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authorlbsa712008-01-08 14:54:20 +0000
committerlbsa712008-01-08 14:54:20 +0000
commit3ebd0430d963b49012cd261cea32d11be39a5532 (patch)
tree06ced35704bde1c2f3a1bd5ffe43220667b035cd /OpenSim
parent* Added the files for work units for the purpose of sending out updates to re... (diff)
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* Heavy refactoring of MultipleObjUpdate flow for readability
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/ClientStack/ClientView.cs223
1 files changed, 106 insertions, 117 deletions
diff --git a/OpenSim/Region/ClientStack/ClientView.cs b/OpenSim/Region/ClientStack/ClientView.cs
index 6148fc5..24157ae 100644
--- a/OpenSim/Region/ClientStack/ClientView.cs
+++ b/OpenSim/Region/ClientStack/ClientView.cs
@@ -2039,130 +2039,119 @@ namespace OpenSim.Region.ClientStack
2039 2039
2040 for (int i = 0; i < multipleupdate.ObjectData.Length; i++) 2040 for (int i = 0; i < multipleupdate.ObjectData.Length; i++)
2041 { 2041 {
2042 MultipleObjectUpdatePacket.ObjectDataBlock block = multipleupdate.ObjectData[i];
2043
2042 // Can't act on Null Data 2044 // Can't act on Null Data
2043 if (multipleupdate.ObjectData[i].Data != null) 2045 if (block.Data != null)
2044 { 2046 {
2045 LLUUID editobj = tScene.GetSceneObjectPart(multipleupdate.ObjectData[i].ObjectLocalID).UUID; 2047 uint localId = block.ObjectLocalID;
2046 if (editobj != null) 2048 SceneObjectPart part = tScene.GetSceneObjectPart(localId);
2047 {
2048 if (tScene.PermissionsMngr.CanEditObjectPosition(simClient.AgentId, editobj))
2049 {
2050 #region position
2051 2049
2052 if (multipleupdate.ObjectData[i].Type == 9) //change position 2050 if (part == null)
2053 { 2051 {
2054 if (OnUpdatePrimGroupPosition != null) 2052 // It's a ghost! tell the client to delete it from view.
2055 { 2053 simClient.SendKillObject(Scene.RegionInfo.RegionHandle,
2056 LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0); 2054 localId);
2057 OnUpdatePrimGroupPosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this); 2055 }
2058 } 2056 else
2059 } 2057 {
2060 else if (multipleupdate.ObjectData[i].Type == 1) //single item of group change position 2058 LLUUID partId = part.UUID;
2061 {
2062 if (OnUpdatePrimSinglePosition != null)
2063 {
2064 LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0);
2065 // System.Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z);
2066 OnUpdatePrimSinglePosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this);
2067 }
2068 }
2069 #endregion position
2070 #region rotation
2071
2072 else if (multipleupdate.ObjectData[i].Type == 2) // single item of group rotation from tab
2073 {
2074 if (OnUpdatePrimSingleRotation != null)
2075 {
2076 LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true);
2077 //System.Console.WriteLine("new tab rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W);
2078 OnUpdatePrimSingleRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this);
2079 }
2080 }
2081 else if (multipleupdate.ObjectData[i].Type == 3) // single item of group rotation from mouse
2082 {
2083 if (OnUpdatePrimSingleRotation != null)
2084 {
2085 LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 12, true);
2086 //System.Console.WriteLine("new mouse rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W);
2087 OnUpdatePrimSingleRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this);
2088 }
2089 }
2090 else if (multipleupdate.ObjectData[i].Type == 10) //group rotation from object tab
2091 {
2092 if (OnUpdatePrimGroupRotation != null)
2093 {
2094 LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 0, true);
2095 // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W);
2096 OnUpdatePrimGroupRotation(multipleupdate.ObjectData[i].ObjectLocalID, rot, this);
2097 }
2098 }
2099 else if (multipleupdate.ObjectData[i].Type == 11) //group rotation from mouse
2100 {
2101 if (OnUpdatePrimGroupMouseRotation != null)
2102 {
2103 LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0);
2104 LLQuaternion rot = new LLQuaternion(multipleupdate.ObjectData[i].Data, 12, true);
2105 //Console.WriteLine("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z);
2106 // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W);
2107 OnUpdatePrimGroupMouseRotation(multipleupdate.ObjectData[i].ObjectLocalID, pos, rot,
2108 this);
2109 }
2110 }
2111 #endregion
2112 #region scale
2113 2059
2114 else if (multipleupdate.ObjectData[i].Type == 13) //group scale from object tab 2060 if (tScene.PermissionsMngr.CanEditObjectPosition(simClient.AgentId, partId))
2115 { 2061 {
2116 if (OnUpdatePrimScale != null) 2062 switch (block.Type)
2117 {
2118 LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12);
2119 //Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z);
2120 OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this);
2121
2122 // Change the position based on scale (for bug number 246)
