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author | Homer Horwitz | 2008-09-24 21:12:21 +0000 |
---|---|---|
committer | Homer Horwitz | 2008-09-24 21:12:21 +0000 |
commit | fe9aea258ff4142e718b4916ccefeeedef229768 (patch) | |
tree | f60c40697833392b35788fbc5cd97a5014bb29b7 /OpenSim | |
parent | light the mysql region tests (diff) | |
download | opensim-SC_OLD-fe9aea258ff4142e718b4916ccefeeedef229768.zip opensim-SC_OLD-fe9aea258ff4142e718b4916ccefeeedef229768.tar.gz opensim-SC_OLD-fe9aea258ff4142e718b4916ccefeeedef229768.tar.bz2 opensim-SC_OLD-fe9aea258ff4142e718b4916ccefeeedef229768.tar.xz |
Add persistence of active gestures. This needs an UGAIM update to work.
Active gestures are sent as part of the login-response. Added
fetchActiveGestures to SQLite and MySQL; added an empty one for MSSQL and
NHibernate. Using the empty ones won't cause errors, but doesn't provide
persistence either, of course.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLInventoryData.cs | 5 | ||||
-rw-r--r-- | OpenSim/Data/MySQL/MySQLInventoryData.cs | 36 | ||||
-rw-r--r-- | OpenSim/Data/NHibernate/NHibernateInventoryData.cs | 5 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteInventoryStore.cs | 19 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/IInterServiceInventoryServices.cs | 11 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/InventoryServiceBase.cs | 9 | ||||
-rw-r--r-- | OpenSim/Framework/Communications/LoginResponse.cs | 12 | ||||
-rw-r--r-- | OpenSim/Framework/IInventoryData.cs | 11 | ||||
-rw-r--r-- | OpenSim/Grid/Communications/OGS1/OGS1InterServiceInventoryService.cs | 16 | ||||
-rw-r--r-- | OpenSim/Grid/InventoryServer/GridInventoryService.cs | 9 | ||||
-rw-r--r-- | OpenSim/Grid/InventoryServer/Main.cs | 5 | ||||
-rw-r--r-- | OpenSim/Grid/UserServer/UserLoginService.cs | 34 | ||||
-rw-r--r-- | OpenSim/Region/Communications/Local/LocalLoginService.cs | 30 |
13 files changed, 198 insertions, 4 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs index 03600e2..2b9913c 100644 --- a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs +++ b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs | |||
@@ -798,6 +798,11 @@ namespace OpenSim.Data.MSSQL | |||
798 | m_log.Error("[INVENTORY DB] Error deleting folder :" + e.Message); | 798 | m_log.Error("[INVENTORY DB] Error deleting folder :" + e.Message); |
799 | } | 799 | } |
800 | } | 800 | } |
801 | |||
802 | public List<InventoryItemBase> fetchActiveGestures (UUID avatarID) | ||
803 | { | ||
804 | return null; | ||
805 | } | ||
801 | #endregion | 806 | #endregion |
802 | } | 807 | } |
803 | } | 808 | } |
diff --git a/OpenSim/Data/MySQL/MySQLInventoryData.cs b/OpenSim/Data/MySQL/MySQLInventoryData.cs index 50d3cc7..68885e1 100644 --- a/OpenSim/Data/MySQL/MySQLInventoryData.cs +++ b/OpenSim/Data/MySQL/MySQLInventoryData.cs | |||
@@ -795,5 +795,41 @@ namespace OpenSim.Data.MySQL | |||
795 | deleteOneFolder(folderID); | 795 | deleteOneFolder(folderID); |
796 | deleteItemsInFolder(folderID); | 796 | deleteItemsInFolder(folderID); |
797 | } | 797 | } |
798 | |||
799 | public List<InventoryItemBase> fetchActiveGestures(UUID avatarID) | ||
800 | { | ||
801 | MySqlDataReader result = null; | ||
802 | MySqlCommand sqlCmd = null; | ||
803 | lock (database) | ||
804 | { | ||
805 | try | ||
806 | { | ||
807 | database.CheckConnection(); | ||
808 | sqlCmd = new MySqlCommand( | ||
809 | "SELECT * FROM inventoryitems WHERE avatarId = ?uuid AND assetType = ?type and flags = 1", | ||
810 | database.Connection); | ||
811 | sqlCmd.Parameters.AddWithValue("?uuid", avatarID.ToString()); | ||
812 | sqlCmd.Parameters.AddWithValue("?type", (int)AssetType.Gesture); | ||
