diff options
author | Justin Clark-Casey (justincc) | 2011-03-25 23:05:51 +0000 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2011-03-25 23:05:51 +0000 |
commit | 6ae04448f73afdca791ea185fdc0e9c062dea87b (patch) | |
tree | 704c7f3722ae802543c9b0d01bd704ca33f4f720 /OpenSim | |
parent | Add ILandObject.IPrimCounts for the new prim count module. (diff) | |
download | opensim-SC_OLD-6ae04448f73afdca791ea185fdc0e9c062dea87b.zip opensim-SC_OLD-6ae04448f73afdca791ea185fdc0e9c062dea87b.tar.gz opensim-SC_OLD-6ae04448f73afdca791ea185fdc0e9c062dea87b.tar.bz2 opensim-SC_OLD-6ae04448f73afdca791ea185fdc0e9c062dea87b.tar.xz |
Start using IPrimCounts populated by PrimCountModule instead of LandData counts populated by LandManagementModule.
In order to pass ILandObject into IClientAPI.SendLandProperties(), had to push ILandObject and IPrimCounts into OpenSim.Framework from OpenSim.Region.Framework.Interfaces, in order to avoid ci
Counts are showing odd behaviour at the moment, this will be addressed shortly.
Diffstat (limited to 'OpenSim')
16 files changed, 89 insertions, 154 deletions
diff --git a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs index 1d93382..93c6c98 100644 --- a/OpenSim/Client/MXP/ClientStack/MXPClientView.cs +++ b/OpenSim/Client/MXP/ClientStack/MXPClientView.cs | |||
@@ -1252,7 +1252,7 @@ namespace OpenSim.Client.MXP.ClientStack | |||
1252 | // Need to translate to MXP somehow | 1252 | // Need to translate to MXP somehow |
1253 | } | 1253 | } |
1254 | 1254 | ||
1255 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 1255 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) |
1256 | { | 1256 | { |
1257 | // Need to translate to MXP somehow | 1257 | // Need to translate to MXP somehow |
1258 | } | 1258 | } |
diff --git a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs index f2b58d3..fc27f01 100644 --- a/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs +++ b/OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs | |||
@@ -799,7 +799,7 @@ namespace OpenSim.Client.VWoHTTP.ClientStack | |||
799 | throw new System.NotImplementedException(); | 799 | throw new System.NotImplementedException(); |
800 | } | 800 | } |
801 | 801 | ||
802 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 802 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) |
803 | { | 803 | { |
804 | throw new System.NotImplementedException(); | 804 | throw new System.NotImplementedException(); |
805 | } | 805 | } |
diff --git a/OpenSim/Framework/IClientAPI.cs b/OpenSim/Framework/IClientAPI.cs index a6be157..5bf0b7b 100644 --- a/OpenSim/Framework/IClientAPI.cs +++ b/OpenSim/Framework/IClientAPI.cs | |||
@@ -1143,7 +1143,17 @@ namespace OpenSim.Framework | |||
1143 | void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, | 1143 | void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, |
1144 | uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner); | 1144 | uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner); |
1145 | 1145 | ||
1146 | void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, | 1146 | /// <summary> |
1147 | /// Send land properties to the client. | ||
1148 | /// </summary> | ||
1149 | /// <param name="sequence_id"></param> | ||
1150 | /// <param name="snap_selection"></param> | ||
1151 | /// <param name="request_result"></param> | ||
1152 | /// <param name="lo"></param></param> | ||
1153 | /// <param name="parcelObjectCapacity">/param> | ||
1154 | /// <param name="simObjectCapacity"></param> | ||
1155 | /// <param name="regionFlags"></param> | ||
1156 | void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, | ||