2123 LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0);
2124 // System.Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z);
2125 OnUpdatePrimSinglePosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this);
2126 }
2127 }
2128 else if (multipleupdate.ObjectData[i].Type == 29) //group scale from mouse
2129 {
2130 if (OnUpdatePrimScale != null)
2131 {
2132 LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12);
2133 // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z );
2134 OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this);
2135 LLVector3 pos = new LLVector3(multipleupdate.ObjectData[i].Data, 0);
2136 OnUpdatePrimSinglePosition(multipleupdate.ObjectData[i].ObjectLocalID, pos, this);
2137 }
2138 }
2139 else if (multipleupdate.ObjectData[i].Type == 5) //single prim scale from object tab
2140 {
2141 if (OnUpdatePrimScale != null)
2142 {
2143 LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12);
2144 // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z);
2145 OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this);
2146 }
2147 }
2148 else if (multipleupdate.ObjectData[i].Type == 21) //single prim scale from mouse
2149 { 2063 {
2150 if (OnUpdatePrimScale != null) 2064 case 1:
2151 { 2065 if (OnUpdatePrimSinglePosition != null)
2152 LLVector3 scale = new LLVector3(multipleupdate.ObjectData[i].Data, 12); 2066 {
2153 // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z); 2067 LLVector3 pos = new LLVector3(block.Data, 0);
2154 OnUpdatePrimScale(multipleupdate.ObjectData[i].ObjectLocalID, scale, this); 2068 // System.Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z);
2155 } 2069 OnUpdatePrimSinglePosition(localId, pos, this);
2070 }
2071 break;
2072 case 2:
2073 if (OnUpdatePrimSingleRotation != null)
2074 {
2075 LLQuaternion rot = new LLQuaternion(block.Data, 0, true);
2076 //System.Console.WriteLine("new tab rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W);
2077 OnUpdatePrimSingleRotation(localId, rot, this);
2078 }
2079 break;
2080 case 3:
2081 if (OnUpdatePrimSingleRotation != null)
2082 {
2083 LLQuaternion rot = new LLQuaternion(block.Data, 12, true);
2084 //System.Console.WriteLine("new mouse rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W);
2085 OnUpdatePrimSingleRotation(localId, rot, this);
2086 }
2087 break;
2088 case 5:
2089 if (OnUpdatePrimScale != null)
2090 {
2091 LLVector3 scale = new LLVector3(block.Data, 12);
2092 // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z);
2093 OnUpdatePrimScale(localId, scale, this);
2094 }
2095 break;
2096 case 9:
2097 if (OnUpdatePrimGroupPosition != null)
2098 {
2099 LLVector3 pos = new LLVector3(block.Data, 0);
2100 OnUpdatePrimGroupPosition(localId, pos, this);
2101 }
2102 break;
2103 case 10:
2104 if (OnUpdatePrimGroupRotation != null)
2105 {
2106 LLQuaternion rot = new LLQuaternion(block.Data, 0, true);
2107 // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W);
2108 OnUpdatePrimGroupRotation(localId, rot, this);
2109 }
2110 break;
2111 case 11:
2112 if (OnUpdatePrimGroupMouseRotation != null)
2113 {
2114 LLVector3 pos = new LLVector3(block.Data, 0);
2115 LLQuaternion rot = new LLQuaternion(block.Data, 12, true);
2116 //Console.WriteLine("new rotation position is " + pos.X + " , " + pos.Y + " , " + pos.Z);
2117 // Console.WriteLine("new rotation is " + rot.X + " , " + rot.Y + " , " + rot.Z + " , " + rot.W);
2118 OnUpdatePrimGroupMouseRotation(localId, pos, rot,
2119 this);
2120 }
2121 break;
2122 case 13:
2123 if (OnUpdatePrimScale != null)
2124 {
2125 LLVector3 scale = new LLVector3(block.Data, 12);
2126 //Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z);
2127 OnUpdatePrimScale(localId, scale, this);
2128
2129 // Change the position based on scale (for bug number 246)
2130 LLVector3 pos = new LLVector3(block.Data, 0);
2131 // System.Console.WriteLine("new movement position is " + pos.X + " , " + pos.Y + " , " + pos.Z);
2132 OnUpdatePrimSinglePosition(localId, pos, this);
2133 }
2134 break;
2135 case 29:
2136 if (OnUpdatePrimScale != null)
2137 {
2138 LLVector3 scale = new LLVector3(block.Data, 12);
2139 // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z );
2140 OnUpdatePrimScale(localId, scale, this);
2141 LLVector3 pos = new LLVector3(block.Data, 0);
2142 OnUpdatePrimSinglePosition(localId, pos, this);
2143 }
2144 break;
2145 case 21:
2146 if (OnUpdatePrimScale != null)
2147 {
2148 LLVector3 scale = new LLVector3(block.Data, 12);
2149 // Console.WriteLine("new scale is " + scale.X + " , " + scale.Y + " , " + scale.Z);
2150 OnUpdatePrimScale(localId, scale, this);
2151 }
2152 break;
2156 } 2153 }
2157
2158 #endregion
2159 } 2154 }
2160 } // editobj != null;
2161 else
2162 {
2163 // It's a ghost! tell the client to delete it from view.
2164 simClient.SendKillObject(Scene.RegionInfo.RegionHandle,
2165 multipleupdate.ObjectData[i].ObjectLocalID);
2166 } 2155 }
2167 } 2156 }
2168 } 2157 }