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authorMelanie2010-08-21 17:38:47 +0100
committerMelanie2010-08-21 17:38:47 +0100
commitf445659dd3a0f4f5998a44b93991159a8beacbf1 (patch)
tree1457a70f63dda79d981438f9e668437c8b27d52c /OpenSim
parentDon't allow oversized search reply packets (diff)
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Finally putting estate_settings.xml to rest. There will be no more attempts
to read or write this file.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/RegionSettings.cs198
1 files changed, 0 insertions, 198 deletions
diff --git a/OpenSim/Framework/RegionSettings.cs b/OpenSim/Framework/RegionSettings.cs
index 8d1212b..673cf20 100644
--- a/OpenSim/Framework/RegionSettings.cs
+++ b/OpenSim/Framework/RegionSettings.cs
@@ -33,8 +33,6 @@ namespace OpenSim.Framework
33{ 33{
34 public class RegionSettings 34 public class RegionSettings
35 { 35 {
36 private ConfigurationMember configMember;
37
38 public delegate void SaveDelegate(RegionSettings rs); 36 public delegate void SaveDelegate(RegionSettings rs);
39 37
40 public event SaveDelegate OnSave; 38 public event SaveDelegate OnSave;
@@ -47,202 +45,6 @@ namespace OpenSim.Framework
47 public static readonly UUID DEFAULT_TERRAIN_TEXTURE_3 = new UUID("179cdabd-398a-9b6b-1391-4dc333ba321f"); 45 public static readonly UUID DEFAULT_TERRAIN_TEXTURE_3 = new UUID("179cdabd-398a-9b6b-1391-4dc333ba321f");
48 public static readonly UUID DEFAULT_TERRAIN_TEXTURE_4 = new UUID("beb169c7-11ea-fff2-efe5-0f24dc881df2"); 46 public static readonly UUID DEFAULT_TERRAIN_TEXTURE_4 = new UUID("beb169c7-11ea-fff2-efe5-0f24dc881df2");
49 47
50 public RegionSettings()
51 {
52 if (configMember == null)
53 {
54 try
55 {
56 configMember = new ConfigurationMember(Path.Combine(Util.configDir(), "estate_settings.xml"), "ESTATE SETTINGS", LoadConfigurationOptions, HandleIncomingConfiguration, true);
57 configMember.performConfigurationRetrieve();
58 }
59 catch (Exception)
60 {
61 }
62 }
63 }
64
65 public void LoadConfigurationOptions()
66 {
67 configMember.addConfigurationOption("region_flags",
68 ConfigurationOption.ConfigurationTypes.TYPE_UINT32,
69 String.Empty, "336723974", true);
70
71 configMember.addConfigurationOption("max_agents",
72 ConfigurationOption.ConfigurationTypes.TYPE_INT32,
73 String.Empty, "40", true);
74
75 configMember.addConfigurationOption("object_bonus_factor",
76 ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE,
77 String.Empty, "1.0", true);
78
79 configMember.addConfigurationOption("sim_access",
80 ConfigurationOption.ConfigurationTypes.TYPE_INT32,
81 String.Empty, "21", true);
82
83 configMember.addConfigurationOption("terrain_base_0",
84 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
85 String.Empty, DEFAULT_TERRAIN_TEXTURE_1.ToString(), true);
86
87 configMember.addConfigurationOption("terrain_base_1",
88 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
89 String.Empty, DEFAULT_TERRAIN_TEXTURE_2.ToString(), true);
90
91 configMember.addConfigurationOption("terrain_base_2",
92 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
93 String.Empty, DEFAULT_TERRAIN_TEXTURE_3.ToString(), true);
94
95 configMember.addConfigurationOption("terrain_base_3",
96 ConfigurationOption.ConfigurationTypes.TYPE_UUID,
97 String.Empty, DEFAULT_TERRAIN_TEXTURE_4.ToString(), true);
98
99 configMember.addConfigurationOption("terrain_start_height_0",
100 ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE,
101 String.Empty, "10.0", true);
102
103 configMember.addConfigurationOption("terrain_start_height_1",
104 ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE,
105 String.Empty, "10.0", true);
106
107 configMember.addConfigurationOption("terrain_start_height_2",
108 ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE,
109 String.Empty, "10.0", true);
110
111 configMember.addConfigurationOption("terrain_start_height_3",
112 ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE,
113 String.Empty, "10.0", true);
