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author | diva | 2009-02-15 05:50:07 +0000 |
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committer | diva | 2009-02-15 05:50:07 +0000 |
commit | 52c5b7517404fada9cc8969de20810d54cfa2009 (patch) | |
tree | 43bbde3c42292b54c4cdef4c386c1735357d6a07 /OpenSim | |
parent | This started as way to correct Mantis #3158, which I believe should be fixed ... (diff) | |
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Moving SendInitialData sort of back to where it was before, so that it doesn't interfere with the unit tests.
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/ScenePresence.cs | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index a93fcb2..69397eb 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -845,7 +845,8 @@ namespace OpenSim.Region.Framework.Scenes | |||
845 | AbsolutePosition = pos; | 845 | AbsolutePosition = pos; |
846 | 846 | ||
847 | AddToPhysicalScene(isFlying); | 847 | AddToPhysicalScene(isFlying); |
848 | SetHeight(m_appearance.AvatarHeight); | 848 | if (m_appearance != null) |
849 | SetHeight(m_appearance.AvatarHeight); | ||
849 | 850 | ||
850 | // Don't send an animation pack here, since on a region crossing this will sometimes cause a flying | 851 | // Don't send an animation pack here, since on a region crossing this will sometimes cause a flying |
851 | // avatar to return to the standing position in mid-air. On login it looks like this is being sent | 852 | // avatar to return to the standing position in mid-air. On login it looks like this is being sent |
@@ -866,8 +867,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
866 | 867 | ||
867 | m_isChildAgent = false; | 868 | m_isChildAgent = false; |
868 | 869 | ||
869 | SendInitialData(); | ||
870 | |||
871 | m_scene.EventManager.TriggerOnMakeRootAgent(this); | 870 | m_scene.EventManager.TriggerOnMakeRootAgent(this); |
872 | 871 | ||
873 | } | 872 | } |
@@ -1036,12 +1035,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
1036 | Scene.SendReleaseAgent(m_rootRegionHandle, UUID, m_callbackURI); | 1035 | Scene.SendReleaseAgent(m_rootRegionHandle, UUID, m_callbackURI); |
1037 | m_callbackURI = null; | 1036 | m_callbackURI = null; |
1038 | } | 1037 | } |
1039 | 1038 | ||
1040 | //m_log.DebugFormat("Completed movement"); | 1039 | //m_log.DebugFormat("Completed movement"); |
1041 | } | 1040 | } |
1042 | 1041 | ||
1043 | m_controllingClient.MoveAgentIntoRegion(m_regionInfo, AbsolutePosition, look); | 1042 | m_controllingClient.MoveAgentIntoRegion(m_regionInfo, AbsolutePosition, look); |
1044 | 1043 | ||
1044 | SendInitialData(); | ||
1045 | |||
1045 | } | 1046 | } |
1046 | 1047 | ||
1047 | /// <summary> | 1048 | /// <summary> |