diff options
author | Adam Frisby | 2007-06-20 15:50:06 +0000 |
---|---|---|
committer | Adam Frisby | 2007-06-20 15:50:06 +0000 |
commit | 29053589bff370916f4067dade70969499f77ce3 (patch) | |
tree | 582e2c839ce2e681dc98087bb12c71241641ffc6 /OpenSim | |
parent | * Removed ClientThreads from avatar (diff) | |
download | opensim-SC_OLD-29053589bff370916f4067dade70969499f77ce3.zip opensim-SC_OLD-29053589bff370916f4067dade70969499f77ce3.tar.gz opensim-SC_OLD-29053589bff370916f4067dade70969499f77ce3.tar.bz2 opensim-SC_OLD-29053589bff370916f4067dade70969499f77ce3.tar.xz |
* Replaced old logging mechanism with new shiny logging mechanism
* Console, I bid thee farewall. Use "Log" now where console used to exist.
Diffstat (limited to 'OpenSim')
21 files changed, 219 insertions, 133 deletions
diff --git a/OpenSim/OpenSim.GridInterfaces/Local/LocalAssetServer.cs b/OpenSim/OpenSim.GridInterfaces/Local/LocalAssetServer.cs index 70b14c2..87eff49 100644 --- a/OpenSim/OpenSim.GridInterfaces/Local/LocalAssetServer.cs +++ b/OpenSim/OpenSim.GridInterfaces/Local/LocalAssetServer.cs | |||
@@ -66,17 +66,17 @@ namespace OpenSim.GridInterfaces.Local | |||
66 | this._assetRequests = new BlockingQueue<ARequest>(); | 66 | this._assetRequests = new BlockingQueue<ARequest>(); |
67 | yapfile = System.IO.File.Exists("assets.yap"); | 67 | yapfile = System.IO.File.Exists("assets.yap"); |
68 | 68 | ||
69 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "Local Asset Server class created"); | 69 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Local Asset Server class created"); |
70 | try | 70 | try |
71 | { | 71 | { |
72 | db = Db4oFactory.OpenFile("assets.yap"); | 72 | db = Db4oFactory.OpenFile("assets.yap"); |
73 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "Db4 Asset database creation"); | 73 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Db4 Asset database creation"); |
74 | } | 74 | } |
75 | catch (Exception e) | 75 | catch (Exception e) |
76 | { | 76 | { |
77 | db.Close(); | 77 | db.Close(); |
78 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.MEDIUM, "Db4 Asset server :Constructor - Exception occured"); | 78 | OpenSim.Framework.Console.MainLog.Instance.WriteLine(LogPriority.MEDIUM, "Db4 Asset server :Constructor - Exception occured"); |
79 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, e.ToString()); | 79 | OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString()); |
80 | } | 80 | } |
81 | if (!yapfile) | 81 | if (!yapfile) |
82 | { | 82 | { |
@@ -124,7 +124,7 @@ namespace OpenSim.GridInterfaces.Local | |||
124 | { | 124 | { |
125 | if (db != null) | 125 | if (db != null) |
126 | { | 126 | { |
127 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "Closing local asset server database"); | 127 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Closing local asset server database"); |
128 | db.Close(); | 128 | db.Close(); |
129 | } | 129 | } |
130 | } | 130 | } |
@@ -168,7 +168,7 @@ namespace OpenSim.GridInterfaces.Local | |||
168 | try | 168 | try |
169 | { | 169 | { |
170 | 170 | ||
171 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "Setting up asset database"); | 171 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Setting up asset database"); |
172 | 172 | ||
173 | AssetBase Image = new AssetBase(); | 173 | AssetBase Image = new AssetBase(); |
174 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); | 174 | Image.FullID = new LLUUID("00000000-0000-0000-9999-000000000001"); |
diff --git a/OpenSim/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs b/OpenSim/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs index be00fa7..ca01c68 100644 --- a/OpenSim/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs +++ b/OpenSim/OpenSim.GridInterfaces/Remote/RemoteAssetServer.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.GridInterfaces.Remote | |||
53 | this._remoteAssetServerThread = new Thread(new ThreadStart(RunRequests)); | 53 | this._remoteAssetServerThread = new Thread(new ThreadStart(RunRequests)); |
54 | this._remoteAssetServerThread.IsBackground = true; | 54 | this._remoteAssetServerThread.IsBackground = true; |
55 | this._remoteAssetServerThread.Start(); | 55 | this._remoteAssetServerThread.Start(); |
56 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW,"Remote Asset Server class created"); | 56 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Remote Asset Server class created"); |
57 | } | 57 | } |
58 | 58 | ||
59 | public void SetReceiver(IAssetReceiver receiver) | 59 | public void SetReceiver(IAssetReceiver receiver) |
@@ -98,7 +98,7 @@ namespace OpenSim.GridInterfaces.Remote | |||
98 | // 404... THE MAGIC FILE NOT FOUND ERROR, very useful for telling you things such as a file (or asset ;) ) not being found!!!!!!!!!!! it's 2:22AM | 98 | // 404... THE MAGIC FILE NOT FOUND ERROR, very useful for telling you things such as a file (or asset ;) ) not being found!!!!!!!!!!! it's 2:22AM |
99 | ARequest req = this._assetRequests.Dequeue(); | 99 | ARequest req = this._assetRequests.Dequeue(); |
100 | LLUUID assetID = req.AssetID; | 100 | LLUUID assetID = req.AssetID; |
101 | // OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW," RemoteAssetServer- Got a AssetServer request, processing it - " + this.AssetServerUrl + "assets/" + assetID); | 101 | // OpenSim.Framework.Console.MainLog.Instance.Verbose(" RemoteAssetServer- Got a AssetServer request, processing it - " + this.AssetServerUrl + "assets/" + assetID); |
102 | WebRequest AssetLoad = WebRequest.Create(this.AssetServerUrl + "assets/" + assetID); | 102 | WebRequest AssetLoad = WebRequest.Create(this.AssetServerUrl + "assets/" + assetID); |
103 | WebResponse AssetResponse = AssetLoad.GetResponse(); | 103 | WebResponse AssetResponse = AssetLoad.GetResponse(); |
104 | byte[] idata = new byte[(int)AssetResponse.ContentLength]; | 104 | byte[] idata = new byte[(int)AssetResponse.ContentLength]; |
diff --git a/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs b/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs index 26506c1..efccb36 100644 --- a/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs +++ b/OpenSim/OpenSim.Physics/Manager/PhysicsManager.cs | |||
@@ -56,12 +56,12 @@ namespace OpenSim.Physics.Manager | |||
56 | 56 | ||
57 | if(_plugins.ContainsKey(engineName)) | 57 | if(_plugins.ContainsKey(engineName)) |
58 | { | 58 | { |
59 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.LOW,"creating "+engineName); | 59 | OpenSim.Framework.Console.MainLog.Instance.WriteLine(LogPriority.LOW,"creating "+engineName); |
60 | return _plugins[engineName].GetScene(); | 60 | return _plugins[engineName].GetScene(); |
61 | } | 61 | } |
62 | else | 62 | else |
63 | { | 63 | { |
64 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName); | 64 | OpenSim.Framework.Console.MainLog.Instance.WriteLine(LogPriority.MEDIUM,"couldn't find physicsEngine: {0}",engineName); |
65 | throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName)); | 65 | throw new ArgumentException(String.Format("couldn't find physicsEngine: {0}",engineName)); |
66 | } | 66 | } |
67 | } | 67 | } |
diff --git a/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs b/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs index 7a254c6..0901c2f 100644 --- a/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs +++ b/OpenSim/OpenSim.Physics/Manager/PhysicsScene.cs | |||
@@ -68,7 +68,7 @@ namespace OpenSim.Physics.Manager | |||
68 | 68 | ||
69 | public override PhysicsActor AddAvatar(PhysicsVector position) | 69 | public override PhysicsActor AddAvatar(PhysicsVector position) |
70 | { | 70 | { |
71 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE,"NullPhysicsScene : AddAvatar({0})", position); | 71 | OpenSim.Framework.Console.MainLog.Instance.Verbose("NullPhysicsScene : AddAvatar({0})", position); |
72 | return PhysicsActor.Null; | 72 | return PhysicsActor.Null; |
73 | } | 73 | } |
74 | 74 | ||
@@ -79,7 +79,7 @@ namespace OpenSim.Physics.Manager | |||
79 | 79 | ||
80 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) | 80 | public override PhysicsActor AddPrim(PhysicsVector position, PhysicsVector size) |
81 | { | 81 | { |
82 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : AddPrim({0},{1})", position, size); | 82 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "NullPhysicsScene : AddPrim({0},{1})", position, size); |
