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authorAdam Frisby2007-07-16 17:46:47 +0000
committerAdam Frisby2007-07-16 17:46:47 +0000
commitac4f8745baecf9707afa03351a111bb9d5854d97 (patch)
tree46722c3aa456bfbe6f712c7acbe27c98dc18a526 /OpenSim
parent* Pruning an empty folder. (diff)
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* Updating internal LSL handler/compiler with Tedd's r1.
* Importing begginings of DB4oDataStore
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Common.cs84
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs316
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs56
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs34
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs352
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs61
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs555
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs30
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_Interface.cs366
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_TestImplementation.cs377
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs71
-rw-r--r--OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs35
12 files changed, 1950 insertions, 387 deletions
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Common.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Common.cs
new file mode 100644
index 0000000..790871b
--- /dev/null
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Common.cs
@@ -0,0 +1,84 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33namespace OpenSim.Region.Scripting.LSL
34{
35 public static class Common
36 {
37 static public bool Debug = true;
38 static public bool IL_UseTryCatch = true;
39 static public bool IL_CreateConstructor = true;
40 static public bool IL_CreateFunctionList = true;
41 static public bool IL_ProcessCodeChunks = true;
42
43 public delegate void SendToDebugEventDelegate(string Message);
44 public delegate void SendToLogEventDelegate(string Message);
45 static public event SendToDebugEventDelegate SendToDebugEvent;
46 static public event SendToLogEventDelegate SendToLogEvent;
47
48 static public void SendToDebug(string Message)
49 {
50 //if (Debug == true)
51 Console.WriteLine("Debug: " + Message);
52 SendToDebugEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n");
53 }
54 static public void SendToLog(string Message)
55 {
56 //if (Debug == true)
57 Console.WriteLine("LOG: " + Message);
58 SendToLogEvent(DateTime.Now.ToString("[HH:mm:ss] ") + Message + "\r\n");
59 }
60 }
61
62 // TEMPORARY TEST THINGIES
63 public static class IL_Helper
64 {
65 public static string ReverseFormatString(string text1, string format)
66 {
67 Common.SendToDebug("ReverseFormatString text1: " + text1);
68 Common.SendToDebug("ReverseFormatString format: " + format);
69 return string.Format(format, text1);
70 }
71 public static string ReverseFormatString(string text1, UInt32 text2, string format)
72 {
73 Common.SendToDebug("ReverseFormatString text1: " + text1);
74 Common.SendToDebug("ReverseFormatString text2: " + text2.ToString());
75 Common.SendToDebug("ReverseFormatString format: " + format);
76 return string.Format(format, text1, text2.ToString());
77 }
78 public static string Cast_ToString(object obj)
79 {
80 Common.SendToDebug("OBJECT TO BE CASTED: " + obj.GetType().ToString());
81 return "ABCDEFGIHJKLMNOPQ123";
82 }
83 }
84}
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs
index 012a00e..5cd1f71 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs
@@ -1,140 +1,228 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
1using System; 29using System;
2using System.Reflection; 30 using System.Reflection;
3using System.Reflection.Emit; 31 using System.Reflection.Emit;
4using System.Threading; 32 using System.Threading;
5 33
6using OpenSim.Region.Scripting; 34 namespace OpenSim.Region.Scripting.LSL
7
8namespace OpenSim.ScriptEngines.LSL
9{
10
11
12 public class Engine
13 { 35 {
14 public void Start(ScriptInfo WorldAPI)
15 {
16
17
18
19 // Create Assembly Name
20 AssemblyName asmName = new AssemblyName();
21 asmName.Name = "TestAssembly";
22
23 // Create Assembly
24 AssemblyBuilder asmBuilder =
25 Thread.GetDomain().DefineDynamicAssembly
26 (asmName, AssemblyBuilderAccess.RunAndSave);
27
28 // Create a module (and save to disk)
29 ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule
30 (asmName.Name, asmName.Name + ".dll");
31
32 // Create a Class (/Type)
33 TypeBuilder typeBuilder = modBuilder.DefineType(
34 "MyClass",
35 TypeAttributes.Public,
36 typeof(object),
37 new Type[] { typeof(LSL_CLRInterface.LSLScript) });
38
39
40
41 /*
42 * Generate the IL itself
43 */
44
45 GenerateIL(WorldAPI, typeBuilder);
46
47
48 /*
49 * Done generating, create a type and run it.
50 */
51 36
52 // Create type object for the class (after defining fields and methods) 37
53 Type type = typeBuilder.CreateType(); 38 public class Engine
54
55 asmBuilder.Save("TestAssembly.dll");
56
57 // Create an instance we can play with
58 //LSLScript hello = (LSLScript)Activator.CreateInstance(type);
59 LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type);
60
61 // Play with it
62 MyScript.event_state_entry("Test");
63 }
64
65 private void GenerateIL(ScriptInfo WorldAPI, TypeBuilder typeBuilder)
66 { 39 {
40 //private string LSO_FileName = @"LSO\AdditionTest.lso";
41 private string LSO_FileName;// = @"LSO\CloseToDefault.lso";
42 AppDomain appDomain;
67 43
44 public void Start(string FileName)
45 {
46 LSO_FileName = FileName;
68 47
69 // For debug
70 LSO_Parser LSOP = new LSO_Parser();
71 LSOP.ParseFile("LSO\\CloseToDefault.lso", WorldAPI, ref typeBuilder);
72 return;
73
74
75 // Override a Method / Function
76 MethodBuilder methodBuilder = typeBuilder.DefineMethod("event_state_entry",
77 MethodAttributes.Private | MethodAttributes.Virtual,
78 typeof(void),
79 new Type[] { typeof(object) });
80 48
81 typeBuilder.DefineMethodOverride(methodBuilder, 49 //appDomain = AppDomain.CreateDomain("AlternateAppDomain");
82 typeof(LSL_CLRInterface.LSLScript).GetMethod("event_state_entry")); 50 appDomain = Thread.GetDomain();
83
84 // Create the IL generator
85 ILGenerator il = methodBuilder.GetILGenerator();
86 51
52 // Create Assembly Name
53 AssemblyName asmName = new AssemblyName();
54 asmName.Name = System.IO.Path.GetFileNameWithoutExtension(LSO_FileName);
55 //asmName.Name = "TestAssembly";
87 56
88 /* 57 string DLL_FileName = asmName.Name + ".dll";
89 * TRY 58 string DLL_FileName_WithPath = System.IO.Path.GetDirectoryName(FileName) + @"\" + DLL_FileName;
90 */
91 il.BeginExceptionBlock();
92 59
93 // Push "Hello World!" string to stack 60 Common.SendToLog("LSO File Name: " + System.IO.Path.GetFileName(FileName));
94 il.Emit(OpCodes.Ldstr, "Hello World!"); 61 Common.SendToLog("Assembly name: " + asmName.Name);
62 Common.SendToLog("Assembly File Name: " + asmName.Name + ".dll");
63 Common.SendToLog("Starting processing of LSL ByteCode...");
64 Common.SendToLog("");
95 65
96 // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
97 il.Emit(OpCodes.Call, typeof(Console).GetMethod
98 ("WriteLine", new Type[] { typeof(string) }));
99 66
100 //il.EmitCall(OpCodes.Callvirt 67
101 //il.Emit(OpCodes.Call, typeof(WorldAPI).GetMethod 68 // Create Assembly
102 //("TestFunction")); 69 AssemblyBuilder asmBuilder = appDomain.DefineDynamicAssembly(
70 asmName,
71 AssemblyBuilderAccess.RunAndSave
72 );
73 //// Create Assembly
74 //AssemblyBuilder asmBuilder =
75 // Thread.GetDomain().DefineDynamicAssembly
76 //(asmName, AssemblyBuilderAccess.RunAndSave);
77
78 // Create a module (and save to disk)
79 ModuleBuilder modBuilder = asmBuilder.DefineDynamicModule
80 (asmName.Name,
81 DLL_FileName);
82
83 //Common.SendToDebug("asmName.Name is still \"" + asmName.Name + "\"");
84 // Create a Class (/Type)
85 TypeBuilder typeBuilder = modBuilder.DefineType(
86 "LSL_ScriptObject",
87 TypeAttributes.Public | TypeAttributes.BeforeFieldInit);
88 //,
89 // typeof());
90 //, typeof(LSL_BuiltIn_Commands_Interface));
91 //,
92 // typeof(object),
93 // new Type[] { typeof(LSL_CLRInterface.LSLScript) });
94
95
96 if (Common.IL_CreateConstructor)
97 IL_CREATE_CONSTRUCTOR(typeBuilder);
98
103 99
100 /*
101 * Generate the IL itself
102 */
104 103
105 //il.ThrowException(typeof(NotSupportedException)); 104 LSO_Parser LSOP = new LSO_Parser();
105 LSOP.ParseFile(LSO_FileName, typeBuilder);
106 106
107 107 /*
108 /* 108 * Done generating. Create a type and run it.
109 * CATCH 109 */
110 */
111 il.BeginCatchBlock(typeof(Exception));
112 110
113 // Push "Hello World!" string to stack
114 il.Emit(OpCodes.Ldstr, "Something went wrong: ");
115 111
116 //call void [mscorlib]System.Console::WriteLine(string)
117 il.Emit(OpCodes.Call, typeof(Console).GetMethod
118 ("Write", new Type[] { typeof(string) }));
119 112
120 //callvirt instance string [mscorlib]System.Exception::get_Message() 113 Common.SendToLog("Attempting to compile assembly...");
121 il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod 114 // Compile it
122 ("get_Message")); 115 Type type = typeBuilder.CreateType();
123 116 Common.SendToLog("Compilation successful!");
124 //call void [mscorlib]System.Console::WriteLine(string)
125 il.Emit(OpCodes.Call, typeof(Console).GetMethod
126 ("WriteLine", new Type[] { typeof(string) }));
127 117
128 /* 118 Common.SendToLog("Saving assembly: " + DLL_FileName);
129 * END TRY 119 asmBuilder.Save(DLL_FileName);
130 */
131 il.EndExceptionBlock();
132 120
133 121
134 // Push "Return from current method, with return value if present" to stack 122 Common.SendToLog("Creating an instance of new assembly...");
135 il.Emit(OpCodes.Ret); 123 // Create an instance we can play with
124 //LSLScript hello = (LSLScript)Activator.CreateInstance(type);
125 //LSL_CLRInterface.LSLScript MyScript = (LSL_CLRInterface.LSLScript)Activator.CreateInstance(type);
126 object MyScript = (object)Activator.CreateInstance(type);
136 127
137 128
129 Common.SendToLog("");
130
131 System.Reflection.MemberInfo[] Members = type.GetMembers();
132
133 Common.SendToLog("Members of assembly " + type.ToString () + ":");
134 foreach (MemberInfo member in Members )
135 Common.SendToLog(member.ToString());
136
137
138 // Play with it
139 //MyScript.event_state_entry("Test");
140 object[] args = { null } ;
141 //System.Collections.Generic.List<string> Functions = (System.Collections.Generic.List<string>)type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null);
142
143 string[] ret = { };
144 if (Common.IL_CreateFunctionList)
145 ret = (string[])type.InvokeMember("GetFunctions", BindingFlags.InvokeMethod, null, MyScript, null);
146
147 foreach (string s in ret)
148 {
149 Common.SendToLog("");
150 Common.SendToLog("*** Executing LSL Server Event: " + s);
151 //object test = type.GetMember(s);
152 //object runner = type.InvokeMember(s, BindingFlags.Public | BindingFlags.InvokeMethod | BindingFlags.Instance, null, MyScript, args);
153 //runner();
154 //objBooks_Late = type.InvokeMember(s, BindingFlags.CreateInstance, null, objApp_Late, null);
155 type.InvokeMember(s, BindingFlags.InvokeMethod, null, MyScript, new object[] { "Test" });
156
157 }
158
159 }
160
161
162 private static void IL_CREATE_CONSTRUCTOR(TypeBuilder typeBuilder)
163 {
164
165
166 Common.SendToDebug("IL_CREATE_CONSTRUCTOR()");
167 //ConstructorBuilder constructor = typeBuilder.DefineConstructor(
168 // MethodAttributes.Public,
169 // CallingConventions.Standard,
170 // new Type[0]);
171 ConstructorBuilder constructor = typeBuilder.DefineConstructor(
172 MethodAttributes.Public |
173 MethodAttributes.SpecialName |
174 MethodAttributes.RTSpecialName,
175 CallingConventions.Standard,
176 new Type[0]);
177
178 //Define the reflection ConstructorInfor for System.Object
179 ConstructorInfo conObj = typeof(object).GetConstructor(new Type[0]);
180
181 //call constructor of base object
182 ILGenerator il = constructor.GetILGenerator();
183
184 Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: UInt32 State = 0;");
185 string FieldName;
186 // Create state object
187 FieldName = "State";
188 FieldBuilder State_fb = typeBuilder.DefineField(
189 FieldName,
190 typeof(UInt32),
191 FieldAttributes.Public);
192 il.Emit(OpCodes.Ldarg_0);
193 il.Emit(OpCodes.Ldc_I4, 0);
194 il.Emit(OpCodes.Stfld, State_fb);
195
196
197 Common.SendToDebug("IL_CREATE_CONSTRUCTOR: Creating global: LSL_BuiltIn_Commands_TestImplementation LSL_BuiltIns = New LSL_BuiltIn_Commands_TestImplementation();");
198 //Type objType1 = typeof(object);
199 Type objType1 = typeof(LSL_BuiltIn_Commands_TestImplementation);
200
201 FieldName = "LSL_BuiltIns";
202 FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField(
203 FieldName,
204 objType1,
205 FieldAttributes.Public);
206
207 //LSL_BuiltIn_Commands_TestImplementation _ti = new LSL_BuiltIn_Commands_TestImplementation();
