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authorJustin Clark-Casey (justincc)2011-12-06 18:36:11 +0000
committerJustin Clark-Casey (justincc)2011-12-06 18:36:11 +0000
commit136a6a6e0fe7bcb5d24675dae2c3c538df404d62 (patch)
treeea964e834e775ca477d9d898ce176b9dd69305cb /OpenSim
parentIn "appearance show", if a particular avatar is specified, print out texture ... (diff)
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Make "show appearance" a synonym for "appearance show"
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs10
1 files changed, 8 insertions, 2 deletions
diff --git a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
index b949059..89704d5 100644
--- a/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
+++ b/OpenSim/Region/OptionalModules/Avatar/Appearance/AppearanceInfoModule.cs
@@ -92,11 +92,17 @@ namespace OpenSim.Region.OptionalModules.Avatar.Appearance
92// m_log.DebugFormat("[APPEARANCE INFO MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName); 92// m_log.DebugFormat("[APPEARANCE INFO MODULE]: REGION {0} LOADED", scene.RegionInfo.RegionName);
93 93
94 lock (m_scenes) 94 lock (m_scenes)
95 m_scenes[scene.RegionInfo.RegionID] = scene; 95 m_scenes[scene.RegionInfo.RegionID] = scene;
96
97 scene.AddCommand(
98 this, "show appearance",
99 "show appearance [<first-name> <last-name>]",
100 "Synonym for 'appearance show'",
101 HandleShowAppearanceCommand);
96 102
97 scene.AddCommand( 103 scene.AddCommand(
98 this, "appearance show", 104 this, "appearance show",
99 "appearance show", 105 "appearance show [<first-name> <last-name>]",
100 "Show appearance information for each avatar in the simulator.", 106 "Show appearance information for each avatar in the simulator.",
101 "This command checks whether the simulator has all the baked textures required to display an avatar to other viewers. " 107 "This command checks whether the simulator has all the baked textures required to display an avatar to other viewers. "
102 + "\nIf not, then appearance is 'corrupt' and other avatars will continue to see it as a cloud." 108 + "\nIf not, then appearance is 'corrupt' and other avatars will continue to see it as a cloud."