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authorJustin Clark-Casey (justincc)2011-01-26 21:19:22 +0000
committerJustin Clark-Casey (justincc)2011-01-26 21:19:22 +0000
commit8eb2789ae1d1f94ea9dfe4bf25b1c69065f0f960 (patch)
tree8b83e694b01879753e9b2b5ad3fdc268d8e10a43 /OpenSim
parentImplement command "land show". This shows all the parcels on the currently s... (diff)
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Add some comments on ILandObject.StartPoint and EndPoint
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Interfaces/ILandObject.cs10
1 files changed, 10 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ILandObject.cs b/OpenSim/Region/Framework/Interfaces/ILandObject.cs
index b7487e8..576b645 100644
--- a/OpenSim/Region/Framework/Interfaces/ILandObject.cs
+++ b/OpenSim/Region/Framework/Interfaces/ILandObject.cs
@@ -43,7 +43,17 @@ namespace OpenSim.Region.Framework.Interfaces
43 LandData LandData { get; set; } 43 LandData LandData { get; set; }
44 bool[,] LandBitmap { get; set; } 44 bool[,] LandBitmap { get; set; }
45 UUID RegionUUID { get; } 45 UUID RegionUUID { get; }
46
47 /// <summary>
48 /// The start point for the land object. This is the western-most point as one scans land working from
49 /// north to south.
50 /// </summary>
46 Vector3 StartPoint { get; } 51 Vector3 StartPoint { get; }
52
53 /// <summary>
54 /// The end point for the land object. This is the eastern-most point as one scans land working from
55 /// south to north.
56 /// </summary>
47 Vector3 EndPoint { get; } 57 Vector3 EndPoint { get; }
48 58
49 bool ContainsPoint(int x, int y); 59 bool ContainsPoint(int x, int y);