1147 | float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, | 1157 | float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, |
1148 | uint regionFlags); | 1158 | uint regionFlags); |
1149 | 1159 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/ILandChannel.cs b/OpenSim/Framework/ILandChannel.cs index 30bae16..30bae16 100644 --- a/OpenSim/Region/Framework/Interfaces/ILandChannel.cs +++ b/OpenSim/Framework/ILandChannel.cs | |||
diff --git a/OpenSim/Framework/IPrimCounts.cs b/OpenSim/Framework/IPrimCounts.cs new file mode 100644 index 0000000..7d362c5 --- /dev/null +++ b/OpenSim/Framework/IPrimCounts.cs | |||
@@ -0,0 +1,45 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | |||
30 | namespace OpenSim.Framework | ||
31 | { | ||
32 | public interface IPrimCounts | ||
33 | { | ||
34 | int Owner { get; } | ||
35 | int Group { get; } | ||
36 | int Others { get; } | ||
37 | int Simulator { get; } | ||
38 | IUserPrimCounts Users { get; } | ||
39 | } | ||
40 | |||
41 | public interface IUserPrimCounts | ||
42 | { | ||
43 | int this[UUID agentID] { get; } | ||
44 | } | ||
45 | } \ No newline at end of file | ||
diff --git a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs index 2c6795f..6138056 100644 --- a/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs +++ b/OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs | |||
@@ -4272,8 +4272,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4272 | OutPacket(packet, ThrottleOutPacketType.Task); | 4272 | OutPacket(packet, ThrottleOutPacketType.Task); |
4273 | } | 4273 | } |
4274 | 4274 | ||
4275 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 4275 | public void SendLandProperties( |
4276 | int sequence_id, bool snap_selection, int request_result, ILandObject lo, | ||
4277 | float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | ||
4276 | { | 4278 | { |
4279 | LandData landData = lo.LandData; | ||
4280 | |||
4277 | ParcelPropertiesMessage updateMessage = new ParcelPropertiesMessage(); | 4281 | ParcelPropertiesMessage updateMessage = new ParcelPropertiesMessage(); |
4278 | 4282 | ||
4279 | updateMessage.AABBMax = landData.AABBMax; | 4283 | updateMessage.AABBMax = landData.AABBMax; |
@@ -4281,15 +4285,12 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4281 | updateMessage.Area = landData.Area; | 4285 | updateMessage.Area = landData.Area; |
4282 | updateMessage.AuctionID = landData.AuctionID; | 4286 | updateMessage.AuctionID = landData.AuctionID; |
4283 | updateMessage.AuthBuyerID = landData.AuthBuyerID; | 4287 | updateMessage.AuthBuyerID = landData.AuthBuyerID; |
4284 | |||
4285 | updateMessage.Bitmap = landData.Bitmap; | 4288 | updateMessage.Bitmap = landData.Bitmap; |
4286 | |||
4287 | updateMessage.Desc = landData.Description; | 4289 | updateMessage.Desc = landData.Description; |
4288 | updateMessage.Category = landData.Category; | 4290 | updateMessage.Category = landData.Category; |
4289 | updateMessage.ClaimDate = Util.ToDateTime(landData.ClaimDate); | 4291 | updateMessage.ClaimDate = Util.ToDateTime(landData.ClaimDate); |
4290 | updateMessage.ClaimPrice = landData.ClaimPrice; | 4292 | updateMessage.ClaimPrice = landData.ClaimPrice; |
4291 | updateMessage.GroupID = landData.GroupID; | 4293 | updateMessage.GroupID = landData.GroupID; |
4292 | updateMessage.GroupPrims = landData.GroupPrims; | ||
4293 | updateMessage.IsGroupOwned = landData.IsGroupOwned; | 4294 | updateMessage.IsGroupOwned = landData.IsGroupOwned; |
4294 | updateMessage.LandingType = (LandingType) landData.LandingType; | 4295 | updateMessage.LandingType = (LandingType) landData.LandingType; |