83 | return PhysicsActor.Null; | 83 | return PhysicsActor.Null; |
84 | } | 84 | } |
85 | 85 | ||
@@ -87,17 +87,17 @@ namespace OpenSim.Physics.Manager | |||
87 | { | 87 | { |
88 | m_workIndicator = (m_workIndicator + 1) % 10; | 88 | m_workIndicator = (m_workIndicator + 1) % 10; |
89 | 89 | ||
90 | //OpenSim.Framework.Console.MainConsole.Instance.SetStatus(m_workIndicator.ToString()); | 90 | //OpenSim.Framework.Console.MainLog.Instance.SetStatus(m_workIndicator.ToString()); |
91 | } | 91 | } |
92 | 92 | ||
93 | public override void GetResults() | 93 | public override void GetResults() |
94 | { | 94 | { |
95 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : GetResults()"); | 95 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "NullPhysicsScene : GetResults()"); |
96 | } | 96 | } |
97 | 97 | ||
98 | public override void SetTerrain(float[] heightMap) | 98 | public override void SetTerrain(float[] heightMap) |
99 | { | 99 | { |
100 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(LogPriority.VERBOSE, "NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); | 100 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "NullPhysicsScene : SetTerrain({0} items)", heightMap.Length); |
101 | } | 101 | } |
102 | 102 | ||
103 | public override void DeleteTerrain() | 103 | public override void DeleteTerrain() |
diff --git a/OpenSim/OpenSim.Region/EstateManager.cs b/OpenSim/OpenSim.Region/EstateManager.cs index 69ce481..3b918b1 100644 --- a/OpenSim/OpenSim.Region/EstateManager.cs +++ b/OpenSim/OpenSim.Region/EstateManager.cs | |||
@@ -79,7 +79,7 @@ namespace OpenSim.Region | |||
79 | case "setregioninfo": | 79 | case "setregioninfo": |
80 | if (packet.ParamList.Length != 9) | 80 | if (packet.ParamList.Length != 9) |
81 | { | 81 | { |
82 | OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length"); | 82 | OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: SetRegionInfo method has a ParamList of invalid length"); |
83 | } | 83 | } |
84 | else | 84 | else |
85 | { | 85 | { |
@@ -223,7 +223,7 @@ namespace OpenSim.Region | |||
223 | case "setregionterrain": | 223 | case "setregionterrain": |
224 | if (packet.ParamList.Length != 9) | 224 | if (packet.ParamList.Length != 9) |
225 | { | 225 | { |
226 | OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); | 226 | OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: SetRegionTerrain method has a ParamList of invalid length"); |
227 | } | 227 | } |
228 | else | 228 | else |
229 | { | 229 | { |
@@ -237,7 +237,7 @@ namespace OpenSim.Region | |||
237 | } | 237 | } |
238 | break; | 238 | break; |
239 | default: | 239 | default: |
240 | OpenSim.Framework.Console.MainConsole.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString()); | 240 | OpenSim.Framework.Console.MainLog.Instance.Error("EstateOwnerMessage: Unknown method requested\n" + packet.ToString()); |
241 | break; | 241 | break; |
242 | } | 242 | } |
243 | } | 243 | } |
diff --git a/OpenSim/OpenSim.Region/Scenes/Avatar.Animations.cs b/OpenSim/OpenSim.Region/Scenes/Avatar.Animations.cs index 1963a8a..cc0fb7a 100644 --- a/OpenSim/OpenSim.Region/Scenes/Avatar.Animations.cs +++ b/OpenSim/OpenSim.Region/Scenes/Avatar.Animations.cs | |||
@@ -47,7 +47,7 @@ namespace OpenSim.Region.Scenes | |||
47 | 47 | ||
48 | public void LoadAnims() | 48 | public void LoadAnims() |
49 | { | 49 | { |
50 | //OpenSim.Framework.Console.MainConsole.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); | 50 | //OpenSim.Framework.Console.MainLog.Instance.Verbose("Avatar.cs:LoadAnims() - Loading avatar animations"); |
51 | XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); | 51 | XmlTextReader reader = new XmlTextReader("data/avataranimations.xml"); |
52 | 52 | ||
53 | XmlDocument doc = new XmlDocument(); | 53 | XmlDocument doc = new XmlDocument(); |
@@ -64,7 +64,7 @@ namespace OpenSim.Region.Scenes | |||
64 | 64 | ||
65 | reader.Close(); | 65 | reader.Close(); |
66 | 66 | ||
67 | // OpenSim.Framework.Console.MainConsole.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); | 67 | // OpenSim.Framework.Console.MainLog.Instance.Verbose("Loaded " + AnimsLLUUID.Count.ToString() + " animation(s)"); |
68 | 68 | ||
69 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.Region.Scenes.Avatar.Animations.AnimsLLUUID) | 69 | foreach (KeyValuePair<string, LLUUID> kp in OpenSim.Region.Scenes.Avatar.Animations.AnimsLLUUID) |
70 | { | 70 | { |
diff --git a/OpenSim/OpenSim.Region/Scenes/Avatar.cs b/OpenSim/OpenSim.Region/Scenes/Avatar.cs index 3e371f0..1149896 100644 --- a/OpenSim/OpenSim.Region/Scenes/Avatar.cs +++ b/OpenSim/OpenSim.Region/Scenes/Avatar.cs | |||
@@ -78,7 +78,7 @@ namespace OpenSim.Region.Scenes | |||
78 | 78 | ||
79 | m_regionInfo = reginfo; | 79 | m_regionInfo = reginfo; |
80 | m_regionHandle = reginfo.RegionHandle; | 80 | m_regionHandle = reginfo.RegionHandle; |
81 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Avatar.cs - Loading details from grid (DUMMY)"); | 81 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Avatar.cs - Loading details from grid (DUMMY)"); |
82 | ControllingClient = theClient; | 82 | ControllingClient = theClient; |
83 | this.firstname = ControllingClient.FirstName; | 83 | this.firstname = ControllingClient.FirstName; |
84 | this.lastname = ControllingClient.LastName; | 84 | this.lastname = ControllingClient.LastName; |
diff --git a/OpenSim/OpenSim.Region/Scenes/Scene.cs b/OpenSim/OpenSim.Region/Scenes/Scene.cs index 724d215..ffcc0c8 100644 --- a/OpenSim/OpenSim.Region/Scenes/Scene.cs +++ b/OpenSim/OpenSim.Region/Scenes/Scene.cs | |||
@@ -117,12 +117,12 @@ namespace OpenSim.Region.Scenes | |||
117 | m_scriptHandlers = new Dictionary<LLUUID, ScriptHandler>(); | 117 | m_scriptHandlers = new Dictionary<LLUUID, ScriptHandler>(); |
118 | m_scripts = new Dictionary<string, ScriptFactory>(); | 118 | m_scripts = new Dictionary<string, ScriptFactory>(); |
119 | 119 | ||
120 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs - creating new entitities instance"); | 120 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs - creating new entitities instance"); |
121 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); | 121 | Entities = new Dictionary<libsecondlife.LLUUID, Entity>(); |
122 | Avatars = new Dictionary<LLUUID, Avatar>(); | 122 | Avatars = new Dictionary<LLUUID, Avatar>(); |
123 | Prims = new Dictionary<LLUUID, Primitive>(); | 123 | Prims = new Dictionary<LLUUID, Primitive>(); |
124 | 124 | ||
125 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs - creating LandMap"); | 125 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs - creating LandMap"); |
126 | TerrainManager = new TerrainManager(new SecondLife()); | 126 | TerrainManager = new TerrainManager(new SecondLife()); |
127 | Terrain = new TerrainEngine(); | 127 | Terrain = new TerrainEngine(); |
128 | 128 | ||
@@ -130,7 +130,7 @@ namespace OpenSim.Region.Scenes | |||
130 | } | 130 | } |
131 | catch (Exception e) | 131 | catch (Exception e) |
132 | { | 132 | { |
133 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.CRITICAL, "World.cs: Constructor failed with exception " + e.ToString()); | 133 | OpenSim.Framework.Console.MainLog.Instance.Error( "World.cs: Constructor failed with exception " + e.ToString()); |
134 | } | 134 | } |
135 | } | 135 | } |
136 | #endregion | 136 | #endregion |
@@ -206,7 +206,7 @@ namespace OpenSim.Region.Scenes | |||
206 | } | 206 | } |
207 | catch (Exception e) | 207 | catch (Exception e) |
208 | { | 208 | { |
209 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: Update() - Failed with exception " + e.ToString()); | 209 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: Update() - Failed with exception " + e.ToString()); |
210 | } | 210 | } |
211 | updateLock.ReleaseMutex(); | 211 | updateLock.ReleaseMutex(); |
212 | 212 | ||
@@ -225,9 +225,9 @@ namespace OpenSim.Region.Scenes | |||
225 | if (Terrain.tainted > 0) | 225 | if (Terrain.tainted > 0) |
226 | { | 226 | { |
227 | Terrain.tainted = 0; | 227 | Terrain.tainted = 0; |
228 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain tainted, saving."); | 228 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: Backup() - Terrain tainted, saving."); |
229 | localStorage.SaveMap(Terrain.getHeights1D()); | 229 | localStorage.SaveMap(Terrain.getHeights1D()); |
