diff options
author | lbsa71 | 2007-08-06 13:21:30 +0000 |
---|---|---|
committer | lbsa71 | 2007-08-06 13:21:30 +0000 |
commit | 9924f35613e7cbb1a30316c032f16e69234d9983 (patch) | |
tree | 0d1759cb609449e75f986be3b2c650777092cec9 /OpenSim | |
parent | * minor refactorings (diff) | |
download | opensim-SC_OLD-9924f35613e7cbb1a30316c032f16e69234d9983.zip opensim-SC_OLD-9924f35613e7cbb1a30316c032f16e69234d9983.tar.gz opensim-SC_OLD-9924f35613e7cbb1a30316c032f16e69234d9983.tar.bz2 opensim-SC_OLD-9924f35613e7cbb1a30316c032f16e69234d9983.tar.xz |
* encapsulated firstname/lastname on ScenePresence
* fixed 'users' console command
* minor refactorings
Diffstat (limited to 'OpenSim')
7 files changed, 65 insertions, 55 deletions
diff --git a/OpenSim/Region/Application/OpenSimMain.cs b/OpenSim/Region/Application/OpenSimMain.cs index 7fb48b0..28d0477 100644 --- a/OpenSim/Region/Application/OpenSimMain.cs +++ b/OpenSim/Region/Application/OpenSimMain.cs | |||
@@ -65,7 +65,7 @@ namespace OpenSim | |||
65 | 65 | ||
66 | protected List<UDPServer> m_udpServers = new List<UDPServer>(); | 66 | protected List<UDPServer> m_udpServers = new List<UDPServer>(); |
67 | protected List<RegionInfo> m_regionData = new List<RegionInfo>(); | 67 | protected List<RegionInfo> m_regionData = new List<RegionInfo>(); |
68 | protected List<IScene> m_localScenes = new List<IScene>(); | 68 | protected List<Scene> m_localScenes = new List<Scene>(); |
69 | 69 | ||
70 | private bool m_silent; | 70 | private bool m_silent; |
71 | private string m_logFilename = ("region-console-" + Guid.NewGuid().ToString() + ".log"); | 71 | private string m_logFilename = ("region-console-" + Guid.NewGuid().ToString() + ".log"); |
@@ -430,16 +430,15 @@ namespace OpenSim | |||
430 | m_log.Error("That is " + (DateTime.Now - m_startuptime).ToString()); | 430 | m_log.Error("That is " + (DateTime.Now - m_startuptime).ToString()); |
431 | break; | 431 | break; |
432 | case "users": | 432 | case "users": |
433 | ScenePresence TempAv; | ||
434 | m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP", "World")); | 433 | m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16}{5,-16}{6,-16}", "Firstname", "Lastname", "Agent ID", "Session ID", "Circuit", "IP", "World")); |
435 | for (int i = 0; i < m_localScenes.Count; i++) | 434 | for (int i = 0; i < m_localScenes.Count; i++) |
436 | { | 435 | { |
437 | foreach (libsecondlife.LLUUID UUID in ((Scene)m_localScenes[i]).Entities.Keys) | 436 | foreach (Entity entity in m_localScenes[i].Entities.Values ) |
438 | { | 437 | { |
439 | if (((Scene)m_localScenes[i]).Entities[UUID].ToString() == "OpenSim.world.Avatar") | 438 | if ( entity is ScenePresence ) |
440 | { | 439 | { |
441 | TempAv = (ScenePresence)((Scene)m_localScenes[i]).Entities[UUID]; | 440 | ScenePresence scenePrescence = entity as ScenePresence; |
442 | m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", TempAv.firstname, TempAv.lastname, UUID, TempAv.ControllingClient.AgentId, "Unknown", "Unknown"), ((Scene)m_localScenes[i]).RegionInfo.RegionName); | 441 | m_log.Error(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}{6,-16}", scenePrescence.Firstname, scenePrescence.Lastname, scenePrescence.UUID, scenePrescence.ControllingClient.AgentId, "Unknown", "Unknown"), ((Scene)m_localScenes[i]).RegionInfo.RegionName); |
443 | } | 442 | } |
444 | } | 443 | } |
445 | } | 444 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index e839961..2f3ce6e 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -124,7 +124,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
124 | // Local sim message | 124 | // Local sim message |
125 | ScenePresence fromAvatar = this.Avatars[fromAgentID]; | 125 | ScenePresence fromAvatar = this.Avatars[fromAgentID]; |
126 | ScenePresence toAvatar = this.Avatars[toAgentID]; | 126 | ScenePresence toAvatar = this.Avatars[toAgentID]; |
127 | string fromName = fromAvatar.firstname + " " + fromAvatar.lastname; | 127 | string fromName = fromAvatar.Firstname + " " + fromAvatar.Lastname; |
