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authorJustin Clark-Casey (justincc)2011-11-02 20:05:31 +0000
committerJustin Clark-Casey (justincc)2011-11-02 20:05:31 +0000
commit59232a6ea8739f4a83c21771e550893e75672b50 (patch)
tree47c4201a06fe9ca57612e765a47a7b86fbc01ffa /OpenSim
parentGet some hopefully more useful exception information when OpenJPEG.EncodeFrom... (diff)
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Change default say distance to 20m from 30m, the same as on the big grid. This is to improve the migration of scripts that expect a 20m say distance.
If you want to keep a 30m say distance then please set this as the say_distance parameter in the [Chat] section of OpenSim.ini.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs2
-rw-r--r--OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs2
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
index 2cd71c4..f5cc4c3 100644
--- a/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
+++ b/OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
@@ -45,7 +45,7 @@ namespace OpenSim.Region.CoreModules.Avatar.Chat
45 private const int DEBUG_CHANNEL = 2147483647; 45 private const int DEBUG_CHANNEL = 2147483647;
46 46
47 private bool m_enabled = true; 47 private bool m_enabled = true;
48 private int m_saydistance = 30; 48 private int m_saydistance = 20;
49 private int m_shoutdistance = 100; 49 private int m_shoutdistance = 100;
50 private int m_whisperdistance = 10; 50 private int m_whisperdistance = 10;
51 private List<Scene> m_scenes = new List<Scene>(); 51 private List<Scene> m_scenes = new List<Scene>();
diff --git a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs
index a14a84b..640a60b 100644
--- a/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs
+++ b/OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs
@@ -95,7 +95,7 @@ namespace OpenSim.Region.CoreModules.Scripting.WorldComm
95 private Queue m_pendingQ; 95 private Queue m_pendingQ;
96 private Scene m_scene; 96 private Scene m_scene;
97 private int m_whisperdistance = 10; 97 private int m_whisperdistance = 10;
98 private int m_saydistance = 30; 98 private int m_saydistance = 20;
99 private int m_shoutdistance = 100; 99 private int m_shoutdistance = 100;
100 100
101 #region IRegionModule Members 101 #region IRegionModule Members