230 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Terrain saved, informing Physics."); | 230 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: Backup() - Terrain saved, informing Physics."); |
231 | lock (this.m_syncRoot) | 231 | lock (this.m_syncRoot) |
232 | { | 232 | { |
233 | phyScene.SetTerrain(Terrain.getHeights1D()); | 233 | phyScene.SetTerrain(Terrain.getHeights1D()); |
@@ -235,7 +235,7 @@ namespace OpenSim.Region.Scenes | |||
235 | } | 235 | } |
236 | 236 | ||
237 | // Primitive backup routines | 237 | // Primitive backup routines |
238 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: Backup() - Backing up Primitives"); | 238 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: Backup() - Backing up Primitives"); |
239 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) | 239 | foreach (libsecondlife.LLUUID UUID in Entities.Keys) |
240 | { | 240 | { |
241 | Entities[UUID].BackUp(); | 241 | Entities[UUID].BackUp(); |
@@ -257,7 +257,7 @@ namespace OpenSim.Region.Scenes | |||
257 | catch (Exception e) | 257 | catch (Exception e) |
258 | { | 258 | { |
259 | // Backup failed | 259 | // Backup failed |
260 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Backup() - Backup Failed with exception " + e.ToString()); | 260 | OpenSim.Framework.Console.MainLog.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Backup() - Backup Failed with exception " + e.ToString()); |
261 | return false; | 261 | return false; |
262 | } | 262 | } |
263 | */ | 263 | */ |
@@ -305,7 +305,7 @@ namespace OpenSim.Region.Scenes | |||
305 | } | 305 | } |
306 | catch (Exception e) | 306 | catch (Exception e) |
307 | { | 307 | { |
308 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); | 308 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadStorageDLL() - Failed with exception " + e.ToString()); |
309 | return false; | 309 | return false; |
310 | } | 310 | } |
311 | } | 311 | } |
@@ -341,7 +341,7 @@ namespace OpenSim.Region.Scenes | |||
341 | } | 341 | } |
342 | catch (Exception e) | 342 | catch (Exception e) |
343 | { | 343 | { |
344 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | 344 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); |
345 | } | 345 | } |
346 | } | 346 | } |
347 | 347 | ||
@@ -372,7 +372,7 @@ namespace OpenSim.Region.Scenes | |||
372 | } | 372 | } |
373 | catch (Exception e) | 373 | catch (Exception e) |
374 | { | 374 | { |
375 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | 375 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); |
376 | } | 376 | } |
377 | } | 377 | } |
378 | 378 | ||
@@ -398,7 +398,7 @@ namespace OpenSim.Region.Scenes | |||
398 | } | 398 | } |
399 | catch (Exception e) | 399 | catch (Exception e) |
400 | { | 400 | { |
401 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); | 401 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: RegenerateTerrain() - Failed with exception " + e.ToString()); |
402 | } | 402 | } |
403 | } | 403 | } |
404 | 404 | ||
@@ -451,7 +451,7 @@ namespace OpenSim.Region.Scenes | |||
451 | } | 451 | } |
452 | catch (Exception e) | 452 | catch (Exception e) |
453 | { | 453 | { |
454 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); | 454 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadWorldMap() - Failed with exception " + e.ToString()); |
455 | } | 455 | } |
456 | } | 456 | } |
457 | 457 | ||
@@ -483,12 +483,12 @@ namespace OpenSim.Region.Scenes | |||
483 | { | 483 | { |
484 | try | 484 | try |
485 | { | 485 | { |
486 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs: LoadPrimsFromStorage() - Loading primitives"); | 486 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs: LoadPrimsFromStorage() - Loading primitives"); |
487 | this.localStorage.LoadPrimitives(this); | 487 | this.localStorage.LoadPrimitives(this); |
488 | } | 488 | } |
489 | catch (Exception e) | 489 | catch (Exception e) |
490 | { | 490 | { |
491 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); | 491 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: LoadPrimsFromStorage() - Failed with exception " + e.ToString()); |
492 | } | 492 | } |
493 | } | 493 | } |
494 | 494 | ||
@@ -520,7 +520,7 @@ namespace OpenSim.Region.Scenes | |||
520 | { | 520 | { |
521 | try | 521 | try |
522 | { | 522 | { |
523 | // MainConsole.Instance.Notice("World.cs: AddNewPrim() - Creating new prim"); | 523 | // MainLog.Instance.Notice("World.cs: AddNewPrim() - Creating new prim"); |
524 | Primitive prim = new Primitive(m_regionHandle, this, addPacket, ownerID, this._primCount); | 524 | Primitive prim = new Primitive(m_regionHandle, this, addPacket, ownerID, this._primCount); |
525 | 525 | ||
526 | this.Entities.Add(prim.uuid, prim); | 526 | this.Entities.Add(prim.uuid, prim); |
@@ -528,7 +528,7 @@ namespace OpenSim.Region.Scenes | |||
528 | } | 528 | } |
529 | catch (Exception e) | 529 | catch (Exception e) |
530 | { | 530 | { |
531 | // MainConsole.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); | 531 | // MainLog.Instance.Warn("World.cs: AddNewPrim() - Failed with exception " + e.ToString()); |
532 | } | 532 | } |
533 | } | 533 | } |
534 | 534 | ||
@@ -563,10 +563,10 @@ namespace OpenSim.Region.Scenes | |||
563 | Avatar newAvatar = null; | 563 | Avatar newAvatar = null; |
564 | try | 564 | try |
565 | { | 565 | { |
566 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); | 566 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Creating new avatar for remote viewer agent"); |
567 | newAvatar = new Avatar(remoteClient, this, this.m_regInfo); | 567 | newAvatar = new Avatar(remoteClient, this, this.m_regInfo); |
568 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Adding new avatar to world"); | 568 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Adding new avatar to world"); |
569 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "World.cs:AddViewerAgent() - Starting RegionHandshake "); | 569 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "World.cs:AddViewerAgent() - Starting RegionHandshake "); |
570 | 570 | ||
571 | //newAvatar.SendRegionHandshake(); | 571 | //newAvatar.SendRegionHandshake(); |
572 | this.estateManager.sendRegionHandshake(remoteClient); | 572 | this.estateManager.sendRegionHandshake(remoteClient); |
@@ -602,7 +602,7 @@ namespace OpenSim.Region.Scenes | |||
602 | } | 602 | } |
603 | catch (Exception e) | 603 | catch (Exception e) |
604 | { | 604 | { |
605 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "World.cs: AddViewerAgent() - Failed with exception " + e.ToString()); | 605 | OpenSim.Framework.Console.MainLog.Instance.Warn("World.cs: AddViewerAgent() - Failed with exception " + e.ToString()); |
606 | } | 606 | } |
607 | return; | 607 | return; |
608 | } | 608 | } |
@@ -685,7 +685,7 @@ namespace OpenSim.Region.Scenes | |||
685 | } | 685 | } |
686 | catch (Exception e) | 686 | catch (Exception e) |
687 | { | 687 | { |
688 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString()); | 688 | OpenSim.Framework.Console.MainLog.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "World.cs: Close() - Failed with exception " + e.ToString()); |
689 | } | 689 | } |
690 | } | 690 | } |
691 | #endregion | 691 | #endregion |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView.API.cs index bb4dccd..ee6d741 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.API.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.API.cs | |||
@@ -245,7 +245,7 @@ namespace OpenSim | |||
245 | } | 245 | } |
246 | catch (Exception e) | 246 | catch (Exception e) |
247 | { | 247 | { |
248 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "ClientView API.cs: SendLayerData() - Failed with exception " + e.ToString()); | 248 | OpenSim.Framework.Console.MainLog.Instance.Warn("ClientView API.cs: SendLayerData() - Failed with exception " + e.ToString()); |
249 | } | 249 | } |
250 | } | 250 | } |
251 | 251 | ||
@@ -271,7 +271,7 @@ namespace OpenSim | |||
271 | } | 271 | } |
272 | catch (Exception e) | 272 | catch (Exception e) |
273 | { | 273 | { |
274 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "ClientView API .cs: SendLayerData() - Failed with exception " + e.ToString()); | 274 | OpenSim.Framework.Console.MainLog.Instance.Warn("ClientView API .cs: SendLayerData() - Failed with exception " + e.ToString()); |
275 | } | 275 | } |
276 | } | 276 | } |
277 | 277 | ||