208 il.Emit(OpCodes.Ldarg_0);
209 //il.Emit(OpCodes.Ldstr, "Test 123");
210 il.Emit(OpCodes.Newobj, objType1.GetConstructor(new Type[] { }));
211 il.Emit(OpCodes.Stfld, LSL_BuiltIns_fb);
212
213 il.Emit(OpCodes.Ldarg_0);
214 il.Emit(OpCodes.Call, conObj);
215
216
217
218 ////il.Emit(OpCodes.Newobj, typeof(UInt32));
219 //il.Emit(OpCodes.Starg_0);
220 //// Create LSL function library
221 //FieldBuilder LSL_BuiltIns_fb = typeBuilder.DefineField("LSL_BuiltIns", typeof(LSL_BuiltIn_Commands_Interface), FieldAttributes.Public);
222 //il.Emit(OpCodes.Newobj, typeof(LSL_BuiltIn_Commands_Interface));
223 //il.Emit(OpCodes.Stloc_1);
224
225 il.Emit(OpCodes.Ret);
226 }
138 } 227 }
139 } 228 }
140}
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs
new file mode 100644
index 0000000..cae78b7
--- /dev/null
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/IL_common_functions.cs
@@ -0,0 +1,56 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32using System.Reflection;
33using System.Reflection.Emit;
34
35namespace OpenSim.Region.Scripting.LSL
36{
37 partial class LSO_Parser
38 {
39 private static TypeBuilder CreateType(ModuleBuilder modBuilder, string typeName)
40 {
41 TypeBuilder typeBuilder = modBuilder.DefineType(typeName,
42 TypeAttributes.Public |
43 TypeAttributes.Class |
44 TypeAttributes.AutoClass |
45 TypeAttributes.AnsiClass |
46 TypeAttributes.BeforeFieldInit |
47 TypeAttributes.AutoLayout,
48 typeof(object),
49 new Type[] { typeof(object) });
50 return typeBuilder;
51
52 }
53
54
55 }
56}
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs
index 57bbf11..ed22c8c 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_CLRInterface.cs
@@ -1,8 +1,36 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
1using System; 29using System;
2using System.Collections.Generic; 30using System.Collections.Generic;
3using System.Text; 31using System.Text;
4 32
5namespace OpenSim.ScriptEngines.LSL 33namespace OpenSim.Region.Scripting.LSL
6{ 34{
7 public class LSL_CLRInterface 35 public class LSL_CLRInterface
8 { 36 {
@@ -13,9 +41,9 @@ namespace OpenSim.ScriptEngines.LSL
13 //} 41 //}
14 //void Run(object arg); 42 //void Run(object arg);
15 43
16 void event_state_entry(object arg); 44 //void event_state_entry(object arg);
17 //void event_state_exit(); 45 //void event_state_exit();
18 void event_touch_start(object arg); 46 //void event_touch_start(object arg);
19 //void event_touch(); 47 //void event_touch();
20 //void event_touch_end(); 48 //void event_touch_end();
21 //void event_collision_start(); 49 //void event_collision_start();
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs
new file mode 100644
index 0000000..3b0a1ff
--- /dev/null
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_OPCODE_IL_processor.cs
@@ -0,0 +1,352 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30 using System.Collections.Generic;
31 using System.Text;
32 using System.Reflection;
33 using System.Reflection.Emit;
34
35 namespace OpenSim.Region.Scripting.LSL
36 {
37 partial class LSO_Parser
38 {
39 //LSO_Enums MyLSO_Enums = new LSO_Enums();
40
41 internal bool LSL_PROCESS_OPCODE(ILGenerator il)
42 {
43
44 byte bp1;
45 UInt32 u32p1;
46 UInt16 opcode = br_read(1)[0];
47 Common.SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString());
48 string idesc = ((LSO_Enums.Operation_Table)opcode).ToString();
49 switch ((LSO_Enums.Operation_Table)opcode)
50 {
51
52 case LSO_Enums.Operation_Table.POP:
53 case LSO_Enums.Operation_Table.POPL:
54 case LSO_Enums.Operation_Table.POPV:
55 case LSO_Enums.Operation_Table.POPQ:
56 case LSO_Enums.Operation_Table.POPIP:
57 case LSO_Enums.Operation_Table.POPBP:
58 case LSO_Enums.Operation_Table.POPSP:
59 case LSO_Enums.Operation_Table.POPSLR:
60 // ignore -- builds callframe
61 Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Pop);");
62 il.Emit(OpCodes.Pop);
63 break;
64 case LSO_Enums.Operation_Table.POPARG:
65 Common.SendToDebug("Instruction " + idesc + ": Ignored");
66 Common.SendToDebug("Instruction " + idesc + ": Description: Drop x bytes from the stack ");
67 Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
68 break;
69
70 // LONG
71 case LSO_Enums.Operation_Table.STORE:
72 case LSO_Enums.Operation_Table.STORES:
73 case LSO_Enums.Operation_Table.STOREL:
74 case LSO_Enums.Operation_Table.STOREV:
75 case LSO_Enums.Operation_Table.STOREQ:
76 case LSO_Enums.Operation_Table.STOREG:
77 case LSO_Enums.Operation_Table.STOREGS:
78 case LSO_Enums.Operation_Table.STOREGL:
79 case LSO_Enums.Operation_Table.STOREGV:
80 case LSO_Enums.Operation_Table.STOREGQ:
81 case LSO_Enums.Operation_Table.LOADP:
82 case LSO_Enums.Operation_Table.LOADSP:
83 case LSO_Enums.Operation_Table.LOADLP:
84 case LSO_Enums.Operation_Table.LOADVP:
85 case LSO_Enums.Operation_Table.LOADQP:
86 case LSO_Enums.Operation_Table.PUSH:
87 case LSO_Enums.Operation_Table.PUSHS:
88 case LSO_Enums.Operation_Table.PUSHL:
89 case LSO_Enums.Operation_Table.PUSHV:
90 case LSO_Enums.Operation_Table.PUSHQ:
91 case LSO_Enums.Operation_Table.PUSHG:
92 case LSO_Enums.Operation_Table.PUSHGS:
93 case LSO_Enums.Operation_Table.PUSHGL:
94 case LSO_Enums.Operation_Table.PUSHGV:
95 case LSO_Enums.Operation_Table.PUSHGQ:
96 Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
97 break;
98 // None
99 case LSO_Enums.Operation_Table.PUSHIP:
100 case LSO_Enums.Operation_Table.PUSHBP:
101 case LSO_Enums.Operation_Table.PUSHSP:
102 // Push Stack Top (Memory Address) to stack
103 Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, " + myHeader.SP + ");");
104 Common.SendToDebug("Instruction " + idesc + ": Description: Pushing Stack Top (Memory Address from header) to stack");
105 il.Emit(OpCodes.Ldc_I4, myHeader.SP);
106 break;
107 // BYTE
108 case LSO_Enums.Operation_Table.PUSHARGB:
109 Common.SendToDebug("Param1: " + br_read(1)[0]);
110 break;
111 // INTEGER
112 case LSO_Enums.Operation_Table.PUSHARGI:
113 // TODO: What is size of integer?
114 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
115 Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes.Ldc_I4, " + u32p1 + ");");
116 Common.SendToDebug("Param1: " + u32p1);
117 il.Emit(OpCodes.Ldc_I4, u32p1);
118 break;
119 // FLOAT
120 case LSO_Enums.Operation_Table.PUSHARGF:
121 // TODO: What is size of float?
122 Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
123 break;
124 // STRING
125 case LSO_Enums.Operation_Table.PUSHARGS:
126 string s = Read_String();
127 Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldstr, \"" + s + "\");");
128 Common.SendToDebug("Param1: " + s);
129 il.Emit(OpCodes.Ldstr, s);
130 break;
131 // VECTOR z,y,x
132 case LSO_Enums.Operation_Table.PUSHARGV:
133 Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0));
134 Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0));
135 Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0));
136 break;
137 // ROTATION s,z,y,x
138 case LSO_Enums.Operation_Table.PUSHARGQ:
139 Common.SendToDebug("Param1 S: " + BitConverter.ToUInt32(br_read(4), 0));
140 Common.SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4), 0));
141 Common.SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4), 0));
142 Common.SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4), 0));
143 break;
144 // LONG
145 case LSO_Enums.Operation_Table.PUSHARGE:
146 u32p1 = BitConverter.ToUInt32(br_read(4), 0);
147 //Common.SendToDebug("Instruction PUSHSP: il.Emit(OpCodes., " + u32p1 + ");");
148 Common.SendToDebug("Instruction " + idesc + ": Ignoring (not in use according to doc)");
149 //Common.SendToDebug("Instruction " + idesc + ": Description: Pushes X bytes of $00 onto the stack (used to put space for local variable memory for a call)");
150 Common.SendToDebug("Param1: " + u32p1);
151 //il.Emit(OpCodes.ldc_i4, u32p1);
152 //if (u32p1 > 0) {
153 //for (int _ic=0; _ic < u32p1; _ic++)
154 //{
155 // Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldnull);");
156 // il.Emit(OpCodes.Ldnull);
157 //}
158 break;
159 // BYTE
160 case LSO_Enums.Operation_Table.ADD:
161 bp1 = br_read(1)[0];
162 Common.SendToDebug("Instruction " + idesc + ": Add type: " + ((LSO_Enums.OpCode_Add_TypeDefs)bp1).ToString());
163 Common.SendToDebug("Param1: " + bp1);
164 switch ((LSO_Enums.OpCode_Add_TypeDefs)bp1)
165 {
166 case LSO_Enums.OpCode_Add_TypeDefs.String:
167 Common.SendToDebug("Instruction " + idesc
168 + ": il.Emit(OpCodes.Call, typeof(System.String).GetMethod(\"Concat\", new Type[] { typeof(object), typeof(object) }));");
169 il.Emit(OpCodes.Call, typeof(System.String).GetMethod
170 ("Concat", new Type[] { typeof(object), typeof(object) }));
171
172 break;
173 case LSO_Enums.OpCode_Add_TypeDefs.UInt32:
174 default:
175 Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Add);");
176 il.Emit(OpCodes.Add);
177 break;
178 }
179
180
181 //il.Emit(OpCodes.Add, p1);
182 break;
183 case LSO_Enums.Operation_Table.SUB:
184 Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Sub);");
185 bp1 = br_read(1)[0];
186 Common.SendToDebug("Param1: " + bp1);
187 il.Emit(OpCodes.Sub);
188 //il.Emit(OpCodes.Sub, p1);
189 break;
190 case LSO_Enums.Operation_Table.MUL:
191 Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Mul);");
192 bp1 = br_read(1)[0];
193 Common.SendToDebug("Param1: " + bp1);
194 il.Emit(OpCodes.Mul);
195 //il.Emit(OpCodes.Mul, p1);
196 break;
197 case LSO_Enums.Operation_Table.DIV:
198 Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Div);");
199 bp1 = br_read(1)[0];
200 Common.SendToDebug("Param1: " + bp1);
201 il.Emit(OpCodes.Div);
202 //il.Emit(OpCodes.Div, p1);
203 break;
204 case LSO_Enums.Operation_Table.EQ:
205 Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ceq);");
206 bp1 = br_read(1)[0];
207 Common.SendToDebug("Param1: " + bp1);
208 il.Emit(OpCodes.Ceq);
209 //il.Emit(OpCodes.Ceq, p1);
210 break;
211 case LSO_Enums.Operation_Table.NEQ:
212 case LSO_Enums.Operation_Table.LEQ:
213 case LSO_Enums.Operation_Table.GEQ:
214 case LSO_Enums.Operation_Table.LESS:
215 Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Clt_Un);");
216 bp1 = br_read(1)[0];
217 Common.SendToDebug("Param1: " + bp1);
218 il.Emit(OpCodes.Clt_Un);
219 //il.Emit(OpCodes.Clt, p1);
220 break;
221 case LSO_Enums.Operation_Table.GREATER:
222 Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Cgt_Un);");
223 bp1 = br_read(1)[0];
224 Common.SendToDebug("Param1: " + bp1);
225 il.Emit(OpCodes.Cgt_Un);
226 //il.Emit(OpCodes.Cgt, p1);
227 break;
228 case LSO_Enums.Operation_Table.MOD:
229 case LSO_Enums.Operation_Table.BOOLOR:
230 bp1 = br_read(1)[0];
231 Common.SendToDebug("Param1: " + bp1);
232 break;
233 // LONG
234 case LSO_Enums.Operation_Table.JUMP:
235 Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
236 break;
237 // BYTE, LONG
238 case LSO_Enums.Operation_Table.JUMPIF:
239 case LSO_Enums.Operation_Table.JUMPNIF:
240 Common.SendToDebug("Param1: " + br_read(1)[0]);
241 Common.SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4), 0));
242 break;
243 // LONG
244 case LSO_Enums.Operation_Table.STATE:
245 bp1 = br_read(1)[0];
246 //il.Emit(OpCodes.Ld); // Load local variable 0 onto stack
247 //il.Emit(OpCodes.Ldc_I4, 0); // Push index position
248 //il.Emit(OpCodes.Ldstr, EventList[p1]); // Push value
249 //il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value
250 break;
251 case LSO_Enums.Operation_Table.CALL:
252 Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
253 break;
254 // BYTE
255 case LSO_Enums.Operation_Table.CAST:
256 bp1 = br_read(1)[0];
257 Common.SendToDebug("Instruction " + idesc + ": Cast to type: " + ((LSO_Enums.OpCode_Cast_TypeDefs)bp1));
258 Common.SendToDebug("Param1: " + bp1);
259 switch ((LSO_Enums.OpCode_Cast_TypeDefs)bp1)
260 {
261 case LSO_Enums.OpCode_Cast_TypeDefs.String:
262 Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Calli, typeof(System.Convert).GetMethod(\"ToString\", new Type[] { typeof(object) }));");
263 //il.Emit(OpCodes.Box, typeof (UInt32));
264 il.Emit(OpCodes.Calli, typeof(Common).GetMethod
265 ("Cast_ToString", new Type[] { typeof(object) }));
266
267 //il.Emit(OpCodes.Box, typeof(System.UInt32) );
268 //il.Emit(OpCodes.Box, typeof(string));
269
270 //il.Emit(OpCodes.Conv_R8);
271 //il.Emit(OpCodes.Call, typeof(System.Convert).GetMethod
272 // ("ToString", new Type[] { typeof(float) }));
273
274 break;
275 default:
276 Common.SendToDebug("Instruction " + idesc + ": Unknown cast type!");
277 break;
278 }
279 break;
280 // LONG
281 case LSO_Enums.Operation_Table.STACKTOS:
282 case LSO_Enums.Operation_Table.STACKTOL:
283 Common.SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4), 0));
284 break;
285 // BYTE
286 case LSO_Enums.Operation_Table.PRINT:
287 case LSO_Enums.Operation_Table.CALLLIB:
288 Common.SendToDebug("Param1: " + br_read(1)[0]);
289 break;
290 // SHORT
291 case LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE:
292 // TODO: What is size of short?
