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author | Justin Clarke Casey | 2008-11-05 20:42:37 +0000 |
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committer | Justin Clarke Casey | 2008-11-05 20:42:37 +0000 |
commit | 892e7bf9fb57a313c71fbd687f44027bf90bbdda (patch) | |
tree | 814e3d9c22b7209b6d7b2b37ca59eeba4a15a532 /OpenSim | |
parent | moved the initial loading/setting of the config settings to its own class, Co... (diff) | |
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* Properly use the default value if the LindenUDP.ClientStack section exists by the client throttle setting does not
* Old behaviour was to throw an exception on startup
* Print out client stack setting temporarly for debug purposes
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/ClientStack/ClientStackUserSettings.cs | 5 | ||||
-rw-r--r-- | OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | 6 |
2 files changed, 5 insertions, 6 deletions
diff --git a/OpenSim/Region/ClientStack/ClientStackUserSettings.cs b/OpenSim/Region/ClientStack/ClientStackUserSettings.cs index 31293d3..547fdc3 100644 --- a/OpenSim/Region/ClientStack/ClientStackUserSettings.cs +++ b/OpenSim/Region/ClientStack/ClientStackUserSettings.cs | |||
@@ -41,9 +41,8 @@ namespace OpenSim.Region.ClientStack | |||
41 | public ThrottleSettings TotalThrottleSettings; | 41 | public ThrottleSettings TotalThrottleSettings; |
42 | 42 | ||
43 | /// <summary> | 43 | /// <summary> |
44 | /// A multiplier applied to all client throttle settings. This is hopefully a temporary setting to iron out | 44 | /// A multiplier applied to all client throttle settings. Default value is x2 (temporarily) |
45 | /// bugs that appear if the existing incorrect * 8 throttle (bytes instead of bits) is corrected. | ||
46 | /// </summary> | 45 | /// </summary> |
47 | public float ClientThrottleMultipler; | 46 | public float ClientThrottleMultipler = 2; |
48 | } | 47 | } |
49 | } | 48 | } |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs index f777e0e..65e8b5f 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs | |||
@@ -149,16 +149,16 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
149 | AssetCache assetCache, AgentCircuitManager circuitManager) | 149 | AssetCache assetCache, AgentCircuitManager circuitManager) |
150 | { | 150 | { |
151 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); | 151 | ClientStackUserSettings userSettings = new ClientStackUserSettings(); |
152 | userSettings.ClientThrottleMultipler = 2; // default. TODO: Should be a constant somewhere | ||
153 | 152 | ||
154 | IConfig config = configSource.Configs["ClientStack.LindenUDP"]; | 153 | IConfig config = configSource.Configs["ClientStack.LindenUDP"]; |
155 | 154 | ||
156 | if (config != null) | 155 | if (config != null) |
157 | { | 156 | { |
158 | userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier"); | 157 | if (config.Contains("client_throttle_multiplier")) |
158 | userSettings.ClientThrottleMultipler = config.GetFloat("client_throttle_multiplier"); | ||
159 | } | 159 | } |
160 | 160 | ||
161 | //m_log.DebugFormat("[CLIENT]: client_throttle_multiplier = {0}", userSettings.ClientThrottleMultipler); | 161 | m_log.DebugFormat("[CLIENT]: client_throttle_multiplier = {0}", userSettings.ClientThrottleMultipler); |
162 | 162 | ||
163 | proxyPortOffset = proxyPortOffsetParm; | 163 | proxyPortOffset = proxyPortOffsetParm; |
164 | listenPort = (uint) (port + proxyPortOffsetParm); | 164 | listenPort = (uint) (port + proxyPortOffsetParm); |