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs index 219cdae..4a1b6ad 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.PacketHandlers.cs | |||
@@ -55,7 +55,7 @@ namespace OpenSim | |||
55 | 55 | ||
56 | protected virtual bool Logout(ClientView simClient, Packet packet) | 56 | protected virtual bool Logout(ClientView simClient, Packet packet) |
57 | { | 57 | { |
58 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); | 58 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:ProcessInPacket() - Got a logout request"); |
59 | //send reply to let the client logout | 59 | //send reply to let the client logout |
60 | LogoutReplyPacket logReply = new LogoutReplyPacket(); | 60 | LogoutReplyPacket logReply = new LogoutReplyPacket(); |
61 | logReply.AgentData.AgentID = this.AgentID; | 61 | logReply.AgentData.AgentID = this.AgentID; |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs index 601fd97..d53832f 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.ProcessPackets.cs | |||
@@ -191,7 +191,7 @@ namespace OpenSim | |||
191 | 191 | ||
192 | #region Objects/Prims | 192 | #region Objects/Prims |
193 | case PacketType.ObjectLink: | 193 | case PacketType.ObjectLink: |
194 | // OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); | 194 | // OpenSim.Framework.Console.MainLog.Instance.Verbose( Pack.ToString()); |
195 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; | 195 | ObjectLinkPacket link = (ObjectLinkPacket)Pack; |
196 | uint parentprimid = 0; | 196 | uint parentprimid = 0; |
197 | List<uint> childrenprims = new List<uint>(); | 197 | List<uint> childrenprims = new List<uint>(); |
@@ -514,7 +514,7 @@ namespace OpenSim | |||
514 | //Console.WriteLine(Pack.ToString()); | 514 | //Console.WriteLine(Pack.ToString()); |
515 | break; | 515 | break; |
516 | case PacketType.ObjectScale: | 516 | case PacketType.ObjectScale: |
517 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, Pack.ToString()); | 517 | //OpenSim.Framework.Console.MainLog.Instance.Verbose( Pack.ToString()); |
518 | break; | 518 | break; |
519 | #endregion | 519 | #endregion |
520 | } | 520 | } |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.cs b/OpenSim/OpenSim.RegionServer/ClientView.cs index c5f0a1d..b089bdc 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.cs | |||
@@ -90,7 +90,7 @@ namespace OpenSim | |||
90 | m_inventoryCache = inventoryCache; | 90 | m_inventoryCache = inventoryCache; |
91 | m_authenticateSessionsHandler = authenSessions; | 91 | m_authenticateSessionsHandler = authenSessions; |
92 | 92 | ||
93 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs - Started up new client thread to handle incoming request"); | 93 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs - Started up new client thread to handle incoming request"); |
94 | cirpack = initialcirpack; | 94 | cirpack = initialcirpack; |
95 | userEP = remoteEP; | 95 | userEP = remoteEP; |
96 | 96 | ||
@@ -188,7 +188,7 @@ namespace OpenSim | |||
188 | 188 | ||
189 | protected virtual void ClientLoop() | 189 | protected virtual void ClientLoop() |
190 | { | 190 | { |
191 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:ClientLoop() - Entered loop"); | 191 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:ClientLoop() - Entered loop"); |
192 | while (true) | 192 | while (true) |
193 | { | 193 | { |
194 | QueItem nextPacket = PacketQueue.Dequeue(); | 194 | QueItem nextPacket = PacketQueue.Dequeue(); |
@@ -210,7 +210,7 @@ namespace OpenSim | |||
210 | 210 | ||
211 | protected virtual void InitNewClient() | 211 | protected virtual void InitNewClient() |
212 | { | 212 | { |
213 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); | 213 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "OpenSimClient.cs:InitNewClient() - Adding viewer agent to world"); |
214 | this.m_world.AddNewAvatar(this, this.AgentID, false); | 214 | this.m_world.AddNewAvatar(this, this.AgentID, false); |
215 | } | 215 | } |
216 | 216 | ||
@@ -221,12 +221,12 @@ namespace OpenSim | |||
221 | if (!sessionInfo.Authorised) | 221 | if (!sessionInfo.Authorised) |
222 | { | 222 | { |
223 | //session/circuit not authorised | 223 | //session/circuit not authorised |
224 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); | 224 | OpenSim.Framework.Console.MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - New user request denied to " + userEP.ToString()); |
225 | ClientThread.Abort(); | 225 | ClientThread.Abort(); |
226 | } | 226 | } |
227 | else | 227 | else |
228 | { | 228 | { |
229 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); | 229 | OpenSim.Framework.Console.MainLog.Instance.Notice("OpenSimClient.cs:AuthUser() - Got authenticated connection from " + userEP.ToString()); |
230 | //session is authorised | 230 | //session is authorised |
231 | this.AgentID = cirpack.CircuitCode.ID; | 231 | this.AgentID = cirpack.CircuitCode.ID; |
232 | this.SessionID = cirpack.CircuitCode.SessionID; | 232 | this.SessionID = cirpack.CircuitCode.SessionID; |
diff --git a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs b/OpenSim/OpenSim.RegionServer/ClientViewBase.cs index facb3fa..8b503f0 100644 --- a/OpenSim/OpenSim.RegionServer/ClientViewBase.cs +++ b/OpenSim/OpenSim.RegionServer/ClientViewBase.cs | |||
@@ -159,7 +159,7 @@ namespace OpenSim | |||
159 | } | 159 | } |
160 | catch (Exception) | 160 | catch (Exception) |
161 | { | 161 | { |
162 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); | 162 | OpenSim.Framework.Console.MainLog.Instance.Warn("OpenSimClient.cs:ProcessOutPacket() - WARNING: Socket exception occurred on connection " + userEP.ToString() + " - killing thread"); |
163 | this.KillThread(); | 163 | this.KillThread(); |
164 | } | 164 | } |
165 | 165 | ||
@@ -254,7 +254,7 @@ namespace OpenSim | |||
254 | { | 254 | { |
255 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) | 255 | if ((now - packet.TickCount > RESEND_TIMEOUT) && (!packet.Header.Resent)) |
256 | { | 256 | { |
257 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Resending " + packet.Type.ToString() + " packet, " + | 257 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Resending " + packet.Type.ToString() + " packet, " + |
258 | (now - packet.TickCount) + "ms have passed"); | 258 | (now - packet.TickCount) + "ms have passed"); |
259 | 259 | ||
260 | packet.Header.Resent = true; | 260 | packet.Header.Resent = true; |
@@ -273,11 +273,11 @@ namespace OpenSim | |||
273 | if (PendingAcks.Count > 250) | 273 | if (PendingAcks.Count > 250) |
274 | { | 274 | { |
275 | // FIXME: Handle the odd case where we have too many pending ACKs queued up | 275 | // FIXME: Handle the odd case where we have too many pending ACKs queued up |
276 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.VERBOSE, "Too many ACKs queued up!"); | 276 | OpenSim.Framework.Console.MainLog.Instance.Verbose( "Too many ACKs queued up!"); |
277 | return; | 277 | return; |
278 | } | 278 | } |
279 | 279 | ||
280 | //OpenSim.Framework.Console.MainConsole.Instance.WriteLine("Sending PacketAck"); | 280 | //OpenSim.Framework.Console.MainLog.Instance.WriteLine("Sending PacketAck"); |
281 | 281 | ||
282 | 282 | ||
283 | int i = 0; | 283 | int i = 0; |
diff --git a/OpenSim/OpenSim.RegionServer/NetworkServersInfo.cs b/OpenSim/OpenSim.RegionServer/NetworkServersInfo.cs index 635bbdf..407ebe0 100644 --- a/OpenSim/OpenSim.RegionServer/NetworkServersInfo.cs +++ b/OpenSim/OpenSim.RegionServer/NetworkServersInfo.cs | |||
@@ -60,7 +60,7 @@ namespace OpenSim | |||
60 | attri = configData.GetAttribute("GridServerURL"); | 60 | attri = configData.GetAttribute("GridServerURL"); |
61 | if (attri == "") | 61 | if (attri == "") |
62 | { | 62 | { |
63 | this.GridURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Grid server URL", "http://127.0.0.1:8001/"); | 63 | this.GridURL = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Grid server URL", "http://127.0.0.1:8001/"); |
64 | configData.SetAttribute("GridServerURL", this.GridURL); | 64 | configData.SetAttribute("GridServerURL", this.GridURL); |
65 | } | 65 | } |
66 | else | 66 | else |
@@ -73,7 +73,7 @@ namespace OpenSim | |||
73 | attri = configData.GetAttribute("GridSendKey"); | 73 | attri = configData.GetAttribute("GridSendKey"); |
74 | if (attri == "") | 74 | if (attri == "") |
75 | { | 75 | { |
