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authorJohn Hurliman2010-09-12 00:30:13 -0700
committerJohn Hurliman2010-09-12 00:30:13 -0700
commit16d782eaa25e73e39b8aaa02383592ac4813a109 (patch)
tree1831f37acdf12aec7f5a4a1710ed4d2cbc12b087 /OpenSim
parentShuffling fields and properties around in Scene to make Scene.cs more readable (diff)
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Added a stub for OpenSim.Services.Connectors.Simulation.SimulationDataServiceConnector
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs98
-rw-r--r--OpenSim/Region/Framework/StorageManager.cs24
-rw-r--r--OpenSim/Services/Connectors/Simulation/SimulationDataServiceConnector.cs125
3 files changed, 227 insertions, 20 deletions
diff --git a/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs b/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
new file mode 100644
index 0000000..edaa07c
--- /dev/null
+++ b/OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
@@ -0,0 +1,98 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using OpenMetaverse;
31using OpenSim.Framework;
32using OpenSim.Region.Framework.Scenes;
33
34namespace OpenSim.Region.Framework.Interfaces
35{
36 public interface ISimulationDataService
37 {
38 /// <summary>
39 /// Stores all object's details apart from inventory
40 /// </summary>
41 /// <param name="obj"></param>
42 /// <param name="regionUUID"></param>
43 void StoreObject(SceneObjectGroup obj, UUID regionUUID);
44
45 /// <summary>
46 /// Entirely removes the object, including inventory
47 /// </summary>
48 /// <param name="uuid"></param>
49 /// <param name="regionUUID"></param>
50 /// <returns></returns>
51 void RemoveObject(UUID uuid, UUID regionUUID);
52
53 /// <summary>
54 /// Store a prim's inventory
55 /// </summary>
56 /// <returns></returns>
57 void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items);
58
59 /// <summary>
60 /// Load persisted objects from region storage.
61 /// </summary>
62 /// <param name="regionUUID">the Region UUID</param>
63 /// <returns>List of loaded groups</returns>
64 List<SceneObjectGroup> LoadObjects(UUID regionUUID);
65
66 /// <summary>
67 /// Store a terrain revision in region storage
68 /// </summary>
69 /// <param name="ter">HeightField data</param>
70 /// <param name="regionID">region UUID</param>
71 void StoreTerrain(double[,] terrain, UUID regionID);
72
73 /// <summary>
74 /// Load the latest terrain revision from region storage
75 /// </summary>
76 /// <param name="regionID">the region UUID</param>
77 /// <returns>Heightfield data</returns>
78 double[,] LoadTerrain(UUID regionID);
79
80 void StoreLandObject(ILandObject Parcel);
81
82 /// <summary>
83 /// <list type="bullet">
84 /// <item>delete from land where UUID=globalID</item>
85 /// <item>delete from landaccesslist where LandUUID=globalID</item>
86 /// </list>
87 /// </summary>
88 /// <param name="globalID"></param>
89 void RemoveLandObject(UUID globalID);
90
91 List<LandData> LoadLandObjects(UUID regionUUID);
92
93 void StoreRegionSettings(RegionSettings rs);
94 RegionSettings LoadRegionSettings(UUID regionUUID);
95 RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID);
96 void StoreRegionWindlightSettings(RegionLightShareData wl);
97 }
98}
diff --git a/OpenSim/Region/Framework/StorageManager.cs b/OpenSim/Region/Framework/StorageManager.cs
index 47db2b3..c858d56 100644
--- a/OpenSim/Region/Framework/StorageManager.cs
+++ b/OpenSim/Region/Framework/StorageManager.cs
@@ -36,24 +36,8 @@ namespace OpenSim.Region.Framework
36 { 36 {
37 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 37 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
38 38
39 protected ISimulationDataStore m_dataStore; 39 public readonly ISimulationDataStore DataStore;
40 40 public readonly IEstateDataStore EstateDataStore;
41 public ISimulationDataStore DataStore
42 {
43 get { return m_dataStore; }
44 }
45
46 private IEstateDataStore m_estateDataStore;
