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author | Robert Adams | 2013-05-09 22:14:32 -0700 |
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committer | Robert Adams | 2013-05-09 22:14:32 -0700 |
commit | e8c01eff40bd3c72700014b696691360f8d67a64 (patch) | |
tree | 4f361ce39312d38738edc13107639ae46b81cc2d /OpenSim | |
parent | vh: Remove BulletXNA from sources. (diff) | |
download | opensim-SC_OLD-e8c01eff40bd3c72700014b696691360f8d67a64.zip opensim-SC_OLD-e8c01eff40bd3c72700014b696691360f8d67a64.tar.gz opensim-SC_OLD-e8c01eff40bd3c72700014b696691360f8d67a64.tar.bz2 opensim-SC_OLD-e8c01eff40bd3c72700014b696691360f8d67a64.tar.xz |
vh: make a vertex fetching method in Mesher public for BulletSim reference.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Physics/Manager/IMesher.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Meshing/Mesh.cs | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/Manager/IMesher.cs b/OpenSim/Region/Physics/Manager/IMesher.cs index 10c4bd3..2e7bb5d 100644 --- a/OpenSim/Region/Physics/Manager/IMesher.cs +++ b/OpenSim/Region/Physics/Manager/IMesher.cs | |||
@@ -59,6 +59,7 @@ namespace OpenSim.Region.Physics.Manager | |||
59 | List<Vector3> getVertexList(); | 59 | List<Vector3> getVertexList(); |
60 | int[] getIndexListAsInt(); | 60 | int[] getIndexListAsInt(); |
61 | int[] getIndexListAsIntLocked(); | 61 | int[] getIndexListAsIntLocked(); |
62 | float[] getVertexListAsFloat(); | ||
62 | float[] getVertexListAsFloatLocked(); | 63 | float[] getVertexListAsFloatLocked(); |
63 | void getIndexListAsPtrToIntArray(out IntPtr indices, out int triStride, out int indexCount); | 64 | void getIndexListAsPtrToIntArray(out IntPtr indices, out int triStride, out int indexCount); |
64 | void getVertexListAsPtrToFloatArray(out IntPtr vertexList, out int vertexStride, out int vertexCount); | 65 | void getVertexListAsPtrToFloatArray(out IntPtr vertexList, out int vertexStride, out int vertexCount); |
diff --git a/OpenSim/Region/Physics/Meshing/Mesh.cs b/OpenSim/Region/Physics/Meshing/Mesh.cs index f781ff9..bd8e306 100644 --- a/OpenSim/Region/Physics/Meshing/Mesh.cs +++ b/OpenSim/Region/Physics/Meshing/Mesh.cs | |||
@@ -152,7 +152,7 @@ namespace OpenSim.Region.Physics.Meshing | |||
152 | return result; | 152 | return result; |
153 | } | 153 | } |
154 | 154 | ||
155 | private float[] getVertexListAsFloat() | 155 | public float[] getVertexListAsFloat() |
156 | { | 156 | { |
157 | if (m_vertices == null) | 157 | if (m_vertices == null) |
158 | throw new NotSupportedException(); | 158 | throw new NotSupportedException(); |