diff options
author | Robert Adams | 2014-01-19 11:03:08 -0800 |
---|---|---|
committer | Robert Adams | 2014-01-19 11:03:08 -0800 |
commit | 6fbfb47b92cf01b839208d0cc7898749306e19f4 (patch) | |
tree | b833914d24f624662550e637b0ecabaf92d3e387 /OpenSim | |
parent | varregion: add --displacement parameter to 'load oar'. (diff) | |
download | opensim-SC_OLD-6fbfb47b92cf01b839208d0cc7898749306e19f4.zip opensim-SC_OLD-6fbfb47b92cf01b839208d0cc7898749306e19f4.tar.gz opensim-SC_OLD-6fbfb47b92cf01b839208d0cc7898749306e19f4.tar.bz2 opensim-SC_OLD-6fbfb47b92cf01b839208d0cc7898749306e19f4.tar.xz |
varregion: add --noterrain and --noparcel to 'load oar'.
--noterrain suppresses the loading of the terrain from the oar.
--noparcels suppresses the loading of parcel information from the oar.
Diffstat (limited to 'OpenSim')
6 files changed, 70 insertions, 46 deletions
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs index 3cd6b3b..7067a62 100644 --- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs +++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs | |||
@@ -1484,9 +1484,11 @@ namespace OpenSim.ApplicationPlugins.RemoteController | |||
1484 | } | 1484 | } |
1485 | 1485 | ||
1486 | IRegionArchiverModule archiver = scene.RequestModuleInterface<IRegionArchiverModule>(); | 1486 | IRegionArchiverModule archiver = scene.RequestModuleInterface<IRegionArchiverModule>(); |
1487 | Vector3 displacement = new Vector3(0f, 0f, 0f); | 1487 | Dictionary<string, object> archiveOptions = new Dictionary<string,object>(); |
1488 | if (mergeOar) archiveOptions.Add("merge", null); | ||
1489 | if (skipAssets) archiveOptions.Add("skipAssets", null); | ||
1488 | if (archiver != null) | 1490 | if (archiver != null) |
1489 | archiver.DearchiveRegion(filename, mergeOar, skipAssets, displacement, Guid.Empty); | 1491 | archiver.DearchiveRegion(filename, Guid.Empty, archiveOptions); |
1490 | else | 1492 | else |
1491 | throw new Exception("Archiver module not present for scene"); | 1493 | throw new Exception("Archiver module not present for scene"); |
1492 | 1494 | ||
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index a336178..30e2b1b 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -266,11 +266,13 @@ namespace OpenSim | |||
266 | SavePrimsXml2); | 266 | SavePrimsXml2); |
267 | 267 | ||
268 | m_console.Commands.AddCommand("Archiving", false, "load oar", | 268 | m_console.Commands.AddCommand("Archiving", false, "load oar", |
269 | "load oar [--merge] [--skip-assets] [--displacement \"<x,y,z>\"] [<OAR path>]", | 269 | "load oar [--merge] [--skip-assets] [--noterrain] [--displacement \"<x,y,z>\"] [<OAR path>]", |
270 | "Load a region's data from an OAR archive.", | 270 | "Load a region's data from an OAR archive.", |
271 | "--merge will merge the OAR with the existing scene." + Environment.NewLine | 271 | "--merge will merge the OAR with the existing scene." + Environment.NewLine |
272 | + "--skip-assets will load the OAR but ignore the assets it contains." + Environment.NewLine | 272 | + "--skip-assets will load the OAR but ignore the assets it contains." + Environment.NewLine |
273 | + "--displacement will add this value to the position of every object loaded" + Environment.NewLine | 273 | + "--displacement will add this value to the position of every object loaded" + Environment.NewLine |
274 | + "--noterrain suppresses the loading of terrain from the oar" + Environment.NewLine | ||
275 | + "--noparcels suppresses the loading of parcels from the oar" + Environment.NewLine | ||
274 | + "The path can be either a filesystem location or a URI." | 276 | + "The path can be either a filesystem location or a URI." |
275 | + " If this is not given then the command looks for an OAR named region.oar in the current directory.", | 277 | + " If this is not given then the command looks for an OAR named region.oar in the current directory.", |
276 | LoadOar); | 278 | LoadOar); |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs index d249129..637c4a3 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs | |||
@@ -100,6 +100,16 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
100 | protected bool m_merge; | 100 | protected bool m_merge; |
101 | 101 | ||
102 | /// <value> | 102 | /// <value> |