4295 | updateMessage.LocalID = landData.LocalID; | 4296 | updateMessage.LocalID = landData.LocalID; |
@@ -4310,9 +4311,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4310 | updateMessage.Name = landData.Name; | 4311 | updateMessage.Name = landData.Name; |
4311 | updateMessage.OtherCleanTime = landData.OtherCleanTime; | 4312 | updateMessage.OtherCleanTime = landData.OtherCleanTime; |
4312 | updateMessage.OtherCount = 0; //TODO: Unimplemented | 4313 | updateMessage.OtherCount = 0; //TODO: Unimplemented |
4313 | updateMessage.OtherPrims = landData.OtherPrims; | 4314 | updateMessage.OwnerID = landData.OwnerID; |
4314 | updateMessage.OwnerID = landData.OwnerID; | ||
4315 | updateMessage.OwnerPrims = landData.OwnerPrims; | ||
4316 | updateMessage.ParcelFlags = (ParcelFlags) landData.Flags; | 4315 | updateMessage.ParcelFlags = (ParcelFlags) landData.Flags; |
4317 | updateMessage.ParcelPrimBonus = simObjectBonusFactor; | 4316 | updateMessage.ParcelPrimBonus = simObjectBonusFactor; |
4318 | updateMessage.PassHours = landData.PassHours; | 4317 | updateMessage.PassHours = landData.PassHours; |
@@ -4327,10 +4326,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4327 | 4326 | ||
4328 | updateMessage.RentPrice = 0; | 4327 | updateMessage.RentPrice = 0; |
4329 | updateMessage.RequestResult = (ParcelResult) request_result; | 4328 | updateMessage.RequestResult = (ParcelResult) request_result; |
4330 | updateMessage.SalePrice = landData.SalePrice; | 4329 | updateMessage.SalePrice = landData.SalePrice; |
4331 | updateMessage.SelectedPrims = landData.SelectedPrims; | ||
4332 | updateMessage.SelfCount = 0; //TODO: Unimplemented | 4330 | updateMessage.SelfCount = 0; //TODO: Unimplemented |
4333 | updateMessage.SequenceID = sequence_id; | 4331 | updateMessage.SequenceID = sequence_id; |
4332 | |||
4334 | if (landData.SimwideArea > 0) | 4333 | if (landData.SimwideArea > 0) |
4335 | { | 4334 | { |
4336 | int simulatorCapacity = (int)(((float)landData.SimwideArea / 65536.0f) * (float)m_scene.RegionInfo.ObjectCapacity * (float)m_scene.RegionInfo.RegionSettings.ObjectBonus); | 4335 | int simulatorCapacity = (int)(((float)landData.SimwideArea / 65536.0f) * (float)m_scene.RegionInfo.ObjectCapacity * (float)m_scene.RegionInfo.RegionSettings.ObjectBonus); |
@@ -4340,12 +4339,10 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4340 | { | 4339 | { |
4341 | updateMessage.SimWideMaxPrims = 0; | 4340 | updateMessage.SimWideMaxPrims = 0; |
4342 | } | 4341 | } |
4343 | updateMessage.SimWideTotalPrims = landData.SimwidePrims; | 4342 | |
4344 | updateMessage.SnapSelection = snap_selection; | 4343 | updateMessage.SnapSelection = snap_selection; |
4345 | updateMessage.SnapshotID = landData.SnapshotID; | 4344 | updateMessage.SnapshotID = landData.SnapshotID; |
4346 | updateMessage.Status = (ParcelStatus) landData.Status; | 4345 | updateMessage.Status = (ParcelStatus) landData.Status; |
4347 | updateMessage.TotalPrims = landData.OwnerPrims + landData.GroupPrims + landData.OtherPrims + | ||
4348 | landData.SelectedPrims; | ||
4349 | updateMessage.UserLocation = landData.UserLocation; | 4346 | updateMessage.UserLocation = landData.UserLocation; |
4350 | updateMessage.UserLookAt = landData.UserLookAt; | 4347 | updateMessage.UserLookAt = landData.UserLookAt; |
4351 | 4348 | ||
@@ -4356,6 +4353,18 @@ namespace OpenSim.Region.ClientStack.LindenUDP | |||
4356 | updateMessage.MediaLoop = landData.MediaLoop; | 4353 | updateMessage.MediaLoop = landData.MediaLoop; |
4357 | updateMessage.ObscureMusic = landData.ObscureMusic; | 4354 | updateMessage.ObscureMusic = landData.ObscureMusic; |
