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authorAdam Frisby2009-09-24 22:02:29 +1000
committerAdam Frisby2009-09-24 22:02:29 +1000
commitca69fac13e2a0b648b02bf32a368f77d2fbec1fb (patch)
treecbc8465915995393b0c757e1c124802221844175 /OpenSim
parent* Establishing why new console commands fail to work. >_> (diff)
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* Send Updated Information Packet to Clients after updating estate settings.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
index bb77bd5..0d51cf4 100644
--- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
+++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
@@ -154,6 +154,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
154 break; 154 break;
155 } 155 }
156 m_scene.RegionInfo.RegionSettings.Save(); 156 m_scene.RegionInfo.RegionSettings.Save();
157 sendRegionInfoPacketToAll();
157 } 158 }
158 159
159 public void setEstateTerrainTextureHeights(IClientAPI client, int corner, float lowValue, float highValue) 160 public void setEstateTerrainTextureHeights(IClientAPI client, int corner, float lowValue, float highValue)
@@ -178,6 +179,7 @@ namespace OpenSim.Region.CoreModules.World.Estate
178 break; 179 break;
179 } 180 }
180 m_scene.RegionInfo.RegionSettings.Save(); 181 m_scene.RegionInfo.RegionSettings.Save();
182 sendRegionInfoPacketToAll();
181 } 183 }
182 184
183 private void handleCommitEstateTerrainTextureRequest(IClientAPI remoteClient) 185 private void handleCommitEstateTerrainTextureRequest(IClientAPI remoteClient)