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author | Sean Dague | 2007-08-08 19:35:16 +0000 |
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committer | Sean Dague | 2007-08-08 19:35:16 +0000 |
commit | a5f8d012b74252b515796eb62fa7b422ae1b3f8e (patch) | |
tree | a40203230f43479912d8abc70490a29b1f3f2b1f /OpenSim | |
parent | Hopefully improved texture downloading (including the speed at which they dow... (diff) | |
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This chunk of code actually properly saves out some parameters of
current objects to disk, and does updates on those objects usefully.
It is now functional enough to mean that moving to new objects is
just lots of plug and chug.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Storage/OpenSim.DataStore.Sqlite/SqliteDataStore.cs | 15 |
1 files changed, 9 insertions, 6 deletions
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.Sqlite/SqliteDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.Sqlite/SqliteDataStore.cs index b3d8f14..5c17620 100644 --- a/OpenSim/Region/Storage/OpenSim.DataStore.Sqlite/SqliteDataStore.cs +++ b/OpenSim/Region/Storage/OpenSim.DataStore.Sqlite/SqliteDataStore.cs | |||
@@ -44,13 +44,15 @@ namespace OpenSim.DataStore.SqliteStorage | |||
44 | 44 | ||
45 | // We fill the data set, now we've got copies in memory for the information | 45 | // We fill the data set, now we've got copies in memory for the information |
46 | // TODO: see if the linkage actually holds. | 46 | // TODO: see if the linkage actually holds. |
47 | primDa.FillSchema(ds, SchemaType.Source, "PrimSchema"); | 47 | // primDa.FillSchema(ds, SchemaType.Source, "PrimSchema"); |
48 | primDa.Fill(ds, "prims"); | 48 | primDa.Fill(ds, "prims"); |
49 | ds.AcceptChanges(); | ||
50 | |||
49 | DataTable prims = ds.Tables["prims"]; | 51 | DataTable prims = ds.Tables["prims"]; |
50 | prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] }; | 52 | prims.PrimaryKey = new DataColumn[] { prims.Columns["UUID"] }; |
51 | setupPrimCommands(primDa, conn); | 53 | setupPrimCommands(primDa, conn); |
52 | 54 | ||
53 | shapeDa.FillSchema(ds, SchemaType.Source, "ShapeSchema"); | 55 | // shapeDa.FillSchema(ds, SchemaType.Source, "ShapeSchema"); |
54 | shapeDa.Fill(ds, "primshapes"); | 56 | shapeDa.Fill(ds, "primshapes"); |
55 | 57 | ||
56 | return; | 58 | return; |
@@ -76,7 +78,7 @@ namespace OpenSim.DataStore.SqliteStorage | |||
76 | SqliteParameter PositionZ = createSqliteParameter("PositionZ", DbType.Double); | 78 | SqliteParameter PositionZ = createSqliteParameter("PositionZ", DbType.Double); |
77 | 79 | ||
78 | 80 | ||
79 | SqliteCommand delete = new SqliteCommand("delete from prims where UUID=:UUID"); | 81 | SqliteCommand delete = new SqliteCommand("delete from prims where UUID = :UUID"); |
80 | delete.Connection = conn; | 82 | delete.Connection = conn; |
81 | 83 | ||
82 | SqliteCommand insert = | 84 | SqliteCommand insert = |
@@ -86,9 +88,9 @@ namespace OpenSim.DataStore.SqliteStorage | |||
86 | insert.Connection = conn; | 88 | insert.Connection = conn; |
87 | 89 | ||
88 | SqliteCommand update = | 90 | SqliteCommand update = |
89 | new SqliteCommand("update prims" + | 91 | new SqliteCommand("update prims set " + |
90 | "set CreationDate=:CreationDate, Name=:Name, PositionX=:PositionX, " + | 92 | "UUID = :UUID, CreationDate = :CreationDate, Name = :Name, PositionX = :PositionX, " + |
91 | "PositionY=:PositionY, PositionZ=:PositionZ where UUID=:UUID"); | 93 | "PositionY = :PositionY, PositionZ = :PositionZ where UUID = :UUID"); |
92 | update.Connection = conn; | 94 | update.Connection = conn; |
93 | 95 | ||
94 | delete.Parameters.Add(UUID); | 96 | delete.Parameters.Add(UUID); |
@@ -159,6 +161,7 @@ namespace OpenSim.DataStore.SqliteStorage | |||
159 | addPrim(prim); | 161 | addPrim(prim); |
160 | } | 162 | } |
161 | 163 | ||
164 | MainLog.Instance.Verbose("Attempting to do update...."); | ||
162 | primDa.Update(ds, "prims"); | 165 | primDa.Update(ds, "prims"); |
163 | MainLog.Instance.Verbose("Dump of prims:", ds.GetXml()); | 166 | MainLog.Instance.Verbose("Dump of prims:", ds.GetXml()); |
164 | } | 167 | } |