813 | result = sqlCmd.ExecuteReader(); | ||
814 | |||
815 | List<InventoryItemBase> list = new List<InventoryItemBase>(); | ||
816 | while (result.Read()) | ||
817 | list.Add(readInventoryItem(result)); | ||
818 | |||
819 | return list; | ||
820 | } | ||
821 | catch (Exception e) | ||
822 | { | ||
823 | database.Reconnect(); | ||
824 | m_log.Error(e.ToString()); | ||
825 | return null; | ||
826 | } | ||
827 | finally | ||
828 | { | ||
829 | if(result != null) result.Close(); | ||
830 | if(sqlCmd != null) sqlCmd.Dispose(); | ||
831 | } | ||
832 | } | ||
833 | } | ||
798 | } | 834 | } |
799 | } | 835 | } |
diff --git a/OpenSim/Data/NHibernate/NHibernateInventoryData.cs b/OpenSim/Data/NHibernate/NHibernateInventoryData.cs index 20dad1a..bceb5d5 100644 --- a/OpenSim/Data/NHibernate/NHibernateInventoryData.cs +++ b/OpenSim/Data/NHibernate/NHibernateInventoryData.cs | |||
@@ -389,5 +389,10 @@ namespace OpenSim.Data.NHibernate | |||
389 | 389 | ||
390 | return folders; | 390 | return folders; |
391 | } | 391 | } |
392 | |||
393 | public List<InventoryItemBase> fetchActiveGestures (UUID avatarID) | ||
394 | { | ||
395 | return null; | ||
396 | } | ||
392 | } | 397 | } |
393 | } | 398 | } |
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs index 40b61ee..b9fda04 100644 --- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs | |||
@@ -847,5 +847,24 @@ namespace OpenSim.Data.SQLite | |||
847 | row["UUID"] = Util.ToRawUuidString(folder.ID); | 847 | row["UUID"] = Util.ToRawUuidString(folder.ID); |
848 | row["parentID"] = Util.ToRawUuidString(folder.ParentID); | 848 | row["parentID"] = Util.ToRawUuidString(folder.ParentID); |
849 | } | 849 | } |
850 | |||
851 | public List<InventoryItemBase> fetchActiveGestures (UUID avatarID) | ||
852 | { | ||
853 | lock (ds) | ||
854 | { | ||
855 | List<InventoryItemBase> items = new List<InventoryItemBase>(); | ||
856 | |||
857 | DataTable inventoryItemTable = ds.Tables["inventoryitems"]; | ||
858 | string selectExp = "avatarID = '" + Util.ToRawUuidString(avatarID) + "' AND assetType = " + | ||
859 | (int)AssetType.Gesture + " AND flags = 1"; | ||
860 | m_log.DebugFormat("[SQL]: sql = " + selectExp); | ||
861 | DataRow[] rows = inventoryItemTable.Select(selectExp); | ||
862 | foreach (DataRow row in rows) | ||
863 | { | ||
864 | items.Add(buildItem(row)); | ||
865 | } | ||
866 | return items; | ||
867 | } | ||
868 | } | ||
850 | } | 869 | } |
851 | } | 870 | } |
diff --git a/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs b/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs index 5900f4e..661eb91 100644 --- a/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs +++ b/OpenSim/Framework/Communications/IInterServiceInventoryServices.cs | |||
@@ -49,5 +49,16 @@ namespace OpenSim.Framework.Communications | |||
49 | /// <returns>A flat list of the user's inventory folder tree, | 49 | /// <returns>A flat list of the user's inventory folder tree, |
50 | /// null if there is no inventory for this user</returns> | 50 | /// null if there is no inventory for this user</returns> |
51 | List<InventoryFolderBase> GetInventorySkeleton(UUID userId); | 51 | List<InventoryFolderBase> GetInventorySkeleton(UUID userId); |
52 | |||
53 | /// <summary> | ||
54 | /// Returns a list of all the active gestures in a user's inventory. | ||
55 | /// </summary> | ||
56 | /// <param name="userId"> | ||
57 | /// The <see cref="UUID"/> of the user | ||
58 | /// </param> | ||
59 | /// <returns> | ||
60 | /// A flat list of the gesture items. | ||
61 | /// </returns> | ||
62 | List<InventoryItemBase> GetActiveGestures(UUID userId); | ||
52 | } | 63 | } |
53 | } | 64 | } |
