo.EstateSettings.terrainBase0; | 708 | handshake.RegionInfo.TerrainBase0 = regionInfo.EstateSettings.terrainBase0; |
712 | handshake.RegionInfo.TerrainBase1 = regionInfo.EstateSettings.terrainBase1; | 709 | handshake.RegionInfo.TerrainBase1 = regionInfo.EstateSettings.terrainBase1; |
@@ -762,14 +759,13 @@ namespace OpenSim.Region.ClientStack | |||
762 | 759 | ||
763 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | 760 | public void SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) |
764 | { | 761 | { |
765 | Encoding enc = Encoding.ASCII; | ||
766 | ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket(); | 762 | ChatFromSimulatorPacket reply = new ChatFromSimulatorPacket(); |
767 | reply.ChatData.Audible = 1; | 763 | reply.ChatData.Audible = 1; |
768 | reply.ChatData.Message = message; | 764 | reply.ChatData.Message = message; |
769 | reply.ChatData.ChatType = type; | 765 | reply.ChatData.ChatType = type; |
770 | reply.ChatData.SourceType = 1; | 766 | reply.ChatData.SourceType = 1; |
771 | reply.ChatData.Position = fromPos; | 767 | reply.ChatData.Position = fromPos; |
772 | reply.ChatData.FromName = enc.GetBytes(fromName + "\0"); | 768 | reply.ChatData.FromName = Helpers.StringToField(fromName); |
773 | reply.ChatData.OwnerID = fromAgentID; | 769 | reply.ChatData.OwnerID = fromAgentID; |
774 | reply.ChatData.SourceID = fromAgentID; | 770 | reply.ChatData.SourceID = fromAgentID; |
775 | 771 | ||
@@ -785,12 +781,10 @@ namespace OpenSim.Region.ClientStack | |||
785 | public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, | 781 | public void SendInstantMessage(LLUUID fromAgent, LLUUID fromAgentSession, string message, LLUUID toAgent, |
786 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) | 782 | LLUUID imSessionID, string fromName, byte dialog, uint timeStamp) |
787 | { | 783 | { |
788 | Encoding enc = Encoding.ASCII; | ||
789 | Encoding encUTF8 = Encoding.UTF8; | ||
790 | ImprovedInstantMessagePacket msg = new ImprovedInstantMessagePacket(); | 784 | ImprovedInstantMessagePacket msg = new ImprovedInstantMessagePacket(); |
791 | msg.AgentData.AgentID = fromAgent; | 785 | msg.AgentData.AgentID = fromAgent; |
792 | msg.AgentData.SessionID = fromAgentSession; | 786 | msg.AgentData.SessionID = fromAgentSession; |
793 | msg.MessageBlock.FromAgentName = enc.GetBytes(fromName + " \0"); | 787 | msg.MessageBlock.FromAgentName = Helpers.StringToField(fromName); |
794 | msg.MessageBlock.Dialog = dialog; | 788 | msg.MessageBlock.Dialog = dialog; |
795 | msg.MessageBlock.FromGroup = false; | 789 | msg.MessageBlock.FromGroup = false; |
796 | msg.MessageBlock.ID = imSessionID; | 790 | msg.MessageBlock.ID = imSessionID; |
@@ -800,7 +794,7 @@ namespace OpenSim.Region.ClientStack | |||
800 | msg.MessageBlock.RegionID = LLUUID.Random(); | 794 | msg.MessageBlock.RegionID = LLUUID.Random(); |
801 | msg.MessageBlock.Timestamp = timeStamp; | 795 | msg.MessageBlock.Timestamp = timeStamp; |
802 | msg.MessageBlock.ToAgentID = toAgent; | 796 | msg.MessageBlock.ToAgentID = toAgent; |
803 | msg.MessageBlock.Message = encUTF8.GetBytes(message + "\0"); | 797 | msg.MessageBlock.Message = Helpers.StringToField(message); |
804 | msg.MessageBlock.BinaryBucket = new byte[0]; | 798 | msg.MessageBlock.BinaryBucket = new byte[0]; |
805 | 799 | ||
806 | OutPacket(msg, ThrottleOutPacketType.Task); | 800 | OutPacket(msg, ThrottleOutPacketType.Task); |
@@ -1083,14 +1077,14 @@ namespace OpenSim.Region.ClientStack | |||
1083 | descend.ItemData[i].CreatorID = item.creatorsID; | 1077 | descend.ItemData[i].CreatorID = item.creatorsID; |
1084 | descend.ItemData[i].BaseMask = item.inventoryBasePermissions; | 1078 | descend.ItemData[i].BaseMask = item.inventoryBasePermissions; |
1085 | descend.ItemData[i].CreationDate = 1000; | 1079 | descend.ItemData[i].CreationDate = 1000; |