47
48 public IEstateDataStore EstateDataStore
49 {
50 get { return m_estateDataStore; }
51 }
52
53 public StorageManager(ISimulationDataStore storage)
54 {
55 m_dataStore = storage;
56 }
57 41
58 public StorageManager(string dllName, string connectionstring, string estateconnectionstring) 42 public StorageManager(string dllName, string connectionstring, string estateconnectionstring)
59 { 43 {
@@ -72,7 +56,7 @@ namespace OpenSim.Region.Framework
72 (ISimulationDataStore)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); 56 (ISimulationDataStore)Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
73 plug.Initialise(connectionstring); 57 plug.Initialise(connectionstring);
74 58
75 m_dataStore = plug; 59 DataStore = plug;
76 60
77 m_log.Info("[DATASTORE]: Added ISimulationDataStore Interface"); 61 m_log.Info("[DATASTORE]: Added ISimulationDataStore Interface");
78 } 62 }
@@ -85,7 +69,7 @@ namespace OpenSim.Region.Framework
85 (IEstateDataStore) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString())); 69 (IEstateDataStore) Activator.CreateInstance(pluginAssembly.GetType(pluginType.ToString()));
86 estPlug.Initialise(estateconnectionstring); 70 estPlug.Initialise(estateconnectionstring);
87 71
88 m_estateDataStore = estPlug; 72 EstateDataStore = estPlug;
89 } 73 }
90 } 74 }
91 } 75 }
diff --git a/OpenSim/Services/Connectors/Simulation/SimulationDataServiceConnector.cs b/OpenSim/Services/Connectors/Simulation/SimulationDataServiceConnector.cs
new file mode 100644
index 0000000..93147d4
--- /dev/null
+++ b/OpenSim/Services/Connectors/Simulation/SimulationDataServiceConnector.cs
@@ -0,0 +1,125 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections.Generic;
30using System.Reflection;
31using log4net;
32using Nini.Config;
33using OpenMetaverse;
34using OpenSim.Framework;
35using OpenSim.Region.Framework.Interfaces;
36using OpenSim.Region.Framework.Scenes;
37using OpenSim.Server.Base;
38
39namespace OpenSim.Services.Connectors.Simulation
40{
41 public class SimulationDataServiceConnector : ISimulationDataService
42 {
43 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
44
45 private ISimulationDataStore m_simDataStore;
46
47 public SimulationDataServiceConnector()
48 {
49 }
50
51 public SimulationDataServiceConnector(IConfigSource config)
52 {
53 Initialise(config);
54 }
55
56 public virtual void Initialise(IConfigSource config)
57 {
58 IConfig serverConfig = config.Configs["SimulationDataStore"];
59 if (serverConfig == null)
60 throw new Exception("No section 'SimulationDataStore' in config file");
61
62 string simDataStore = serverConfig.GetString("StoreModule", String.Empty);
63
64 Object[] args = new Object[] { config };
65 m_simDataStore = ServerUtils.LoadPlugin<ISimulationDataStore>(simDataStore, args);
66 }
67
68 public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
69 {
70 }
71
72 public void RemoveObject(UUID uuid, UUID regionUUID)
73 {
74 }
75
76 public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
77 {
78 }
79
80 public List<SceneObjectGroup> LoadObjects(UUID regionUUID)
81 {
82 return new List<SceneObjectGroup>(0);
83 }
84
85 public void StoreTerrain(double[,] terrain, UUID regionID)
86 {
87 }
88
89 public double[,] LoadTerrain(UUID regionID)
90 {
91 return new double[Constants.RegionSize, Constants.RegionSize];
92 }
93
94 public void StoreLandObject(ILandObject Parcel)
95 {
96 }
97
98 public void RemoveLandObject(UUID globalID)
99 {
100 }
101
102 public List<LandData> LoadLandObjects(UUID regionUUID)
103 {
104 return new List<LandData>(0);
105 }
106
107 public void StoreRegionSettings(RegionSettings rs)
108 {
109 }
110
111 public RegionSettings LoadRegionSettings(UUID regionUUID)
112 {
113 return null;
114 }
115
116 public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
117 {
118 return null;
119 }
120
121 public void StoreRegionWindlightSettings(RegionLightShareData wl)
122 {
123 }
124 }
125}