diff options
author | Jeff Ames | 2008-08-15 10:24:04 +0000 |
---|---|---|
committer | Jeff Ames | 2008-08-15 10:24:04 +0000 |
commit | dde21314e75acdaeff27af70077f283493401961 (patch) | |
tree | 490ab065895adb41ee4771fce623f99faa60b507 /OpenSim | |
parent | Fixes a case where, when inventory is not currently accessible due (diff) | |
download | opensim-SC_OLD-dde21314e75acdaeff27af70077f283493401961.zip opensim-SC_OLD-dde21314e75acdaeff27af70077f283493401961.tar.gz opensim-SC_OLD-dde21314e75acdaeff27af70077f283493401961.tar.bz2 opensim-SC_OLD-dde21314e75acdaeff27af70077f283493401961.tar.xz |
Update svn properties, formatting cleanup, fix a couple compiler warnings.
Diffstat (limited to 'OpenSim')
13 files changed, 80 insertions, 70 deletions
diff --git a/OpenSim/ApplicationPlugins/Rest/Regions/GETHandler.cs b/OpenSim/ApplicationPlugins/Rest/Regions/GETHandler.cs index e5ec94b..ce564dd 100644 --- a/OpenSim/ApplicationPlugins/Rest/Regions/GETHandler.cs +++ b/OpenSim/ApplicationPlugins/Rest/Regions/GETHandler.cs | |||
@@ -133,7 +133,8 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions | |||
133 | return XmlWriterResult; | 133 | return XmlWriterResult; |
134 | } | 134 | } |
135 | 135 | ||
136 | if (2 == comps.Length) { | 136 | if (2 == comps.Length) |
137 | { | ||
137 | string resp = ShortRegionInfo(comps[1], details[comps[1]]); | 138 | string resp = ShortRegionInfo(comps[1], details[comps[1]]); |
138 | if (null != resp) return resp; | 139 | if (null != resp) return resp; |
139 | 140 | ||
@@ -153,7 +154,8 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions | |||
153 | } | 154 | } |
154 | } | 155 | } |
155 | 156 | ||
156 | if (3 == comps.Length) { | 157 | if (3 == comps.Length) |
158 | { | ||
157 | switch (comps[1].ToLower()) | 159 | switch (comps[1].ToLower()) |
158 | { | 160 | { |
159 | case "prims": | 161 | case "prims": |
@@ -166,7 +168,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Regions | |||
166 | min = new LLVector3((float)Double.Parse(subregion[0]), (float)Double.Parse(subregion[1]), (float)Double.Parse(subregion[2])); | 168 | min = new LLVector3((float)Double.Parse(subregion[0]), (float)Double.Parse(subregion[1]), (float)Double.Parse(subregion[2])); |
167 | max = new LLVector3((float)Double.Parse(subregion[3]), (float)Double.Parse(subregion[4]), (float)Double.Parse(subregion[5])); | 169 | max = new LLVector3((float)Double.Parse(subregion[3]), (float)Double.Parse(subregion[4]), (float)Double.Parse(subregion[5])); |
168 | } | 170 | } |
169 | catch (Exception e) | 171 | catch (Exception) |
170 | { | 172 | { |
171 | return Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest, | 173 | return Failure(httpResponse, OSHttpStatusCode.ClientErrorBadRequest, |
172 | "GET", "invalid subregion parameter"); | 174 | "GET", "invalid subregion parameter"); |
diff --git a/OpenSim/Framework/Cache.cs b/OpenSim/Framework/Cache.cs index 8d93d3e..4746d3c 100644 --- a/OpenSim/Framework/Cache.cs +++ b/OpenSim/Framework/Cache.cs | |||
@@ -173,8 +173,8 @@ namespace Opensim.Framework | |||
173 | public class Cache | 173 | public class Cache |
174 | { | 174 | { |
175 | private List<CacheItemBase> m_Index = new List<CacheItemBase>(); | 175 | private List<CacheItemBase> m_Index = new List<CacheItemBase>(); |
176 | private Dictionary<LLUUID, CacheItemBase> m_Lookup = | 176 | private Dictionary<LLUUID, CacheItemBase> m_Lookup = |
177 | new Dictionary<LLUUID, CacheItemBase>(); | 177 | new Dictionary<LLUUID, CacheItemBase>(); |
178 | 178 | ||
179 | private CacheStrategy m_Strategy; | 179 | private CacheStrategy m_Strategy; |
180 | private CacheMedium m_Medium; | 180 | private CacheMedium m_Medium; |
@@ -270,10 +270,10 @@ namespace Opensim.Framework | |||