76 | this.GridSendKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to send to grid server", "null"); | 76 | this.GridSendKey = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Key to send to grid server", "null"); |
77 | configData.SetAttribute("GridSendKey", this.GridSendKey); | 77 | configData.SetAttribute("GridSendKey", this.GridSendKey); |
78 | } | 78 | } |
79 | else | 79 | else |
@@ -86,7 +86,7 @@ namespace OpenSim | |||
86 | attri = configData.GetAttribute("GridRecvKey"); | 86 | attri = configData.GetAttribute("GridRecvKey"); |
87 | if (attri == "") | 87 | if (attri == "") |
88 | { | 88 | { |
89 | this.GridRecvKey = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Key to expect from grid server", "null"); | 89 | this.GridRecvKey = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Key to expect from grid server", "null"); |
90 | configData.SetAttribute("GridRecvKey", this.GridRecvKey); | 90 | configData.SetAttribute("GridRecvKey", this.GridRecvKey); |
91 | } | 91 | } |
92 | else | 92 | else |
@@ -98,7 +98,7 @@ namespace OpenSim | |||
98 | attri = configData.GetAttribute("AssetServerURL"); | 98 | attri = configData.GetAttribute("AssetServerURL"); |
99 | if (attri == "") | 99 | if (attri == "") |
100 | { | 100 | { |
101 | this.AssetURL = OpenSim.Framework.Console.MainConsole.Instance.CmdPrompt("Asset server URL", "http://127.0.0.1:8003/"); | 101 | this.AssetURL = OpenSim.Framework.Console.MainLog.Instance.CmdPrompt("Asset server URL", "http://127.0.0.1:8003/"); |
102 | configData.SetAttribute("AssetServerURL", this.GridURL); | 102 | configData.SetAttribute("AssetServerURL", this.GridURL); |
103 | } | 103 | } |
104 | else | 104 | else |
@@ -111,8 +111,8 @@ namespace OpenSim | |||
111 | } | 111 | } |
112 | catch (Exception e) | 112 | catch (Exception e) |
113 | { | 113 | { |
114 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Config.cs:InitConfig() - Exception occured"); | 114 | OpenSim.Framework.Console.MainLog.Instance.Warn("Config.cs:InitConfig() - Exception occured"); |
115 | OpenSim.Framework.Console.MainConsole.Instance.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, e.ToString()); | 115 | OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString()); |
116 | } | 116 | } |
117 | } | 117 | } |
118 | } | 118 | } |
diff --git a/OpenSim/OpenSim.RegionServer/RegionApplicationBase.cs b/OpenSim/OpenSim.RegionServer/RegionApplicationBase.cs index 8509dcc..fd16e93 100644 --- a/OpenSim/OpenSim.RegionServer/RegionApplicationBase.cs +++ b/OpenSim/OpenSim.RegionServer/RegionApplicationBase.cs | |||
@@ -76,7 +76,7 @@ namespace OpenSim | |||
76 | protected BaseHttpServer httpServer; | 76 | protected BaseHttpServer httpServer; |
77 | protected List<AuthenticateSessionsBase> AuthenticateSessionsHandler = new List<AuthenticateSessionsBase>(); | 77 | protected List<AuthenticateSessionsBase> AuthenticateSessionsHandler = new List<AuthenticateSessionsBase>(); |
78 | 78 | ||
79 | protected ConsoleBase m_console; | 79 | protected LogBase m_log; |
80 | 80 | ||
81 | public RegionApplicationBase() | 81 | public RegionApplicationBase() |
82 | { | 82 | { |
diff --git a/OpenSim/OpenSim.RegionServer/UDPServer.cs b/OpenSim/OpenSim.RegionServer/UDPServer.cs index 54ec480..002e664 100644 --- a/OpenSim/OpenSim.RegionServer/UDPServer.cs +++ b/OpenSim/OpenSim.RegionServer/UDPServer.cs | |||
@@ -68,7 +68,7 @@ namespace OpenSim | |||
68 | protected IWorld m_localWorld; | 68 | protected IWorld m_localWorld; |
69 | protected AssetCache m_assetCache; | 69 | protected AssetCache m_assetCache; |
70 | protected InventoryCache m_inventoryCache; | 70 | protected InventoryCache m_inventoryCache; |
71 | protected ConsoleBase m_console; | 71 | protected LogBase m_log; |
72 | protected AuthenticateSessionsBase m_authenticateSessionsClass; | 72 | protected AuthenticateSessionsBase m_authenticateSessionsClass; |
73 | 73 | ||
74 | public PacketServer PacketServer | 74 | public PacketServer PacketServer |
@@ -96,12 +96,12 @@ namespace OpenSim | |||
96 | { | 96 | { |
97 | } | 97 | } |
98 | 98 | ||
99 | public UDPServer(int port, AssetCache assetCache, InventoryCache inventoryCache, ConsoleBase console, AuthenticateSessionsBase authenticateClass) | 99 | public UDPServer(int port, AssetCache assetCache, InventoryCache inventoryCache, LogBase console, AuthenticateSessionsBase authenticateClass) |
100 | { | 100 | { |
101 | listenPort = port; | 101 | listenPort = port; |
102 | this.m_assetCache = assetCache; | 102 | this.m_assetCache = assetCache; |
103 | this.m_inventoryCache = inventoryCache; | 103 | this.m_inventoryCache = inventoryCache; |
104 | this.m_console = console; | 104 | this.m_log = console; |
105 | this.m_authenticateSessionsClass = authenticateClass; | 105 | this.m_authenticateSessionsClass = authenticateClass; |
106 | this.CreatePacketServer(); | 106 | this.CreatePacketServer(); |
107 | 107 | ||
@@ -135,7 +135,7 @@ namespace OpenSim | |||
135 | } | 135 | } |
136 | else | 136 | else |
137 | { // invalid client | 137 | { // invalid client |
138 | Console.Error.WriteLine("UDPServer.cs:OnReceivedData() - WARNING: Got a packet from an invalid client - " + epSender.ToString()); | 138 | m_log.Warn("UDPServer.cs:OnReceivedData() - WARNING: Got a packet from an invalid client - " + epSender.ToString()); |
139 | } | 139 | } |
140 | 140 | ||
141 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | 141 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); |
@@ -151,20 +151,20 @@ namespace OpenSim | |||
151 | 151 | ||
152 | public void ServerListener() | 152 | public void ServerListener() |
153 | { | 153 | { |
154 | m_console.WriteLine(LogPriority.LOW, "UDPServer.cs:ServerListener() - Opening UDP socket on " + listenPort); | 154 | m_log.Status("UDPServer.cs:ServerListener() - Opening UDP socket on " + listenPort); |
155 | 155 | ||
156 | ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort); | 156 | ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort); |
157 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); | 157 | Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); |
158 | Server.Bind(ServerIncoming); | 158 | Server.Bind(ServerIncoming); |
159 | 159 | ||
160 | m_console.WriteLine(LogPriority.LOW, "UDPServer.cs:ServerListener() - UDP socket bound, getting ready to listen"); | 160 | m_log.Verbose("UDPServer.cs:ServerListener() - UDP socket bound, getting ready to listen"); |
161 | 161 | ||
162 | ipeSender = new IPEndPoint(IPAddress.Any, 0); | 162 | ipeSender = new IPEndPoint(IPAddress.Any, 0); |
163 | epSender = (EndPoint)ipeSender; | 163 | epSender = (EndPoint)ipeSender; |
164 | ReceivedData = new AsyncCallback(this.OnReceivedData); | 164 | ReceivedData = new AsyncCallback(this.OnReceivedData); |
165 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); | 165 | Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); |
166 | 166 | ||
167 | m_console.WriteLine(LogPriority.LOW, "UDPServer.cs:ServerListener() - Listening..."); | 167 | m_log.Verbose("UDPServer.cs:ServerListener() - Listening..."); |
168 | 168 | ||
169 | } | 169 | } |
170 | 170 | ||
diff --git a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs index 93f55d6..a6c2872 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs +++ b/OpenSim/OpenSim.Storage/LocalStorageDb4o/Db4LocalStorage.cs | |||
@@ -53,18 +53,18 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
53 | 53 | ||
54 | public void Initialise(string dfile) | 54 | public void Initialise(string dfile) |
55 | { | 55 | { |
56 | OpenSim.Framework.Console.MainConsole.Instance.Warn("Db4LocalStorage Opening " + dfile); | 56 | OpenSim.Framework.Console.MainLog.Instance.Warn("Db4LocalStorage Opening " + dfile); |
57 | datastore = dfile; | 57 | datastore = dfile; |
58 | try | 58 | try |
59 | { | 59 | { |
60 | db = Db4oFactory.OpenFile(datastore); | 60 | db = Db4oFactory.OpenFile(datastore); |
61 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Db4LocalStorage creation"); | 61 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Db4LocalStorage creation"); |
62 | } | 62 | } |
63 | catch (Exception e) | 63 | catch (Exception e) |
64 | { | 64 | { |
65 | db.Close(); | 65 | db.Close(); |
66 | OpenSim.Framework.Console.MainConsole.Instance.Warn("Db4LocalStorage :Constructor - Exception occured"); | 66 | OpenSim.Framework.Console.MainLog.Instance.Warn("Db4LocalStorage :Constructor - Exception occured"); |