4358 | updateMessage.ObscureMedia = landData.ObscureMedia; | 4355 | updateMessage.ObscureMedia = landData.ObscureMedia; |
4356 | |||
4357 | IPrimCounts pc = lo.PrimCounts; | ||
4358 | updateMessage.OwnerPrims = pc.Owner; | ||
4359 | updateMessage.GroupPrims = pc.Group; | ||
4360 | updateMessage.OtherPrims = pc.Others; | ||
4361 | updateMessage.SimWideTotalPrims = pc.Simulator; | ||
4362 | |||
4363 | // FIXME: Need to do selected prims once this is reimplemented. | ||
4364 | updateMessage.TotalPrims = pc.Owner + pc.Group + pc.Others; | ||
4365 | |||
4366 | // TODO: Need to transfer selected prims to new prim count structure. | ||
4367 | updateMessage.SelectedPrims = landData.SelectedPrims; | ||
4359 | 4368 | ||
4360 | try | 4369 | try |
4361 | { | 4370 | { |
diff --git a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs index a5fcb49..0babeb5 100644 --- a/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs +++ b/OpenSim/Region/CoreModules/Avatar/Combat/CombatModule.cs | |||
@@ -28,6 +28,7 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using Nini.Config; | 30 | using Nini.Config; |
31 | using OpenSim.Framework; | ||
31 | using OpenSim.Region.Framework.Interfaces; | 32 | using OpenSim.Region.Framework.Interfaces; |
32 | using OpenSim.Region.Framework.Scenes; | 33 | using OpenSim.Region.Framework.Scenes; |
33 | using OpenMetaverse; | 34 | using OpenMetaverse; |
diff --git a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs index d0727d9..52e3718 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs | |||
@@ -805,7 +805,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
805 | ILandObject landUnderPrim = GetLandObject(position.X, position.Y); | 805 | ILandObject landUnderPrim = GetLandObject(position.X, position.Y); |
806 | if (landUnderPrim != null) | 806 | if (landUnderPrim != null) |
807 | { | 807 | { |
808 | landUnderPrim.AddPrimToCount(obj); | 808 | ((LandObject)landUnderPrim).AddPrimToCount(obj); |
809 | } | 809 | } |
810 | } | 810 | } |
811 | 811 | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 749bb3d..e7bdb19 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -243,7 +243,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
243 | } | 243 | } |
244 | 244 | ||
245 | remote_client.SendLandProperties(seq_id, | 245 | remote_client.SendLandProperties(seq_id, |
246 | snap_selection, request_result, LandData, | 246 | snap_selection, request_result, this, |
247 | (float)m_scene.RegionInfo.RegionSettings.ObjectBonus, | 247 | (float)m_scene.RegionInfo.RegionSettings.ObjectBonus, |
248 | GetParcelMaxPrimCount(this), | 248 | GetParcelMaxPrimCount(this), |
249 | GetSimulatorMaxPrimCount(this), regionFlags); | 249 | GetSimulatorMaxPrimCount(this), regionFlags); |
diff --git a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs index 41d6628..d939329 100644 --- a/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs +++ b/OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs | |||
@@ -909,7 +909,7 @@ namespace OpenSim.Region.Examples.SimpleModule | |||
909 | { | 909 | { |
910 | } | 910 | } |
911 | 911 | ||
912 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 912 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) |
913 | { | 913 | { |
914 | } | 914 | } |
915 | 915 | ||
diff --git a/OpenSim/Region/Framework/Interfaces/ILandObject.cs b/OpenSim/Region/Framework/Interfaces/ILandObject.cs deleted file mode 100644 index 9c0abde..0000000 --- a/OpenSim/Region/Framework/Interfaces/ILandObject.cs +++ /dev/null | |||
@@ -1,117 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System.Collections.Generic; | ||
29 | using OpenMetaverse; | ||