270 | m_Index.RemoveRange(newSize, Count - newSize); | 270 | m_Index.RemoveRange(newSize, Count - newSize); |
271 | m_Size = newSize; | 271 | m_Size = newSize; |
272 | 272 | ||
273 | m_Lookup.Clear(); | 273 | m_Lookup.Clear(); |
274 | 274 | ||
275 | foreach (CacheItemBase item in m_Index) | 275 | foreach (CacheItemBase item in m_Index) |
276 | m_Lookup[item.uuid] = item; | 276 | m_Lookup[item.uuid] = item; |
277 | } | 277 | } |
278 | } | 278 | } |
279 | 279 | ||
@@ -291,8 +291,8 @@ namespace Opensim.Framework | |||
291 | 291 | ||
292 | lock (m_Index) | 292 | lock (m_Index) |
293 | { | 293 | { |
294 | if(m_Lookup.ContainsKey(index)) | 294 | if (m_Lookup.ContainsKey(index)) |
295 | item = m_Lookup[index]; | 295 | item = m_Lookup[index]; |
296 | } | 296 | } |
297 | 297 | ||
298 | if (item == null) | 298 | if (item == null) |
@@ -340,10 +340,10 @@ namespace Opensim.Framework | |||
340 | { | 340 | { |
341 | CacheItemBase missing = new CacheItemBase(index); | 341 | CacheItemBase missing = new CacheItemBase(index); |
342 | if (!m_Index.Contains(missing)) | 342 | if (!m_Index.Contains(missing)) |
343 | { | 343 | { |
344 | m_Index.Add(missing); | 344 | m_Index.Add(missing); |
345 | m_Lookup[index] = missing; | 345 | m_Lookup[index] = missing; |
346 | } | 346 | } |
347 | } | 347 | } |
348 | } | 348 | } |
349 | return null; | 349 | return null; |
@@ -354,17 +354,17 @@ namespace Opensim.Framework | |||
354 | return data; | 354 | return data; |
355 | } | 355 | } |
356 | 356 | ||
357 | // Find an object in cache by delegate. | 357 | // Find an object in cache by delegate. |
358 | // | 358 | // |
359 | public Object Find(Predicate<Opensim.Framework.CacheItemBase> d) | 359 | public Object Find(Predicate<Opensim.Framework.CacheItemBase> d) |
360 | { | 360 | { |
361 | CacheItemBase item = m_Index.Find(d); | 361 | CacheItemBase item = m_Index.Find(d); |
362 | 362 | ||
363 | if(item == null) | 363 | if (item == null) |
364 | return null; | 364 | return null; |
365 | 365 | ||
366 | return item.Retrieve(); | 366 | return item.Retrieve(); |
367 | } | 367 | } |
368 | 368 | ||
369 | public virtual void Store(LLUUID index, Object data) | 369 | public virtual void Store(LLUUID index, Object data) |
370 | { | 370 | { |
@@ -421,7 +421,7 @@ namespace Opensim.Framework | |||
421 | item.expires = DateTime.Now + m_DefaultTTL; | 421 | item.expires = DateTime.Now + m_DefaultTTL; |
422 | 422 | ||
423 | m_Index.Add(item); | 423 | m_Index.Add(item); |
424 | m_Lookup[index] = item; | 424 | m_Lookup[index] = item; |
425 | } | 425 | } |
426 | item.Store(data); | 426 | item.Store(data); |
427 | } | 427 | } |
@@ -439,10 +439,10 @@ namespace Opensim.Framework | |||
439 | { | 439 | { |
440 | if (item.expires.Ticks == 0 || | 440 | if (item.expires.Ticks == 0 || |
441 | item.expires <= now) | 441 | item.expires <= now) |
442 | { | 442 | { |
443 | m_Index.Remove(item); | 443 | m_Index.Remove(item); |
444 | m_Lookup.Remove(item.uuid); | 444 | m_Lookup.Remove(item.uuid); |
445 | } | 445 | } |
446 | } | 446 | } |
447 | } | 447 | } |
448 | 448 | ||
@@ -471,20 +471,20 @@ namespace Opensim.Framework | |||
471 | foreach (CacheItemBase i in candidates) | 471 | foreach (CacheItemBase i in candidates) |
472 | { | 472 | { |
473 | if (doExpire(i.uuid)) | 473 | if (doExpire(i.uuid)) |
474 | { | 474 | { |
475 | m_Index.Remove(i); | 475 | m_Index.Remove(i); |
476 | m_Lookup.Remove(i.uuid); | 476 | m_Lookup.Remove(i.uuid); |
477 | } | 477 | } |
478 | } | 478 | } |
479 | } | 479 | } |
480 | else | 480 | else |
481 | { | 481 | { |
482 | m_Index.RemoveRange(target, Count - target); | 482 | m_Index.RemoveRange(target, Count - target); |
483 | 483 | ||
484 | m_Lookup.Clear(); | 484 | m_Lookup.Clear(); |
485 | 485 | ||
