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author | Diva Canto | 2011-06-08 15:18:14 -0700 |
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committer | Diva Canto | 2011-06-08 15:18:14 -0700 |
commit | 9759b2a4bb5e5e2bed4c74cea05be58640c8e7c3 (patch) | |
tree | a65fadc5299dcdcf98e507ceb017dde94f4b3e2a /OpenSim | |
parent | Deleted wrong debug message. (diff) | |
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Added EventManager.OnPrimsLoaded, an event that modules can hook up onto so that they know when the scene's objects have been loaded from the DB.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 24 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/Scene.cs | 1 |
2 files changed, 25 insertions, 0 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index b43d5f0..b67937d 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -392,6 +392,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
392 | public delegate void LoginsEnabled(string regionName); | 392 | public delegate void LoginsEnabled(string regionName); |
393 | public event LoginsEnabled OnLoginsEnabled; | 393 | public event LoginsEnabled OnLoginsEnabled; |
394 | 394 | ||
395 | public delegate void PrimsLoaded(Scene s); | ||
396 | public event PrimsLoaded OnPrimsLoaded; | ||
397 | |||
395 | public class MoneyTransferArgs : EventArgs | 398 | public class MoneyTransferArgs : EventArgs |
396 | { | 399 | { |
397 | public UUID sender; | 400 | public UUID sender; |
@@ -2242,5 +2245,26 @@ namespace OpenSim.Region.Framework.Scenes | |||
2242 | } | 2245 | } |
2243 | } | 2246 | } |
2244 | } | 2247 | } |
2248 | |||
2249 | public void TriggerPrimsLoaded(Scene s) | ||
2250 | { | ||
2251 | PrimsLoaded handler = OnPrimsLoaded; | ||
2252 | |||
2253 | if (handler != null) | ||
2254 | { | ||
2255 | foreach (PrimsLoaded d in handler.GetInvocationList()) | ||
2256 | { | ||
2257 | try | ||
2258 | { | ||
2259 | d(s); | ||
2260 | } | ||
2261 | catch (Exception e) | ||
2262 | { | ||
2263 | m_log.ErrorFormat("[EVENT MANAGER]: Delegate for PrimsLoaded failed - continuing {0} - {1}", | ||
2264 | e.Message, e.StackTrace); | ||
2265 | } | ||
2266 | } | ||
2267 | } | ||
2268 | } | ||
2245 | } | 2269 | } |
2246 | } | 2270 | } |
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs index 588d627..f122b58 100644 --- a/OpenSim/Region/Framework/Scenes/Scene.cs +++ b/OpenSim/Region/Framework/Scenes/Scene.cs | |||
@@ -1754,6 +1754,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
1754 | 1754 | ||
1755 | m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); | 1755 | m_log.Info("[SCENE]: Loaded " + PrimsFromDB.Count.ToString() + " SceneObject(s)"); |
1756 | LoadingPrims = false; | 1756 | LoadingPrims = false; |
1757 | EventManager.TriggerPrimsLoaded(this); | ||
1757 | } | 1758 | } |
1758 | 1759 | ||
1759 | 1760 | ||