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authorTeravus Ovares (Dan Olivares)2009-10-16 21:20:55 -0400
committerTeravus Ovares (Dan Olivares)2009-10-16 21:20:55 -0400
commitd49424c4211cb9128c116c8a0a13d9873eee5176 (patch)
treed22aff323be72fa72bfd8eb55a05a743da4d5981 /OpenSim
parent* fix previous commit (diff)
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* After seeing it repeat over and over again.. again, We won't inform the scenepresence that there was an issue so it doesn't try to make the capsule again. I have a feeling that this is some kind of object leak. We'll know for sure.. soon.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/ODECharacter.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
index 1fff846..8002eb2 100644
--- a/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
+++ b/OpenSim/Region/Physics/OdePlugin/ODECharacter.cs
@@ -1114,7 +1114,7 @@ namespace OpenSim.Region.Physics.OdePlugin
1114 { 1114 {
1115 _parent_scene.BadCharacter(this); 1115 _parent_scene.BadCharacter(this);
1116 vec = new d.Vector3(_position.X, _position.Y, _position.Z); 1116 vec = new d.Vector3(_position.X, _position.Y, _position.Z);
1117 base.RaiseOutOfBounds(_position); // Tells ScenePresence that there's a problem! 1117 //base.RaiseOutOfBounds(_position); // Tells ScenePresence that there's a problem!
1118 m_log.WarnFormat("[ODEPLUGIN]: Avatar Null reference for Avatar: {0}", m_name); 1118 m_log.WarnFormat("[ODEPLUGIN]: Avatar Null reference for Avatar: {0}", m_name);
1119 } 1119 }
1120 1120