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authorJustin Clark-Casey (justincc)2012-06-01 02:35:11 +0100
committerJustin Clark-Casey (justincc)2012-06-01 02:35:11 +0100
commitd1b5f8d9d76e3c7c4c23f485dd070e3775e8e85f (patch)
tree17d676336cc0d46e0c634f89d5b37996fb39be36 /OpenSim
parentAdd optional stat that records milliseconds spent notifying collision listene... (diff)
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Remove recent optional native collision frame milliseconds stat
Unnecessary since this has now been broken down into space collisions and geom collisions
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdeScene.cs14
1 files changed, 1 insertions, 13 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
index 0b9ad61..948930b 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdeScene.cs
@@ -156,11 +156,6 @@ namespace OpenSim.Region.Physics.OdePlugin
156 public const string ODENativeStepFrameMsStatName = "ODENativeStepFrameMS"; 156 public const string ODENativeStepFrameMsStatName = "ODENativeStepFrameMS";
157 157
158 /// <summary> 158 /// <summary>
159 /// Stat name for the number of milliseconds that ODE spends in native collision code.
160 /// </summary>
161 public const string ODENativeCollisionFrameMsStatName = "ODENativeCollisionFrameMS";
162
163 /// <summary>
164 /// Stat name for the number of milliseconds that ODE spends in native space collision code. 159 /// Stat name for the number of milliseconds that ODE spends in native space collision code.
165 /// </summary> 160 /// </summary>
166 public const string ODENativeSpaceCollisionFrameMsStatName = "ODENativeSpaceCollisionFrameMS"; 161 public const string ODENativeSpaceCollisionFrameMsStatName = "ODENativeSpaceCollisionFrameMS";
@@ -3035,7 +3030,7 @@ namespace OpenSim.Region.Physics.OdePlugin
3035 { 3030 {
3036 m_stats[ODECollisionNotificationFrameMsStatName] 3031 m_stats[ODECollisionNotificationFrameMsStatName]
3037 += Util.EnvironmentTickCountSubtract(tempTick); 3032 += Util.EnvironmentTickCountSubtract(tempTick);
3038 3033
3039 tempTick = Util.EnvironmentTickCount(); 3034 tempTick = Util.EnvironmentTickCount();
3040 } 3035 }
3041 3036
@@ -4149,10 +4144,6 @@ namespace OpenSim.Region.Physics.OdePlugin
4149 { 4144 {
4150 returnStats = new Dictionary<string, float>(m_stats); 4145 returnStats = new Dictionary<string, float>(m_stats);
4151 4146
4152 returnStats[ODENativeCollisionFrameMsStatName]
4153 = returnStats[ODENativeSpaceCollisionFrameMsStatName]
4154 + returnStats[ODENativeGeomCollisionFrameMsStatName];
4155
4156 InitializeExtraStats(); 4147 InitializeExtraStats();
4157 } 4148 }
4158 4149
@@ -4161,9 +4152,6 @@ namespace OpenSim.Region.Physics.OdePlugin
4161 4152
4162 private void InitializeExtraStats() 4153 private void InitializeExtraStats()
4163 { 4154 {
4164 // No need to zero since this is calculated by addition
4165 // m_stats[ODENativeCollisionFrameMsStatName] = 0;
4166
4167 m_stats[ODETotalFrameMsStatName] = 0; 4155 m_stats[ODETotalFrameMsStatName] = 0;
4168 m_stats[ODENativeStepFrameMsStatName] = 0; 4156 m_stats[ODENativeStepFrameMsStatName] = 0;
4169 m_stats[ODENativeSpaceCollisionFrameMsStatName] = 0; 4157 m_stats[ODENativeSpaceCollisionFrameMsStatName] = 0;