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author | Justin Clark-Casey (justincc) | 2012-04-20 03:46:09 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-04-20 03:46:33 +0100 |
commit | cba64ebc79eaec9cd432d90b8cc48e22272d31f0 (patch) | |
tree | 232d1330acf8215d7e0b1f9bd8e85be175ff4906 /OpenSim | |
parent | Remember to dispose of the bitmap opened from a file in GatekeeperServiceConn... (diff) | |
download | opensim-SC_OLD-cba64ebc79eaec9cd432d90b8cc48e22272d31f0.zip opensim-SC_OLD-cba64ebc79eaec9cd432d90b8cc48e22272d31f0.tar.gz opensim-SC_OLD-cba64ebc79eaec9cd432d90b8cc48e22272d31f0.tar.bz2 opensim-SC_OLD-cba64ebc79eaec9cd432d90b8cc48e22272d31f0.tar.xz |
Explicitly dispose of bitmaps opened from files in GenericSystemDrawing and JPEG.cs
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GenericSystemDrawing.cs | 28 | ||||
-rw-r--r-- | OpenSim/Region/CoreModules/World/Terrain/FileLoaders/JPEG.cs | 21 |
2 files changed, 31 insertions, 18 deletions
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GenericSystemDrawing.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GenericSystemDrawing.cs index cd46276..3921bf9 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GenericSystemDrawing.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/GenericSystemDrawing.cs | |||
@@ -59,7 +59,8 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
59 | /// <returns>A terrain channel generated from the image.</returns> | 59 | /// <returns>A terrain channel generated from the image.</returns> |
60 | public virtual ITerrainChannel LoadFile(string filename) | 60 | public virtual ITerrainChannel LoadFile(string filename) |
61 | { | 61 | { |
62 | return LoadBitmap(new Bitmap(filename)); | 62 | using (Bitmap b = new Bitmap(filename)) |
63 | return LoadBitmap(b); | ||
63 | } | 64 | } |
64 | 65 | ||
65 | public virtual ITerrainChannel LoadFile(string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int w, int h) | 66 | public virtual ITerrainChannel LoadFile(string filename, int offsetX, int offsetY, int fileWidth, int fileHeight, int w, int h) |
@@ -75,13 +76,15 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
75 | retval[x, y] = bitmap.GetPixel(offsetX * retval.Width + x, (bitmap.Height - (retval.Height * (offsetY + 1))) + retval.Height - y - 1).GetBrightness() * 128; | 76 | retval[x, y] = bitmap.GetPixel(offsetX * retval.Width + x, (bitmap.Height - (retval.Height * (offsetY + 1))) + retval.Height - y - 1).GetBrightness() * 128; |
76 | } | 77 | } |
77 | } | 78 | } |
79 | |||
78 | return retval; | 80 | return retval; |
79 | } | 81 | } |
80 | } | 82 | } |
81 | 83 | ||
82 | public virtual ITerrainChannel LoadStream(Stream stream) | 84 | public virtual ITerrainChannel LoadStream(Stream stream) |
83 | { | 85 | { |
84 | return LoadBitmap(new Bitmap(stream)); | 86 | using (Bitmap b = new Bitmap(stream)) |
87 | return LoadBitmap(b); | ||
85 | } | 88 | } |
86 | 89 | ||
87 | protected virtual ITerrainChannel LoadBitmap(Bitmap bitmap) | 90 | protected virtual ITerrainChannel LoadBitmap(Bitmap bitmap) |
@@ -227,16 +230,21 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
227 | /// <returns>A System.Drawing.Bitmap containing a coloured image</returns> | 230 | /// <returns>A System.Drawing.Bitmap containing a coloured image</returns> |
228 | protected static Bitmap CreateBitmapFromMap(ITerrainChannel map) | 231 | protected static Bitmap CreateBitmapFromMap(ITerrainChannel map) |
229 | { | 232 | { |
230 | Bitmap gradientmapLd = new Bitmap("defaultstripe.png"); | 233 | int pallete; |
231 | 234 | Bitmap bmp; | |
232 | int pallete = gradientmapLd.Height; | 235 | Color[] colours; |
233 | |||
234 | Bitmap bmp = new Bitmap(map.Width, map.Height); | ||
235 | Color[] colours = new Color[pallete]; | ||
236 | 236 | ||
237 | for (int i = 0; i < pallete; i++) | 237 | using (Bitmap gradientmapLd = new Bitmap("defaultstripe.png")) |
238 | { | 238 | { |
239 | colours[i] = gradientmapLd.GetPixel(0, i); | 239 | pallete = gradientmapLd.Height; |
240 | |||
241 | bmp = new Bitmap(map.Width, map.Height); | ||
242 | colours = new Color[pallete]; | ||
243 | |||
244 | for (int i = 0; i < pallete; i++) | ||
245 | { | ||
246 | colours[i] = gradientmapLd.GetPixel(0, i); | ||
247 | } | ||
240 | } | 248 | } |
241 | 249 | ||
242 | for (int y = 0; y < map.Height; y++) | 250 | for (int y = 0; y < map.Height; y++) |
diff --git a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/JPEG.cs b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/JPEG.cs index 699d67a..9cc767a 100644 --- a/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/JPEG.cs +++ b/OpenSim/Region/CoreModules/World/Terrain/FileLoaders/JPEG.cs | |||
@@ -99,16 +99,21 @@ namespace OpenSim.Region.CoreModules.World.Terrain.FileLoaders | |||
99 | 99 | ||
100 | private static Bitmap CreateBitmapFromMap(ITerrainChannel map) | 100 | private static Bitmap CreateBitmapFromMap(ITerrainChannel map) |
101 | { | 101 | { |
102 | Bitmap gradientmapLd = new Bitmap("defaultstripe.png"); | 102 | int pallete; |
103 | Bitmap bmp; | ||
104 | Color[] colours; | ||
103 | 105 | ||
104 | int pallete = gradientmapLd.Height; | 106 | using (Bitmap gradientmapLd = new Bitmap("defaultstripe.png")) |
105 | |||
106 | Bitmap bmp = new Bitmap(map.Width, map.Height); | ||
107 | Color[] colours = new Color[pallete]; | ||
108 | |||
109 | for (int i = 0; i < pallete; i++) | ||
110 | { | 107 | { |
111 | colours[i] = gradientmapLd.GetPixel(0, i); | 108 | pallete = gradientmapLd.Height; |
109 | |||
110 | bmp = new Bitmap(map.Width, map.Height); | ||
111 | colours = new Color[pallete]; | ||
112 | |||
113 | for (int i = 0; i < pallete; i++) | ||
114 | { | ||
115 | colours[i] = gradientmapLd.GetPixel(0, i); | ||
116 | } | ||
112 | } | 117 | } |
113 | 118 | ||
114 | for (int y = 0; y < map.Height; y++) | 119 | for (int y = 0; y < map.Height; y++) |