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authorAdam Frisby2007-06-29 20:09:29 +0000
committerAdam Frisby2007-06-29 20:09:29 +0000
commit72cd28be1b743a61c739d7d13f933cf41e948fdf (patch)
tree2a52efa2178ccd3cf3c509fe8b42f72e52018e8c /OpenSim
parent* Applying Danx0r's BasicPhysics update. (diff)
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* Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") to force IPv4
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/Servers/UDPServerBase.cs6
-rw-r--r--OpenSim/Region/ClientStack/UDPServer.cs6
2 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Framework/Servers/UDPServerBase.cs b/OpenSim/Framework/Servers/UDPServerBase.cs
index 610d23b..2617c56 100644
--- a/OpenSim/Framework/Servers/UDPServerBase.cs
+++ b/OpenSim/Framework/Servers/UDPServerBase.cs
@@ -58,7 +58,7 @@ namespace OpenSim.Framework.Servers
58 58
59 protected virtual void OnReceivedData(IAsyncResult result) 59 protected virtual void OnReceivedData(IAsyncResult result)
60 { 60 {
61 ipeSender = new IPEndPoint(IPAddress.Any, 0); 61 ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
62 epSender = (EndPoint)ipeSender; 62 epSender = (EndPoint)ipeSender;
63 Packet packet = null; 63 Packet packet = null;
64 int numBytes = Server.EndReceiveFrom(result, ref epSender); 64 int numBytes = Server.EndReceiveFrom(result, ref epSender);
@@ -76,11 +76,11 @@ namespace OpenSim.Framework.Servers
76 public virtual void ServerListener() 76 public virtual void ServerListener()
77 { 77 {
78 78
79 ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort); 79 ServerIncoming = new IPEndPoint(IPAddress.Parse("0.0.0.0"), listenPort);
80 Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); 80 Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
81 Server.Bind(ServerIncoming); 81 Server.Bind(ServerIncoming);
82 82
83 ipeSender = new IPEndPoint(IPAddress.Any, 0); 83 ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
84 epSender = (EndPoint)ipeSender; 84 epSender = (EndPoint)ipeSender;
85 ReceivedData = new AsyncCallback(this.OnReceivedData); 85 ReceivedData = new AsyncCallback(this.OnReceivedData);
86 Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); 86 Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);
diff --git a/OpenSim/Region/ClientStack/UDPServer.cs b/OpenSim/Region/ClientStack/UDPServer.cs
index 259352c..b764519 100644
--- a/OpenSim/Region/ClientStack/UDPServer.cs
+++ b/OpenSim/Region/ClientStack/UDPServer.cs
@@ -112,7 +112,7 @@ namespace OpenSim.Region.ClientStack
112 112
113 protected virtual void OnReceivedData(IAsyncResult result) 113 protected virtual void OnReceivedData(IAsyncResult result)
114 { 114 {
115 ipeSender = new IPEndPoint(IPAddress.Any, 0); 115 ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
116 epSender = (EndPoint)ipeSender; 116 epSender = (EndPoint)ipeSender;
117 Packet packet = null; 117 Packet packet = null;
118 int numBytes = Server.EndReceiveFrom(result, ref epSender); 118 int numBytes = Server.EndReceiveFrom(result, ref epSender);
@@ -151,13 +151,13 @@ namespace OpenSim.Region.ClientStack
151 { 151 {
152 m_log.Status("UDPServer.cs:ServerListener() - Opening UDP socket on " + listenPort); 152 m_log.Status("UDPServer.cs:ServerListener() - Opening UDP socket on " + listenPort);
153 153
154 ServerIncoming = new IPEndPoint(IPAddress.Any, listenPort); 154 ServerIncoming = new IPEndPoint(IPAddress.Parse("0.0.0.0"), listenPort);
155 Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); 155 Server = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp);
156 Server.Bind(ServerIncoming); 156 Server.Bind(ServerIncoming);
157 157
158 m_log.Verbose("UDPServer.cs:ServerListener() - UDP socket bound, getting ready to listen"); 158 m_log.Verbose("UDPServer.cs:ServerListener() - UDP socket bound, getting ready to listen");
159 159
160 ipeSender = new IPEndPoint(IPAddress.Any, 0); 160 ipeSender = new IPEndPoint(IPAddress.Parse("0.0.0.0"), 0);
161 epSender = (EndPoint)ipeSender; 161 epSender = (EndPoint)ipeSender;
162 ReceivedData = new AsyncCallback(this.OnReceivedData); 162 ReceivedData = new AsyncCallback(this.OnReceivedData);
163 Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null); 163 Server.BeginReceiveFrom(RecvBuffer, 0, RecvBuffer.Length, SocketFlags.None, ref epSender, ReceivedData, null);