486 | foreach (CacheItemBase item in m_Index) | 486 | foreach (CacheItemBase item in m_Index) |
487 | m_Lookup[item.uuid] = item; | 487 | m_Lookup[item.uuid] = item; |
488 | } | 488 | } |
489 | } | 489 | } |
490 | break; | 490 | break; |
diff --git a/OpenSim/Grid/UserServer/UserLoginService.cs b/OpenSim/Grid/UserServer/UserLoginService.cs index 2a70534..0e61b3c 100644 --- a/OpenSim/Grid/UserServer/UserLoginService.cs +++ b/OpenSim/Grid/UserServer/UserLoginService.cs | |||
@@ -153,7 +153,7 @@ namespace OpenSim.Grid.UserServer | |||
153 | else if (startLocationRequest == "home") | 153 | else if (startLocationRequest == "home") |
154 | { | 154 | { |
155 | // use the homeRegionID if it is stored already. If not, use the regionHandle as before | 155 | // use the homeRegionID if it is stored already. If not, use the regionHandle as before |
156 | if(theUser.HomeRegionID != LLUUID.Zero) | 156 | if (theUser.HomeRegionID != LLUUID.Zero) |
157 | { | 157 | { |
158 | SimInfo = | 158 | SimInfo = |
159 | RegionProfileData.RequestSimProfileData( | 159 | RegionProfileData.RequestSimProfileData( |
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index bfc7b41..74f4d44 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -2669,7 +2669,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
2669 | EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock(); | 2669 | EstateCovenantReplyPacket.DataBlock edata = new EstateCovenantReplyPacket.DataBlock(); |
2670 | edata.CovenantID = covenant; | 2670 | edata.CovenantID = covenant; |
2671 | edata.CovenantTimestamp = 0; | 2671 | edata.CovenantTimestamp = 0; |
2672 | if(m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 2672 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) |
2673 | edata.EstateOwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 2673 | edata.EstateOwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; |
2674 | else | 2674 | else |
2675 | edata.EstateOwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 2675 | edata.EstateOwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
diff --git a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs index a608da0..5cf62f3 100644 --- a/OpenSim/Region/Communications/Local/LocalBackEndServices.cs +++ b/OpenSim/Region/Communications/Local/LocalBackEndServices.cs | |||
@@ -175,9 +175,10 @@ namespace OpenSim.Region.Communications.Local | |||
175 | public RegionInfo RequestNeighbourInfo(LLUUID regionID) | 175 | public RegionInfo RequestNeighbourInfo(LLUUID regionID) |
176 | { | 176 | { |
177 | // TODO add a dictionary for faster lookup | 177 | // TODO add a dictionary for faster lookup |
178 | foreach(RegionInfo info in m_regions.Values) | 178 | foreach (RegionInfo info in m_regions.Values) |
179 | { | 179 | { |
180 | if(info.RegionID == regionID) return info; | 180 | if (info.RegionID == regionID) |
181 | return info; | ||
181 | } | 182 | } |
182 | return null; | 183 | return null; |
183 | } | 184 | } |
@@ -186,7 +187,8 @@ namespace OpenSim.Region.Communications.Local | |||
186 | { | 187 | { |
187 | foreach (RegionInfo regInfo in m_regions.Values) | 188 | foreach (RegionInfo regInfo in m_regions.Values) |
188 | { | 189 | { |
189 | if (regInfo.RegionName == regionName) return regInfo; | 190 | if (regInfo.RegionName == regionName) |
191 | return regInfo; | ||
190 | } | 192 | } |
191 | return null; | 193 | return null; |
192 | } | 194 | } |
diff --git a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs index ee5c7bb..01b1933 100644 --- a/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs +++ b/OpenSim/Region/Communications/OGS1/OGS1UserServices.cs | |||
@@ -75,8 +75,10 @@ namespace OpenSim.Region.Communications.OGS1 | |||