293 UInt16 U16p1 = BitConverter.ToUInt16(br_read(2), 0);
294 Common.SendToDebug("Instruction " + idesc + ": Builtin Command: " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString());
295 Common.SendToDebug("Param1: " + U16p1);
296 switch ((LSO_Enums.BuiltIn_Functions)U16p1)
297 {
298 case LSO_Enums.BuiltIn_Functions.llSay:
299 Common.SendToDebug("Instruction " + idesc + " " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString()
300 + ": Mapped to internal function");
301
302 //il.Emit(OpCodes.Ldstr, "INTERNAL COMMAND: llSay({0}, \"{1}\"");
303 //il.Emit(OpCodes.Call, typeof(IL_Helper).GetMethod("ReverseFormatString",
304 // new Type[] { typeof(string), typeof(UInt32), typeof(string) }
305 //));
306
307
308 //il.Emit(OpCodes.Pop);
309 //il.Emit(OpCodes.Call,
310 // typeof(Console).GetMethod("WriteLine",
311 // new Type[] { typeof(string) }
312 //));
313
314
315 il.Emit(OpCodes.Call,
316 typeof(Common).GetMethod("SendToLog",
317 new Type[] { typeof(string) }
318 ));
319
320
321
322 //il.Emit(OpCodes.Pop);
323
324 //il.Emit(OpCodes.Ldind_I2, 0);
325
326 //il.Emit(OpCodes.Call, typeof(string).GetMethod("Format", new Type[] { typeof(string), typeof(object) }));
327 //il.EmitCalli(OpCodes.Calli,
328 //il.Emit(OpCodes.Call, typeof().GetMethod
329 // ("llSay", new Type[] { typeof(UInt32), typeof(string) }));
330 break;
331 default:
332 Common.SendToDebug("Instruction " + idesc + ": " + ((LSO_Enums.BuiltIn_Functions)U16p1).ToString() + ": INTERNAL COMMAND NOT IMPLEMENTED");
333 break;
334 }
335
336 //Common.SendToDebug("Instruction " + idesc + ": DEBUG: Faking return code:");
337 //Common.SendToDebug("Instruction " + idesc + ": il.Emit(OpCodes.Ldc_I4, 0);");
338 //il.Emit(OpCodes.Ldc_I4, 0);
339 break;
340
341 // RETURN
342 case LSO_Enums.Operation_Table.RETURN:
343
344 Common.SendToDebug("Last OPCODE was return command. Code chunk execution complete.");
345 return true;
346 break;
347 }
348 return false;
349 }
350
351 }
352 }
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs
index b45abe0..6f93954 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Enums.cs
@@ -1,11 +1,70 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
1using System; 29using System;
2using System.Collections.Generic; 30using System.Collections.Generic;
3using System.Text; 31using System.Text;
4 32
5namespace OpenSim.ScriptEngines.LSL 33namespace OpenSim.Region.Scripting.LSL
6{ 34{
7 static class LSO_Enums 35 static class LSO_Enums
8 { 36 {
37 //public System.Collections.Generic.Dictionary<Byte, Type> OpCode_Add_Types;
38
39 //LSO_Enums() {
40 // OpCode_Add_Types.Add(51, typeof(String));
41 // OpCode_Add_Types.Add(17, typeof(UInt32));
42 //}
43
44 public enum OpCode_Add_TypeDefs
45 {
46 String = 51,
47 UInt32 = 17
48 }
49 public enum OpCode_Cast_TypeDefs
50 {
51 String = 19
52 }
53
54
55 public struct Vector
56 {
57 public UInt32 Z;
58 public UInt32 Y;
59 public UInt32 X;
60 }
61 public struct Rotation
62 {
63 public UInt32 S;
64 public UInt32 Z;
65 public UInt32 Y;
66 public UInt32 X;
67 }
9 68
10 public enum Variable_Type_Codes 69 public enum Variable_Type_Codes
11 { 70 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs
index ebe4465..18dca74 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs
@@ -1,22 +1,48 @@
1 using System; 1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
2 using System.Collections.Generic; 30 using System.Collections.Generic;
3 using System.Text; 31 using System.Text;
4 using System.IO; 32 using System.IO;
5 using System.Reflection; 33 using System.Reflection;
6 using System.Reflection.Emit; 34 using System.Reflection.Emit;
7using OpenSim.Region.Scripting;
8 35
9 namespace OpenSim.ScriptEngines.LSL 36 namespace OpenSim.Region.Scripting.LSL
10 { 37 {
11 class LSO_Parser 38 partial class LSO_Parser
12 { 39 {
13 private bool Debug = true;
14 private FileStream fs; 40 private FileStream fs;
15 private BinaryReader br; 41 private BinaryReader br;
16 private LSO_Struct.Header myHeader; 42 private LSO_Struct.Header myHeader;
17 43
18 private TypeBuilder typeBuilder; 44 private TypeBuilder typeBuilder;
19 private ScriptInfo WorldAPI; 45 private System.Collections.Generic.List<string> EventList = new System.Collections.Generic.List<string>();
20 46
21 /// <summary> 47 /// <summary>
22 /// Parse LSO file. 48 /// Parse LSO file.
@@ -24,12 +50,12 @@ using OpenSim.Region.Scripting;
24 /// TODO: What else does it do? 50 /// TODO: What else does it do?
25 /// </summary> 51 /// </summary>
26 /// <param name="FileName">FileName of LSO ByteCode file</param> 52 /// <param name="FileName">FileName of LSO ByteCode file</param>
27 public void ParseFile(string FileName, ScriptInfo _WorldAPI, ref TypeBuilder _typeBuilder) 53 public void ParseFile(string FileName, TypeBuilder _typeBuilder)
28 { 54 {
29 typeBuilder = _typeBuilder; 55 typeBuilder = _typeBuilder;
30 WorldAPI = _WorldAPI; 56 //WorldAPI = _WorldAPI;
31 // Open 57 // Open
32 SendToDebug("Opening filename: " + FileName); 58 Common.SendToDebug("Opening filename: " + FileName);
33 fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read); 59 fs = File.Open(FileName, FileMode.Open, FileAccess.Read, FileShare.Read);
34 br = new BinaryReader(fs, Encoding.BigEndianUnicode); 60 br = new BinaryReader(fs, Encoding.BigEndianUnicode);
35 61
@@ -38,7 +64,7 @@ using OpenSim.Region.Scripting;
38 64
39 65
40 // HEADER BLOCK 66 // HEADER BLOCK
41 SendToDebug("Reading HEADER BLOCK at: 0"); 67 Common.SendToDebug("Reading HEADER BLOCK at: 0");
42 fs.Seek(0, SeekOrigin.Begin); 68 fs.Seek(0, SeekOrigin.Begin);
43 myHeader = new LSO_Struct.Header(); 69 myHeader = new LSO_Struct.Header();
44 myHeader.TM = BitConverter.ToUInt32(br_read(4), 0); 70 myHeader.TM = BitConverter.ToUInt32(br_read(4), 0);
@@ -65,50 +91,50 @@ using OpenSim.Region.Scripting;
65 myHeader.NER = BitConverter.ToUInt64(br_read(8), 0); 91 myHeader.NER = BitConverter.ToUInt64(br_read(8), 0);
66 92
67 // Print Header Block to debug 93 // Print Header Block to debug
68 SendToDebug("TM - Top of memory (size): " + myHeader.TM); 94 Common.SendToDebug("TM - Top of memory (size): " + myHeader.TM);
69 SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP); 95 Common.SendToDebug("IP - Instruction Pointer (0=not running): " + myHeader.IP);
70 SendToDebug("VN - Version number: " + myHeader.VN); 96 Common.SendToDebug("VN - Version number: " + myHeader.VN);
71 SendToDebug("BP - Local Frame Pointer: " + myHeader.BP); 97 Common.SendToDebug("BP - Local Frame Pointer: " + myHeader.BP);
72 SendToDebug("SP - Stack Pointer: " + myHeader.SP); 98 Common.SendToDebug("SP - Stack Pointer: " + myHeader.SP);
73 SendToDebug("HR - Heap Register: " + myHeader.HR); 99 Common.SendToDebug("HR - Heap Register: " + myHeader.HR);
74 SendToDebug("HP - Heap Pointer: " + myHeader.HP); 100 Common.SendToDebug("HP - Heap Pointer: " + myHeader.HP);
75 SendToDebug("CS - Current State: " + myHeader.CS); 101 Common.SendToDebug("CS - Current State: " + myHeader.CS);
76 SendToDebug("NS - Next State: " + myHeader.NS); 102 Common.SendToDebug("NS - Next State: " + myHeader.NS);
77 SendToDebug("CE - Current Events: " + myHeader.CE); 103 Common.SendToDebug("CE - Current Events: " + myHeader.CE);
78 SendToDebug("IE - In Event: " + myHeader.IE); 104 Common.SendToDebug("IE - In Event: " + myHeader.IE);
79 SendToDebug("ER - Event Register: " + myHeader.ER); 105 Common.SendToDebug("ER - Event Register: " + myHeader.ER);
80 SendToDebug("FR - Fault Register: " + myHeader.FR); 106 Common.SendToDebug("FR - Fault Register: " + myHeader.FR);
81 SendToDebug("SLR - Sleep Register: " + myHeader.SLR); 107 Common.SendToDebug("SLR - Sleep Register: " + myHeader.SLR);
82 SendToDebug("GVR - Global Variable Register: " + myHeader.GVR); 108 Common.SendToDebug("GVR - Global Variable Register: " + myHeader.GVR);
83 SendToDebug("GFR - Global Function Register: " + myHeader.GFR); 109 Common.SendToDebug("GFR - Global Function Register: " + myHeader.GFR);
84 SendToDebug("PR - Parameter Register: " + myHeader.PR); 110 Common.SendToDebug("PR - Parameter Register: " + myHeader.PR);
85 SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR); 111 Common.SendToDebug("ESR - Energy Supply Register: " + myHeader.ESR);
86 SendToDebug("SR - State Register: " + myHeader.SR); 112 Common.SendToDebug("SR - State Register: " + myHeader.SR);
87 SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE); 113 Common.SendToDebug("NCE - 64-bit Current Events: " + myHeader.NCE);
88 SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE); 114 Common.SendToDebug("NIE - 64-bit In Events: " + myHeader.NIE);
89 SendToDebug("NER - 64-bit Event Register: " + myHeader.NER); 115 Common.SendToDebug("NER - 64-bit Event Register: " + myHeader.NER);
90 SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position); 116 Common.SendToDebug("Read position when exiting HEADER BLOCK: " + fs.Position);
91 117
92 // STATIC BLOCK 118 // STATIC BLOCK
93 SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR); 119 Common.SendToDebug("Reading STATIC BLOCK at: " + myHeader.GVR);
94 fs.Seek(myHeader.GVR, SeekOrigin.Begin); 120 fs.Seek(myHeader.GVR, SeekOrigin.Begin);
95 int StaticBlockCount = 0; 121 int StaticBlockCount = 0;
96 // Read function blocks until we hit GFR 122 // Read function blocks until we hit GFR
97 while (fs.Position < myHeader.GFR) 123 while (fs.Position < myHeader.GFR)
98 { 124 {
99 StaticBlockCount++; 125 StaticBlockCount++;
100 SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + fs.Position); 126 Common.SendToDebug("Reading Static Block " + StaticBlockCount + " at: " + fs.Position);
101 //fs.Seek(myHeader.GVR, SeekOrigin.Begin); 127 //fs.Seek(myHeader.GVR, SeekOrigin.Begin);
102 LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock(); 128 LSO_Struct.StaticBlock myStaticBlock = new LSO_Struct.StaticBlock();
103 myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0); 129 myStaticBlock.Static_Chunk_Header_Size = BitConverter.ToUInt32(br_read(4), 0);
104 myStaticBlock.ObjectType = br_read(1)[0]; 130 myStaticBlock.ObjectType = br_read(1)[0];
105 SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString()); 131 Common.SendToDebug("Static Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myStaticBlock.ObjectType).ToString());
106 myStaticBlock.Unknown = br_read(1)[0]; 132 myStaticBlock.Unknown = br_read(1)[0];
107 // Size of datatype varies 133 // Size of datatype varies
108 if (myStaticBlock.ObjectType != 0) 134 if (myStaticBlock.ObjectType != 0)
109 myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType)); 135 myStaticBlock.BlockVariable = br_read(getObjectSize(myStaticBlock.ObjectType));
110 } 136 }
111 SendToDebug("Number of Static Blocks read: " + StaticBlockCount); 137 Common.SendToDebug("Number of Static Blocks read: " + StaticBlockCount);
112 138
113 139
114 // FUNCTION BLOCK 140 // FUNCTION BLOCK
