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author | Teravus Ovares | 2009-01-23 11:00:36 +0000 |
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committer | Teravus Ovares | 2009-01-23 11:00:36 +0000 |
commit | 74df9f9c816f54fc60b131a347e7e1f1988b1fe2 (patch) | |
tree | 9f8080c00b583a68c9cfa595e62473d4018970c5 /OpenSim | |
parent | add event queue code for sending group IM for future group support (diff) | |
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* Adds a synchronous jpeg decode for pre-caching purposes
* When the DynamicTextureModule creates a j2k image, pre-cache the decode so that it doesn't stall any client threads.
Diffstat (limited to 'OpenSim')
3 files changed, 18 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IJ2KDecoder.cs b/OpenSim/Region/Environment/Interfaces/IJ2KDecoder.cs index 44b9289..2a37195 100644 --- a/OpenSim/Region/Environment/Interfaces/IJ2KDecoder.cs +++ b/OpenSim/Region/Environment/Interfaces/IJ2KDecoder.cs | |||
@@ -36,5 +36,6 @@ namespace OpenSim.Region.Environment.Interfaces | |||
36 | public interface IJ2KDecoder | 36 | public interface IJ2KDecoder |
37 | { | 37 | { |
38 | void decode(UUID AssetId, byte[] assetData, DecodedCallback decodedReturn); | 38 | void decode(UUID AssetId, byte[] assetData, DecodedCallback decodedReturn); |
39 | void syncdecode(UUID AssetId, byte[] j2kdata); | ||
39 | } | 40 | } |
40 | } | 41 | } |
diff --git a/OpenSim/Region/Environment/Modules/Agent/TextureSender/J2KDecoderModule.cs b/OpenSim/Region/Environment/Modules/Agent/TextureSender/J2KDecoderModule.cs index 2a565ee..53e66fc 100644 --- a/OpenSim/Region/Environment/Modules/Agent/TextureSender/J2KDecoderModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/TextureSender/J2KDecoderModule.cs | |||
@@ -146,6 +146,16 @@ namespace OpenSim.Region.Environment.Modules.Agent.TextureSender | |||
146 | } | 146 | } |
147 | } | 147 | } |
148 | 148 | ||
149 | /// <summary> | ||
150 | /// Provides a synchronous decode so that caller can be assured that this executes before the next line | ||
151 | /// </summary> | ||
152 | /// <param name="AssetId"></param> | ||
153 | /// <param name="j2kdata"></param> | ||
154 | public void syncdecode(UUID AssetId, byte[] j2kdata) | ||
155 | { | ||
156 | doJ2kDecode(AssetId, j2kdata); | ||
157 | } | ||
158 | |||
149 | #endregion | 159 | #endregion |
150 | 160 | ||
151 | /// <summary> | 161 | /// <summary> |
diff --git a/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs index e9fe373..0974f02 100644 --- a/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs +++ b/OpenSim/Region/Environment/Modules/Scripting/DynamicTexture/DynamicTextureModule.cs | |||
@@ -242,6 +242,13 @@ namespace OpenSim.Region.Environment.Modules.Scripting.DynamicTexture | |||
242 | 242 | ||
243 | LastAssetID = asset.FullID; | 243 | LastAssetID = asset.FullID; |
244 | 244 | ||
245 | IJ2KDecoder cacheLayerDecode = scene.RequestModuleInterface<IJ2KDecoder>(); | ||
246 | if (cacheLayerDecode != null) | ||
247 | { | ||
248 | cacheLayerDecode.syncdecode(asset.FullID, asset.Data); | ||
249 | } | ||
250 | cacheLayerDecode = null; | ||
251 | |||
245 | // mostly keep the values from before | 252 | // mostly keep the values from before |
246 | Primitive.TextureEntry tmptex = part.Shape.Textures; | 253 | Primitive.TextureEntry tmptex = part.Shape.Textures; |
247 | 254 | ||