75 | userData.Image = new LLUUID((string) data["profile_image"]); | 75 | userData.Image = new LLUUID((string) data["profile_image"]); |
76 | userData.LastLogin = Convert.ToInt32((string) data["profile_lastlogin"]); | 76 | userData.LastLogin = Convert.ToInt32((string) data["profile_lastlogin"]); |
77 | userData.HomeRegion = Convert.ToUInt64((string) data["home_region"]); | 77 | userData.HomeRegion = Convert.ToUInt64((string) data["home_region"]); |
78 | if(data.Contains("home_region_id")) userData.HomeRegionID = new LLUUID((string)data["home_region_id"]); | 78 | if (data.Contains("home_region_id")) |
79 | else userData.HomeRegionID = LLUUID.Zero; | 79 | userData.HomeRegionID = new LLUUID((string)data["home_region_id"]); |
80 | else | ||
81 | userData.HomeRegionID = LLUUID.Zero; | ||
80 | userData.HomeLocation = | 82 | userData.HomeLocation = |
81 | new LLVector3((float) Convert.ToDecimal((string) data["home_coordinates_x"]), | 83 | new LLVector3((float) Convert.ToDecimal((string) data["home_coordinates_x"]), |
82 | (float) Convert.ToDecimal((string) data["home_coordinates_y"]), | 84 | (float) Convert.ToDecimal((string) data["home_coordinates_y"]), |
@@ -85,10 +87,10 @@ namespace OpenSim.Region.Communications.OGS1 | |||
85 | new LLVector3((float) Convert.ToDecimal((string) data["home_look_x"]), | 87 | new LLVector3((float) Convert.ToDecimal((string) data["home_look_x"]), |
86 | (float) Convert.ToDecimal((string) data["home_look_y"]), | 88 | (float) Convert.ToDecimal((string) data["home_look_y"]), |
87 | (float) Convert.ToDecimal((string) data["home_look_z"])); | 89 | (float) Convert.ToDecimal((string) data["home_look_z"])); |
88 | if(data.Contains("user_flags")) | 90 | if (data.Contains("user_flags")) |
89 | userData.UserFlags = Convert.ToInt32((string) data["user_flags"]); | 91 | userData.UserFlags = Convert.ToInt32((string) data["user_flags"]); |
90 | if(data.Contains("god_level")) | 92 | if (data.Contains("god_level")) |
91 | userData.GodLevel = Convert.ToInt32((string) data["god_level"]); | 93 | userData.GodLevel = Convert.ToInt32((string) data["god_level"]); |
92 | 94 | ||
93 | return userData; | 95 | return userData; |
94 | } | 96 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index 25ea282..0fbd4fb 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | |||
@@ -238,12 +238,12 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
238 | // If there is no master avatar, return false | 238 | // If there is no master avatar, return false |
239 | if (m_scene.RegionInfo.MasterAvatarAssignedUUID != LLUUID.Zero) | 239 | if (m_scene.RegionInfo.MasterAvatarAssignedUUID != LLUUID.Zero) |
240 | { | 240 | { |
241 | if(m_scene.RegionInfo.MasterAvatarAssignedUUID == user) | 241 | if (m_scene.RegionInfo.MasterAvatarAssignedUUID == user) |
242 | return true; | 242 | return true; |
243 | } | 243 | } |
244 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 244 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) |
245 | { | 245 | { |
246 | if(m_scene.RegionInfo.EstateSettings.EstateOwner == user) | 246 | if (m_scene.RegionInfo.EstateSettings.EstateOwner == user) |
247 | return true; | 247 | return true; |
248 | } | 248 | } |
249 | 249 | ||
diff --git a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs index cb69b47..98b3bf8 100644 --- a/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs +++ b/OpenSim/Region/Environment/Modules/World/TreePopulator/TreePopulatorModule.cs | |||
@@ -98,9 +98,9 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator | |||
98 | { | 98 | { |
99 | if (args[0] == "tree") | 99 | if (args[0] == "tree") |
100 | { | 100 | { |
101 | LLUUID uuid = m_scene.RegionInfo.EstateSettings.EstateOwner; | 101 | LLUUID uuid = m_scene.RegionInfo.EstateSettings.EstateOwner; |