@@ -117,22 +143,22 @@ using OpenSim.Region.Scripting;
117 if (myHeader.GFR == myHeader.SR) 143 if (myHeader.GFR == myHeader.SR)
118 { 144 {
119 // If GFR and SR are at same position then there is no fuction block 145 // If GFR and SR are at same position then there is no fuction block
120 SendToDebug("No FUNCTION BLOCK found"); 146 Common.SendToDebug("No FUNCTION BLOCK found");
121 } else { 147 } else {
122 SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR); 148 Common.SendToDebug("Reading FUNCTION BLOCK at: " + myHeader.GFR);
123 fs.Seek(myHeader.GFR, SeekOrigin.Begin); 149 fs.Seek(myHeader.GFR, SeekOrigin.Begin);
124 myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0); 150 myFunctionBlock.FunctionCount = BitConverter.ToUInt32(br_read(4), 0);
125 SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount); 151 Common.SendToDebug("Number of functions in Fuction Block: " + myFunctionBlock.FunctionCount);
126 if (myFunctionBlock.FunctionCount > 0) 152 if (myFunctionBlock.FunctionCount > 0)
127 { 153 {
128 myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount]; 154 myFunctionBlock.CodeChunkPointer = new UInt32[myFunctionBlock.FunctionCount];
129 for (int i = 0; i < myFunctionBlock.FunctionCount; i++) 155 for (int i = 0; i < myFunctionBlock.FunctionCount; i++)
130 { 156 {
131 SendToDebug("Reading function " + i + " at: " + fs.Position); 157 Common.SendToDebug("Reading function " + i + " at: " + fs.Position);
132 // TODO: ADD TO FUNCTION LIST (How do we identify it later?) 158 // TODO: ADD TO FUNCTION LIST (How do we identify it later?)
133 // Note! Absolute position 159 // Note! Absolute position
134 myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR; 160 myFunctionBlock.CodeChunkPointer[i] = BitConverter.ToUInt32(br_read(4), 0) + myHeader.GFR;
135 SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]); 161 Common.SendToDebug("Fuction " + i + " code chunk position: " + myFunctionBlock.CodeChunkPointer[i]);
136 } 162 }
137 } 163 }
138 } 164 }
@@ -140,7 +166,7 @@ using OpenSim.Region.Scripting;
140 166
141 // STATE FRAME BLOCK 167 // STATE FRAME BLOCK
142 // Always right after FUNCTION BLOCK 168 // Always right after FUNCTION BLOCK
143 SendToDebug("Reading STATE BLOCK at: " + myHeader.SR); 169 Common.SendToDebug("Reading STATE BLOCK at: " + myHeader.SR);
144 fs.Seek(myHeader.SR, SeekOrigin.Begin); 170 fs.Seek(myHeader.SR, SeekOrigin.Begin);
145 LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock(); 171 LSO_Struct.StateFrameBlock myStateFrameBlock = new LSO_Struct.StateFrameBlock();
146 myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0); 172 myStateFrameBlock.StateCount = BitConverter.ToUInt32(br_read(4), 0);
@@ -150,12 +176,12 @@ using OpenSim.Region.Scripting;
150 myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount]; 176 myStateFrameBlock.StatePointer = new LSO_Struct.StatePointerBlock[myStateFrameBlock.StateCount];
151 for (int i = 0; i < myStateFrameBlock.StateCount; i++) 177 for (int i = 0; i < myStateFrameBlock.StateCount; i++)
152 { 178 {
153 SendToDebug("Reading STATE POINTER BLOCK " + (i+1) + " at: " + fs.Position); 179 Common.SendToDebug("Reading STATE POINTER BLOCK " + (i+1) + " at: " + fs.Position);
154 // Position is relative to state frame 180 // Position is relative to state frame
155 myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0); 181 myStateFrameBlock.StatePointer[i].Location = myHeader.SR + BitConverter.ToUInt32(br_read(4), 0);
156 myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8)); 182 myStateFrameBlock.StatePointer[i].EventMask = new System.Collections.BitArray(br_read(8));
157 SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location); 183 Common.SendToDebug("Pointer: " + myStateFrameBlock.StatePointer[i].Location);
158 SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count); 184 Common.SendToDebug("Total potential EventMask bits: " + myStateFrameBlock.StatePointer[i].EventMask.Count);
159 185
160 //// Read STATE BLOCK 186 //// Read STATE BLOCK
161 //long CurPos = fs.Position; 187 //long CurPos = fs.Position;
@@ -175,7 +201,7 @@ using OpenSim.Region.Scripting;
175 { 201 {
176 202
177 fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin); 203 fs.Seek(myStateFrameBlock.StatePointer[i].Location, SeekOrigin.Begin);
178 SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position); 204 Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " at: " + fs.Position);
179 205
180 // READ: STATE BLOCK HEADER 206 // READ: STATE BLOCK HEADER
181 myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock(); 207 myStateFrameBlock.StatePointer[i].StateBlock = new LSO_Struct.StateBlock();
@@ -183,9 +209,9 @@ using OpenSim.Region.Scripting;
183 myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0); 209 myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize = BitConverter.ToUInt32(br_read(4), 0);
184 myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0]; 210 myStateFrameBlock.StatePointer[i].StateBlock.Unknown = br_read(1)[0];
185 myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note 211 myStateFrameBlock.StatePointer[i].StateBlock.EndPos = (UInt32)fs.Position; // Note
186 SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos); 212 Common.SendToDebug("State block Start Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.StartPos);
187 SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize); 213 Common.SendToDebug("State block Header Size: " + myStateFrameBlock.StatePointer[i].StateBlock.HeaderSize);
188 SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos); 214 Common.SendToDebug("State block Header End Pos: " + myStateFrameBlock.StatePointer[i].StateBlock.EndPos);
189 215
190 // We need to count number of bits flagged in EventMask? 216 // We need to count number of bits flagged in EventMask?
191 217
@@ -202,11 +228,11 @@ using OpenSim.Region.Scripting;
202 { 228 {
203 // We got an event 229 // We got an event
204 // READ: STATE BLOCK HANDLER 230 // READ: STATE BLOCK HANDLER
205 SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position); 231 Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER matching EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") at: " + fs.Position);
206 myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0); 232 myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer = myStateFrameBlock.StatePointer[i].StateBlock.EndPos + BitConverter.ToUInt32(br_read(4), 0);
207 myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0); 233 myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize = BitConverter.ToUInt32(br_read(4), 0);
208 SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer); 234 Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Code Chunk Pointer: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer);
209 SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize ); 235 Common.SendToDebug("Reading STATE BLOCK " + (i + 1) + " HANDLER EVENT MASK " + ii + " (" + ((LSO_Enums.Event_Mask_Values)ii).ToString() + ") Call Frame Size: " + myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CallFrameSize );
210 } 236 }
211 } 237 }
212 } 238 }
@@ -224,7 +250,7 @@ using OpenSim.Region.Scripting;
224 // myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount]; 250 // myFunctionCodeChunk = new LSO_Struct.CodeChunk[myFunctionBlock.FunctionCount];
225 // for (int i = 0; i < myFunctionBlock.FunctionCount; i++) 251 // for (int i = 0; i < myFunctionBlock.FunctionCount; i++)
226 // { 252 // {
227 // SendToDebug("Reading Function Code Chunk " + i); 253 // Common.SendToDebug("Reading Function Code Chunk " + i);
228 // myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]); 254 // myFunctionCodeChunk[i] = GetCodeChunk((UInt32)myFunctionBlock.CodeChunkPointer[i]);
229 // } 255 // }
230 256
@@ -244,32 +270,23 @@ using OpenSim.Region.Scripting;
244 270
245 if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0) 271 if (myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer > 0)
246 { 272 {
247 SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii); 273 Common.SendToDebug("Reading Event Code Chunk state " + i + ", event " + (LSO_Enums.Event_Mask_Values)ii);
248 274
249 275
250 // Override a Method / Function 276 // Override a Method / Function
251 string eventname = "event_" + (LSO_Enums.Event_Mask_Values)ii; 277 string eventname = i + "_event_" + (LSO_Enums.Event_Mask_Values)ii;
252 SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod..."); 278 Common.SendToDebug("Event Name: " + eventname);
253 MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname, 279 if (Common.IL_ProcessCodeChunks)
254 MethodAttributes.Private | MethodAttributes.Virtual, 280 {
255 typeof(void), 281 EventList.Add(eventname);
256 new Type[] { typeof(object) }); 282
257 283 // JUMP TO CODE PROCESSOR
258 SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder..."); 284 ProcessCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, typeBuilder, eventname);
259 typeBuilder.DefineMethodOverride(methodBuilder, 285 }
260 typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname));
261
262 // Create the IL generator
263
264 SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();");
265 ILGenerator il = methodBuilder.GetILGenerator();
266
267
268 LSO_Struct.CodeChunk myECC =
269 GetCodeChunk(myStateFrameBlock.StatePointer[i].StateBlock.StateBlockHandlers[ii].CodeChunkPointer, il, eventname);
270 } 286 }
271 287
272 } 288 }
289
273 } 290 }
274 291
275 } 292 }
@@ -279,13 +296,16 @@ using OpenSim.Region.Scripting;
279 br.Close(); 296 br.Close();
280 fs.Close(); 297 fs.Close();
281 298
299 if (Common.IL_CreateFunctionList)
300 IL_INSERT_FUNCTIONLIST();
301
282 } 302 }
283 303
284 private LSO_Struct.HeapBlock GetHeap(UInt32 pos) 304 private LSO_Struct.HeapBlock GetHeap(UInt32 pos)
285 { 305 {
286 // HEAP BLOCK 306 // HEAP BLOCK
287 // TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries) 307 // TODO:? Special read for strings/keys (null terminated) and lists (pointers to other HEAP entries)
288 SendToDebug("Reading HEAP BLOCK at: " + pos); 308 Common.SendToDebug("Reading HEAP BLOCK at: " + pos);
289 fs.Seek(pos, SeekOrigin.Begin); 309 fs.Seek(pos, SeekOrigin.Begin);
290 310
291 LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock(); 311 LSO_Struct.HeapBlock myHeapBlock = new LSO_Struct.HeapBlock();
@@ -294,15 +314,12 @@ using OpenSim.Region.Scripting;
294 myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0); 314 myHeapBlock.ReferenceCount = BitConverter.ToUInt16(br_read(2), 0);
295 myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType)); 315 myHeapBlock.Data = br_read(getObjectSize(myHeapBlock.ObjectType));
296 316
297 SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize); 317 Common.SendToDebug("Heap Block Data Block Size: " + myHeapBlock.DataBlockSize);
