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authorAdam Frisby2007-06-29 22:10:55 +0000
committerAdam Frisby2007-06-29 22:10:55 +0000
commitb8b701fabba7123b6a03ecae5aeaa3afb77459b9 (patch)
tree043c7375cdeacfdb839ad339da1e1b8fbccfae18 /OpenSim
parent* Created new "UUID" class to override LLUUID in general. (Unable to inherit ... (diff)
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* Small bugfix comparing equal UUIDs
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/General/Types/UUID.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Framework/General/Types/UUID.cs b/OpenSim/Framework/General/Types/UUID.cs
index 8d47c30..bb9206f 100644
--- a/OpenSim/Framework/General/Types/UUID.cs
+++ b/OpenSim/Framework/General/Types/UUID.cs
@@ -108,12 +108,12 @@ namespace OpenSim.Framework.Types
108 108
109 public static bool operator ==(UUID a, UUID b) 109 public static bool operator ==(UUID a, UUID b)
110 { 110 {
111 return a.Equals(b); 111 return a.llUUID.Equals(b.GetLLUUID());
112 } 112 }
113 113
114 public static bool operator !=(UUID a, UUID b) 114 public static bool operator !=(UUID a, UUID b)
115 { 115 {
116 return !a.Equals(b); 116 return !a.llUUID.Equals(b.GetLLUUID());
117 } 117 }
118 118
119 public static bool operator ==(UUID a, LLUUID b) 119 public static bool operator ==(UUID a, LLUUID b)