102 | if(uuid == LLUUID.Zero) | 102 | if (uuid == LLUUID.Zero) |
103 | uuid = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 103 | uuid = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
104 | m_log.Debug("[TREES]: New tree planting"); | 104 | m_log.Debug("[TREES]: New tree planting"); |
105 | CreateTree(uuid, new LLVector3(128.0f, 128.0f, 0.0f)); | 105 | CreateTree(uuid, new LLVector3(128.0f, 128.0f, 0.0f)); |
106 | } | 106 | } |
@@ -223,9 +223,9 @@ namespace OpenSim.Region.Environment.Modules.World.TreePopulator | |||
223 | position.X += (float) randX; | 223 | position.X += (float) randX; |
224 | position.Y += (float) randY; | 224 | position.Y += (float) randY; |
225 | 225 | ||
226 | LLUUID uuid = m_scene.RegionInfo.EstateSettings.EstateOwner; | 226 | LLUUID uuid = m_scene.RegionInfo.EstateSettings.EstateOwner; |
227 | if(uuid == LLUUID.Zero) | 227 | if (uuid == LLUUID.Zero) |
228 | uuid = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 228 | uuid = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
229 | 229 | ||
230 | CreateTree(uuid, position); | 230 | CreateTree(uuid, position); |
231 | } | 231 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 4e7e764..22251e9 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -2122,10 +2122,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
2122 | LLVector3 homePostion = new LLVector3(UserProfile.HomeLocationX,UserProfile.HomeLocationY,UserProfile.HomeLocationZ); | 2122 | LLVector3 homePostion = new LLVector3(UserProfile.HomeLocationX,UserProfile.HomeLocationY,UserProfile.HomeLocationZ); |
2123 | LLVector3 homeLookat = new LLVector3(UserProfile.HomeLookAt); | 2123 | LLVector3 homeLookat = new LLVector3(UserProfile.HomeLookAt); |
2124 | ulong homeRegionHandle = UserProfile.HomeRegion; | 2124 | ulong homeRegionHandle = UserProfile.HomeRegion; |
2125 | if(homeRegionID == LLUUID.Zero) | 2125 | if (homeRegionID == LLUUID.Zero) |
2126 | { | 2126 | { |
2127 | RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegion); | 2127 | RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(UserProfile.HomeRegion); |
2128 | if(info == null) | 2128 | if (info == null) |
2129 | { | 2129 | { |
2130 | // can't find the region: Tell viewer and abort | 2130 | // can't find the region: Tell viewer and abort |
2131 | client.SendTeleportFailed("Your home-region could not be found."); | 2131 | client.SendTeleportFailed("Your home-region could not be found."); |
@@ -2137,7 +2137,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2137 | else | 2137 | else |
2138 | { | 2138 | { |
2139 | RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(homeRegionID); | 2139 | RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(homeRegionID); |
2140 | if(info == null) | 2140 | if (info == null) |
2141 | { | 2141 | { |
2142 | // can't find the region: Tell viewer and abort | 2142 | // can't find the region: Tell viewer and abort |
2143 | client.SendTeleportFailed("Your home-region could not be found."); | 2143 | client.SendTeleportFailed("Your home-region could not be found."); |
@@ -2762,7 +2762,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2762 | public void RequestTeleportLandmark(IClientAPI remoteClient, LLUUID regionID, LLVector3 position) | 2762 | public void RequestTeleportLandmark(IClientAPI remoteClient, LLUUID regionID, LLVector3 position) |
2763 | { | 2763 | { |
2764 | RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(regionID); | 2764 | RegionInfo info = CommsManager.GridService.RequestNeighbourInfo(regionID); |
2765 | if(info == null) | 2765 | if (info == null) |
2766 | { | 2766 | { |
2767 | // can't find the region: Tell viewer and abort | 2767 | // can't find the region: Tell viewer and abort |