103 | /// If true, suppresses the loading of terrain from the oar file | ||
104 | /// </value> | ||
105 | protected bool m_noTerrain; | ||
106 | |||
107 | /// <value> | ||
108 | /// If true, suppresses the loading of parcels from the oar file | ||
109 | /// </value> | ||
110 | protected bool m_noParcels; | ||
111 | |||
112 | /// <value> | ||
103 | /// Should we ignore any assets when reloading the archive? | 113 | /// Should we ignore any assets when reloading the archive? |
104 | /// </value> | 114 | /// </value> |
105 | protected bool m_skipAssets; | 115 | protected bool m_skipAssets; |
@@ -107,7 +117,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
107 | /// <value> | 117 | /// <value> |
108 | /// Displacement added to each object as it is added to the world | 118 | /// Displacement added to each object as it is added to the world |
109 | /// </value> | 119 | /// </value> |
110 | protected Vector3 m_displacement = new Vector3(0f, 0f, 0f); | 120 | protected Vector3 m_displacement = Vector3.Zero; |
111 | 121 | ||
112 | /// <summary> | 122 | /// <summary> |
113 | /// Used to cache lookups for valid uuids. | 123 | /// Used to cache lookups for valid uuids. |
@@ -137,7 +147,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
137 | private IAssetService m_assetService = null; | 147 | private IAssetService m_assetService = null; |
138 | 148 | ||
139 | 149 | ||
140 | public ArchiveReadRequest(Scene scene, string loadPath, bool merge, bool skipAssets, Vector3 displacement, Guid requestId) | 150 | public ArchiveReadRequest(Scene scene, string loadPath, Guid requestId, Dictionary<string,object>options) |
141 | { | 151 | { |
142 | m_rootScene = scene; | 152 | m_rootScene = scene; |
143 | 153 | ||
@@ -155,10 +165,12 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
155 | } | 165 | } |
156 | 166 | ||
157 | m_errorMessage = String.Empty; | 167 | m_errorMessage = String.Empty; |
158 | m_merge = merge; | 168 | m_merge = options.ContainsKey("merge"); |
159 | m_skipAssets = skipAssets; | 169 | m_noTerrain = options.ContainsKey("noTerrain"); |
170 | m_noParcels = options.ContainsKey("noParcels"); | ||
171 | m_skipAssets = options.ContainsKey("skipAssets"); | ||
160 | m_requestId = requestId; | 172 | m_requestId = requestId; |
161 | m_displacement = displacement; | 173 | m_displacement = options.ContainsKey("displacement") ? (Vector3)options["displacement"] : Vector3.Zero; |
162 | 174 | ||
163 | // Zero can never be a valid user id | 175 | // Zero can never be a valid user id |
164 | m_validUserUuids[UUID.Zero] = false; | 176 | m_validUserUuids[UUID.Zero] = false; |
@@ -167,13 +179,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
167 | m_assetService = m_rootScene.AssetService; | 179 | m_assetService = m_rootScene.AssetService; |
168 | } | 180 | } |
169 | 181 | ||
170 | public ArchiveReadRequest(Scene scene, Stream loadStream, bool merge, bool skipAssets, Guid requestId) | 182 | public ArchiveReadRequest(Scene scene, Stream loadStream, Guid requestId, Dictionary<string, object>options) |
171 | { | 183 | { |
172 | m_rootScene = scene; | 184 | m_rootScene = scene; |
173 | m_loadPath = null; | 185 | m_loadPath = null; |
174 | m_loadStream = loadStream; | 186 | m_loadStream = loadStream; |
175 | m_merge = merge; | 187 | m_skipAssets = options.ContainsKey("skipAssets"); |
176 | m_skipAssets = skipAssets; | 188 | m_merge = options.ContainsKey("merge"); |
177 | m_requestId = requestId; | 189 | m_requestId = requestId; |
178 | 190 | ||
179 | // Zero can never be a valid user id | 191 | // Zero can never be a valid user id |
@@ -249,7 +261,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
249 | if ((successfulAssetRestores + failedAssetRestores) % 250 == 0) | 261 | if ((successfulAssetRestores + failedAssetRestores) % 250 == 0) |
250 | m_log.Debug("[ARCHIVER]: Loaded " + successfulAssetRestores + " assets and failed to load " + failedAssetRestores + " assets..."); | 262 | m_log.Debug("[ARCHIVER]: Loaded " + successfulAssetRestores + " assets and failed to load " + failedAssetRestores + " assets..."); |
251 | } | 263 | } |
252 | else if (!m_merge && filePath.StartsWith(ArchiveConstants.TERRAINS_PATH)) | 264 | else if (!m_noTerrain && !m_merge && filePath.StartsWith(ArchiveConstants.TERRAINS_PATH)) |