298 SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString()); 318 Common.SendToDebug("Heap Block ObjectType: " + ((LSO_Enums.Variable_Type_Codes)myHeapBlock.ObjectType).ToString());
299 SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount); 319 Common.SendToDebug("Heap Block Reference Count: " + myHeapBlock.ReferenceCount);
300 320
301 return myHeapBlock; 321 return myHeapBlock;
302 } 322 }
303
304
305
306 private byte[] br_read(int len) 323 private byte[] br_read(int len)
307 { 324 {
308 if (len <= 0) 325 if (len <= 0)
@@ -317,7 +334,7 @@ using OpenSim.Region.Scripting;
317 } 334 }
318 catch (Exception e) 335 catch (Exception e)
319 { 336 {
320 SendToDebug("Exception: " + e.ToString()); 337 Common.SendToDebug("Exception: " + e.ToString());
321 throw (e); 338 throw (e);
322 } 339 }
323 } 340 }
@@ -327,7 +344,25 @@ using OpenSim.Region.Scripting;
327 // br.Read(bytes,0, len); 344 // br.Read(bytes,0, len);
328 // return bytes; 345 // return bytes;
329 //} 346 //}
330 347 private Type getLLObjectType(byte objectCode)
348 {
349 switch ((LSO_Enums.Variable_Type_Codes)objectCode)
350 {
351 case LSO_Enums.Variable_Type_Codes.Void: return typeof(void);
352 case LSO_Enums.Variable_Type_Codes.Integer: return typeof(UInt32);
353 case LSO_Enums.Variable_Type_Codes.Float: return typeof(float);
354 case LSO_Enums.Variable_Type_Codes.String: return typeof(string);
355 case LSO_Enums.Variable_Type_Codes.Key: return typeof(string);
356 case LSO_Enums.Variable_Type_Codes.Vector: return typeof(LSO_Enums.Vector);
357 case LSO_Enums.Variable_Type_Codes.Rotation: return typeof(LSO_Enums.Rotation);
358 case LSO_Enums.Variable_Type_Codes.List:
359 Common.SendToDebug("TODO: List datatype not implemented yet!");
360 return typeof(System.Collections.ArrayList);
361 default:
362 Common.SendToDebug("Lookup of LSL datatype " + objectCode + " to .Net datatype failed: Unknown LSL datatype. Defaulting to object.");
363 return typeof(object);
364 }
365 }
331 private int getObjectSize(byte ObjectType) 366 private int getObjectSize(byte ObjectType)
332 { 367 {
333 switch (ObjectType) 368 switch (ObjectType)
@@ -346,13 +381,6 @@ using OpenSim.Region.Scripting;
346 return 0; 381 return 0;
347 } 382 }
348 } 383 }
349 private void SendToDebug(string Message)
350 {
351 if (Debug == true)
352 Console.WriteLine("Debug: " + Message);
353 }
354
355
356 private string Read_String() 384 private string Read_String()
357 { 385 {
358 string ret = ""; 386 string ret = "";
@@ -365,244 +393,235 @@ using OpenSim.Region.Scripting;
365 return ret; 393 return ret;
366 } 394 }
367 395
368 /// <summary> 396 /// <summary>
369 /// Reads a code chunk into structure and returns it. 397 /// Reads a code chunk and creates IL
370 /// </summary> 398 /// </summary>
371 /// <param name="pos">Absolute position in file. REMEMBER TO ADD myHeader.GFR!</param> 399 /// <param name="pos">Absolute position in file. REMEMBER TO ADD myHeader.GFR!</param>
372 /// <returns></returns> 400 /// <param name="typeBuilder">TypeBuilder for assembly</param>
373 private LSO_Struct.CodeChunk GetCodeChunk(UInt32 pos, ILGenerator il, string eventname) 401 /// <param name="eventname">Name of event (function) to generate</param>
402 private void ProcessCodeChunk(UInt32 pos, TypeBuilder typeBuilder, string eventname)
374 { 403 {
375 404
376 /*
377 * CLR TRY
378 */
379 //SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()");
380 il.BeginExceptionBlock();
381
382 // Push "Hello World!" string to stack
383 //SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
384 il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname);
385
386 // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
387 //SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
388 il.Emit(OpCodes.Call, typeof(Console).GetMethod
389 ("WriteLine", new Type[] { typeof(string) }));
390
391
392 LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk(); 405 LSO_Struct.CodeChunk myCodeChunk = new LSO_Struct.CodeChunk();
393 406
394 SendToDebug("Reading Function Code Chunk at: " + pos); 407 Common.SendToDebug("Reading Function Code Chunk at: " + pos);
395 fs.Seek(pos, SeekOrigin.Begin); 408 fs.Seek(pos, SeekOrigin.Begin);
396 myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0); 409 myCodeChunk.CodeChunkHeaderSize = BitConverter.ToUInt32(br_read(4), 0);
397 SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize ); 410 Common.SendToDebug("CodeChunk Header Size: " + myCodeChunk.CodeChunkHeaderSize );
398 // Read until null 411 // Read until null
399 myCodeChunk.Comment = Read_String(); 412 myCodeChunk.Comment = Read_String();
400 SendToDebug("Function comment: " + myCodeChunk.Comment); 413 Common.SendToDebug("Function comment: " + myCodeChunk.Comment);
401 myCodeChunk.ReturnType = br_read(1)[0]; 414 myCodeChunk.ReturnType = br_read(1)[0];
402 SendToDebug("Return type: " + (LSO_Enums.Variable_Type_Codes)myCodeChunk.ReturnType); 415 Common.SendToDebug("Return type #" + myCodeChunk.ReturnType + ": " + (getLLObjectType(myCodeChunk.ReturnType).ToString()));
416
403 // TODO: How to determine number of codechunks -- does this method work? 417 // TODO: How to determine number of codechunks -- does this method work?
404 myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List<LSO_Struct.CodeChunkArgument>(); 418 myCodeChunk.CodeChunkArguments = new System.Collections.Generic.List<LSO_Struct.CodeChunkArgument>();
405 byte reader = br_read(1)[0]; 419 byte reader = br_read(1)[0];
406 reader = br_read(1)[0]; 420 reader = br_read(1)[0];
421
422 // NOTE ON CODE CHUNK ARGUMENTS
423 // This determins type definition
407 int ccount = 0; 424 int ccount = 0;
408 while (reader != 0x000) 425 while (reader != 0x000)
409 { 426 {
410 ccount++; 427 ccount++;
411 SendToDebug("Reading Code Chunk Argument " + ccount); 428 Common.SendToDebug("Reading Code Chunk Argument " + ccount);
412 LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument(); 429 LSO_Struct.CodeChunkArgument CCA = new LSO_Struct.CodeChunkArgument();
413 CCA.FunctionReturnType = reader; 430 CCA.FunctionReturnType = reader;
414 reader = br_read(1)[0]; 431 reader = br_read(1)[0];
415 CCA.NullString = reader; 432 CCA.NullString = reader;
416 myCodeChunk.CodeChunkArguments.Add(CCA); 433 myCodeChunk.CodeChunkArguments.Add(CCA);
417 SendToDebug("Code Chunk Argument " + ccount + " return type: " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType); 434 Common.SendToDebug("Code Chunk Argument " + ccount + " type: " + (LSO_Enums.Variable_Type_Codes)CCA.FunctionReturnType);
435 }
436 // Create string array
437 Type[] MethodArgs = new Type[myCodeChunk.CodeChunkArguments.Count];
438 for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++)
439 {
440 MethodArgs[_ic] = getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType);
441 Common.SendToDebug("Method argument " + _ic + ": " + getLLObjectType(myCodeChunk.CodeChunkArguments[_ic].FunctionReturnType).ToString());
418 } 442 }
419 // End marker is 0x000 443 // End marker is 0x000
420 myCodeChunk.EndMarker = reader; 444 myCodeChunk.EndMarker = reader;
421 // TODO: How to read and identify following code 445
422 // TODO: Code is read until a return of some sort is found 446
447 //
448 // Emit: START OF METHOD (FUNCTION)
449 //
450
451 Common.SendToDebug("CLR:" + eventname + ":MethodBuilder methodBuilder = typeBuilder.DefineMethod...");
452 MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname,
453 MethodAttributes.Public,
454 typeof(void),
455 MethodArgs);
456 //typeof(void), //getLLObjectType(myCodeChunk.ReturnType),
457 // new Type[] { typeof(object) }, //);
458
459 //Common.SendToDebug("CLR:" + eventname + ":typeBuilder.DefineMethodOverride(methodBuilder...");
460 //typeBuilder.DefineMethodOverride(methodBuilder,
461 // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname));
462
463 // Create the IL generator
464
465 Common.SendToDebug("CLR:" + eventname + ":ILGenerator il = methodBuilder.GetILGenerator();");
466 ILGenerator il = methodBuilder.GetILGenerator();
467
468
469 if (Common.IL_UseTryCatch)
470 IL_INSERT_TRY(il, eventname);
471
472
473
474 // Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
475 //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
476 //il.Emit(OpCodes.Call, typeof(Console).GetMethod
477 // ("WriteLine", new Type[] { typeof(string) }));
478
479 //Common.SendToDebug("STARTUP: il.Emit(OpCodes.Ldc_I4_S, 0);");
480
481 //il.Emit(OpCodes.Ldc_I4_S, 0);
482 for (int _ic = 0; _ic < myCodeChunk.CodeChunkArguments.Count; _ic++)
483 {
484 Common.SendToDebug("PARAMS: il.Emit(OpCodes.Ldarg, " + _ic + ");");
485 il.Emit(OpCodes.Ldarg, _ic);
486 }
487
488
489
490 //
491 // CALLING OPCODE PROCESSOR, one command at the time TO GENERATE IL
492 //
423 bool FoundRet = false; 493 bool FoundRet = false;
424 while (FoundRet == false) 494 while (FoundRet == false)
425 { 495 {
426 //reader = br_read(1)[0]; 496 FoundRet = LSL_PROCESS_OPCODE(il);
427 //UInt16 opcode = BitConverter.ToUInt16(br_read(1),0); 497 }
428 UInt16 opcode = br_read(1)[0];
429 //long rPos = fs.Position;
430 SendToDebug("OPCODE: " + ((LSO_Enums.Operation_Table)opcode).ToString());
431 switch (opcode)
432 {
433 // LONG
434 case (UInt16)LSO_Enums.Operation_Table.POPARG:
435 case (UInt16)LSO_Enums.Operation_Table.STORE:
436 case (UInt16)LSO_Enums.Operation_Table.STORES:
437 case (UInt16)LSO_Enums.Operation_Table.STOREL:
438 case (UInt16)LSO_Enums.Operation_Table.STOREV:
439 case (UInt16)LSO_Enums.Operation_Table.STOREQ:
440 case (UInt16)LSO_Enums.Operation_Table.STOREG:
441 case (UInt16)LSO_Enums.Operation_Table.STOREGS:
442 case (UInt16)LSO_Enums.Operation_Table.STOREGL:
443 case (UInt16)LSO_Enums.Operation_Table.STOREGV:
444 case (UInt16)LSO_Enums.Operation_Table.STOREGQ:
445 case (UInt16)LSO_Enums.Operation_Table.LOADP:
446 case (UInt16)LSO_Enums.Operation_Table.LOADSP:
447 case (UInt16)LSO_Enums.Operation_Table.LOADLP:
448 case (UInt16)LSO_Enums.Operation_Table.LOADVP:
449 case (UInt16)LSO_Enums.Operation_Table.LOADQP:
450 case (UInt16)LSO_Enums.Operation_Table.PUSH:
451 case (UInt16)LSO_Enums.Operation_Table.PUSHS:
452 case (UInt16)LSO_Enums.Operation_Table.PUSHL:
453 case (UInt16)LSO_Enums.Operation_Table.PUSHV:
454 case (UInt16)LSO_Enums.Operation_Table.PUSHQ:
455 case (UInt16)LSO_Enums.Operation_Table.PUSHG:
456 case (UInt16)LSO_Enums.Operation_Table.PUSHGS:
457 case (UInt16)LSO_Enums.Operation_Table.PUSHGL:
458 case (UInt16)LSO_Enums.Operation_Table.PUSHGV:
459 case (UInt16)LSO_Enums.Operation_Table.PUSHGQ:
460 SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0));
461 break;
462 // BYTE
463 case (UInt16)LSO_Enums.Operation_Table.PUSHARGB:
464 SendToDebug("Param1: " + br_read(1)[0]);
465 break;
466 // INTEGER
467 case (UInt16)LSO_Enums.Operation_Table.PUSHARGI:
468 // TODO: What is size of integer?