1086 | descend.ItemData[i].Description = enc.GetBytes(item.inventoryDescription + "\0"); | 1080 | descend.ItemData[i].Description = Helpers.StringToField(item.inventoryDescription); |
1087 | descend.ItemData[i].EveryoneMask = item.inventoryEveryOnePermissions; | 1081 | descend.ItemData[i].EveryoneMask = item.inventoryEveryOnePermissions; |
1088 | descend.ItemData[i].Flags = 1; | 1082 | descend.ItemData[i].Flags = 1; |
1089 | descend.ItemData[i].FolderID = item.parentFolderID; | 1083 | descend.ItemData[i].FolderID = item.parentFolderID; |
1090 | descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 1084 | descend.ItemData[i].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); |
1091 | descend.ItemData[i].GroupMask = 0; | 1085 | descend.ItemData[i].GroupMask = 0; |
1092 | descend.ItemData[i].InvType = (sbyte) item.invType; | 1086 | descend.ItemData[i].InvType = (sbyte) item.invType; |
1093 | descend.ItemData[i].Name = enc.GetBytes(item.inventoryName + "\0"); | 1087 | descend.ItemData[i].Name = Helpers.StringToField(item.inventoryName); |
1094 | descend.ItemData[i].NextOwnerMask = item.inventoryNextPermissions; | 1088 | descend.ItemData[i].NextOwnerMask = item.inventoryNextPermissions; |
1095 | descend.ItemData[i].OwnerID = item.avatarID; | 1089 | descend.ItemData[i].OwnerID = item.avatarID; |
1096 | descend.ItemData[i].OwnerMask = item.inventoryCurrentPermissions; | 1090 | descend.ItemData[i].OwnerMask = item.inventoryCurrentPermissions; |
@@ -1159,14 +1153,14 @@ namespace OpenSim.Region.ClientStack | |||
1159 | inventoryReply.InventoryData[0].BaseMask = item.inventoryBasePermissions; | 1153 | inventoryReply.InventoryData[0].BaseMask = item.inventoryBasePermissions; |
1160 | inventoryReply.InventoryData[0].CreationDate = | 1154 | inventoryReply.InventoryData[0].CreationDate = |
1161 | (int) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | 1155 | (int) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; |
1162 | inventoryReply.InventoryData[0].Description = enc.GetBytes(item.inventoryDescription + "\0"); | 1156 | inventoryReply.InventoryData[0].Description = Helpers.StringToField(item.inventoryDescription); |
1163 | inventoryReply.InventoryData[0].EveryoneMask = item.inventoryEveryOnePermissions; | 1157 | inventoryReply.InventoryData[0].EveryoneMask = item.inventoryEveryOnePermissions; |
1164 | inventoryReply.InventoryData[0].Flags = 0; | 1158 | inventoryReply.InventoryData[0].Flags = 0; |
1165 | inventoryReply.InventoryData[0].FolderID = item.parentFolderID; | 1159 | inventoryReply.InventoryData[0].FolderID = item.parentFolderID; |
1166 | inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 1160 | inventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); |
1167 | inventoryReply.InventoryData[0].GroupMask = 0; | 1161 | inventoryReply.InventoryData[0].GroupMask = 0; |
1168 | inventoryReply.InventoryData[0].InvType = (sbyte) item.invType; | 1162 | inventoryReply.InventoryData[0].InvType = (sbyte) item.invType; |
1169 | inventoryReply.InventoryData[0].Name = enc.GetBytes(item.inventoryName + "\0"); | 1163 | inventoryReply.InventoryData[0].Name = Helpers.StringToField(item.inventoryName); |
1170 | inventoryReply.InventoryData[0].NextOwnerMask = item.inventoryNextPermissions; | 1164 | inventoryReply.InventoryData[0].NextOwnerMask = item.inventoryNextPermissions; |
1171 | inventoryReply.InventoryData[0].OwnerID = item.avatarID; | 1165 | inventoryReply.InventoryData[0].OwnerID = item.avatarID; |
1172 | inventoryReply.InventoryData[0].OwnerMask = item.inventoryCurrentPermissions; | 1166 | inventoryReply.InventoryData[0].OwnerMask = item.inventoryCurrentPermissions; |
@@ -1200,14 +1194,14 @@ namespace OpenSim.Region.ClientStack | |||
1200 | InventoryReply.InventoryData[0].CreatorID = Item.creatorsID; | 1194 | InventoryReply.InventoryData[0].CreatorID = Item.creatorsID; |