2768 | remoteClient.SendTeleportFailed("The teleport destination could not be found."); | 2768 | remoteClient.SendTeleportFailed("The teleport destination could not be found."); |
@@ -3518,10 +3518,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
3518 | // their scripts will actually run. | 3518 | // their scripts will actually run. |
3519 | // -- Leaf, Tue Aug 12 14:17:05 EDT 2008 | 3519 | // -- Leaf, Tue Aug 12 14:17:05 EDT 2008 |
3520 | SceneObjectPart parent = part.ParentGroup.RootPart; | 3520 | SceneObjectPart parent = part.ParentGroup.RootPart; |
3521 | if( parent != null && parent.IsAttachment ) | 3521 | if (parent != null && parent.IsAttachment) |
3522 | return scriptDanger(parent, parent.GetWorldPosition() ); | 3522 | return scriptDanger(parent, parent.GetWorldPosition()); |
3523 | else | 3523 | else |
3524 | return scriptDanger(part, part.GetWorldPosition() ); | 3524 | return scriptDanger(part, part.GetWorldPosition()); |
3525 | } | 3525 | } |
3526 | else | 3526 | else |
3527 | { | 3527 | { |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 636d08c..d8d534e 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -1102,12 +1102,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
1102 | 1102 | ||
1103 | // Get our own copy of the part array, and sort into the order we want to test | 1103 | // Get our own copy of the part array, and sort into the order we want to test |
1104 | SceneObjectPart[] partArray = targetPart.ParentGroup.GetParts(); | 1104 | SceneObjectPart[] partArray = targetPart.ParentGroup.GetParts(); |
1105 | Array.Sort(partArray, delegate(SceneObjectPart p1, SceneObjectPart p2) { | 1105 | Array.Sort(partArray, delegate(SceneObjectPart p1, SceneObjectPart p2) |
1106 | // we want the originally selected part first, then the rest in link order -- so make the selected part link num (-1) | 1106 | { |
1107 | int linkNum1 = p1==targetPart ? -1 : p1.LinkNum; | 1107 | // we want the originally selected part first, then the rest in link order -- so make the selected part link num (-1) |
1108 | int linkNum2 = p2==targetPart ? -1 : p2.LinkNum; | 1108 | int linkNum1 = p1==targetPart ? -1 : p1.LinkNum; |
1109 | return linkNum1 - linkNum2; | 1109 | int linkNum2 = p2==targetPart ? -1 : p2.LinkNum; |
1110 | } | 1110 | return linkNum1 - linkNum2; |
1111 | } | ||
1111 | ); | 1112 | ); |
1112 | 1113 | ||
1113 | //look for prims with explicit sit targets that are available | 1114 | //look for prims with explicit sit targets that are available |
@@ -1772,7 +1773,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1772 | // Because appearance setting is in a module, we actually need | 1773 | // Because appearance setting is in a module, we actually need |
1773 | // to give it access to our appearance directly, otherwise we | 1774 | // to give it access to our appearance directly, otherwise we |
1774 | // get a synchronization issue. | 1775 | // get a synchronization issue. |
1775 | public AvatarAppearance Appearance { | 1776 | public AvatarAppearance Appearance |
1777 | { | ||
1776 | get { return m_appearance; } | 1778 | get { return m_appearance; } |
1777 | set { m_appearance = value; } | 1779 | set { m_appearance = value; } |
1778 | } | 1780 | } |
@@ -2789,7 +2791,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
2789 | } | 2791 | } |
2790 | 2792 | ||
2791 | // optimization; we have to check per script, but if nothing is pressed and nothing changed, we can skip that | 2793 | // optimization; we have to check per script, but if nothing is pressed and nothing changed, we can skip that |
2792 | if(allflags != ScriptControlled.CONTROL_ZERO || allflags != LastCommands) { | 2794 | if (allflags != ScriptControlled.CONTROL_ZERO || allflags != LastCommands) |
2795 | { | ||