469 SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0));
470 break;
471 // FLOAT
472 case (UInt16)LSO_Enums.Operation_Table.PUSHARGF:
473 // TODO: What is size of float?
474 SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0));
475 break;
476 // STRING
477 case (UInt16)LSO_Enums.Operation_Table.PUSHARGS:
478 string s = Read_String();
479 SendToDebug("Param1: " + s);
480 il.Emit(OpCodes.Ldstr, s);
481 break;
482 // VECTOR z,y,x
483 case (UInt16)LSO_Enums.Operation_Table.PUSHARGV:
484 SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4),0));
485 SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4),0));
486 SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4),0));
487 break;
488 // ROTATION s,z,y,x
489 case (UInt16)LSO_Enums.Operation_Table.PUSHARGQ:
490 SendToDebug("Param1 S: " + BitConverter.ToUInt32(br_read(4),0));
491 SendToDebug("Param1 Z: " + BitConverter.ToUInt32(br_read(4),0));
492 SendToDebug("Param1 Y: " + BitConverter.ToUInt32(br_read(4),0));
493 SendToDebug("Param1 X: " + BitConverter.ToUInt32(br_read(4),0));
494 break;
495 // LONG
496 case (UInt16)LSO_Enums.Operation_Table.PUSHARGE:
497 SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0));
498 break;
499 // BYTE
500 case (UInt16)LSO_Enums.Operation_Table.ADD:
501 case (UInt16)LSO_Enums.Operation_Table.SUB:
502 case (UInt16)LSO_Enums.Operation_Table.MUL:
503 case (UInt16)LSO_Enums.Operation_Table.DIV:
504 case (UInt16)LSO_Enums.Operation_Table.MOD:
505 case (UInt16)LSO_Enums.Operation_Table.EQ:
506 case (UInt16)LSO_Enums.Operation_Table.NEQ:
507 case (UInt16)LSO_Enums.Operation_Table.LEQ:
508 case (UInt16)LSO_Enums.Operation_Table.GEQ:
509 case (UInt16)LSO_Enums.Operation_Table.LESS:
510 case (UInt16)LSO_Enums.Operation_Table.GREATER:
511 case (UInt16)LSO_Enums.Operation_Table.BOOLOR:
512 SendToDebug("Param1: " + br_read(1)[0]);
513 break;
514 // LONG
515 case (UInt16)LSO_Enums.Operation_Table.JUMP:
516 SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0));
517 break;
518 // BYTE, LONG
519 case (UInt16)LSO_Enums.Operation_Table.JUMPIF:
520 case (UInt16)LSO_Enums.Operation_Table.JUMPNIF:
521 SendToDebug("Param1: " + br_read(1)[0]);
522 SendToDebug("Param2: " + BitConverter.ToUInt32(br_read(4),0));
523 break;
524 // LONG
525 case (UInt16)LSO_Enums.Operation_Table.STATE:
526 case (UInt16)LSO_Enums.Operation_Table.CALL:
527 SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0));
528 break;
529 // BYTE
530 case (UInt16)LSO_Enums.Operation_Table.CAST:
531 SendToDebug("Param1: " + br_read(1)[0]);
532 break;
533 // LONG
534 case (UInt16)LSO_Enums.Operation_Table.STACKTOS:
535 case (UInt16)LSO_Enums.Operation_Table.STACKTOL:
536 SendToDebug("Param1: " + BitConverter.ToUInt32(br_read(4),0));
537 break;
538 // BYTE
539 case (UInt16)LSO_Enums.Operation_Table.PRINT:
540 case (UInt16)LSO_Enums.Operation_Table.CALLLIB:
541 SendToDebug("Param1: " + br_read(1)[0]);
542 break;
543 // SHORT
544 case (UInt16)LSO_Enums.Operation_Table.CALLLIB_TWO_BYTE:
545 // TODO: What is size of short?
546 UInt16 _i = BitConverter.ToUInt16(br_read(2), 0);
547 SendToDebug("Param1: " + _i);
548 switch (_i)
549 {
550 case (UInt16)LSO_Enums.BuiltIn_Functions.llSay:
551 il.Emit(OpCodes.Call, typeof(Console).GetMethod
552 ("WriteLine", new Type[] { typeof(string) }));
553 break;
554 }
555 break;
556 498
557 499
558 // RETURN 500 if (Common.IL_UseTryCatch)
559 case (UInt16)LSO_Enums.Operation_Table.RETURN: 501 IL_INSERT_END_TRY(il, eventname);
560 SendToDebug("Last OPCODE was return command. Code chunk execution complete."); 502
561 FoundRet = true; 503 // Emit: RETURN FROM METHOD
562 break; 504 il.Emit(OpCodes.Ret);
563 } 505
564 //fs.Seek(rPos, SeekOrigin.Begin); 506 return;
507
508 }
509
510 private void IL_INSERT_FUNCTIONLIST()
511 {
512
513 Common.SendToDebug("Creating function list");
514
515
516 string eventname = "GetFunctions";
517
518 Common.SendToDebug("Creating IL " + eventname);
519 // Define a private String field.
520 //FieldBuilder myField = myTypeBuilder.DefineField("EventList", typeof(String[]), FieldAttributes.Public);
521
522
523 //FieldBuilder mem = typeBuilder.DefineField("mem", typeof(Array), FieldAttributes.Private);
524
525
526
527 MethodBuilder methodBuilder = typeBuilder.DefineMethod(eventname,
528 MethodAttributes.Public,
529 typeof(string[]),
530 null);
531
532 //typeBuilder.DefineMethodOverride(methodBuilder,
533 // typeof(LSL_CLRInterface.LSLScript).GetMethod(eventname));
534
535 ILGenerator il = methodBuilder.GetILGenerator();
536
537
538
539
540 // IL_INSERT_TRY(il, eventname);
541
542 // // Push string to stack
543 // il.Emit(OpCodes.Ldstr, "Inside " + eventname);
565 544
545 //// Push Console.WriteLine command to stack ... Console.WriteLine("Hello World!");
546 //il.Emit(OpCodes.Call, typeof(Console).GetMethod
547 // ("WriteLine", new Type[] { typeof(string) }));
548
549 //initIL.Emit(OpCodes.Newobj, typeof(string[]));
550
551 //string[] MyArray = new string[2] { "TestItem1" , "TestItem2" };
552
553 il.DeclareLocal(typeof(string[]));
554
555 //il.Emit(OpCodes.Ldarg_0);
556 il.Emit(OpCodes.Ldc_I4, EventList.Count); // Specify array length
557 il.Emit(OpCodes.Newarr, typeof(String)); // create new string array
558 il.Emit(OpCodes.Stloc_0); // Store array as local variable 0 in stack
559
560 for (int lv = 0; lv < EventList.Count; lv++)
561 {
562 il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack
563 il.Emit(OpCodes.Ldc_I4, lv); // Push index position
564 il.Emit(OpCodes.Ldstr, EventList[lv]); // Push value
565 il.Emit(OpCodes.Stelem_Ref); // Perform array[index] = value
566 } 566 }
567 567
568
569
570 // IL_INSERT_END_TRY(il, eventname);
571
572 il.Emit(OpCodes.Ldloc_0); // Load local variable 0 onto stack
573 il.Emit(OpCodes.Ret); // Return
574
575 }
576
577
578 private void IL_INSERT_TRY(ILGenerator il, string eventname)
579 {
580 /*
581 * CLR TRY
582 */
583 //Common.SendToDebug("CLR:" + eventname + ":il.BeginExceptionBlock()");
584 il.BeginExceptionBlock();
585
586 // Push "Hello World!" string to stack
587 //Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
588 il.Emit(OpCodes.Ldstr, "Starting CLR dynamic execution of: " + eventname);
568 589
590 }
591
592 private void IL_INSERT_END_TRY(ILGenerator il, string eventname)
593 {
569 /* 594 /*
570 * CATCH 595 * CATCH
571 */ 596 */
572 SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));"); 597 Common.SendToDebug("CLR:" + eventname + ":il.BeginCatchBlock(typeof(Exception));");
573 il.BeginCatchBlock(typeof(Exception)); 598 il.BeginCatchBlock(typeof(Exception));
574 599
575 // Push "Hello World!" string to stack 600 // Push "Hello World!" string to stack
576 SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr..."); 601 Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Ldstr...");
577 il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": "); 602 il.Emit(OpCodes.Ldstr, "Execption executing dynamic CLR function " + eventname + ": ");
578 603
579 //call void [mscorlib]System.Console::WriteLine(string) 604 //call void [mscorlib]System.Console::WriteLine(string)
580 SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); 605 Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
581 il.Emit(OpCodes.Call, typeof(Console).GetMethod 606 il.Emit(OpCodes.Call, typeof(Console).GetMethod
582 ("Write", new Type[] { typeof(string) })); 607 ("Write", new Type[] { typeof(string) }));
583 608
584 //callvirt instance string [mscorlib]System.Exception::get_Message() 609 //callvirt instance string [mscorlib]System.Exception::get_Message()
585 SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt..."); 610 Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Callvirt...");
586 il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod 611 il.Emit(OpCodes.Callvirt, typeof(Exception).GetMethod
587 ("get_Message")); 612 ("get_Message"));
588 613
589 //call void [mscorlib]System.Console::WriteLine(string) 614 //call void [mscorlib]System.Console::WriteLine(string)
590 SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call..."); 615 Common.SendToDebug("CLR:" + eventname + ":il.Emit(OpCodes.Call...");
591 il.Emit(OpCodes.Call, typeof(Console).GetMethod 616 il.Emit(OpCodes.Call, typeof(Console).GetMethod
592 ("WriteLine", new Type[] { typeof(string) })); 617 ("WriteLine", new Type[] { typeof(string) }));
593 618
594 /* 619 /*
595 * CLR END TRY 620 * CLR END TRY
596 */ 621 */
597 //SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();"); 622 //Common.SendToDebug("CLR:" + eventname + ":il.EndExceptionBlock();");
598 il.EndExceptionBlock(); 623 il.EndExceptionBlock();
599 // Push "Return from current method, with return value if present" to stack
600 il.Emit(OpCodes.Ret);
601
602
603
604 return myCodeChunk;
605
606 } 624 }
625
607 } 626 }
608} 627}
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs
index 66c6c5e..4d9be5d 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Struct.cs
@@ -1,9 +1,37 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
1 29
2using System; 30using System;
3using System.Collections.Generic; 31using System.Collections.Generic;
4using System.Text; 32using System.Text;
5 33
6namespace OpenSim.ScriptEngines.LSL 34namespace OpenSim.Region.Scripting.LSL
7{ 35{
8 static class LSO_Struct 36 static class LSO_Struct
9 { 37 {
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_Interface.cs
new file mode 100644
index 0000000..cf603b0
--- /dev/null
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_Interface.cs
