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authorMW2007-05-30 21:05:35 +0000
committerMW2007-05-30 21:05:35 +0000
commit0274b19cad2fc727f67e00f9e0f01b0f9035d08f (patch)
treeec94462be89b3d01482751bbe7ae5356ac6eea15 /OpenSim
parentSeems our avatar was a bit overexcited about existing and stayed about 5 mile... (diff)
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Attempt to enable chat, but seems to be a problem with the distances
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/OpenSim.World/Avatar.cs1
-rw-r--r--OpenSim/OpenSim.World/World.PacketHandlers.cs15
-rw-r--r--OpenSim/OpenSim.World/World.cs1
3 files changed, 14 insertions, 3 deletions
diff --git a/OpenSim/OpenSim.World/Avatar.cs b/OpenSim/OpenSim.World/Avatar.cs
index 247e194..1c22977 100644
--- a/OpenSim/OpenSim.World/Avatar.cs
+++ b/OpenSim/OpenSim.World/Avatar.cs
@@ -136,7 +136,6 @@ namespace OpenSim.world
136 //really really should be moved somewhere else (RegionInfo.cs ?) 136 //really really should be moved somewhere else (RegionInfo.cs ?)
137 public void SendRegionHandshake() 137 public void SendRegionHandshake()
138 { 138 {
139 Console.WriteLine("sending handshake");
140 this.ControllingClient.SendRegionHandshake(this.regionData); 139 this.ControllingClient.SendRegionHandshake(this.regionData);
141 } 140 }
142 141
diff --git a/OpenSim/OpenSim.World/World.PacketHandlers.cs b/OpenSim/OpenSim.World/World.PacketHandlers.cs
index 3357536..9908525 100644
--- a/OpenSim/OpenSim.World/World.PacketHandlers.cs
+++ b/OpenSim/OpenSim.World/World.PacketHandlers.cs
@@ -33,11 +33,21 @@ namespace OpenSim.world
33 33
34 public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) 34 public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID)
35 { 35 {
36 Console.WriteLine("chat message");
37 Avatar avatar = null;
36 foreach (IClientAPI client in m_clientThreads.Values) 38 foreach (IClientAPI client in m_clientThreads.Values)
37 { 39 {
38 // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y)); 40 int dis = -1000;
39 int dis = 0; // (int)client.ClientAvatar.Pos.GetDistanceTo(fromPos); 41 if (this.Avatars.ContainsKey(client.AgentId))
42 {
43
44 avatar = this.Avatars[client.AgentId];
45 // int dis = Util.fast_distance2d((int)(client.ClientAvatar.Pos.X - simClient.ClientAvatar.Pos.X), (int)(client.ClientAvatar.Pos.Y - simClient.ClientAvatar.Pos.Y));
46 dis= (int)avatar.Pos.GetDistanceTo(fromPos);
47 Console.WriteLine("found avatar at " +dis);
40 48
49 }
50
41 switch (type) 51 switch (type)
42 { 52 {
43 case 0: // Whisper 53 case 0: // Whisper
@@ -50,6 +60,7 @@ namespace OpenSim.world
50 case 1: // Say 60 case 1: // Say
51 if ((dis < 30) && (dis > -30)) 61 if ((dis < 30) && (dis > -30))
52 { 62 {
63 Console.WriteLine("sending chat");
53 client.SendChatMessage(message, type, fromPos, fromName, fromAgentID); 64 client.SendChatMessage(message, type, fromPos, fromName, fromAgentID);
54 } 65 }
55 break; 66 break;
diff --git a/OpenSim/OpenSim.World/World.cs b/OpenSim/OpenSim.World/World.cs
index 6a50aaa..29c75e8 100644
--- a/OpenSim/OpenSim.World/World.cs
+++ b/OpenSim/OpenSim.World/World.cs
@@ -505,6 +505,7 @@ namespace OpenSim.world
505 { 505 {
506 remoteClient.OnRegionHandShakeReply += new GenericCall(this.SendLayerData); 506 remoteClient.OnRegionHandShakeReply += new GenericCall(this.SendLayerData);
507 //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims); 507 //remoteClient.OnRequestWearables += new GenericCall(this.GetInitialPrims);
508 remoteClient.OnChatFromViewer += new ChatFromViewer(this.SimChat);
508 509
509 Avatar newAvatar = null; 510 Avatar newAvatar = null;
510 try 511 try