253 | { | 265 | { |
254 | LoadTerrain(scene, filePath, data); | 266 | LoadTerrain(scene, filePath, data); |
255 | } | 267 | } |
@@ -257,7 +269,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
257 | { | 269 | { |
258 | LoadRegionSettings(scene, filePath, data, dearchivedScenes); | 270 | LoadRegionSettings(scene, filePath, data, dearchivedScenes); |
259 | } | 271 | } |
260 | else if (!m_merge && filePath.StartsWith(ArchiveConstants.LANDDATA_PATH)) | 272 | else if (!m_noParcels && !m_merge && filePath.StartsWith(ArchiveConstants.LANDDATA_PATH)) |
261 | { | 273 | { |
262 | sceneContext.SerialisedParcels.Add(Encoding.UTF8.GetString(data)); | 274 | sceneContext.SerialisedParcels.Add(Encoding.UTF8.GetString(data)); |
263 | } | 275 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs index fb694de..df5b443 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiverModule.cs | |||
@@ -104,11 +104,15 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
104 | { | 104 | { |
105 | bool mergeOar = false; | 105 | bool mergeOar = false; |
106 | bool skipAssets = false; | 106 | bool skipAssets = false; |
107 | bool noTerrain = false; | ||
108 | bool noParcels = false; | ||
107 | Vector3 displacement = new Vector3(0f, 0f, 0f); | 109 | Vector3 displacement = new Vector3(0f, 0f, 0f); |
108 | 110 | ||
109 | OptionSet options = new OptionSet(); | 111 | OptionSet options = new OptionSet(); |
110 | options.Add("m|merge", delegate (string v) { mergeOar = (v != null); }); | 112 | options.Add("m|merge", delegate (string v) { mergeOar = (v != null); }); |
111 | options.Add("s|skip-assets", delegate (string v) { skipAssets = (v != null); }); | 113 | options.Add("s|skip-assets", delegate (string v) { skipAssets = (v != null); }); |
114 | options.Add("noterrain", delegate (string v) { noTerrain = (v != null); }); | ||
115 | options.Add("noparcels", delegate (string v) { noParcels = (v != null); }); | ||
112 | options.Add("displacement=", delegate (string v) { | 116 | options.Add("displacement=", delegate (string v) { |
113 | try | 117 | try |
114 | { | 118 | { |
@@ -138,13 +142,20 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
138 | // foreach (string param in mainParams) | 142 | // foreach (string param in mainParams) |
139 | // m_log.DebugFormat("GOT PARAM [{0}]", param); | 143 | // m_log.DebugFormat("GOT PARAM [{0}]", param); |
140 | 144 | ||
145 | Dictionary<string, object> archiveOptions = new Dictionary<string, object>(); | ||
146 | if (mergeOar) archiveOptions.Add("merge", null); | ||
147 | if (skipAssets) archiveOptions.Add("skipAssets", null); | ||
148 | if (noTerrain) archiveOptions.Add("noTerrain", null); | ||
149 | if (noParcels) archiveOptions.Add("noParcels", null); | ||
150 | if (displacement != Vector3.Zero) archiveOptions.Add("displacement", displacement); | ||
151 | |||
141 | if (mainParams.Count > 2) | 152 | if (mainParams.Count > 2) |
142 | { | 153 | { |
143 | DearchiveRegion(mainParams[2], mergeOar, skipAssets, displacement, Guid.Empty); | 154 | DearchiveRegion(mainParams[2], Guid.Empty, archiveOptions); |
144 | } | 155 | } |
145 | else | 156 | else |
146 | { | 157 | { |
147 | DearchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, mergeOar, skipAssets, displacement, Guid.Empty); | 158 | DearchiveRegion(DEFAULT_OAR_BACKUP_FILENAME, Guid.Empty, archiveOptions); |
148 | } | 159 | } |
149 | } | 160 | } |
150 | 161 | ||
@@ -214,25 +225,27 @@ namespace OpenSim.Region.CoreModules.World.Archiver | |||
214 | 225 | ||
215 | public void DearchiveRegion(string loadPath) | 226 | public void DearchiveRegion(string loadPath) |
216 | { | 227 | { |
217 | DearchiveRegion(loadPath, false, false, new Vector3(0f, 0f, 0f), Guid.Empty); | 228 | Dictionary<string, object> archiveOptions = new Dictionary<string, object>(); |
229 | DearchiveRegion(loadPath, Guid.Empty, archiveOptions); | ||
218 | } | 230 | } |
219 | 231 | ||
220 | public void DearchiveRegion(string loadPath, bool merge, bool skipAssets, Vector3 displacement, Guid requestId) | 232 | public void DearchiveRegion(string loadPath, Guid requestId, Dictionary<string,object> options) |
221 | { | 233 | { |
222 | m_log.InfoFormat( | 234 | m_log.InfoFormat( |