67 | OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString()); | 67 | OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString()); |
68 | } | 68 | } |
69 | } | 69 | } |
70 | 70 | ||
@@ -123,7 +123,7 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
123 | public void LoadPrimitives(ILocalStorageReceiver receiver) | 123 | public void LoadPrimitives(ILocalStorageReceiver receiver) |
124 | { | 124 | { |
125 | IObjectSet result = db.Get(typeof(PrimData)); | 125 | IObjectSet result = db.Get(typeof(PrimData)); |
126 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is " + result.Count); | 126 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is " + result.Count); |
127 | foreach (PrimData prim in result) | 127 | foreach (PrimData prim in result) |
128 | { | 128 | { |
129 | receiver.PrimFromStorage(prim); | 129 | receiver.PrimFromStorage(prim); |
@@ -132,13 +132,13 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
132 | 132 | ||
133 | public float[] LoadWorld() | 133 | public float[] LoadWorld() |
134 | { | 134 | { |
135 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Loading world...."); | 135 | OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Loading world...."); |
136 | float[] heightmap = null; | 136 | float[] heightmap = null; |
137 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Looking for a heightmap in local DB"); | 137 | OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Looking for a heightmap in local DB"); |
138 | IObjectSet world_result = db.Get(typeof(MapStorage)); | 138 | IObjectSet world_result = db.Get(typeof(MapStorage)); |
139 | if (world_result.Count > 0) | 139 | if (world_result.Count > 0) |
140 | { | 140 | { |
141 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("LoadWorld() - Found a heightmap in local database, loading"); | 141 | OpenSim.Framework.Console.MainLog.Instance.Verbose("LoadWorld() - Found a heightmap in local database, loading"); |
142 | MapStorage map = (MapStorage)world_result.Next(); | 142 | MapStorage map = (MapStorage)world_result.Next(); |
143 | //blank.LandMap = map.Map; | 143 | //blank.LandMap = map.Map; |
144 | heightmap = map.Map; | 144 | heightmap = map.Map; |
@@ -151,7 +151,7 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
151 | IObjectSet world_result = db.Get(typeof(MapStorage)); | 151 | IObjectSet world_result = db.Get(typeof(MapStorage)); |
152 | if (world_result.Count > 0) | 152 | if (world_result.Count > 0) |
153 | { | 153 | { |
154 | OpenSim.Framework.Console.MainConsole.Instance.Verbose("SaveWorld() - updating saved copy of heightmap in local database"); | 154 | OpenSim.Framework.Console.MainLog.Instance.Verbose("SaveWorld() - updating saved copy of heightmap in local database"); |
155 | MapStorage map = (MapStorage)world_result.Next(); | 155 | MapStorage map = (MapStorage)world_result.Next(); |
156 | db.Delete(map); | 156 | db.Delete(map); |
157 | } | 157 | } |
@@ -209,7 +209,7 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
209 | 209 | ||
210 | public void SaveParcels(ParcelData[] parcel_data) | 210 | public void SaveParcels(ParcelData[] parcel_data) |
211 | { | 211 | { |
212 | MainConsole.Instance.Notice("Parcel Backup: Saving Parcels..."); | 212 | MainLog.Instance.Notice("Parcel Backup: Saving Parcels..."); |
213 | int i; | 213 | int i; |
214 | for (i = 0; i < parcel_data.GetLength(0); i++) | 214 | for (i = 0; i < parcel_data.GetLength(0); i++) |
215 | { | 215 | { |
@@ -217,7 +217,7 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
217 | SaveParcel(parcel_data[i]); | 217 | SaveParcel(parcel_data[i]); |
218 | 218 | ||
219 | } | 219 | } |
220 | MainConsole.Instance.Notice("Parcel Backup: Parcel Save Complete"); | 220 | MainLog.Instance.Notice("Parcel Backup: Parcel Save Complete"); |
221 | } | 221 | } |
222 | 222 | ||
223 | public void RemoveParcel(ParcelData parcel) | 223 | public void RemoveParcel(ParcelData parcel) |
@@ -231,7 +231,7 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
231 | } | 231 | } |
232 | public void RemoveAllParcels() | 232 | public void RemoveAllParcels() |
233 | { | 233 | { |
234 | MainConsole.Instance.Notice("Parcel Backup: Removing all parcels..."); | 234 | MainLog.Instance.Notice("Parcel Backup: Removing all parcels..."); |
235 | IObjectSet result = db.Get(typeof(ParcelData)); | 235 | IObjectSet result = db.Get(typeof(ParcelData)); |
236 | if (result.Count > 0) | 236 | if (result.Count > 0) |
237 | { | 237 | { |
@@ -244,11 +244,11 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
244 | 244 | ||
245 | public void LoadParcels(ILocalStorageParcelReceiver recv) | 245 | public void LoadParcels(ILocalStorageParcelReceiver recv) |
246 | { | 246 | { |
247 | MainConsole.Instance.Notice("Parcel Backup: Loading Parcels..."); | 247 | MainLog.Instance.Notice("Parcel Backup: Loading Parcels..."); |
248 | IObjectSet result = db.Get(typeof(ParcelData)); | 248 | IObjectSet result = db.Get(typeof(ParcelData)); |
249 | if (result.Count > 0) | 249 | if (result.Count > 0) |
250 | { | 250 | { |
251 | MainConsole.Instance.Notice("Parcel Backup: Parcels exist in database."); | 251 | MainLog.Instance.Notice("Parcel Backup: Parcels exist in database."); |
252 | foreach (ParcelData parcelData in result) | 252 | foreach (ParcelData parcelData in result) |
253 | { | 253 | { |
254 | 254 | ||
@@ -257,10 +257,10 @@ namespace OpenSim.Storage.LocalStorageDb4o | |||
257 | } | 257 | } |
258 | else | 258 | else |
259 | { | 259 | { |
260 | MainConsole.Instance.Notice("Parcel Backup: No parcels exist. Creating basic parcel."); | 260 | MainLog.Instance.Notice("Parcel Backup: No parcels exist. Creating basic parcel."); |
261 | recv.NoParcelDataFromStorage(); | 261 | recv.NoParcelDataFromStorage(); |
262 | } | 262 | } |
263 | MainConsole.Instance.Notice("Parcel Backup: Parcels Restored"); | 263 | MainLog.Instance.Notice("Parcel Backup: Parcels Restored"); |
264 | } | 264 | } |
265 | public void ShutDown() | 265 | public void ShutDown() |
266 | { | 266 | { |
diff --git a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs index ee8b9ff..fa1abc8 100644 --- a/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs +++ b/OpenSim/OpenSim.Storage/LocalStorageSQLite/SQLiteLocalStorage.cs | |||
@@ -54,8 +54,8 @@ namespace OpenSim.Storage.LocalStorageSQLite | |||
54 | catch (Exception e) | 54 | catch (Exception e) |
55 | { | 55 | { |
56 | db.Close(); | 56 | db.Close(); |
57 | OpenSim.Framework.Console.MainConsole.Instance.Warn("SQLiteLocalStorage :Constructor - Exception occured"); | 57 | OpenSim.Framework.Console.MainLog.Instance.Warn("SQLiteLocalStorage :Constructor - Exception occured"); |
58 | OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString()); | 58 | OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString()); |
59 | } | 59 | } |
60 | } | 60 | } |
61 | 61 | ||
@@ -117,8 +117,8 @@ namespace OpenSim.Storage.LocalStorageSQLite | |||
117 | } | 117 | } |
118 | catch (Exception e) | 118 | catch (Exception e) |
119 | { | 119 | { |
120 | OpenSim.Framework.Console.MainConsole.Instance.Warn("SQLiteLocalStorage :StorePrim - Exception occured"); | 120 | OpenSim.Framework.Console.MainLog.Instance.Warn("SQLiteLocalStorage :StorePrim - Exception occured"); |
121 | OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString()); | 121 | OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString()); |
122 | } | 122 | } |
123 | 123 | ||
124 | cmd.Dispose(); | 124 | cmd.Dispose(); |
@@ -144,8 +144,8 @@ namespace OpenSim.Storage.LocalStorageSQLite | |||
144 | } | 144 | } |
145 | catch (Exception e) | 145 | catch (Exception e) |
146 | { | 146 | { |
147 | OpenSim.Framework.Console.MainConsole.Instance.Warn("SQLiteLocalStorage :RemovePrim - Exception occured"); | 147 | OpenSim.Framework.Console.MainLog.Instance.Warn("SQLiteLocalStorage :RemovePrim - Exception occured"); |
148 | OpenSim.Framework.Console.MainConsole.Instance.Warn(e.ToString()); | 148 | OpenSim.Framework.Console.MainLog.Instance.Warn(e.ToString()); |
149 | } | 149 | } |
150 | 150 | ||
151 | cmd.Dispose(); | 151 | cmd.Dispose(); |
diff --git a/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs index fc4ca24..c78af05 100644 --- a/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs +++ b/OpenSim/OpenSim.Terrain.BasicTerrain/TerrainEngine.cs | |||
@@ -34,6 +34,17 @@ using OpenJPEGNet; | |||
34 | 34 | ||
