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author | Justin Clark-Casey (justincc) | 2010-02-03 15:40:59 +0000 |
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committer | Justin Clark-Casey (justincc) | 2010-02-03 15:40:59 +0000 |
commit | da62344822524b74b431bf35e682aaf882c44da9 (patch) | |
tree | b908112a030017e69bfa9739c19366823f36f820 /OpenSim | |
parent | change position of OnAttach event firing so that this also happens when a use... (diff) | |
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minor: remove a couple of mono warnings
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 3 |
2 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs index 87c1a95..298ede9 100644 --- a/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs +++ b/OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs | |||
@@ -44,8 +44,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
44 | { | 44 | { |
45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 45 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
46 | 46 | ||
47 | static System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); | ||
48 | |||
49 | private string m_inventoryFileName = String.Empty; | 47 | private string m_inventoryFileName = String.Empty; |
50 | private int m_inventoryFileNameSerial = 0; | 48 | private int m_inventoryFileNameSerial = 0; |
51 | 49 | ||
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index e26283d..bd59f2e 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -2783,11 +2783,10 @@ namespace OpenSim.Region.Framework.Scenes | |||
2783 | { | 2783 | { |
2784 | m_scene.CrossAgentToNewRegion(this, m_physicsActor.Flying); | 2784 | m_scene.CrossAgentToNewRegion(this, m_physicsActor.Flying); |
2785 | } | 2785 | } |
2786 | catch(Exception ex) | 2786 | catch |
2787 | { | 2787 | { |
2788 | m_scene.CrossAgentToNewRegion(this, false); | 2788 | m_scene.CrossAgentToNewRegion(this, false); |
2789 | } | 2789 | } |
2790 | |||
2791 | } | 2790 | } |
2792 | 2791 | ||
2793 | public void InTransit() | 2792 | public void InTransit() |