@@ -0,0 +1,366 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30 using System.Collections.Generic;
31 using System.Text;
32
33 namespace OpenSim.Region.Scripting.LSL
34 {
35 public interface LSL_BuiltIn_Commands_Interface
36 {
37 void llSin();
38 void llCos();
39 void llTan();
40 void llAtan2();
41 void llSqrt();
42 void llPow();
43 void llAbs();
44 void llFabs();
45 void llFrand();
46 void llFloor();
47 void llCeil();
48 void llRound();
49 void llVecMag();
50 void llVecNorm();
51 void llVecDist();
52 void llRot2Euler();
53 void llEuler2Rot();
54 void llAxes2Rot();
55 void llRot2Fwd();
56 void llRot2Left();
57 void llRot2Up();
58 void llRotBetween();
59 void llWhisper();
60 void llSay(UInt32 channelID, string text);
61 void llShout();
62 void llListen();
63 void llListenControl();
64 void llListenRemove();
65 void llSensor();
66 void llSensorRepeat();
67 void llSensorRemove();
68 void llDetectedName();
69 void llDetectedKey();
70 void llDetectedOwner();
71 void llDetectedType();
72 void llDetectedPos();
73 void llDetectedVel();
74 void llDetectedGrab();
75 void llDetectedRot();
76 void llDetectedGroup();
77 void llDetectedLinkNumber();
78 void llDie();
79 void llGround();
80 void llCloud();
81 void llWind();
82 void llSetStatus();
83 void llGetStatus();
84 void llSetScale();
85 void llGetScale();
86 void llSetColor();
87 void llGetAlpha();
88 void llSetAlpha();
89 void llGetColor();
90 void llSetTexture();
91 void llScaleTexture();
92 void llOffsetTexture();
93 void llRotateTexture();
94 void llGetTexture();
95 void llSetPos();
96 void llGetPos();
97 void llGetLocalPos();
98 void llSetRot();
99 void llGetRot();
100 void llGetLocalRot();
101 void llSetForce();
102 void llGetForce();
103 void llTarget();
104 void llTargetRemove();
105 void llRotTarget();
106 void llRotTargetRemove();
107 void llMoveToTarget();
108 void llStopMoveToTarget();
109 void llApplyImpulse();
110 void llApplyRotationalImpulse();
111 void llSetTorque();
112 void llGetTorque();
113 void llSetForceAndTorque();
114 void llGetVel();
115 void llGetAccel();
116 void llGetOmega();
117 void llGetTimeOfDay();
118 void llGetWallclock();
119 void llGetTime();
120 void llResetTime();
121 void llGetAndResetTime();
122 void llSound();
123 void llPlaySound();
124 void llLoopSound();
125 void llLoopSoundMaster();
126 void llLoopSoundSlave();
127 void llPlaySoundSlave();
128 void llTriggerSound();
129 void llStopSound();
130 void llPreloadSound();
131 void llGetSubString();
132 void llDeleteSubString();
133 void llInsertString();
134 void llToUpper();
135 void llToLower();
136 void llGiveMoney();
137 void llMakeExplosion();
138 void llMakeFountain();
139 void llMakeSmoke();
140 void llMakeFire();
141 void llRezObject();
142 void llLookAt();
143 void llStopLookAt();
144 void llSetTimerEvent();
145 void llSleep();
146 void llGetMass();
147 void llCollisionFilter();
148 void llTakeControls();
149 void llReleaseControls();
150 void llAttachToAvatar();
151 void llDetachFromAvatar();
152 void llTakeCamera();
153 void llReleaseCamera();
154 void llGetOwner();
155 void llInstantMessage();
156 void llEmail();
157 void llGetNextEmail();
158 void llGetKey();
159 void llSetBuoyancy();
160 void llSetHoverHeight();
161 void llStopHover();
162 void llMinEventDelay();
163 void llSoundPreload();
164 void llRotLookAt();
165 void llStringLength();
166 void llStartAnimation();
167 void llStopAnimation();
168 void llPointAt();
169 void llStopPointAt();
170 void llTargetOmega();
171 void llGetStartParameter();
172 void llGodLikeRezObject();
173 void llRequestPermissions();
174 void llGetPermissionsKey();
175 void llGetPermissions();
176 void llGetLinkNumber();
177 void llSetLinkColor();
178 void llCreateLink();
179 void llBreakLink();
180 void llBreakAllLinks();
181 void llGetLinkKey();
182 void llGetLinkName();
183 void llGetInventoryNumber();
184 void llGetInventoryName();
185 void llSetScriptState();
186 void llGetEnergy();
187 void llGiveInventory();
188 void llRemoveInventory();
189 void llSetText();
190 void llWater();
191 void llPassTouches();
192 void llRequestAgentData();
193 void llRequestInventoryData();
194 void llSetDamage();
195 void llTeleportAgentHome();
196 void llModifyLand();
197 void llCollisionSound();
198 void llCollisionSprite();
199 void llGetAnimation();
200 void llResetScript();
201 void llMessageLinked();
202 void llPushObject();
203 void llPassCollisions();
204 void llGetScriptName();
205 void llGetNumberOfSides();
206 void llAxisAngle2Rot();
207 void llRot2Axis();
208 void llRot2Angle();
209 void llAcos();
210 void llAsin();
211 void llAngleBetween();
212 void llGetInventoryKey();
213 void llAllowInventoryDrop();
214 void llGetSunDirection();
215 void llGetTextureOffset();
216 void llGetTextureScale();
217 void llGetTextureRot();
218 void llSubStringIndex();
219 void llGetOwnerKey();
220 void llGetCenterOfMass();
221 void llListSort();
222 void llGetListLength();
223 void llList2Integer();
224 void llList2Float();
225 void llList2String();
226 void llList2Key();
227 void llList2Vector();
228 void llList2Rot();
229 void llList2List();
230 void llDeleteSubList();
231 void llGetListEntryType();
232 void llList2CSV();
233 void llCSV2List();
234 void llListRandomize();
235 void llList2ListStrided();
236 void llGetRegionCorner();
237 void llListInsertList();
238 void llListFindList();
239 void llGetObjectName();
240 void llSetObjectName();
241 void llGetDate();
242 void llEdgeOfWorld();
243 void llGetAgentInfo();
244 void llAdjustSoundVolume();
245 void llSetSoundQueueing();
246 void llSetSoundRadius();
247 void llKey2Name();
248 void llSetTextureAnim();
249 void llTriggerSoundLimited();
250 void llEjectFromLand();
251 void llParseString2List();
252 void llOverMyLand();
253 void llGetLandOwnerAt();
254 void llGetNotecardLine();
255 void llGetAgentSize();
256 void llSameGroup();
257 void llUnSit();
258 void llGroundSlope();
259 void llGroundNormal();
260 void llGroundContour();
261 void llGetAttached();
262 void llGetFreeMemory();
263 void llGetRegionName();
264 void llGetRegionTimeDilation();
265 void llGetRegionFPS();
266 void llParticleSystem();
267 void llGroundRepel();
268 void llGiveInventoryList();
269 void llSetVehicleType();
270 void llSetVehicleFloatParam();
271 void llSetVehicleVectorParam();
272 void llSetVehicleRotationParam();
273 void llSetVehicleFlags();
274 void llRemoveVehicleFlags();
275 void llSitTarget();
276 void llAvatarOnSitTarget();
277 void llAddToLandPassList();
278 void llSetTouchText();
279 void llSetSitText();
280 void llSetCameraEyeOffset();
281 void llSetCameraAtOffset();
282 void llDumpList2String();
283 void llScriptDanger();
284 void llDialog();
285 void llVolumeDetect();
286 void llResetOtherScript();
287 void llGetScriptState();
288 void llRemoteLoadScript();
289 void llSetRemoteScriptAccessPin();
290 void llRemoteLoadScriptPin();
291 void llOpenRemoteDataChannel();
292 void llSendRemoteData();
293 void llRemoteDataReply();
294 void llCloseRemoteDataChannel();
295 void llMD5String();
296 void llSetPrimitiveParams();
297 void llStringToBase64();
298 void llBase64ToString();
299 void llXorBase64Strings();
300 void llRemoteDataSetRegion();
301 void llLog10();
302 void llLog();
303 void llGetAnimationList();
304 void llSetParcelMusicURL();
305 void llGetRootPosition();
306 void llGetRootRotation();
307 void llGetObjectDesc();
308 void llSetObjectDesc();
309 void llGetCreator();
310 void llGetTimestamp();
311 void llSetLinkAlpha();
312 void llGetNumberOfPrims();
313 void llGetNumberOfNotecardLines();
314 void llGetBoundingBox();
315 void llGetGeometricCenter();
316 void llGetPrimitiveParams();
317 void llIntegerToBase64();
318 void llBase64ToInteger();
319 void llGetGMTclock();
320 void llGetSimulatorHostname();
321 void llSetLocalRot();
322 void llParseStringKeepNulls();
323 void llRezAtRoot();
324 void llGetObjectPermMask();
325 void llSetObjectPermMask();
326 void llGetInventoryPermMask();
327 void llSetInventoryPermMask();
328 void llGetInventoryCreator();
329 void llOwnerSay();
330 void llRequestSimulatorData();
331 void llForceMouselook();
332 void llGetObjectMass();
333 void llListReplaceList();
334 void llLoadURL();
335 void llParcelMediaCommandList();
336 void llParcelMediaQuery();
337 void llModPow();
338 void llGetInventoryType();
339 void llSetPayPrice();
340 void llGetCameraPos();
341 void llGetCameraRot();
342 void llSetPrimURL();
343 void llRefreshPrimURL();
344 void llEscapeURL();
345 void llUnescapeURL();
346 void llMapDestination();
347 void llAddToLandBanList();
348 void llRemoveFromLandPassList();
349 void llRemoveFromLandBanList();
350 void llSetCameraParams();
351 void llClearCameraParams();
352 void llListStatistics();
353 void llGetUnixTime();
354 void llGetParcelFlags();
355 void llGetRegionFlags();
356 void llXorBase64StringsCorrect();
357 void llHTTPRequest();
358 void llResetLandBanList();
359 void llResetLandPassList();
360 void llGetParcelPrimCount();
361 void llGetParcelPrimOwners();
362 void llGetObjectPrimCount();
363 void llGetParcelMaxPrims();
364 void llGetParcelDetails();
365 }
366 }
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_TestImplementation.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_TestImplementation.cs
new file mode 100644
index 0000000..08e7f95
--- /dev/null
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Server API/LSL_BuiltIn_Commands_TestImplementation.cs
@@ -0,0 +1,377 @@
1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4*
5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission.
