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author | Justin Clark-Casey (justincc) | 2010-02-02 18:19:15 +0000 |
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committer | Justin Clark-Casey (justincc) | 2010-02-02 18:19:15 +0000 |
commit | 0e23c5fffb8eced017c696ee85bee32131e18d51 (patch) | |
tree | 9fc77b1243a7fd4e527620396250338f8ef25e34 /OpenSim | |
parent | minor: add reminder to lock SOG.Children before using it directly in order to... (diff) | |
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minor: add some documentation to EventManager.OnObjectGrab
Diffstat (limited to 'OpenSim')
-rw-r--r-- | OpenSim/Region/Framework/Scenes/EventManager.cs | 23 |
1 files changed, 8 insertions, 15 deletions
diff --git a/OpenSim/Region/Framework/Scenes/EventManager.cs b/OpenSim/Region/Framework/Scenes/EventManager.cs index 464ead8..a4a1abc 100644 --- a/OpenSim/Region/Framework/Scenes/EventManager.cs +++ b/OpenSim/Region/Framework/Scenes/EventManager.cs | |||
@@ -92,8 +92,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
92 | public delegate void OnShutdownDelegate(); | 92 | public delegate void OnShutdownDelegate(); |
93 | 93 | ||
94 | public event OnShutdownDelegate OnShutdown; | 94 | public event OnShutdownDelegate OnShutdown; |
95 | 95 | ||
96 | public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs); | ||
97 | public delegate void ObjectDeGrabDelegate(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs); | 96 | public delegate void ObjectDeGrabDelegate(uint localID, uint originalID, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs); |
98 | public delegate void ScriptResetDelegate(uint localID, UUID itemID); | 97 | public delegate void ScriptResetDelegate(uint localID, UUID itemID); |
99 | 98 | ||
@@ -103,7 +102,14 @@ namespace OpenSim.Region.Framework.Scenes | |||
103 | 102 | ||
104 | public event OnSetRootAgentSceneDelegate OnSetRootAgentScene; | 103 | public event OnSetRootAgentSceneDelegate OnSetRootAgentScene; |
105 | 104 | ||
105 | /// <summary> | ||
106 | /// Called when an object is touched/grabbed. | ||
107 | /// </summary> | ||
108 | /// The originalID is the local ID of the part that was actually touched. The localID itself is always that of | ||
109 | /// the root part. | ||
110 | public delegate void ObjectGrabDelegate(uint localID, uint originalID, Vector3 offsetPos, IClientAPI remoteClient, SurfaceTouchEventArgs surfaceArgs); | ||
106 | public event ObjectGrabDelegate OnObjectGrab; | 111 | public event ObjectGrabDelegate OnObjectGrab; |
112 | |||
107 | public event ObjectGrabDelegate OnObjectGrabbing; | 113 | public event ObjectGrabDelegate OnObjectGrabbing; |
108 | public event ObjectDeGrabDelegate OnObjectDeGrab; | 114 | public event ObjectDeGrabDelegate OnObjectDeGrab; |
109 | public event ScriptResetDelegate OnScriptReset; | 115 | public event ScriptResetDelegate OnScriptReset; |
@@ -111,55 +117,42 @@ namespace OpenSim.Region.Framework.Scenes | |||
111 | public event OnPermissionErrorDelegate OnPermissionError; | 117 | public event OnPermissionErrorDelegate OnPermissionError; |
112 | 118 | ||
113 | public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource); | 119 | public delegate void NewRezScript(uint localID, UUID itemID, string script, int startParam, bool postOnRez, string engine, int stateSource); |
114 | |||
115 | public event NewRezScript OnRezScript; | 120 | public event NewRezScript OnRezScript; |
116 | 121 | ||
117 | public delegate void RemoveScript(uint localID, UUID itemID); | 122 | public delegate void RemoveScript(uint localID, UUID itemID); |