diff --git a/OpenSim/Framework/Communications/InventoryServiceBase.cs b/OpenSim/Framework/Communications/InventoryServiceBase.cs index e9dc3c4..d6392c4 100644 --- a/OpenSim/Framework/Communications/InventoryServiceBase.cs +++ b/OpenSim/Framework/Communications/InventoryServiceBase.cs | |||
@@ -148,6 +148,15 @@ namespace OpenSim.Framework.Communications | |||
148 | // See IInventoryServices | 148 | // See IInventoryServices |
149 | public abstract void RequestInventoryForUser(UUID userID, InventoryReceiptCallback callback); | 149 | public abstract void RequestInventoryForUser(UUID userID, InventoryReceiptCallback callback); |
150 | 150 | ||
151 | public List<InventoryItemBase> GetActiveGestures(UUID userId) | ||
152 | { | ||
153 | foreach (IInventoryDataPlugin plugin in m_plugins) | ||
154 | { | ||
155 | return plugin.fetchActiveGestures(userId); | ||
156 | } | ||
157 | return new List<InventoryItemBase>(); | ||
158 | } | ||
159 | |||
151 | #endregion | 160 | #endregion |
152 | 161 | ||
153 | #region Methods used by GridInventoryService | 162 | #region Methods used by GridInventoryService |
diff --git a/OpenSim/Framework/Communications/LoginResponse.cs b/OpenSim/Framework/Communications/LoginResponse.cs index 435852d4..db504f9 100644 --- a/OpenSim/Framework/Communications/LoginResponse.cs +++ b/OpenSim/Framework/Communications/LoginResponse.cs | |||
@@ -60,6 +60,7 @@ namespace OpenSim.Framework.Communications | |||
60 | private ArrayList inventoryLibraryOwner; | 60 | private ArrayList inventoryLibraryOwner; |
61 | private ArrayList inventoryLibRoot; | 61 | private ArrayList inventoryLibRoot; |
62 | private ArrayList inventoryLibrary; | 62 | private ArrayList inventoryLibrary; |
63 | private ArrayList activeGestures; | ||
63 | 64 | ||
64 | private UserInfo userProfile; | 65 | private UserInfo userProfile; |
65 | 66 | ||
@@ -124,6 +125,7 @@ namespace OpenSim.Framework.Communications | |||
124 | agentInventory = new ArrayList(); | 125 | agentInventory = new ArrayList(); |
125 | inventoryLibrary = new ArrayList(); | 126 | inventoryLibrary = new ArrayList(); |
126 | inventoryLibraryOwner = new ArrayList(); | 127 | inventoryLibraryOwner = new ArrayList(); |
128 | activeGestures = new ArrayList(); | ||
127 | 129 | ||
128 | xmlRpcResponse = new XmlRpcResponse(); | 130 | xmlRpcResponse = new XmlRpcResponse(); |
129 | // defaultXmlRpcResponse = new XmlRpcResponse(); | 131 | // defaultXmlRpcResponse = new XmlRpcResponse(); |
@@ -355,7 +357,7 @@ namespace OpenSim.Framework.Communications | |||
355 | responseData["inventory-skel-lib"] = inventoryLibrary; | 357 | responseData["inventory-skel-lib"] = inventoryLibrary; |
356 | responseData["inventory-root"] = inventoryRoot; | 358 | responseData["inventory-root"] = inventoryRoot; |
357 | responseData["inventory-lib-root"] = inventoryLibRoot; | 359 | responseData["inventory-lib-root"] = inventoryLibRoot; |
358 | responseData["gestures"] = new ArrayList(); // todo | 360 | responseData["gestures"] = activeGestures; |
359 | responseData["inventory-lib-owner"] = inventoryLibraryOwner; | 361 | responseData["inventory-lib-owner"] = inventoryLibraryOwner; |
360 | responseData["initial-outfit"] = initialOutfit; | 362 | responseData["initial-outfit"] = initialOutfit; |
361 | responseData["start_location"] = startLocation; | 363 | responseData["start_location"] = startLocation; |
@@ -452,7 +454,7 @@ namespace OpenSim.Framework.Communications | |||
452 | 454 | ||
453 | #endregion Inventory | 455 | #endregion Inventory |
454 | 456 | ||
455 | map["gestures"] = new LLSDArray(); // todo | 457 | map["gestures"] = ArrayListToLLSDArray(activeGestures); |
456 | 458 | ||
457 | map["initial-outfit"] = ArrayListToLLSDArray(initialOutfit); | 459 | map["initial-outfit"] = ArrayListToLLSDArray(initialOutfit); |