30 | using OpenSim.Framework; | ||
31 | using OpenSim.Region.Framework.Scenes; | ||
32 | |||
33 | namespace OpenSim.Region.Framework.Interfaces | ||
34 | { | ||
35 | public delegate int overrideParcelMaxPrimCountDelegate(ILandObject obj); | ||
36 | public delegate int overrideSimulatorMaxPrimCountDelegate(ILandObject obj); | ||
37 | |||
38 | public interface ILandObject | ||
39 | { | ||
40 | int GetParcelMaxPrimCount(ILandObject thisObject); | ||
41 | int GetSimulatorMaxPrimCount(ILandObject thisObject); | ||
42 | int GetPrimsFree(); | ||
43 | |||
44 | LandData LandData { get; set; } | ||
45 | bool[,] LandBitmap { get; set; } | ||
46 | UUID RegionUUID { get; } | ||
47 | |||
48 | /// <summary> | ||
49 | /// Prim counts for this land object. | ||
50 | /// </summary> | ||
51 | IPrimCounts PrimCounts { get; set; } | ||
52 | |||
53 | /// <summary> | ||
54 | /// The start point for the land object. This is the western-most point as one scans land working from | ||
55 | /// north to south. | ||
56 | /// </summary> | ||
57 | Vector3 StartPoint { get; } | ||
58 | |||
59 | /// <summary> | ||
60 | /// The end point for the land object. This is the eastern-most point as one scans land working from | ||
61 | /// south to north. | ||
62 | /// </summary> | ||
63 | Vector3 EndPoint { get; } | ||
64 | |||
65 | bool ContainsPoint(int x, int y); | ||
66 | |||
67 | ILandObject Copy(); | ||
68 | |||
69 | void SendLandUpdateToAvatarsOverMe(); | ||
70 | |||
71 | void SendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client); | ||
72 | void UpdateLandProperties(LandUpdateArgs args, IClientAPI remote_client); | ||
73 | bool IsEitherBannedOrRestricted(UUID avatar); | ||
74 | bool IsBannedFromLand(UUID avatar); | ||
75 | bool IsRestrictedFromLand(UUID avatar); | ||
76 | void SendLandUpdateToClient(IClientAPI remote_client); | ||
77 | void SendLandUpdateToClient(bool snap_selection, IClientAPI remote_client); | ||
78 | List<UUID> CreateAccessListArrayByFlag(AccessList flag); | ||
79 | void SendAccessList(UUID agentID, UUID sessionID, uint flags, int sequenceID, IClientAPI remote_client); | ||
80 | void UpdateAccessList(uint flags, UUID transactionID, int sequenceID, int sections, List<ParcelManager.ParcelAccessEntry> entries, IClientAPI remote_client); | ||
81 | void UpdateLandBitmapByteArray(); | ||
82 | void SetLandBitmapFromByteArray(); | ||
83 | bool[,] GetLandBitmap(); | ||
84 | void ForceUpdateLandInfo(); | ||
85 | void SetLandBitmap(bool[,] bitmap); | ||
86 | |||
87 | bool[,] BasicFullRegionLandBitmap(); | ||
88 | bool[,] GetSquareLandBitmap(int start_x, int start_y, int end_x, int end_y); | ||
89 | bool[,] ModifyLandBitmapSquare(bool[,] land_bitmap, int start_x, int start_y, int end_x, int end_y, bool set_value); | ||
90 | bool[,] MergeLandBitmaps(bool[,] bitmap_base, bool[,] bitmap_add); | ||
91 | void SendForceObjectSelect(int local_id, int request_type, List<UUID> returnIDs, IClientAPI remote_client); | ||
92 | void SendLandObjectOwners(IClientAPI remote_client); | ||
93 | void ReturnObject(SceneObjectGroup obj); | ||
94 | void ReturnLandObjects(uint type, UUID[] owners, UUID[] tasks, IClientAPI remote_client); | ||
95 | void ResetLandPrimCounts(); | ||
96 | void AddPrimToCount(SceneObjectGroup obj); | ||
97 | void RemovePrimFromCount(SceneObjectGroup obj); | ||
98 | void UpdateLandSold(UUID avatarID, UUID groupID, bool groupOwned, uint AuctionID, int claimprice, int area); | ||
99 | |||
100 | void DeedToGroup(UUID groupID); | ||
101 | |||
102 | void SetParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); | ||