35 | namespace OpenSim.Terrain | 35 | namespace OpenSim.Terrain |
36 | { | 36 | { |
37 | public class TerrainCommand | ||
38 | { | ||
39 | public virtual bool run(string[] cmdargs, ref string output) | ||
40 | { | ||
41 | return false; | ||
42 | } | ||
43 | |||
44 | public string args; | ||
45 | public string help; | ||
46 | } | ||
47 | |||
37 | public class TerrainEngine | 48 | public class TerrainEngine |
38 | { | 49 | { |
39 | /// <summary> | 50 | /// <summary> |
@@ -42,6 +53,16 @@ namespace OpenSim.Terrain | |||
42 | public Channel heightmap; | 53 | public Channel heightmap; |
43 | 54 | ||
44 | /// <summary> | 55 | /// <summary> |
56 | /// A copy of heightmap at the last save point (for reverting) | ||
57 | /// </summary> | ||
58 | public Channel revertmap; | ||
59 | |||
60 | /// <summary> | ||
61 | /// Water heightmap (needs clientside mods to work) | ||
62 | /// </summary> | ||
63 | public Channel watermap; | ||
64 | |||
65 | /// <summary> | ||
45 | /// Whether or not the terrain has been modified since it was last saved and sent to the Physics engine. | 66 | /// Whether or not the terrain has been modified since it was last saved and sent to the Physics engine. |
46 | /// Counts the number of modifications since the last save. (0 = Untainted) | 67 | /// Counts the number of modifications since the last save. (0 = Untainted) |
47 | /// </summary> | 68 | /// </summary> |
@@ -145,6 +166,7 @@ namespace OpenSim.Terrain | |||
145 | { | 166 | { |
146 | case "help": | 167 | case "help": |
147 | resultText += "terrain regenerate - rebuilds the sims terrain using a default algorithm\n"; | 168 | resultText += "terrain regenerate - rebuilds the sims terrain using a default algorithm\n"; |
169 | resultText += "terrain voronoi <points> <blocksize> - generates a worley fractal with X points per block"; | ||
148 | resultText += "terrain seed <seed> - sets the random seed value to <seed>\n"; | 170 | resultText += "terrain seed <seed> - sets the random seed value to <seed>\n"; |
149 | resultText += "terrain load <type> <filename> - loads a terrain from disk, type can be 'F32', 'F64', 'RAW' or 'IMG'\n"; | 171 | resultText += "terrain load <type> <filename> - loads a terrain from disk, type can be 'F32', 'F64', 'RAW' or 'IMG'\n"; |
150 | resultText += "terrain save <type> <filename> - saves a terrain to disk, type can be 'F32' or 'F64'\n"; | 172 | resultText += "terrain save <type> <filename> - saves a terrain to disk, type can be 'F32' or 'F64'\n"; |
@@ -160,21 +182,18 @@ namespace OpenSim.Terrain | |||
160 | break; | 182 | break; |
161 | 183 | ||
162 | case "erode": | 184 | case "erode": |
163 | switch (args[1].ToLower()) | 185 | return consoleErosion(args, ref resultText); |
164 | { | 186 | |
165 | case "aerobic": | 187 | case "voronoi": |
166 | // WindSpeed, PickupMinimum,DropMinimum,Carry,Rounds,Lowest | 188 | double[] c = new double[2]; |
167 | heightmap.AerobicErosion(Convert.ToDouble(args[2]), Convert.ToDouble(args[3]), Convert.ToDouble(args[4]), Convert.ToDouble(args[5]), Convert.ToInt32(args[6]), Convert.ToBoolean(args[7])); | 189 | c[0] = -1; |
168 | break; | 190 | c[1] = 1; |
169 | case "thermal": | 191 | heightmap.voronoiDiagram(Convert.ToInt32(args[1]), Convert.ToInt32(args[2]), c); |
170 | heightmap.thermalWeathering(Convert.ToDouble(args[2]), Convert.ToInt32(args[3]), Convert.ToDouble(args[4])); | ||
171 | break; | ||
172 | default: | ||
173 | resultText = "Unknown erosion type"; | ||
174 | return false; | ||
175 | } | ||
176 | break; | 192 | break; |
177 | 193 | ||
194 | case "hills": | ||
195 | return consoleHills(args, ref resultText); | ||
196 | |||
178 | case "regenerate": | 197 | case "regenerate": |
179 | hills(); | 198 | hills(); |
180 | break; | 199 | break; |
@@ -246,6 +265,73 @@ namespace OpenSim.Terrain | |||
246 | } | 265 | } |
247 | } | 266 | } |
248 | 267 | ||
268 | private bool consoleErosion(string[] args, ref string resultText) | ||
269 | { | ||
270 | switch (args[1].ToLower()) | ||
271 | { | ||
272 | case "aerobic": | ||
273 | // WindSpeed, PickupMinimum,DropMinimum,Carry,Rounds,Lowest | ||
274 | heightmap.AerobicErosion(Convert.ToDouble(args[2]), Convert.ToDouble(args[3]), Convert.ToDouble(args[4]), Convert.ToDouble(args[5]), Convert.ToInt32(args[6]), Convert.ToBoolean(args[7])); | ||
275 | break; | ||
276 | case "thermal": | ||
277 | heightmap.thermalWeathering(Convert.ToDouble(args[2]), Convert.ToInt32(args[3]), Convert.ToDouble(args[4])); | ||
278 | break; | ||
279 | default: | ||
280 | resultText = "Unknown erosion type"; | ||
281 | return false; | ||
282 | } | ||
283 | return true; | ||
284 | } | ||
285 | |||
286 | private bool consoleHills(string[] args, ref string resultText) | ||
287 | { | ||
288 | int count; | ||
289 | double sizeMin; | ||
290 | double sizeRange; | ||
291 | bool island; | ||
292 | bool additive; | ||
293 | bool noisy; | ||
294 | |||
295 | if (args.GetLength(0) > 2) | ||
296 | { | ||
297 | count = Convert.ToInt32(args[2]); | ||
298 | sizeMin = Convert.ToDouble(args[3]); | ||
299 | sizeRange = Convert.ToDouble(args[4]); | ||
300 | island = Convert.ToBoolean(args[5]); | ||
301 | additive = Convert.ToBoolean(args[6]); | ||
302 | noisy = Convert.ToBoolean(args[7]); | ||
303 | } | ||
304 | else | ||
305 | { | ||
306 | count = 200; | ||
307 | sizeMin = 20; | ||
308 | sizeRange = 40; | ||
309 | island = true; | ||
310 | additive = true; | ||
311 | noisy = false; | ||
312 | } | ||
313 | |||
314 | switch (args[1].ToLower()) | ||
315 | { | ||
316 | case "blocks": | ||
317 | heightmap.hillsBlocks(count, sizeMin, sizeRange, island, additive, noisy); | ||
318 | break; | ||
319 | case "cones": | ||
320 | heightmap.hillsCones(count, sizeMin, sizeRange, island, additive, noisy); | ||
321 | break; | ||
322 | case "spheres": | ||
323 | heightmap.hillsSpheres(count, sizeMin, sizeRange, island, additive, noisy); | ||
324 | break; | ||
325 | case "squared": | ||
326 | heightmap.hillsSquared(count, sizeMin, sizeRange, island, additive, noisy); | ||
327 | break; | ||
328 | default: | ||
329 | resultText = "Unknown hills type"; | ||
330 | return false; | ||
331 | } | ||
332 | return true; | ||
333 | } | ||
334 | |||
249 | /// <summary> | 335 | /// <summary> |
250 | /// Renormalises the array between min and max | 336 | /// Renormalises the array between min and max |
251 | /// </summary> | 337 | /// </summary> |
diff --git a/OpenSim/OpenSim/Application.cs b/OpenSim/OpenSim/Application.cs index 1886984..804d46a 100644 --- a/OpenSim/OpenSim/Application.cs +++ b/OpenSim/OpenSim/Application.cs | |||
@@ -115,7 +115,7 @@ namespace OpenSim | |||
115 | 115 | ||
116 | while (true) | 116 | while (true) |
117 | { | 117 | { |
118 | OpenSim.Framework.Console.MainConsole.Instance.MainConsolePrompt(); | 118 | OpenSim.Framework.Console.MainLog.Instance.MainLogPrompt(); |
119 | } | 119 | } |
120 | } | 120 | } |
121 | } | 121 | } |
diff --git a/OpenSim/OpenSim/OpenSimMain.cs b/OpenSim/OpenSim/OpenSimMain.cs index 762b9e1..d6fbb11 100644 --- a/OpenSim/OpenSim/OpenSimMain.cs +++ b/OpenSim/OpenSim/OpenSimMain.cs | |||
@@ -91,10 +91,10 @@ namespace OpenSim | |||
91 | this.SetupFromConfigFile(this.localConfig); | 91 | this.SetupFromConfigFile(this.localConfig); |
92 | } | 92 | } |
93 | 93 | ||
94 | m_console = new ConsoleBase(m_logFilename, "Region", this, m_silent); | 94 | m_log = new LogBase(m_logFilename, "Region", this, m_silent); |
95 | OpenSim.Framework.Console.MainConsole.Instance = m_console; | 95 | OpenSim.Framework.Console.MainLog.Instance = m_log; |
96 | 96 | ||
97 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Loading configuration"); | 97 | m_log.Verbose( "Main.cs:Startup() - Loading configuration"); |
98 | this.serversData.InitConfig(this.m_sandbox, this.localConfig); | 98 | this.serversData.InitConfig(this.m_sandbox, this.localConfig); |
99 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change | 99 | this.localConfig.Close();//for now we can close it as no other classes read from it , but this should change |
100 | 100 | ||
@@ -122,7 +122,7 @@ namespace OpenSim | |||
122 | 122 | ||
123 | this.SetupWorld(); | 123 | this.SetupWorld(); |
124 | 124 | ||
125 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Initialising HTTP server"); | 125 | m_log.Verbose( "Main.cs:Startup() - Initialising HTTP server"); |
126 | 126 | ||
127 | this.SetupHttpListener(); | 127 | this.SetupHttpListener(); |
