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authorVegaslon2013-03-11 19:08:38 -0400
committerRobert Adams2013-03-15 14:05:38 -0700
commit78b25094dce9bbc79848da1208c44f0d9ebe8c76 (patch)
tree05999ceea10a0b46c250ffd48ac5baf8e32b3d21 /OpenSim
parentFix server statistics always reporting zero for total network bytes in/out. (diff)
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BulletSim: Tweak vertical angular attraction to remove double VehicleOrientation application fixing the problem with the vertical attractor pushing vehicles nose first into ground when tilted on side.
Signed-off-by: Robert Adams <Robert.Adams@intel.com>
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs
index 235cefc..d347159 100644
--- a/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs
+++ b/OpenSim/Region/Physics/BulletSPlugin/BSDynamics.cs
@@ -1335,7 +1335,7 @@ namespace OpenSim.Region.Physics.BulletSPlugin
1335 Vector3 unscaledContribVerticalErrorV = vertContributionV; // DEBUG DEBUG 1335 Vector3 unscaledContribVerticalErrorV = vertContributionV; // DEBUG DEBUG
1336 vertContributionV /= m_verticalAttractionTimescale; 1336 vertContributionV /= m_verticalAttractionTimescale;
1337 1337
1338 VehicleRotationalVelocity += vertContributionV * VehicleOrientation; 1338 VehicleRotationalVelocity += vertContributionV;
1339 1339
1340 VDetailLog("{0}, MoveAngular,verticalAttraction,,origRotVW={1},vertError={2},unscaledV={3},eff={4},ts={5},vertContribV={6}", 1340 VDetailLog("{0}, MoveAngular,verticalAttraction,,origRotVW={1},vertError={2},unscaledV={3},eff={4},ts={5},vertContribV={6}",
1341 Prim.LocalID, origRotVelW, verticalError, unscaledContribVerticalErrorV, 1341 Prim.LocalID, origRotVelW, verticalError, unscaledContribVerticalErrorV,