1201 | InventoryReply.InventoryData[0].BaseMask = Item.inventoryBasePermissions; | 1195 | InventoryReply.InventoryData[0].BaseMask = Item.inventoryBasePermissions; |
1202 | InventoryReply.InventoryData[0].CreationDate = 1000; | 1196 | InventoryReply.InventoryData[0].CreationDate = 1000; |
1203 | InventoryReply.InventoryData[0].Description = enc.GetBytes(Item.inventoryDescription + "\0"); | 1197 | InventoryReply.InventoryData[0].Description = Helpers.StringToField(Item.inventoryDescription); |
1204 | InventoryReply.InventoryData[0].EveryoneMask = Item.inventoryEveryOnePermissions; | 1198 | InventoryReply.InventoryData[0].EveryoneMask = Item.inventoryEveryOnePermissions; |
1205 | InventoryReply.InventoryData[0].Flags = 0; | 1199 | InventoryReply.InventoryData[0].Flags = 0; |
1206 | InventoryReply.InventoryData[0].FolderID = Item.parentFolderID; | 1200 | InventoryReply.InventoryData[0].FolderID = Item.parentFolderID; |
1207 | InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); | 1201 | InventoryReply.InventoryData[0].GroupID = new LLUUID("00000000-0000-0000-0000-000000000000"); |
1208 | InventoryReply.InventoryData[0].GroupMask = 0; | 1202 | InventoryReply.InventoryData[0].GroupMask = 0; |
1209 | InventoryReply.InventoryData[0].InvType = (sbyte) Item.invType; | 1203 | InventoryReply.InventoryData[0].InvType = (sbyte) Item.invType; |
1210 | InventoryReply.InventoryData[0].Name = enc.GetBytes(Item.inventoryName + "\0"); | 1204 | InventoryReply.InventoryData[0].Name = Helpers.StringToField(Item.inventoryName); |
1211 | InventoryReply.InventoryData[0].NextOwnerMask = Item.inventoryNextPermissions; | 1205 | InventoryReply.InventoryData[0].NextOwnerMask = Item.inventoryNextPermissions; |
1212 | InventoryReply.InventoryData[0].OwnerID = Item.avatarID; | 1206 | InventoryReply.InventoryData[0].OwnerID = Item.avatarID; |
1213 | InventoryReply.InventoryData[0].OwnerMask = Item.inventoryCurrentPermissions; | 1207 | InventoryReply.InventoryData[0].OwnerMask = Item.inventoryCurrentPermissions; |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index d2cf2a3..bcee5c7 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1038,11 +1038,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1038 | proper.ObjectData[0].LastOwnerID = m_rootPart.LastOwnerID; | 1038 | proper.ObjectData[0].LastOwnerID = m_rootPart.LastOwnerID; |
1039 | proper.ObjectData[0].ObjectID = UUID; | 1039 | proper.ObjectData[0].ObjectID = UUID; |
1040 | proper.ObjectData[0].OwnerID = m_rootPart.OwnerID; | 1040 | proper.ObjectData[0].OwnerID = m_rootPart.OwnerID; |
1041 | proper.ObjectData[0].TouchName = enc.GetBytes(m_rootPart.TouchName + "\0"); | 1041 | proper.ObjectData[0].TouchName = Helpers.StringToField(m_rootPart.TouchName); |
1042 | proper.ObjectData[0].TextureID = new byte[0]; | 1042 | proper.ObjectData[0].TextureID = new byte[0]; |
1043 | proper.ObjectData[0].SitName = enc.GetBytes(m_rootPart.SitName + "\0"); | 1043 | proper.ObjectData[0].SitName = Helpers.StringToField(m_rootPart.SitName); |
1044 | proper.ObjectData[0].Name = enc.GetBytes(m_rootPart.Name + "\0"); | 1044 | proper.ObjectData[0].Name = Helpers.StringToField(m_rootPart.Name); |
1045 | proper.ObjectData[0].Description = enc.GetBytes(m_rootPart.Description + "\0"); | 1045 | proper.ObjectData[0].Description = Helpers.StringToField(m_rootPart.Description); |
1046 | proper.ObjectData[0].OwnerMask = m_rootPart.OwnerMask; | 1046 | proper.ObjectData[0].OwnerMask = m_rootPart.OwnerMask; |
1047 | proper.ObjectData[0].NextOwnerMask = m_rootPart.NextOwnerMask; | 1047 | proper.ObjectData[0].NextOwnerMask = m_rootPart.NextOwnerMask; |
1048 | proper.ObjectData[0].GroupMask = m_rootPart.GroupMask; | 1048 | proper.ObjectData[0].GroupMask = m_rootPart.GroupMask; |