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author | Oren Hurvitz | 2012-04-23 15:31:45 +0300 |
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committer | Justin Clark-Casey (justincc) | 2012-04-24 21:38:09 +0100 |
commit | 2f398231acda79e313c2975ecdd5a6015cb71a54 (patch) | |
tree | b5277aca723d6ccf74ec875d4b6fd05e8c9453c1 /OpenSim | |
parent | Refactored how asset/inventory types are associated with content types: gathe... (diff) | |
download | opensim-SC_OLD-2f398231acda79e313c2975ecdd5a6015cb71a54.zip opensim-SC_OLD-2f398231acda79e313c2975ecdd5a6015cb71a54.tar.gz opensim-SC_OLD-2f398231acda79e313c2975ecdd5a6015cb71a54.tar.bz2 opensim-SC_OLD-2f398231acda79e313c2975ecdd5a6015cb71a54.tar.xz |
Minor improvements to logging
Eliminated an extra newline in the console if the log line doesn't contain a category (example of a category: "[ASSETS]").
Diffstat (limited to 'OpenSim')
6 files changed, 24 insertions, 12 deletions
diff --git a/OpenSim/Framework/Console/LocalConsole.cs b/OpenSim/Framework/Console/LocalConsole.cs index 7c8626d..f65813b 100644 --- a/OpenSim/Framework/Console/LocalConsole.cs +++ b/OpenSim/Framework/Console/LocalConsole.cs | |||
@@ -296,6 +296,10 @@ namespace OpenSim.Framework.Console | |||
296 | matches[0].Groups["Category"].Value); | 296 | matches[0].Groups["Category"].Value); |
297 | System.Console.Write("]:"); | 297 | System.Console.Write("]:"); |
298 | } | 298 | } |
299 | else | ||
300 | { | ||
301 | outText = outText.Trim(); | ||
302 | } | ||
299 | } | 303 | } |
300 | 304 | ||
301 | if (level == "error") | 305 | if (level == "error") |
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs index faa413e..0618add 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs | |||
@@ -143,7 +143,9 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments | |||
143 | } | 143 | } |
144 | catch (Exception e) | 144 | catch (Exception e) |
145 | { | 145 | { |
146 | m_log.ErrorFormat("[ATTACHMENTS MODULE]: Unable to rez attachment: {0}{1}", e.Message, e.StackTrace); | 146 | UUID agentId = (sp.ControllingClient == null) ? (UUID)null : sp.ControllingClient.AgentId; |
147 | m_log.ErrorFormat("[ATTACHMENTS MODULE]: Unable to rez attachment with itemID {0}, assetID {1}, point {2} for {3}: {4}\n{5}", | ||
148 | attach.ItemID, attach.AssetID, p, agentId, e.Message, e.StackTrace); | ||
147 | } | 149 | } |
148 | } | 150 | } |
149 | } | 151 | } |
diff --git a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs index b0cee03..bf5609f 100644 --- a/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs | |||
@@ -248,10 +248,10 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
248 | 248 | ||
249 | if (bakedTextureFace == null) | 249 | if (bakedTextureFace == null) |
250 | { | 250 | { |
251 | m_log.WarnFormat( | 251 | // This can happen legitimately, since some baked textures might not exist |
252 | "[AV FACTORY]: No texture ID set for {0} for {1} in {2} not found when trying to save permanently", | 252 | //m_log.WarnFormat( |
253 | bakeType, sp.Name, m_scene.RegionInfo.RegionName); | 253 | // "[AV FACTORY]: No texture ID set for {0} for {1} in {2} not found when trying to save permanently", |
254 | 254 | // bakeType, sp.Name, m_scene.RegionInfo.RegionName); | |
255 | continue; | 255 | continue; |
256 | } | 256 | } |
257 | 257 | ||
@@ -417,7 +417,8 @@ namespace OpenSim.Region.CoreModules.Avatar.AvatarFactory | |||
417 | // acd.AgentID, i, acd.Appearance.Texture.FaceTextures[i]); | 417 | // acd.AgentID, i, acd.Appearance.Texture.FaceTextures[i]); |
418 | 418 | ||
419 | int ftIndex = (int)AppearanceManager.BakeTypeToAgentTextureIndex(bakeType); | 419 | int ftIndex = (int)AppearanceManager.BakeTypeToAgentTextureIndex(bakeType); |
420 | bakedTextures[bakeType] = faceTextures[ftIndex]; | 420 | Primitive.TextureEntryFace texture = faceTextures[ftIndex]; // this will be null if there's no such baked texture |
421 | bakedTextures[bakeType] = texture; | ||
421 | } | 422 | } |
422 | 423 | ||
423 | return bakedTextures; | 424 | return bakedTextures; |