223 | "[ARCHIVER]: Loading archive to region {0} from {1}", Scene.RegionInfo.RegionName, loadPath); | 235 | "[ARCHIVER]: Loading archive to region {0} from {1}", Scene.RegionInfo.RegionName, loadPath); |
224 | 236 | ||
225 | new ArchiveReadRequest(Scene, loadPath, merge, skipAssets, displacement, requestId).DearchiveRegion(); | 237 | new ArchiveReadRequest(Scene, loadPath, requestId, options).DearchiveRegion(); |
226 | } | 238 | } |
227 | 239 | ||
228 | public void DearchiveRegion(Stream loadStream) | 240 | public void DearchiveRegion(Stream loadStream) |
229 | { | 241 | { |
230 | DearchiveRegion(loadStream, false, false, new Vector3(0f, 0f, 0f), Guid.Empty); | 242 | Dictionary<string, object> archiveOptions = new Dictionary<string, object>(); |
243 | DearchiveRegion(loadStream, Guid.Empty, archiveOptions); | ||
231 | } | 244 | } |
232 | 245 | ||
233 | public void DearchiveRegion(Stream loadStream, bool merge, bool skipAssets, Vector3 displacement, Guid requestId) | 246 | public void DearchiveRegion(Stream loadStream, Guid requestId, Dictionary<string, object> options) |
234 | { | 247 | { |
235 | new ArchiveReadRequest(Scene, loadStream, merge, skipAssets, requestId).DearchiveRegion(); | 248 | new ArchiveReadRequest(Scene, loadStream, requestId, options).DearchiveRegion(); |
236 | } | 249 | } |
237 | } | 250 | } |
238 | } | 251 | } |
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs index c412acb..53f41f9 100644 --- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs +++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs | |||
@@ -224,8 +224,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
224 | 224 | ||
225 | byte[] data = tar.ReadEntry(out filePath, out tarEntryType); | 225 | byte[] data = tar.ReadEntry(out filePath, out tarEntryType); |
226 | Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH)); | 226 | Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH)); |
227 | 227 | ||
228 | ArchiveReadRequest arr = new ArchiveReadRequest(m_scene, (Stream)null, false, false, Guid.Empty); | 228 | Dictionary<string, object> archiveOptions = new Dictionary<string, object>(); |
229 | ArchiveReadRequest arr = new ArchiveReadRequest(m_scene, (Stream)null, Guid.Empty, archiveOptions); | ||
229 | arr.LoadControlFile(filePath, data, new DearchiveScenesInfo()); | 230 | arr.LoadControlFile(filePath, data, new DearchiveScenesInfo()); |
230 | 231 | ||
231 | Assert.That(arr.ControlFileLoaded, Is.True); | 232 | Assert.That(arr.ControlFileLoaded, Is.True); |
@@ -308,8 +309,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
308 | 309 | ||
309 | byte[] data = tar.ReadEntry(out filePath, out tarEntryType); | 310 | byte[] data = tar.ReadEntry(out filePath, out tarEntryType); |
310 | Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH)); | 311 | Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH)); |
311 | 312 | ||
312 | ArchiveReadRequest arr = new ArchiveReadRequest(m_scene, (Stream)null, false, false, Guid.Empty); | 313 | Dictionary<string, object> archiveOptions = new Dictionary<string, object>(); |
314 | ArchiveReadRequest arr = new ArchiveReadRequest(m_scene, (Stream)null, Guid.Empty, archiveOptions); | ||
313 | arr.LoadControlFile(filePath, data, new DearchiveScenesInfo()); | 315 | arr.LoadControlFile(filePath, data, new DearchiveScenesInfo()); |
314 | 316 | ||
315 | Assert.That(arr.ControlFileLoaded, Is.True); | 317 | Assert.That(arr.ControlFileLoaded, Is.True); |
@@ -752,7 +754,9 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
752 | byte[] archive = archiveWriteStream.ToArray(); | 754 | byte[] archive = archiveWriteStream.ToArray(); |
753 | MemoryStream archiveReadStream = new MemoryStream(archive); | 755 | MemoryStream archiveReadStream = new MemoryStream(archive); |
754 | 756 | ||
755 | m_archiverModule.DearchiveRegion(archiveReadStream, true, false, new Vector3(0f, 0f, 0f), Guid.Empty); | 757 | Dictionary<string, object> archiveOptions = new Dictionary<string, object>(); |
758 | archiveOptions.Add("merge", null); | ||
759 | m_archiverModule.DearchiveRegion(archiveReadStream, Guid.Empty, archiveOptions); | ||
756 | 760 | ||
757 | SceneObjectPart object1Existing = m_scene.GetSceneObjectPart(part1.Name); | 761 | SceneObjectPart object1Existing = m_scene.GetSceneObjectPart(part1.Name); |