458 | map["start_location"] = LLSD.FromString(startLocation); | 460 | map["start_location"] = LLSD.FromString(startLocation); |
@@ -699,6 +701,12 @@ namespace OpenSim.Framework.Communications | |||
699 | set { inventoryLibRoot = value; } | 701 | set { inventoryLibRoot = value; } |
700 | } | 702 | } |
701 | 703 | ||
704 | public ArrayList ActiveGestures | ||
705 | { | ||
706 | get { return activeGestures; } | ||
707 | set { activeGestures = value; } | ||
708 | } | ||
709 | |||
702 | public string Home | 710 | public string Home |
703 | { | 711 | { |
704 | get { return home; } | 712 | get { return home; } |
diff --git a/OpenSim/Framework/IInventoryData.cs b/OpenSim/Framework/IInventoryData.cs index d5fa25d..e42e50d 100644 --- a/OpenSim/Framework/IInventoryData.cs +++ b/OpenSim/Framework/IInventoryData.cs | |||
@@ -131,6 +131,17 @@ namespace OpenSim.Framework | |||
131 | /// </summary> | 131 | /// </summary> |
132 | /// <param name="folder">The id of the folder</param> | 132 | /// <param name="folder">The id of the folder</param> |
133 | void deleteInventoryFolder(UUID folder); | 133 | void deleteInventoryFolder(UUID folder); |
134 | |||
135 | /// <summary> | ||
136 | /// Returns all activated gesture-items in the inventory of the specified avatar. | ||
137 | /// </summary> | ||
138 | /// <param name="avatarID"> | ||
139 | /// The <see cref="UUID"/> of the avatar | ||
140 | /// </param> | ||
141 | /// <returns> | ||
142 | /// The list of gestures (<see cref="InventoryItemBase"/>s) | ||
143 | /// </returns> | ||
144 | List<InventoryItemBase> fetchActiveGestures(UUID avatarID); | ||
134 | } | 145 | } |
135 | 146 | ||
136 | public class InventoryDataInitialiser : PluginInitialiserBase | 147 | public class InventoryDataInitialiser : PluginInitialiserBase |
diff --git a/OpenSim/Grid/Communications/OGS1/OGS1InterServiceInventoryService.cs b/OpenSim/Grid/Communications/OGS1/OGS1InterServiceInventoryService.cs index 5de5bb3..ee76d74 100644 --- a/OpenSim/Grid/Communications/OGS1/OGS1InterServiceInventoryService.cs +++ b/OpenSim/Grid/Communications/OGS1/OGS1InterServiceInventoryService.cs | |||
@@ -67,5 +67,21 @@ namespace OpenSim.Grid.Communications.OGS1 | |||
67 | return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>( | 67 | return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>( |
68 | "POST", m_inventoryServerUrl + "RootFolders/", userId.Guid); | 68 | "POST", m_inventoryServerUrl + "RootFolders/", userId.Guid); |
69 | } | 69 | } |
70 | |||
71 | /// <summary> | ||
72 | /// Returns a list of all the active gestures in a user's inventory. | ||
73 | /// </summary> | ||
74 | /// <param name="userId"> | ||
75 | /// The <see cref="UUID"/> of the user | ||
76 | /// </param> | ||
77 | /// <returns> | ||
78 | /// A flat list of the gesture items. | ||
79 | /// </returns> | ||
80 | public List<InventoryItemBase> GetActiveGestures(UUID userId) | ||
81 | { | ||
82 | return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryItemBase>>( | ||
83 | "POST", m_inventoryServerUrl + "ActiveGestures/", userId.Guid); | ||
84 | } | ||
85 | |||
70 | } | 86 | } |
71 | } | 87 | } |
diff --git a/OpenSim/Grid/InventoryServer/GridInventoryService.cs b/OpenSim/Grid/InventoryServer/GridInventoryService.cs index 4d58775..6f7672e 100644 --- a/OpenSim/Grid/InventoryServer/GridInventoryService.cs +++ b/OpenSim/Grid/InventoryServer/GridInventoryService.cs | |||
@@ -233,5 +233,14 @@ namespace OpenSim.Grid.InventoryServer | |||
233 | 233 | ||
234 | return CreateNewUserInventory(userID); | 234 | return CreateNewUserInventory(userID); |
235 | } | 235 | } |
236 | |||
237 | public List<InventoryItemBase> GetActiveGestures(Guid rawUserID) | ||