118 | |||
119 | public event RemoveScript OnRemoveScript; | 123 | public event RemoveScript OnRemoveScript; |
120 | 124 | ||
121 | public delegate void StartScript(uint localID, UUID itemID); | 125 | public delegate void StartScript(uint localID, UUID itemID); |
122 | |||
123 | public event StartScript OnStartScript; | 126 | public event StartScript OnStartScript; |
124 | 127 | ||
125 | public delegate void StopScript(uint localID, UUID itemID); | 128 | public delegate void StopScript(uint localID, UUID itemID); |
126 | |||
127 | public event StopScript OnStopScript; | 129 | public event StopScript OnStopScript; |
128 | 130 | ||
129 | public delegate bool SceneGroupMoved(UUID groupID, Vector3 delta); | 131 | public delegate bool SceneGroupMoved(UUID groupID, Vector3 delta); |
130 | |||
131 | public event SceneGroupMoved OnSceneGroupMove; | 132 | public event SceneGroupMoved OnSceneGroupMove; |
132 | 133 | ||
133 | public delegate void SceneGroupGrabed(UUID groupID, Vector3 offset, UUID userID); | 134 | public delegate void SceneGroupGrabed(UUID groupID, Vector3 offset, UUID userID); |
134 | |||
135 | public event SceneGroupGrabed OnSceneGroupGrab; | 135 | public event SceneGroupGrabed OnSceneGroupGrab; |
136 | 136 | ||
137 | public delegate bool SceneGroupSpinStarted(UUID groupID); | 137 | public delegate bool SceneGroupSpinStarted(UUID groupID); |
138 | |||
139 | public event SceneGroupSpinStarted OnSceneGroupSpinStart; | 138 | public event SceneGroupSpinStarted OnSceneGroupSpinStart; |
140 | 139 | ||
141 | public delegate bool SceneGroupSpun(UUID groupID, Quaternion rotation); | 140 | public delegate bool SceneGroupSpun(UUID groupID, Quaternion rotation); |
142 | |||
143 | public event SceneGroupSpun OnSceneGroupSpin; | 141 | public event SceneGroupSpun OnSceneGroupSpin; |
144 | 142 | ||
145 | public delegate void LandObjectAdded(ILandObject newParcel); | 143 | public delegate void LandObjectAdded(ILandObject newParcel); |
146 | |||
147 | public event LandObjectAdded OnLandObjectAdded; | 144 | public event LandObjectAdded OnLandObjectAdded; |
148 | 145 | ||
149 | public delegate void LandObjectRemoved(UUID globalID); | 146 | public delegate void LandObjectRemoved(UUID globalID); |
150 | |||
151 | public event LandObjectRemoved OnLandObjectRemoved; | 147 | public event LandObjectRemoved OnLandObjectRemoved; |
152 | 148 | ||
153 | public delegate void AvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID); | 149 | public delegate void AvatarEnteringNewParcel(ScenePresence avatar, int localLandID, UUID regionID); |
154 | |||
155 | public event AvatarEnteringNewParcel OnAvatarEnteringNewParcel; | 150 | public event AvatarEnteringNewParcel OnAvatarEnteringNewParcel; |
156 | 151 | ||
157 | public delegate void SignificantClientMovement(IClientAPI remote_client); | 152 | public delegate void SignificantClientMovement(IClientAPI remote_client); |
158 | |||
159 | public event SignificantClientMovement OnSignificantClientMovement; | 153 | public event SignificantClientMovement OnSignificantClientMovement; |
160 | 154 | ||
161 | public delegate void IncomingInstantMessage(GridInstantMessage message); | 155 | public delegate void IncomingInstantMessage(GridInstantMessage message); |
162 | |||
163 | public event IncomingInstantMessage OnIncomingInstantMessage; | 156 | public event IncomingInstantMessage OnIncomingInstantMessage; |
164 | 157 | ||
165 | public event IncomingInstantMessage OnUnhandledInstantMessage; | 158 | public event IncomingInstantMessage OnUnhandledInstantMessage; |