diff options
author | Justin Clark-Casey (justincc) | 2011-07-16 02:56:54 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2011-07-16 02:56:54 +0100 |
commit | 2b339b7d2b1e860af2ea2a873797a70bc257bf6f (patch) | |
tree | 32475c307c1496ebf19a7889dbc97ca62754adff /OpenSim | |
parent | remove the need to supply SceneObjectGroup.GroupResize() with a localId. (diff) | |
download | opensim-SC_OLD-2b339b7d2b1e860af2ea2a873797a70bc257bf6f.zip opensim-SC_OLD-2b339b7d2b1e860af2ea2a873797a70bc257bf6f.tar.gz opensim-SC_OLD-2b339b7d2b1e860af2ea2a873797a70bc257bf6f.tar.bz2 opensim-SC_OLD-2b339b7d2b1e860af2ea2a873797a70bc257bf6f.tar.xz |
minor: remove mono compiler warnings
Diffstat (limited to 'OpenSim')
3 files changed, 7 insertions, 4 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs b/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs index c82cfd2..d687e6a 100644 --- a/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Lure/HGLureModule.cs | |||
@@ -196,7 +196,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Lure | |||
196 | if (!(client.Scene is Scene)) | 196 | if (!(client.Scene is Scene)) |
197 | return; | 197 | return; |
198 | 198 | ||
199 | Scene scene = (Scene)(client.Scene); | 199 | // Scene scene = (Scene)(client.Scene); |
200 | 200 | ||
201 | GridInstantMessage im = null; | 201 | GridInstantMessage im = null; |
202 | if (m_PendingLures.TryGetValue(lureID, out im)) | 202 | if (m_PendingLures.TryGetValue(lureID, out im)) |
diff --git a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs index 079e1b6..dee0ad4 100644 --- a/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Profile/BasicProfileModule.cs | |||
@@ -134,7 +134,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Profile | |||
134 | if (!(s is Scene)) | 134 | if (!(s is Scene)) |
135 | return; | 135 | return; |
136 | 136 | ||
137 | Scene scene = (Scene)s; | 137 | // Scene scene = (Scene)s; |
138 | 138 | ||
139 | string profileUrl = String.Empty; | 139 | string profileUrl = String.Empty; |
140 | string aboutText = String.Empty; | 140 | string aboutText = String.Empty; |
diff --git a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs index 66fbcb9..b714f2b 100644 --- a/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs +++ b/OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs | |||
@@ -810,18 +810,20 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
810 | // | 810 | // |
811 | if (((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) && (!attachment)) | 811 | if (((item.CurrentPermissions & (uint)PermissionMask.Copy) == 0) && (!attachment)) |
812 | remoteClient.SendBulkUpdateInventory(item); | 812 | remoteClient.SendBulkUpdateInventory(item); |
813 | |||
813 | return null; | 814 | return null; |
814 | } | 815 | } |
815 | 816 | ||
816 | for (int i = 0 ; i < objlist.Count ; i++ ) | 817 | for (int i = 0 ; i < objlist.Count; i++) |
817 | { | 818 | { |
818 | group = objlist[i]; | 819 | group = objlist[i]; |
819 | 820 | ||
820 | Vector3 storedPosition = group.AbsolutePosition; | 821 | // Vector3 storedPosition = group.AbsolutePosition; |
821 | if (group.UUID == UUID.Zero) | 822 | if (group.UUID == UUID.Zero) |
822 | { | 823 | { |
823 | m_log.Debug("[InventoryAccessModule]: Inventory object has UUID.Zero! Position 3"); | 824 | m_log.Debug("[InventoryAccessModule]: Inventory object has UUID.Zero! Position 3"); |
824 | } | 825 | } |
826 | |||
825 | group.RootPart.FromFolderID = item.Folder; | 827 | group.RootPart.FromFolderID = item.Folder; |
826 | 828 | ||
827 | // If it's rezzed in world, select it. Much easier to | 829 | // If it's rezzed in world, select it. Much easier to |
@@ -833,6 +835,7 @@ namespace OpenSim.Region.CoreModules.Framework.InventoryAccess | |||
833 | foreach (SceneObjectPart child in group.Parts) | 835 | foreach (SceneObjectPart child in group.Parts) |
834 | child.CreateSelected = true; | 836 | child.CreateSelected = true; |
835 | } | 837 | } |
838 | |||
836 | group.ResetIDs(); | 839 | group.ResetIDs(); |
837 | 840 | ||
838 | if (attachment) | 841 | if (attachment) |