238 | { | ||
239 | UUID userID = new UUID(rawUserID); | ||
240 | |||
241 | m_log.InfoFormat("[GRID AGENT INVENTORY]: fetching active gestures for user {0}", userID); | ||
242 | |||
243 | return GetActiveGestures(userID); | ||
244 | } | ||
236 | } | 245 | } |
237 | } | 246 | } |
diff --git a/OpenSim/Grid/InventoryServer/Main.cs b/OpenSim/Grid/InventoryServer/Main.cs index 9f40d16..3b990e7 100644 --- a/OpenSim/Grid/InventoryServer/Main.cs +++ b/OpenSim/Grid/InventoryServer/Main.cs | |||
@@ -123,6 +123,11 @@ namespace OpenSim.Grid.InventoryServer | |||
123 | m_httpServer.AddStreamHandler( | 123 | m_httpServer.AddStreamHandler( |
124 | new RestDeserialiseTrustedHandler<Guid, List<InventoryFolderBase>> | 124 | new RestDeserialiseTrustedHandler<Guid, List<InventoryFolderBase>> |
125 | ("POST", "/RootFolders/", m_inventoryService.GetInventorySkeleton, m_inventoryService.CheckTrustSource)); | 125 | ("POST", "/RootFolders/", m_inventoryService.GetInventorySkeleton, m_inventoryService.CheckTrustSource)); |
126 | |||
127 | // for persistent active gestures | ||
128 | m_httpServer.AddStreamHandler( | ||
129 | new RestDeserialiseTrustedHandler<Guid, List<InventoryItemBase>> | ||
130 | ("POST", "/ActiveGestures/", m_inventoryService.GetActiveGestures, m_inventoryService.CheckTrustSource)); | ||
126 | } | 131 | } |
127 | 132 | ||
128 | private void Work() | 133 | private void Work() |
diff --git a/OpenSim/Grid/UserServer/UserLoginService.cs b/OpenSim/Grid/UserServer/UserLoginService.cs index 8ab9af1..573e546 100644 --- a/OpenSim/Grid/UserServer/UserLoginService.cs +++ b/OpenSim/Grid/UserServer/UserLoginService.cs | |||
@@ -131,6 +131,9 @@ namespace OpenSim.Grid.UserServer | |||
131 | /// <param name="startLocationRequest">The requested start location</param> | 131 | /// <param name="startLocationRequest">The requested start location</param> |
132 | public override bool CustomiseResponse(LoginResponse response, UserProfileData theUser, string startLocationRequest) | 132 | public override bool CustomiseResponse(LoginResponse response, UserProfileData theUser, string startLocationRequest) |
133 | { | 133 | { |
134 | // add active gestures to login-response | ||
135 | AddActiveGestures(response, theUser); | ||
136 | |||
134 | // HomeLocation | 137 | // HomeLocation |
135 | RegionProfileData homeInfo = null; | 138 | RegionProfileData homeInfo = null; |
136 | // use the homeRegionID if it is stored already. If not, use the regionHandle as before | 139 | // use the homeRegionID if it is stored already. If not, use the regionHandle as before |
@@ -243,10 +246,37 @@ namespace OpenSim.Grid.UserServer | |||
243 | // theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z); | 246 | // theUser.HomeLookAt.X, theUser.HomeLookAt.Y, theUser.HomeLookAt.Z); |
244 | theUser.CurrentAgent.Position = new Vector3(128,128,0); | 247 | theUser.CurrentAgent.Position = new Vector3(128,128,0); |
245 | response.StartLocation = "safe"; | 248 | response.StartLocation = "safe"; |
246 | 249 | ||
247 | return PrepareLoginToRegion(regionInfo, theUser, response); | 250 | return PrepareLoginToRegion(regionInfo, theUser, response); |
248 | } | 251 | } |
249 | 252 | ||
253 | /// <summary> | ||
254 | /// Add active gestures of the user to the login response. | ||
255 | /// </summary> | ||
256 | /// <param name="response"> | ||
257 | /// A <see cref="LoginResponse"/> | ||
258 | /// </param> | ||
259 | /// <param name="theUser"> | ||
260 | /// A <see cref="UserProfileData"/> | ||
261 | /// </param> | ||
262 | private void AddActiveGestures(LoginResponse response, UserProfileData theUser) | ||
263 | { | ||
264 | List<InventoryItemBase> gestures = m_inventoryService.GetActiveGestures(theUser.ID); | ||