103 | void SetSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); | ||
104 | |||
105 | /// <summary> | ||
106 | /// Set the media url for this land parcel | ||
107 | /// </summary> | ||
108 | /// <param name="url"></param> | ||
109 | void SetMediaUrl(string url); | ||
110 | |||
111 | /// <summary> | ||
112 | /// Set the music url for this land parcel | ||
113 | /// </summary> | ||
114 | /// <param name="url"></param> | ||
115 | void SetMusicUrl(string url); | ||
116 | } | ||
117 | } | ||
diff --git a/OpenSim/Region/Framework/Interfaces/IPrimCountModule.cs b/OpenSim/Region/Framework/Interfaces/IPrimCountModule.cs index 65158e1..d63da2e 100644 --- a/OpenSim/Region/Framework/Interfaces/IPrimCountModule.cs +++ b/OpenSim/Region/Framework/Interfaces/IPrimCountModule.cs | |||
@@ -38,18 +38,4 @@ namespace OpenSim.Region.Framework.Interfaces | |||
38 | 38 | ||
39 | IPrimCounts GetPrimCounts(UUID parcelID); | 39 | IPrimCounts GetPrimCounts(UUID parcelID); |
40 | } | 40 | } |
41 | 41 | } \ No newline at end of file | |
42 | public interface IPrimCounts | ||
43 | { | ||
44 | int Owner { get; } | ||
45 | int Group { get; } | ||
46 | int Others { get; } | ||
47 | int Simulator { get; } | ||
48 | IUserPrimCounts Users { get; } | ||
49 | } | ||
50 | |||
51 | public interface IUserPrimCounts | ||
52 | { | ||
53 | int this[UUID agentID] { get; } | ||
54 | } | ||
55 | } | ||
diff --git a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs index 49382f0..821cd4b 100644 --- a/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs +++ b/OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs | |||
@@ -1247,7 +1247,7 @@ namespace OpenSim.Region.OptionalModules.Agent.InternetRelayClientView.Server | |||
1247 | 1247 | ||
1248 | } | 1248 | } |
1249 | 1249 | ||
1250 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 1250 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) |
1251 | { | 1251 | { |
1252 | 1252 | ||
1253 | } | 1253 | } |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs index 8df020f..c898da6 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/LOParcel.cs | |||
@@ -25,6 +25,7 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using OpenSim.Framework; | ||
28 | using OpenSim.Region.Framework.Interfaces; | 29 | using OpenSim.Region.Framework.Interfaces; |
29 | using OpenSim.Region.Framework.Scenes; | 30 | using OpenSim.Region.Framework.Scenes; |
30 | 31 | ||
diff --git a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs index 5d44aa1..96760a2 100644 --- a/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs | |||
@@ -925,7 +925,7 @@ namespace OpenSim.Region.OptionalModules.World.NPC | |||
925 | { | 925 | { |
926 | } | 926 | } |
927 | 927 | ||
928 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor,int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 928 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor,int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) |
929 | { | 929 | { |
930 | } | 930 | } |
931 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) | 931 | public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID) |
diff --git a/OpenSim/Tests/Common/Mock/TestClient.cs b/OpenSim/Tests/Common/Mock/TestClient.cs index ebe0a72..d1dc17f 100644 --- a/OpenSim/Tests/Common/Mock/TestClient.cs +++ b/OpenSim/Tests/Common/Mock/TestClient.cs | |||
@@ -957,7 +957,7 @@ namespace OpenSim.Tests.Common.Mock | |||
957 | { | 957 | { |
958 | } | 958 | } |
959 | 959 | ||
960 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) | 960 | public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags) |
961 | { | 961 | { |
962 | } | 962 | } |
963 | 963 | ||