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authorJustin Clarke Casey2008-05-05 18:53:07 +0000
committerJustin Clarke Casey2008-05-05 18:53:07 +0000
commit60a83574f41f964dc2058c80c987045db97421f7 (patch)
tree79549f01c88b16fc3321f135cc6ee0325f0ec443 /OpenSim
parent*Standardized the Land module by removing all references to libsecondlife.pac... (diff)
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* Just some tidy up and documentation before I make my first ever attempt to extract a lump of code out to a region module
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs28
1 files changed, 11 insertions, 17 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 33a9102..f861361 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -101,9 +101,9 @@ namespace OpenSim.Region.Environment.Scenes
101 protected BaseHttpServer m_httpListener; 101 protected BaseHttpServer m_httpListener;
102 102
103 protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>(); 103 protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>();
104 public Dictionary<Type, object> ModuleInterfaces = new Dictionary<Type, object>(); 104 protected Dictionary<Type, object> ModuleInterfaces = new Dictionary<Type, object>();
105 protected Dictionary<string, object> ModuleAPIMethods = new Dictionary<string, object>(); 105 protected Dictionary<string, object> ModuleAPIMethods = new Dictionary<string, object>();
106 public Dictionary<string, ICommander> m_moduleCommanders = new Dictionary<string, ICommander>(); 106 protected Dictionary<string, ICommander> m_moduleCommanders = new Dictionary<string, ICommander>();
107 107
108 //API module interfaces 108 //API module interfaces
109 109
@@ -142,8 +142,6 @@ namespace OpenSim.Region.Environment.Scenes
142 private bool m_physics_enabled = true; 142 private bool m_physics_enabled = true;
143 private bool m_scripts_enabled = true; 143 private bool m_scripts_enabled = true;
144 144
145
146
147 #endregion 145 #endregion
148 146
149 #region Properties 147 #region Properties
@@ -1618,16 +1616,13 @@ namespace OpenSim.Region.Environment.Scenes
1618 LLVector3 homePostion = new LLVector3(UserProfile.HomeLocationX,UserProfile.HomeLocationY,UserProfile.HomeLocationZ); 1616 LLVector3 homePostion = new LLVector3(UserProfile.HomeLocationX,UserProfile.HomeLocationY,UserProfile.HomeLocationZ);
1619 LLVector3 homeLookat = new LLVector3(UserProfile.HomeLookAt); 1617 LLVector3 homeLookat = new LLVector3(UserProfile.HomeLookAt);
1620 RequestTeleportLocation(client, homeRegion, homePostion,homeLookat,(uint)0); 1618 RequestTeleportLocation(client, homeRegion, homePostion,homeLookat,(uint)0);
1621
1622 } 1619 }
1623
1624
1625 } 1620 }
1621
1626 public void doObjectDuplicateOnRay(uint localID, uint dupeFlags, LLUUID AgentID, LLUUID GroupID, 1622 public void doObjectDuplicateOnRay(uint localID, uint dupeFlags, LLUUID AgentID, LLUUID GroupID,
1627 LLUUID RayTargetObj, LLVector3 RayEnd, LLVector3 RayStart, 1623 LLUUID RayTargetObj, LLVector3 RayEnd, LLVector3 RayStart,
1628 bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates) 1624 bool BypassRaycast, bool RayEndIsIntersection, bool CopyCenters, bool CopyRotates)
1629 { 1625 {
1630
1631 LLVector3 pos; 1626 LLVector3 pos;
1632 const bool frontFacesOnly = true; 1627 const bool frontFacesOnly = true;
1633 1628
@@ -1639,9 +1634,7 @@ namespace OpenSim.Region.Environment.Scenes
1639 1634
1640 LLVector3 direction = LLVector3.Norm(RayEnd - RayStart); 1635 LLVector3 direction = LLVector3.Norm(RayEnd - RayStart);
1641 Vector3 AXOrigin = new Vector3(RayStart.X, RayStart.Y, RayStart.Z); 1636 Vector3 AXOrigin = new Vector3(RayStart.X, RayStart.Y, RayStart.Z);
1642 Vector3 AXdirection = new Vector3(direction.X, direction.Y, direction.Z); 1637 Vector3 AXdirection = new Vector3(direction.X, direction.Y, direction.Z);
1643
1644
1645 1638
1646 if (target2.ParentGroup != null) 1639 if (target2.ParentGroup != null)
1647 { 1640 {
@@ -1739,8 +1732,8 @@ namespace OpenSim.Region.Environment.Scenes
1739 { 1732 {
1740 remoteClient.SendAgentAlertMessage("Set Home request Failed",false); 1733 remoteClient.SendAgentAlertMessage("Set Home request Failed",false);
1741 } 1734 }
1742
1743 } 1735 }
1736
1744 protected virtual ScenePresence CreateAndAddScenePresence(IClientAPI client, bool child) 1737 protected virtual ScenePresence CreateAndAddScenePresence(IClientAPI client, bool child)
1745 { 1738 {
1746 AvatarAppearance appearance; 1739 AvatarAppearance appearance;
@@ -1756,7 +1749,6 @@ namespace OpenSim.Region.Environment.Scenes
1756 return avatar; 1749 return avatar;
1757 } 1750 }
1758 1751
1759
1760 protected void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance) 1752 protected void GetAvatarAppearance(IClientAPI client, out AvatarAppearance appearance)
1761 { 1753 {
1762 if (m_AvatarFactory == null || 1754 if (m_AvatarFactory == null ||
@@ -2294,7 +2286,9 @@ namespace OpenSim.Region.Environment.Scenes
2294 } 2286 }
2295 2287
2296 /// <summary> 2288 /// <summary>
2297 /// 2289 /// Register an interface to a region module. This allows module methods to be called directly as
2290 /// well as via events. If there is already a module registered for this interface, it is not replaced
2291 /// (is this the best behaviour?)
2298 /// </summary> 2292 /// </summary>
2299 /// <param name="mod"></param> 2293 /// <param name="mod"></param>
2300 public void RegisterModuleInterface<M>(M mod) 2294 public void RegisterModuleInterface<M>(M mod)
@@ -2306,9 +2300,9 @@ namespace OpenSim.Region.Environment.Scenes
2306 } 2300 }
2307 2301
2308 /// <summary> 2302 /// <summary>
2309 /// 2303 /// For the given interface, retrieve the region module which implements it.
2310 /// </summary> 2304 /// </summary>
2311 /// <returns></returns> 2305 /// <returns>null if there is no module implementing that interface</returns>
2312 public T RequestModuleInterface<T>() 2306 public T RequestModuleInterface<T>()
2313 { 2307 {
2314 if (ModuleInterfaces.ContainsKey(typeof(T))) 2308 if (ModuleInterfaces.ContainsKey(typeof(T)))