2793 | lock (scriptedcontrols) | 2796 | lock (scriptedcontrols) |
2794 | { | 2797 | { |
2795 | foreach (LLUUID scriptUUID in scriptedcontrols.Keys) | 2798 | foreach (LLUUID scriptUUID in scriptedcontrols.Keys) |
@@ -2798,7 +2801,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
2798 | ScriptControlled localHeld = allflags & scriptControlData.eventControls; // the flags interesting for us | 2801 | ScriptControlled localHeld = allflags & scriptControlData.eventControls; // the flags interesting for us |
2799 | ScriptControlled localLast = LastCommands & scriptControlData.eventControls; // the activated controls in the last cycle | 2802 | ScriptControlled localLast = LastCommands & scriptControlData.eventControls; // the activated controls in the last cycle |
2800 | ScriptControlled localChange = localHeld ^ localLast; // the changed bits | 2803 | ScriptControlled localChange = localHeld ^ localLast; // the changed bits |
2801 | if(localHeld != ScriptControlled.CONTROL_ZERO || localChange != ScriptControlled.CONTROL_ZERO) { | 2804 | if (localHeld != ScriptControlled.CONTROL_ZERO || localChange != ScriptControlled.CONTROL_ZERO) |
2805 | { | ||
2802 | // only send if still pressed or just changed | 2806 | // only send if still pressed or just changed |
2803 | m_scene.EventManager.TriggerControlEvent(scriptControlData.objID, scriptUUID, UUID, (uint)localHeld, (uint)localChange); | 2807 | m_scene.EventManager.TriggerControlEvent(scriptControlData.objID, scriptUUID, UUID, (uint)localHeld, (uint)localChange); |
2804 | } | 2808 | } |
diff --git a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs index e1a4648..f6cc7f0 100644 --- a/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs +++ b/OpenSim/Region/ScriptEngine/Common/LSL_BuiltIn_Commands.cs | |||
@@ -6907,7 +6907,7 @@ namespace OpenSim.Region.ScriptEngine.Common | |||
6907 | 6907 | ||
6908 | if (aList.Data[i] != null) | 6908 | if (aList.Data[i] != null) |
6909 | { | 6909 | { |
6910 | switch((ParcelMediaCommandEnum)aList.Data[i]) | 6910 | switch ((ParcelMediaCommandEnum) aList.Data[i]) |
6911 | { | 6911 | { |
6912 | case ParcelMediaCommandEnum.Url: | 6912 | case ParcelMediaCommandEnum.Url: |
6913 | list.Add(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaURL); | 6913 | list.Add(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaURL); |
diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs index 7dfac62..255ab99 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs | |||
@@ -43,7 +43,7 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase | |||
43 | /// </summary> | 43 | /// </summary> |
44 | public class EventQueueThreadClass : iScriptEngineFunctionModule | 44 | public class EventQueueThreadClass : iScriptEngineFunctionModule |
45 | { | 45 | { |
46 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 46 | // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
47 | 47 | ||
48 | /// <summary> | 48 | /// <summary> |
49 | /// How many ms to sleep if queue is empty | 49 | /// How many ms to sleep if queue is empty |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 6c4f34a..825379d 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -6662,7 +6662,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
6662 | 6662 | ||
6663 | if (aList.Data[i] != null) | 6663 | if (aList.Data[i] != null) |
6664 | { | 6664 | { |
6665 | switch((ParcelMediaCommandEnum)aList.Data[i]) | 6665 | switch ((ParcelMediaCommandEnum) aList.Data[i]) |
6666 | { | 6666 | { |
6667 | case ParcelMediaCommandEnum.Url: | 6667 | case ParcelMediaCommandEnum.Url: |
6668 | list.Add(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaURL); | 6668 | list.Add(World.GetLandData(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y).MediaURL); |