114
115 configMember.addConfigurationOption("terrain_height_range_0",
116 ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE,
117 String.Empty, "60.0", true);
118
119 configMember.addConfigurationOption("terrain_height_range_1",
120 ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE,
121 String.Empty, "60.0", true);
122
123 configMember.addConfigurationOption("terrain_height_range_2",
124 ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE,
125 String.Empty, "60.0", true);
126
127 configMember.addConfigurationOption("terrain_height_range_3",
128 ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE,
129 String.Empty, "60.0", true);
130
131 configMember.addConfigurationOption("region_water_height",
132 ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE,
133 String.Empty, "20.0", true);
134
135 configMember.addConfigurationOption("terrain_raise_limit",
136 ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE,
137 String.Empty, "100.0", true);
138
139 configMember.addConfigurationOption("terrain_lower_limit",
140 ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE,
141 String.Empty, "-100.0", true);
142
143 configMember.addConfigurationOption("sun_hour",
144 ConfigurationOption.ConfigurationTypes.TYPE_DOUBLE,
145 String.Empty, "0.0", true);
146 }
147
148 public bool HandleIncomingConfiguration(string key, object value)
149 {
150 switch (key)
151 {
152 case "region_flags":
153 RegionFlags flags = (RegionFlags)(uint)value;
154
155 m_BlockTerraform =
156 (flags & RegionFlags.BlockTerraform) != 0;
157 m_BlockFly =
158 (flags & RegionFlags.NoFly) != 0;
159 m_AllowDamage =
160 (flags & RegionFlags.AllowDamage) != 0;
161 m_RestrictPushing =
162 (flags & RegionFlags.RestrictPushObject) != 0;
163 m_AllowLandResell =
164 (flags & RegionFlags.BlockLandResell) == 0;
165 m_AllowLandJoinDivide =
166 (flags & RegionFlags.AllowParcelChanges) != 0;
167 m_BlockShowInSearch =
168 ((uint)flags & (1 << 29)) != 0;
169 m_DisableScripts =
170 (flags & RegionFlags.SkipScripts) != 0;
171 m_DisableCollisions =
172 (flags & RegionFlags.SkipCollisions) != 0;
173 m_DisablePhysics =
174 (flags & RegionFlags.SkipPhysics) != 0;
175 m_FixedSun =
176 (flags & RegionFlags.SunFixed) != 0;
177 m_Sandbox =
178 (flags & RegionFlags.Sandbox) != 0;
179 break;
180 case "max_agents":
181 m_AgentLimit = (int)value;
182 break;
183 case "object_bonus_factor":
184 m_ObjectBonus = (double)value;
185 break;
186 case "sim_access":
187 int access = (int)value;
188 if (access <= 13)
189 m_Maturity = 0;
190 else
191 m_Maturity = 1;
192 break;
193 case "terrain_base_0":
194 m_TerrainTexture1 = (UUID)value;
195 break;
196 case "terrain_base_1":
197 m_TerrainTexture2 = (UUID)value;
198 break;
199 case "terrain_base_2":
200 m_TerrainTexture3 = (UUID)value;
201 break;
202 case "terrain_base_3":
203 m_TerrainTexture4 = (UUID)value;
204 break;
205 case "terrain_start_height_0":
206 m_Elevation1SW = (double)value;
207 break;
208 case "terrain_start_height_1":
209 m_Elevation1NW = (double)value;
210 break;
211 case "terrain_start_height_2":
212 m_Elevation1SE = (double)value;
213 break;
214 case "terrain_start_height_3":
215 m_Elevation1NE = (double)value;
216 break;
217 case "terrain_height_range_0":
218 m_Elevation2SW = (double)value;
219 break;
220 case "terrain_height_range_1":
221 m_Elevation2NW = (double)value;
222 break;
223 case "terrain_height_range_2":
224 m_Elevation2SE = (double)value;
225 break;
226 case "terrain_height_range_3":
227 m_Elevation2NE = (double)value;
228 break;
229 case "region_water_height":
230 m_WaterHeight = (double)value;
231 break;
232 case "terrain_raise_limit":
233 m_TerrainRaiseLimit = (double)value;
234 break;
235 case "terrain_lower_limit":
236 m_TerrainLowerLimit = (double)value;
237 break;
238 case "sun_hour":
239 m_SunPosition = (double)value;
240 break;
241 }
242
243 return true;
244 }
245
246 public void Save() 48 public void Save()
247 { 49 {
248 if (OnSave != null) 50 if (OnSave != null)