15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26*
27*/
28/* Original code: Tedd Hansen */
29using System;
30using System.Collections.Generic;
31using System.Text;
32
33namespace OpenSim.Region.Scripting.LSL
34{
35 public class LSL_BuiltIn_Commands_TestImplementation: LSL_BuiltIn_Commands_Interface
36 {
37 public LSL_BuiltIn_Commands_TestImplementation()
38 {
39 Common.SendToDebug("LSL_BuiltIn_Commands_TestImplementation: Creating object");
40 }
41
42 public void llSin() { }
43 public void llCos() { }
44 public void llTan() { }
45 public void llAtan2() { }
46 public void llSqrt() { }
47 public void llPow() { }
48 public void llAbs() { }
49 public void llFabs() { }
50 public void llFrand() { }
51 public void llFloor() { }
52 public void llCeil() { }
53 public void llRound() { }
54 public void llVecMag() { }
55 public void llVecNorm() { }
56 public void llVecDist() { }
57 public void llRot2Euler() { }
58 public void llEuler2Rot() { }
59 public void llAxes2Rot() { }
60 public void llRot2Fwd() { }
61 public void llRot2Left() { }
62 public void llRot2Up() { }
63 public void llRotBetween() { }
64 public void llWhisper() { }
65 public void llSay(UInt32 channelID, string text)
66 {
67 Common.SendToDebug("INTERNAL FUNCTION llSay(" + channelID + ", \"" + text + "\");");
68 }
69 public void llShout() { }
70 public void llListen() { }
71 public void llListenControl() { }
72 public void llListenRemove() { }
73 public void llSensor() { }
74 public void llSensorRepeat() { }
75 public void llSensorRemove() { }
76 public void llDetectedName() { }
77 public void llDetectedKey() { }
78 public void llDetectedOwner() { }
79 public void llDetectedType() { }
80 public void llDetectedPos() { }
81 public void llDetectedVel() { }
82 public void llDetectedGrab() { }
83 public void llDetectedRot() { }
84 public void llDetectedGroup() { }
85 public void llDetectedLinkNumber() { }
86 public void llDie() { }
87 public void llGround() { }
88 public void llCloud() { }
89 public void llWind() { }
90 public void llSetStatus() { }
91 public void llGetStatus() { }
92 public void llSetScale() { }
93 public void llGetScale() { }
94 public void llSetColor() { }
95 public void llGetAlpha() { }
96 public void llSetAlpha() { }
97 public void llGetColor() { }
98 public void llSetTexture() { }
99 public void llScaleTexture() { }
100 public void llOffsetTexture() { }
101 public void llRotateTexture() { }
102 public void llGetTexture() { }
103 public void llSetPos() { }
104 public void llGetPos() { }
105 public void llGetLocalPos() { }
106 public void llSetRot() { }
107 public void llGetRot() { }
108 public void llGetLocalRot() { }
109 public void llSetForce() { }
110 public void llGetForce() { }
111 public void llTarget() { }
112 public void llTargetRemove() { }
113 public void llRotTarget() { }
114 public void llRotTargetRemove() { }
115 public void llMoveToTarget() { }
116 public void llStopMoveToTarget() { }
117 public void llApplyImpulse() { }
118 public void llApplyRotationalImpulse() { }
119 public void llSetTorque() { }
120 public void llGetTorque() { }
121 public void llSetForceAndTorque() { }
122 public void llGetVel() { }
123 public void llGetAccel() { }
124 public void llGetOmega() { }
125 public void llGetTimeOfDay() { }
126 public void llGetWallclock() { }
127 public void llGetTime() { }
128 public void llResetTime() { }
129 public void llGetAndResetTime() { }
130 public void llSound() { }
131 public void llPlaySound() { }
132 public void llLoopSound() { }
133 public void llLoopSoundMaster() { }
134 public void llLoopSoundSlave() { }
135 public void llPlaySoundSlave() { }
136 public void llTriggerSound() { }
137 public void llStopSound() { }
138 public void llPreloadSound() { }
139 public void llGetSubString() { }
140 public void llDeleteSubString() { }
141 public void llInsertString() { }
142 public void llToUpper() { }
143 public void llToLower() { }
144 public void llGiveMoney() { }
145 public void llMakeExplosion() { }
146 public void llMakeFountain() { }
147 public void llMakeSmoke() { }
148 public void llMakeFire() { }
149 public void llRezObject() { }
150 public void llLookAt() { }
151 public void llStopLookAt() { }
152 public void llSetTimerEvent() { }
153 public void llSleep() { }
154 public void llGetMass() { }
155 public void llCollisionFilter() { }
156 public void llTakeControls() { }
157 public void llReleaseControls() { }
158 public void llAttachToAvatar() { }
159 public void llDetachFromAvatar() { }
160 public void llTakeCamera() { }
161 public void llReleaseCamera() { }
162 public void llGetOwner() { }
163 public void llInstantMessage() { }
164 public void llEmail() { }
165 public void llGetNextEmail() { }
166 public void llGetKey() { }
167 public void llSetBuoyancy() { }
168 public void llSetHoverHeight() { }
169 public void llStopHover() { }
170 public void llMinEventDelay() { }
171 public void llSoundPreload() { }
172 public void llRotLookAt() { }
173 public void llStringLength() { }
174 public void llStartAnimation() { }
175 public void llStopAnimation() { }
176 public void llPointAt() { }
177 public void llStopPointAt() { }
178 public void llTargetOmega() { }
179 public void llGetStartParameter() { }
180 public void llGodLikeRezObject() { }
181 public void llRequestPermissions() { }
182 public void llGetPermissionsKey() { }
183 public void llGetPermissions() { }
184 public void llGetLinkNumber() { }
185 public void llSetLinkColor() { }
186 public void llCreateLink() { }
187 public void llBreakLink() { }
188 public void llBreakAllLinks() { }
189 public void llGetLinkKey() { }
190 public void llGetLinkName() { }
191 public void llGetInventoryNumber() { }
192 public void llGetInventoryName() { }
193 public void llSetScriptState() { }
194 public void llGetEnergy() { }
195 public void llGiveInventory() { }
196 public void llRemoveInventory() { }
197 public void llSetText() { }
198 public void llWater() { }
199 public void llPassTouches() { }
200 public void llRequestAgentData() { }
201 public void llRequestInventoryData() { }
202 public void llSetDamage() { }
203 public void llTeleportAgentHome() { }
204 public void llModifyLand() { }
205 public void llCollisionSound() { }
206 public void llCollisionSprite() { }
207 public void llGetAnimation() { }
208 public void llResetScript() { }
209 public void llMessageLinked() { }
210 public void llPushObject() { }
211 public void llPassCollisions() { }
212 public void llGetScriptName() { }
213 public void llGetNumberOfSides() { }
214 public void llAxisAngle2Rot() { }
215 public void llRot2Axis() { }
216 public void llRot2Angle() { }
217 public void llAcos() { }
218 public void llAsin() { }
219 public void llAngleBetween() { }
220 public void llGetInventoryKey() { }
221 public void llAllowInventoryDrop() { }
222 public void llGetSunDirection() { }
223 public void llGetTextureOffset() { }
224 public void llGetTextureScale() { }
225 public void llGetTextureRot() { }
226 public void llSubStringIndex() { }
227 public void llGetOwnerKey() { }
228 public void llGetCenterOfMass() { }
229 public void llListSort() { }
230 public void llGetListLength() { }
231 public void llList2Integer() { }
232 public void llList2Float() { }
233 public void llList2String() { }
234 public void llList2Key() { }
235 public void llList2Vector() { }
236 public void llList2Rot() { }
237 public void llList2List() { }
238 public void llDeleteSubList() { }
239 public void llGetListEntryType() { }
240 public void llList2CSV() { }
241 public void llCSV2List() { }
242 public void llListRandomize() { }
243 public void llList2ListStrided() { }
244 public void llGetRegionCorner() { }
245 public void llListInsertList() { }
246 public void llListFindList() { }
247 public void llGetObjectName() { }
248 public void llSetObjectName() { }
249 public void llGetDate() { }
250 public void llEdgeOfWorld() { }
251 public void llGetAgentInfo() { }
252 public void llAdjustSoundVolume() { }
253 public void llSetSoundQueueing() { }
254 public void llSetSoundRadius() { }
255 public void llKey2Name() { }
256 public void llSetTextureAnim() { }
257 public void llTriggerSoundLimited() { }
258 public void llEjectFromLand() { }
259 public void llParseString2List() { }
260 public void llOverMyLand() { }
261 public void llGetLandOwnerAt() { }
262 public void llGetNotecardLine() { }
263 public void llGetAgentSize() { }
264 public void llSameGroup() { }
265 public void llUnSit() { }
266 public void llGroundSlope() { }
267 public void llGroundNormal() { }
268 public void llGroundContour() { }
269 public void llGetAttached() { }
270 public void llGetFreeMemory() { }
271 public void llGetRegionName() { }
272 public void llGetRegionTimeDilation() { }
273 public void llGetRegionFPS() { }
274 public void llParticleSystem() { }
275 public void llGroundRepel() { }
276 public void llGiveInventoryList() { }
277 public void llSetVehicleType() { }
278 public void llSetVehicleFloatParam() { }
279 public void llSetVehicleVectorParam() { }
280 public void llSetVehicleRotationParam() { }
281 public void llSetVehicleFlags() { }
282 public void llRemoveVehicleFlags() { }
283 public void llSitTarget() { }
284 public void llAvatarOnSitTarget() { }
285 public void llAddToLandPassList() { }
286 public void llSetTouchText() { }
287 public void llSetSitText() { }
288 public void llSetCameraEyeOffset() { }
289 public void llSetCameraAtOffset() { }
290 public void llDumpList2String() { }
291 public void llScriptDanger() { }
292 public void llDialog() { }
293 public void llVolumeDetect() { }
294 public void llResetOtherScript() { }
295 public void llGetScriptState() { }
296 public void llRemoteLoadScript() { }
297 public void llSetRemoteScriptAccessPin() { }
298 public void llRemoteLoadScriptPin() { }
299 public void llOpenRemoteDataChannel() { }
300 public void llSendRemoteData() { }
301 public void llRemoteDataReply() { }
302 public void llCloseRemoteDataChannel() { }
303 public void llMD5String() { }
304 public void llSetPrimitiveParams() { }
305 public void llStringToBase64() { }
306 public void llBase64ToString() { }
307 public void llXorBase64Strings() { }
308 public void llRemoteDataSetRegion() { }
309 public void llLog10() { }
310 public void llLog() { }
311 public void llGetAnimationList() { }
312 public void llSetParcelMusicURL() { }
313 public void llGetRootPosition() { }
314 public void llGetRootRotation() { }
315 public void llGetObjectDesc() { }
316 public void llSetObjectDesc() { }
317 public void llGetCreator() { }
318 public void llGetTimestamp() { }
319 public void llSetLinkAlpha() { }
320 public void llGetNumberOfPrims() { }
321 public void llGetNumberOfNotecardLines() { }
322 public void llGetBoundingBox() { }
323 public void llGetGeometricCenter() { }
324 public void llGetPrimitiveParams() { }
325 public void llIntegerToBase64() { }
326 public void llBase64ToInteger() { }
327 public void llGetGMTclock() { }
328 public void llGetSimulatorHostname() { }
329 public void llSetLocalRot() { }
330 public void llParseStringKeepNulls() { }
331 public void llRezAtRoot() { }
332 public void llGetObjectPermMask() { }
333 public void llSetObjectPermMask() { }
334 public void llGetInventoryPermMask() { }
335 public void llSetInventoryPermMask() { }
336 public void llGetInventoryCreator() { }
337 public void llOwnerSay() { }
338 public void llRequestSimulatorData() { }
339 public void llForceMouselook() { }
340 public void llGetObjectMass() { }
341 public void llListReplaceList() { }
342 public void llLoadURL() { }
343 public void llParcelMediaCommandList() { }
344 public void llParcelMediaQuery() { }
345 public void llModPow() { }
346 public void llGetInventoryType() { }
347 public void llSetPayPrice() { }
348 public void llGetCameraPos() { }
349 public void llGetCameraRot() { }
350 public void llSetPrimURL() { }
351 public void llRefreshPrimURL() { }
352 public void llEscapeURL() { }
353 public void llUnescapeURL() { }
354 public void llMapDestination() { }
355 public void llAddToLandBanList() { }
356 public void llRemoveFromLandPassList() { }
357 public void llRemoveFromLandBanList() { }
358 public void llSetCameraParams() { }
359 public void llClearCameraParams() { }
360 public void llListStatistics() { }
361 public void llGetUnixTime() { }
362 public void llGetParcelFlags() { }
363 public void llGetRegionFlags() { }
364 public void llXorBase64StringsCorrect() { }
365 public void llHTTPRequest() { }
366 public void llResetLandBanList() { }
367 public void llResetLandPassList() { }
368 public void llGetParcelPrimCount() { }
369 public void llGetParcelPrimOwners() { }
370 public void llGetObjectPrimCount() { }
371 public void llGetParcelMaxPrims() { }
372 public void llGetParcelDetails() { }
373
374
375
376 }
377}
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs
new file mode 100644
index 0000000..71275c3
--- /dev/null
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/DB4oDataStore.cs
@@ -0,0 +1,71 @@
1using System;
2using System.Collections.Generic;
3using System.Text;
4
5using OpenSim.Region.Environment.Scenes;
6using OpenSim.Region.Environment;
7using OpenSim.Region.Interfaces;
8using OpenSim.Framework.Console;
9using libsecondlife;
10
11using Db4objects.Db4o;
12
13namespace OpenSim.DataStore.NullStorage
14{
15 public class DB4oDataStore : IRegionDataStore
16 {
17 private IObjectContainer db;
18
19 public void Initialise(string dbfile, string dbname)
20 {
21 db = Db4oFactory.OpenFile(dbfile);
22
23 return;
24 }
25
26 public void StoreObject(SceneObject obj)
27 {
28 db.Set(obj);
29 }
30
31 public void RemoveObject(LLUUID obj)
32 {
33
34 }
35
36 public List<SceneObject> LoadObjects()
37 {
38 return new List<SceneObject>();
39 }
40
41 public void StoreTerrain(double[,] ter)
42 {
43
44 }
45
46 public double[,] LoadTerrain()
47 {
48 return null;
49 }
50
51 public void RemoveParcel(uint id)
52 {
53
54 }
55
56 public void StoreParcel(OpenSim.Region.Environment.Parcel parcel)
57 {
58
59 }
60
61 public List<OpenSim.Region.Environment.Parcel> LoadParcels()
62 {
63 return new List<OpenSim.Region.Environment.Parcel>();
64 }
65
66 public void Shutdown()
67 {
68
69 }
70 }
71}
diff --git a/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs
new file mode 100644
index 0000000..0d6788b
--- /dev/null
+++ b/OpenSim/Region/Storage/OpenSim.DataStore.DB4o/Properties/AssemblyInfo.cs
@@ -0,0 +1,35 @@
1using System.Reflection;
2using System.Runtime.CompilerServices;
3using System.Runtime.InteropServices;
4
5// General Information about an assembly is controlled through the following
6// set of attributes. Change these attribute values to modify the information
7// associated with an assembly.
8[assembly: AssemblyTitle("OpenSim.DataStore.DB4o")]
9[assembly: AssemblyDescription("")]
10[assembly: AssemblyConfiguration("")]
11[assembly: AssemblyCompany("")]
12[assembly: AssemblyProduct("OpenSim.DataStore.DB4o")]
13[assembly: AssemblyCopyright("Copyright © 2007")]
14[assembly: AssemblyTrademark("")]
15[assembly: AssemblyCulture("")]
16
17// Setting ComVisible to false makes the types in this assembly not visible
18// to COM components. If you need to access a type in this assembly from
19// COM, set the ComVisible attribute to true on that type.
20[assembly: ComVisible(false)]
21
22// The following GUID is for the ID of the typelib if this project is exposed to COM
23[assembly: Guid("7a12de8b-fdd1-48f5-89a9-8dc2dafbeebc")]
24
25// Version information for an assembly consists of the following four values:
26//
27// Major Version
28// Minor Version
29// Build Number
30// Revision
31//
32// You can specify all the values or you can default the Revision and Build Numbers
33// by using the '*' as shown below:
34[assembly: AssemblyVersion("1.0.0.0")]
35[assembly: AssemblyFileVersion("1.0.0.0")]