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs index 2b8379d..435a683 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs | |||
@@ -157,7 +157,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
157 | 157 | ||
158 | sp.CompleteMovement(npcAvatar, false); | 158 | sp.CompleteMovement(npcAvatar, false); |
159 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); | 159 | m_avatars.Add(npcAvatar.AgentId, npcAvatar); |
160 | m_log.DebugFormat("[NPC MODULE]: Created NPC with id {0}", npcAvatar.AgentId); | 160 | m_log.DebugFormat("[NPC MODULE]: Created NPC {0} {1}", npcAvatar.AgentId, sp.Name); |
161 | 161 | ||
162 | return npcAvatar.AgentId; | 162 | return npcAvatar.AgentId; |
163 | } | 163 | } |
@@ -299,7 +299,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
299 | scene.RemoveClient(agentID, false); | 299 | scene.RemoveClient(agentID, false); |
300 | m_avatars.Remove(agentID); | 300 | m_avatars.Remove(agentID); |
301 | 301 | ||
302 | // m_log.DebugFormat("[NPC MODULE]: Removed {0} {1}", agentID, av.Name); | 302 | m_log.DebugFormat("[NPC MODULE]: Removed NPC {0} {1}", agentID, av.Name); |
303 | return true; | 303 | return true; |
304 | } | 304 | } |
305 | } | 305 | } |
diff --git a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs index 23a4cf9..a9b6e67 100644 --- a/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs +++ b/OpenSim/Region/ScriptEngine/XEngine/XEngine.cs | |||
@@ -1812,9 +1812,11 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1812 | // if there already exists a file at that location, it may be locked. | 1812 | // if there already exists a file at that location, it may be locked. |
1813 | m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", path, ex.Message); | 1813 | m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", path, ex.Message); |
1814 | } | 1814 | } |
1815 | |||
1816 | string textpath = path + ".text"; | ||
1815 | try | 1817 | try |
1816 | { | 1818 | { |
1817 | using (FileStream fs = File.Create(path + ".text")) | 1819 | using (FileStream fs = File.Create(textpath)) |
1818 | { | 1820 | { |
1819 | using (StreamWriter sw = new StreamWriter(fs)) | 1821 | using (StreamWriter sw = new StreamWriter(fs)) |
1820 | { | 1822 | { |
@@ -1827,7 +1829,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1827 | catch (IOException ex) | 1829 | catch (IOException ex) |
1828 | { | 1830 | { |
1829 | // if there already exists a file at that location, it may be locked. | 1831 | // if there already exists a file at that location, it may be locked. |
1830 | m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", path, ex.Message); | 1832 | m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", textpath, ex.Message); |
1831 | } | 1833 | } |
1832 | } | 1834 | } |
1833 | } | 1835 | } |
@@ -1876,7 +1878,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine | |||
1876 | catch (IOException ex) | 1878 | catch (IOException ex) |
1877 | { | 1879 | { |
1878 | // if there already exists a file at that location, it may be locked. | 1880 | // if there already exists a file at that location, it may be locked. |
1879 | m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", statepath, ex.Message); | 1881 | m_log.ErrorFormat("[XEngine]: File {0} already exists! {1}", mappath, ex.Message); |
1880 | } | 1882 | } |
1881 | } | 1883 | } |
1882 | 1884 | ||
diff --git a/OpenSim/Server/Base/ServerUtils.cs b/OpenSim/Server/Base/ServerUtils.cs index 8effdd2..0cc2a4b 100644 --- a/OpenSim/Server/Base/ServerUtils.cs +++ b/OpenSim/Server/Base/ServerUtils.cs | |||
@@ -117,7 +117,10 @@ namespace OpenSim.Server.Base | |||
117 | catch (Exception e) | 117 | catch (Exception e) |
118 | { | 118 | { |
119 | if (!(e is System.MissingMethodException)) | 119 | if (!(e is System.MissingMethodException)) |
120 | m_log.ErrorFormat("Error loading plugin from {0}, exception {1}", dllName, e.InnerException); | 120 | { |
121 | m_log.ErrorFormat("Error loading plugin {0} from {1}. Exception: {2}", | ||
122 | interfaceName, dllName, e.InnerException == null ? e.Message : e.InnerException.Message); | ||
123 | } | ||
121 | return null; | 124 | return null; |
122 | } | 125 | } |
123 | 126 | ||