758 | Assert.That(object1Existing, Is.Not.Null, "object1 was not present after merge"); | 762 | Assert.That(object1Existing, Is.Not.Null, "object1 was not present after merge"); |
@@ -860,7 +864,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests | |||
860 | byte[] data = tar.ReadEntry(out filePath, out tarEntryType); | 864 | byte[] data = tar.ReadEntry(out filePath, out tarEntryType); |
861 | Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH)); | 865 | Assert.That(filePath, Is.EqualTo(ArchiveConstants.CONTROL_FILE_PATH)); |
862 | 866 | ||
863 | ArchiveReadRequest arr = new ArchiveReadRequest(m_scene, (Stream)null, false, false, Guid.Empty); | 867 | Dictionary<string, object> archiveOptions = new Dictionary<string, object>(); |
868 | ArchiveReadRequest arr = new ArchiveReadRequest(m_scene, (Stream)null, Guid.Empty, archiveOptions); | ||
864 | arr.LoadControlFile(filePath, data, new DearchiveScenesInfo()); | 869 | arr.LoadControlFile(filePath, data, new DearchiveScenesInfo()); |
865 | 870 | ||
866 | Assert.That(arr.ControlFileLoaded, Is.True); | 871 | Assert.That(arr.ControlFileLoaded, Is.True); |
diff --git a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs index 1c00b6c..99bc87d 100644 --- a/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IRegionArchiverModule.cs | |||
@@ -102,16 +102,11 @@ namespace OpenSim.Region.Framework.Interfaces | |||
102 | /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. | 102 | /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. |
103 | /// | 103 | /// |
104 | /// <param name="loadPath"></param> | 104 | /// <param name="loadPath"></param> |
105 | /// <param name="merge"> | ||
106 | /// If true, the loaded region merges with the existing one rather than replacing it. Any terrain or region | ||
107 | /// settings in the archive will be ignored. | ||
108 | /// </param> | ||
109 | /// <param name="skipAssets"> | ||
110 | /// If true, the archive is loaded without loading any assets contained within it. This is useful if the | ||
111 | /// assets are already known to be present in the grid's asset service. | ||
112 | /// </param> | ||
113 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> | 105 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> |
114 | void DearchiveRegion(string loadPath, bool merge, bool skipAssets, Vector3 displacement, Guid requestId); | 106 | /// <param name="options"> |
107 | /// Dictionary of options. | ||
108 | /// </param> | ||
109 | void DearchiveRegion(string loadPath, Guid requestId, Dictionary<string,object> options); | ||
115 | 110 | ||
116 | /// <summary> | 111 | /// <summary> |
117 | /// Dearchive a region from a stream. This replaces the existing scene. | 112 | /// Dearchive a region from a stream. This replaces the existing scene. |
@@ -129,15 +124,10 @@ namespace OpenSim.Region.Framework.Interfaces | |||
129 | /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. | 124 | /// If you want notification of when it has completed then subscribe to the EventManager.OnOarFileLoaded event. |
130 | /// | 125 | /// |
131 | /// <param name="loadStream"></param> | 126 | /// <param name="loadStream"></param> |
132 | /// <param name="merge"> | ||
133 | /// If true, the loaded region merges with the existing one rather than replacing it. Any terrain or region | ||
134 | /// settings in the archive will be ignored. | ||
135 | /// </param> | ||
136 | /// <param name="skipAssets"> | ||
137 | /// If true, the archive is loaded without loading any assets contained within it. This is useful if the | ||
138 | /// assets are already known to be present in the grid's asset service. | ||
139 | /// </param | ||
140 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> | 127 | /// <param name="requestId">If supplied, this request Id is later returned in the saved event</param> |
141 | void DearchiveRegion(Stream loadStream, bool merge, bool skipAssets, Vector3 displacement, Guid requestId); | 128 | /// <param name="options"> |
129 | /// Dictionary of options. | ||
130 | /// </param> | ||
131 | void DearchiveRegion(Stream loadStream, Guid requestId, Dictionary<string,object> options); | ||
142 | } | 132 | } |
143 | } | 133 | } |