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authorlbsa712009-07-24 06:59:27 +0000
committerlbsa712009-07-24 06:59:27 +0000
commit169a353cca000f2e57b3895d6110c18bd5757137 (patch)
treea83bceebe2c28a340a643f77de8bff702918180c /OpenSim
parent* Updates RESTInterregionComms and LocalInterregionComms to the new region mo... (diff)
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* minor ccc
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Application/Application.cs3
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs6
-rw-r--r--OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs8
3 files changed, 16 insertions, 1 deletions
diff --git a/OpenSim/Region/Application/Application.cs b/OpenSim/Region/Application/Application.cs
index ff17086..ad157c6 100644
--- a/OpenSim/Region/Application/Application.cs
+++ b/OpenSim/Region/Application/Application.cs
@@ -138,7 +138,10 @@ namespace OpenSim
138 private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e) 138 private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
139 { 139 {
140 if (_IsHandlingException) 140 if (_IsHandlingException)
141 {
141 return; 142 return;
143 }
144
142 _IsHandlingException = true; 145 _IsHandlingException = true;
143 // TODO: Add config option to allow users to turn off error reporting 146 // TODO: Add config option to allow users to turn off error reporting
144 // TODO: Post error report (disabled for now) 147 // TODO: Post error report (disabled for now)
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index c39cb2d..0b466f7 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -401,19 +401,25 @@ namespace OpenSim.Region.Framework.Scenes
401 401
402 m_maxNonphys = startupConfig.GetFloat("NonPhysicalPrimMax", m_maxNonphys); 402 m_maxNonphys = startupConfig.GetFloat("NonPhysicalPrimMax", m_maxNonphys);
403 if (RegionInfo.NonphysPrimMax > 0) 403 if (RegionInfo.NonphysPrimMax > 0)
404 {
404 m_maxNonphys = RegionInfo.NonphysPrimMax; 405 m_maxNonphys = RegionInfo.NonphysPrimMax;
406 }
405 407
406 m_maxPhys = startupConfig.GetFloat("PhysicalPrimMax", m_maxPhys); 408 m_maxPhys = startupConfig.GetFloat("PhysicalPrimMax", m_maxPhys);
407 409
408 if (RegionInfo.PhysPrimMax > 0) 410 if (RegionInfo.PhysPrimMax > 0)
411 {
409 m_maxPhys = RegionInfo.PhysPrimMax; 412 m_maxPhys = RegionInfo.PhysPrimMax;
413 }
410 414
411 // Here, if clamping is requested in either global or 415 // Here, if clamping is requested in either global or
412 // local config, it will be used 416 // local config, it will be used
413 // 417 //
414 m_clampPrimSize = startupConfig.GetBoolean("ClampPrimSize", m_clampPrimSize); 418 m_clampPrimSize = startupConfig.GetBoolean("ClampPrimSize", m_clampPrimSize);
415 if (RegionInfo.ClampPrimSize) 419 if (RegionInfo.ClampPrimSize)
420 {
416 m_clampPrimSize = true; 421 m_clampPrimSize = true;
422 }
417 423
418 m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries); 424 m_trustBinaries = startupConfig.GetBoolean("TrustBinaries", m_trustBinaries);
419 m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings); 425 m_allowScriptCrossings = startupConfig.GetBoolean("AllowScriptCrossing", m_allowScriptCrossings);
diff --git a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
index 220558b..0f7bd00 100644
--- a/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
+++ b/OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
@@ -501,9 +501,15 @@ namespace OpenSim.Region.Framework.Scenes
501 foreach (SceneObjectPart part in m_parts.Values) 501 foreach (SceneObjectPart part in m_parts.Values)
502 { 502 {
503 if (Object.ReferenceEquals(part, m_rootPart)) 503 if (Object.ReferenceEquals(part, m_rootPart))
504 {
504 continue; 505 continue;
505 if (part.LocalId==0) 506 }
507
508 if (part.LocalId == 0)
509 {
506 part.LocalId = m_scene.AllocateLocalId(); 510 part.LocalId = m_scene.AllocateLocalId();
511 }
512
507 part.ParentID = m_rootPart.LocalId; 513 part.ParentID = m_rootPart.LocalId;
508 //m_log.DebugFormat("[SCENE]: Given local id {0} to part {1}, linknum {2}, parent {3} {4}", part.LocalId, part.UUID, part.LinkNum, part.ParentID, part.ParentUUID); 514 //m_log.DebugFormat("[SCENE]: Given local id {0} to part {1}, linknum {2}, parent {3} {4}", part.LocalId, part.UUID, part.LinkNum, part.ParentID, part.ParentUUID);
509 } 515 }