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author | Justin Clark-Casey (justincc) | 2011-08-16 21:58:52 +0100 |
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committer | Justin Clark-Casey (justincc) | 2011-08-16 21:58:52 +0100 |
commit | 601257f8b6ff7ad97f62e0ab2a428912095bf6dc (patch) | |
tree | 810258ac847750ee8bac0b3ad8d02e972f8a8511 /OpenSim | |
parent | relocate AttachmentTests.cs to AttachmentsModuleTests.cs (diff) | |
download | opensim-SC_OLD-601257f8b6ff7ad97f62e0ab2a428912095bf6dc.zip opensim-SC_OLD-601257f8b6ff7ad97f62e0ab2a428912095bf6dc.tar.gz opensim-SC_OLD-601257f8b6ff7ad97f62e0ab2a428912095bf6dc.tar.bz2 opensim-SC_OLD-601257f8b6ff7ad97f62e0ab2a428912095bf6dc.tar.xz |
remove setting up of second scene in attachments since it's not currently used
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | 45 |
1 files changed, 21 insertions, 24 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs index cc810d7..b008499 100644 --- a/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs +++ b/OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs | |||
@@ -52,10 +52,10 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
52 | [TestFixture] | 52 | [TestFixture] |
53 | public class AttachmentsModuleTests | 53 | public class AttachmentsModuleTests |
54 | { | 54 | { |
55 | public Scene scene, scene2; | 55 | public Scene scene; |
56 | public UUID agent1; | 56 | public UUID agent1; |
57 | public static Random random; | 57 | public static Random random; |
58 | public ulong region1, region2; | 58 | public ulong region1; |
59 | public AgentCircuitData acd1; | 59 | public AgentCircuitData acd1; |
60 | public SceneObjectGroup sog1, sog2, sog3; | 60 | public SceneObjectGroup sog1, sog2, sog3; |
61 | 61 | ||
@@ -65,13 +65,11 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
65 | TestHelpers.InMethod(); | 65 | TestHelpers.InMethod(); |
66 | 66 | ||
67 | scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); | 67 | scene = SceneHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000); |
68 | scene2 = SceneHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000); | ||
69 | 68 | ||
70 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); | 69 | ISharedRegionModule interregionComms = new LocalSimulationConnectorModule(); |
71 | interregionComms.Initialise(new IniConfigSource()); | 70 | interregionComms.Initialise(new IniConfigSource()); |
72 | interregionComms.PostInitialise(); | 71 | interregionComms.PostInitialise(); |
73 | SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms); | 72 | SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), interregionComms); |
74 | SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), interregionComms); | ||
75 | 73 | ||
76 | agent1 = UUID.Random(); | 74 | agent1 = UUID.Random(); |
77 | random = new Random(); | 75 | random = new Random(); |
@@ -81,7 +79,6 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
81 | 79 | ||
82 | //ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); | 80 | //ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); |
83 | region1 = scene.RegionInfo.RegionHandle; | 81 | region1 = scene.RegionInfo.RegionHandle; |
84 | region2 = scene2.RegionInfo.RegionHandle; | ||
85 | 82 | ||
86 | SceneHelpers.AddScenePresence(scene, agent1); | 83 | SceneHelpers.AddScenePresence(scene, agent1); |
87 | } | 84 | } |
@@ -116,25 +113,25 @@ namespace OpenSim.Region.CoreModules.Avatar.Attachments.Tests | |||
116 | // I'm commenting this test because scene setup NEEDS InventoryService to | 113 | // I'm commenting this test because scene setup NEEDS InventoryService to |
117 | // be non-null | 114 | // be non-null |
118 | //[Test] | 115 | //[Test] |
119 | public void T032_CrossAttachments() | 116 | // public void T032_CrossAttachments() |
120 | { | 117 | // { |
121 | TestHelpers.InMethod(); | 118 | // TestHelpers.InMethod(); |
122 | 119 | // | |
123 | ScenePresence presence = scene.GetScenePresence(agent1); | 120 | // ScenePresence presence = scene.GetScenePresence(agent1); |
124 | ScenePresence presence2 = scene2.GetScenePresence(agent1); | 121 | // ScenePresence presence2 = scene2.GetScenePresence(agent1); |
125 | presence2.AddAttachment(sog1); | 122 | // presence2.AddAttachment(sog1); |
126 | presence2.AddAttachment(sog2); | 123 | // presence2.AddAttachment(sog2); |
127 | 124 | // | |
128 | ISharedRegionModule serialiser = new SerialiserModule(); | 125 | // ISharedRegionModule serialiser = new SerialiserModule(); |
129 | SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser); | 126 | // SceneHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser); |
130 | SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser); | 127 | // SceneHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser); |
131 | 128 | // | |
132 | Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross"); | 129 | // Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross"); |
133 | 130 | // | |
134 | //Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful"); | 131 | // //Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful"); |
135 | Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted"); | 132 | // Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted"); |
136 | Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects"); | 133 | // Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects"); |
137 | } | 134 | // } |
138 | 135 | ||
139 | private SceneObjectGroup NewSOG(UUID uuid, Scene scene, UUID agent) | 136 | private SceneObjectGroup NewSOG(UUID uuid, Scene scene, UUID agent) |
140 | { | 137 | { |