128 | 128 | ||
@@ -140,7 +140,7 @@ namespace OpenSim | |||
140 | } | 140 | } |
141 | 141 | ||
142 | //Start http server | 142 | //Start http server |
143 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting HTTP server"); | 143 | m_log.Verbose( "Main.cs:Startup() - Starting HTTP server"); |
144 | httpServer.Start(); | 144 | httpServer.Start(); |
145 | 145 | ||
146 | // Start UDP servers | 146 | // Start UDP servers |
@@ -161,7 +161,7 @@ namespace OpenSim | |||
161 | } | 161 | } |
162 | catch (Exception e) | 162 | catch (Exception e) |
163 | { | 163 | { |
164 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup local cache"); | 164 | m_log.Error( e.Message + "\nSorry, could not setup local cache"); |
165 | Environment.Exit(1); | 165 | Environment.Exit(1); |
166 | } | 166 | } |
167 | 167 | ||
@@ -176,7 +176,7 @@ namespace OpenSim | |||
176 | } | 176 | } |
177 | catch (Exception e) | 177 | catch (Exception e) |
178 | { | 178 | { |
179 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, e.Message + "\nSorry, could not setup remote cache"); | 179 | m_log.Error( e.Message + "\nSorry, could not setup remote cache"); |
180 | Environment.Exit(1); | 180 | Environment.Exit(1); |
181 | } | 181 | } |
182 | } | 182 | } |
@@ -227,15 +227,15 @@ namespace OpenSim | |||
227 | regionDat.InitConfig(this.m_sandbox, regionConfig); | 227 | regionDat.InitConfig(this.m_sandbox, regionConfig); |
228 | regionConfig.Close(); | 228 | regionConfig.Close(); |
229 | 229 | ||
230 | udpServer = new UDPServer(regionDat.IPListenPort, this.AssetCache, this.InventoryCache, this.m_console, authenBase); | 230 | udpServer = new UDPServer(regionDat.IPListenPort, this.AssetCache, this.InventoryCache, this.m_log, authenBase); |
231 | 231 | ||
232 | m_udpServer.Add(udpServer); | 232 | m_udpServer.Add(udpServer); |
233 | this.regionData.Add(regionDat); | 233 | this.regionData.Add(regionDat); |
234 | 234 | ||
235 | /* | 235 | /* |
236 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); | 236 | m_log.WriteLine(OpenSim.Framework.Console.LogPriority.NORMAL, "Main.cs:Startup() - We are " + regionData.RegionName + " at " + regionData.RegionLocX.ToString() + "," + regionData.RegionLocY.ToString()); |
237 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Initialising world"); | 237 | m_log.Verbose( "Initialising world"); |
238 | m_console.componentname = "Region " + regionData.RegionName; | 238 | m_log.componentname = "Region " + regionData.RegionName; |
239 | */ | 239 | */ |
240 | 240 | ||
241 | LocalWorld = new Scene(udpServer.PacketServer.ClientAPIs, regionDat, authenBase, commsManager, this.AssetCache); | 241 | LocalWorld = new Scene(udpServer.PacketServer.ClientAPIs, regionDat, authenBase, commsManager, this.AssetCache); |
@@ -248,7 +248,7 @@ namespace OpenSim | |||
248 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. | 248 | LocalWorld.LoadStorageDLL("OpenSim.Storage.LocalStorageDb4o.dll"); //all these dll names shouldn't be hard coded. |
249 | LocalWorld.LoadWorldMap(); | 249 | LocalWorld.LoadWorldMap(); |
250 | 250 | ||
251 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Startup() - Starting up messaging system"); | 251 | m_log.Verbose( "Main.cs:Startup() - Starting up messaging system"); |
252 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); | 252 | LocalWorld.PhysScene = this.physManager.GetPhysicsScene(this.m_physicsEngine); |
253 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); | 253 | LocalWorld.PhysScene.SetTerrain(LocalWorld.Terrain.getHeights1D()); |
254 | LocalWorld.LoadPrimsFromStorage(); | 254 | LocalWorld.LoadPrimsFromStorage(); |
@@ -355,7 +355,7 @@ namespace OpenSim | |||
355 | switch (attri) | 355 | switch (attri) |
356 | { | 356 | { |
357 | default: | 357 | default: |
358 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.MEDIUM, "Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); | 358 | m_log.Warn( "Main.cs: SetupFromConfig() - Invalid value for PhysicsEngine attribute, terminating"); |
359 | Environment.Exit(1); | 359 | Environment.Exit(1); |
360 | break; | 360 | break; |
361 | 361 | ||
@@ -391,16 +391,16 @@ namespace OpenSim | |||
391 | /// </summary> | 391 | /// </summary> |
392 | public virtual void Shutdown() | 392 | public virtual void Shutdown() |
393 | { | 393 | { |
394 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing all threads"); | 394 | m_log.Verbose( "Main.cs:Shutdown() - Closing all threads"); |
395 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing listener thread"); | 395 | m_log.Verbose( "Main.cs:Shutdown() - Killing listener thread"); |
396 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Killing clients"); | 396 | m_log.Verbose( "Main.cs:Shutdown() - Killing clients"); |
397 | // IMPLEMENT THIS | 397 | // IMPLEMENT THIS |
398 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.LOW, "Main.cs:Shutdown() - Closing console and terminating"); | 398 | m_log.Verbose( "Main.cs:Shutdown() - Closing console and terminating"); |
399 | for (int i = 0; i < m_localWorld.Count; i++) | 399 | for (int i = 0; i < m_localWorld.Count; i++) |
400 | { | 400 | { |
401 | ((Scene)m_localWorld[i]).Close(); | 401 | ((Scene)m_localWorld[i]).Close(); |
402 | } | 402 | } |
403 | m_console.Close(); | 403 | m_log.Close(); |
404 | Environment.Exit(0); | 404 | Environment.Exit(0); |
405 | } | 405 | } |
406 | 406 | ||
@@ -415,8 +415,8 @@ namespace OpenSim | |||
415 | switch (command) | 415 | switch (command) |
416 | { | 416 | { |
417 | case "help": | 417 | case "help": |
418 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "show users - show info about connected users"); | 418 | m_log.Error( "show users - show info about connected users"); |
419 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "shutdown - disconnect all clients and shutdown"); | 419 | m_log.Error( "shutdown - disconnect all clients and shutdown"); |
420 | break; | 420 | break; |
421 | 421 | ||
422 | case "show": | 422 | case "show": |
@@ -430,7 +430,7 @@ namespace OpenSim | |||
430 | //string result = ""; | 430 | //string result = ""; |
431 | /* if (!((World)m_localWorld).Terrain.RunTerrainCmd(cmdparams, ref result)) | 431 | /* if (!((World)m_localWorld).Terrain.RunTerrainCmd(cmdparams, ref result)) |
432 | { | 432 | { |
433 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, result); | 433 | m_log.Error( result); |
434 | }*/ | 434 | }*/ |
435 | break; | 435 | break; |
436 | 436 | ||
@@ -439,7 +439,7 @@ namespace OpenSim | |||
439 | break; | 439 | break; |
440 | 440 | ||
441 | default: | 441 | default: |
442 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "Unknown command"); | 442 | m_log.Error( "Unknown command"); |
443 | break; | 443 | break; |
444 | } | 444 | } |
445 | } | 445 | } |
@@ -453,18 +453,18 @@ namespace OpenSim | |||
453 | switch (ShowWhat) | 453 | switch (ShowWhat) |
454 | { | 454 | { |
455 | case "uptime": | 455 | case "uptime": |
456 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "OpenSim has been running since " + startuptime.ToString()); | 456 | m_log.Error( "OpenSim has been running since " + startuptime.ToString()); |
457 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, "That is " + (DateTime.Now - startuptime).ToString()); | 457 | m_log.Error( "That is " + (DateTime.Now - startuptime).ToString()); |
458 | break; | 458 | break; |
459 | case "users": | 459 | case "users": |
460 | OpenSim.Region.Scenes.Avatar TempAv; | 460 | OpenSim.Region.Scenes.Avatar TempAv; |
461 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); | 461 | m_log.Error( String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP")); |
462 | /* foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) | 462 | /* foreach (libsecondlife.LLUUID UUID in LocalWorld.Entities.Keys) |
463 | { | 463 | { |
464 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") | 464 | if (LocalWorld.Entities[UUID].ToString() == "OpenSim.world.Avatar") |
465 | { | 465 | { |
466 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; | 466 | TempAv = (OpenSim.world.Avatar)LocalWorld.Entities[UUID]; |
467 | m_console.WriteLine(OpenSim.Framework.Console.LogPriority.HIGH, String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); | 467 | m_log.Error( String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); |
468 | } | 468 | } |
469 | }*/ | 469 | }*/ |
470 | break; | 470 | break; |