265 | m_log.DebugFormat("[LOGIN]: AddActiveGestures, found {0}", gestures == null ? 0 : gestures.Count); | ||
266 | ArrayList list = new ArrayList(); | ||
267 | if (gestures != null) | ||
268 | { | ||
269 | foreach (InventoryItemBase gesture in gestures) | ||
270 | { | ||
271 | Hashtable item = new Hashtable(); | ||
272 | item["item_id"] = gesture.ID.ToString(); | ||
273 | item["asset_id"] = gesture.AssetID.ToString(); | ||
274 | list.Add(item); | ||
275 | } | ||
276 | } | ||
277 | response.ActiveGestures = list; | ||
278 | } | ||
279 | |||
250 | /// <summary> | 280 | /// <summary> |
251 | /// Prepare a login to the given region. This involves both telling the region to expect a connection | 281 | /// Prepare a login to the given region. This involves both telling the region to expect a connection |
252 | /// and appropriately customising the response to the user. | 282 | /// and appropriately customising the response to the user. |
diff --git a/OpenSim/Region/Communications/Local/LocalLoginService.cs b/OpenSim/Region/Communications/Local/LocalLoginService.cs index ded2d56..3d09729 100644 --- a/OpenSim/Region/Communications/Local/LocalLoginService.cs +++ b/OpenSim/Region/Communications/Local/LocalLoginService.cs | |||
@@ -142,6 +142,9 @@ namespace OpenSim.Region.Communications.Local | |||
142 | /// <param name="startLocationRequest">The requested start location</param> | 142 | /// <param name="startLocationRequest">The requested start location</param> |
143 | public override bool CustomiseResponse(LoginResponse response, UserProfileData theUser, string startLocationRequest) | 143 | public override bool CustomiseResponse(LoginResponse response, UserProfileData theUser, string startLocationRequest) |
144 | { | 144 | { |
145 | // add active gestures to login-response | ||
146 | AddActiveGestures(response, theUser); | ||
147 | |||
145 | // HomeLocation | 148 | // HomeLocation |
146 | RegionInfo homeInfo = null; | 149 | RegionInfo homeInfo = null; |
147 | 150 | ||
@@ -255,6 +258,33 @@ namespace OpenSim.Region.Communications.Local | |||
255 | } | 258 | } |
256 | 259 | ||
257 | /// <summary> | 260 | /// <summary> |
261 | /// Add active gestures of the user to the login response. | ||
262 | /// </summary> | ||
263 | /// <param name="response"> | ||
264 | /// A <see cref="LoginResponse"/> | ||
265 | /// </param> | ||
266 | /// <param name="theUser"> | ||
267 | /// A <see cref="UserProfileData"/> | ||
268 | /// </param> | ||
269 | private void AddActiveGestures(LoginResponse response, UserProfileData theUser) | ||
270 | { | ||
271 | List<InventoryItemBase> gestures = m_interServiceInventoryService.GetActiveGestures(theUser.ID); | ||
272 | m_log.DebugFormat("[LOGIN]: AddActiveGestures, found {0}", gestures == null ? 0 : gestures.Count); | ||
273 | ArrayList list = new ArrayList(); | ||
274 | if (gestures != null) | ||
275 | { | ||
276 | foreach (InventoryItemBase gesture in gestures) | ||
277 | { | ||
278 | Hashtable item = new Hashtable(); | ||
279 | item["item_id"] = gesture.ID.ToString(); | ||
280 | item["asset_id"] = gesture.AssetID.ToString(); | ||
281 | list.Add(item); | ||
282 | } | ||
283 | } | ||
284 | response.ActiveGestures = list; | ||
285 | } | ||
286 | |||
287 | /// <summary> | ||
258 | /// Prepare a login to the given region. This involves both telling the region to expect a connection | 288 | /// Prepare a login to the given region. This involves both telling the region to expect a connection |
259 | /// and appropriately customising the response to the user. | 289 | /// and appropriately customising the response to the user. |
260 | /// </summary> | 290 | /// </summary> |