128 | toAvatar.ControllingClient.SendInstantMessage(message, toAgentID, fromName); | 128 | toAvatar.ControllingClient.SendInstantMessage(message, toAgentID, fromName); |
129 | } | 129 | } |
130 | else | 130 | else |
@@ -153,7 +153,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
153 | { | 153 | { |
154 | avatar = this.Avatars[fromAgentID]; | 154 | avatar = this.Avatars[fromAgentID]; |
155 | fromPos = avatar.Pos; | 155 | fromPos = avatar.Pos; |
156 | fromName = avatar.firstname + " " + avatar.lastname; | 156 | fromName = avatar.Firstname + " " + avatar.Lastname; |
157 | avatar = null; | 157 | avatar = null; |
158 | } | 158 | } |
159 | 159 | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 56e5a0a..4a57d13 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -963,7 +963,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
963 | { | 963 | { |
964 | foreach (ScenePresence presence in this.Avatars.Values) | 964 | foreach (ScenePresence presence in this.Avatars.Values) |
965 | { | 965 | { |
966 | if ((presence.firstname == firstName) && (presence.lastname == lastName)) | 966 | if ((presence.Firstname == firstName) && (presence.Lastname == lastName)) |
967 | { | 967 | { |
968 | presence.ControllingClient.SendAgentAlertMessage(message, modal); | 968 | presence.ControllingClient.SendAgentAlertMessage(message, modal); |
969 | break; | 969 | break; |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 882bb20..cc66b2e 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -43,8 +43,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
43 | public static bool PhysicsEngineFlying = false; | 43 | public static bool PhysicsEngineFlying = false; |
44 | public static AvatarAnimations Animations; | 44 | public static AvatarAnimations Animations; |
45 | public static byte[] DefaultTexture; | 45 | public static byte[] DefaultTexture; |
46 | public string firstname; | ||
47 | public string lastname; | ||
48 | public IClientAPI ControllingClient; | 46 | public IClientAPI ControllingClient; |
49 | public LLUUID current_anim; | 47 | public LLUUID current_anim; |
50 | public int anim_seq; | 48 | public int anim_seq; |
@@ -69,7 +67,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
69 | protected RegionInfo m_regionInfo; | 67 | protected RegionInfo m_regionInfo; |
70 | protected ulong crossingFromRegion = 0; | 68 | protected ulong crossingFromRegion = 0; |
71 | 69 | ||
72 | private IScenePresenceBody m_body; | 70 | private IScenePresenceBody m_body; |
73 | 71 | ||
74 | private Vector3[] Dir_Vectors = new Vector3[6]; | 72 | private Vector3[] Dir_Vectors = new Vector3[6]; |
75 | private enum Dir_ControlFlags | 73 | private enum Dir_ControlFlags |
@@ -117,10 +115,22 @@ namespace OpenSim.Region.Environment.Scenes | |||
117 | } | 115 | } |
118 | } | 116 | } |
119 | 117 | ||
120 | public ulong RegionHandle | 118 | public ulong RegionHandle |
121 | { | 119 | { |
122 | get { return m_regionHandle; } | 120 | get { return m_regionHandle; } |
123 | } | 121 | } |
122 | |||
123 | private string m_firstname; | ||
124 | public string Firstname | ||
125 | { | ||
126 | get { return m_firstname; } | ||
127 | } | ||
128 | |||
129 | private string m_lastname; | ||
130 | public string Lastname | ||
131 | { | ||
132 | get { return m_lastname; } | ||
133 | } | ||
124 | 134 | ||
125 | #endregion | 135 | #endregion |
126 | 136 | ||
@@ -142,8 +152,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
142 | m_regionHandle = reginfo.RegionHandle; | 152 | m_regionHandle = reginfo.RegionHandle; |
143 | MainLog.Instance.Verbose("Avatar.cs "); | 153 | MainLog.Instance.Verbose("Avatar.cs "); |
144 | ControllingClient = theClient; | 154 | ControllingClient = theClient; |
145 | this.firstname = ControllingClient.FirstName; | 155 | this.m_firstname = ControllingClient.FirstName; |
146 | this.lastname = ControllingClient.LastName; | 156 | this.m_lastname = ControllingClient.LastName; |
147 | m_localId = m_scene.NextLocalId; | 157 | m_localId = m_scene.NextLocalId; |
148 | Pos = ControllingClient.StartPos; | 158 | Pos = ControllingClient.StartPos; |
149 | 159 | ||
@@ -166,7 +176,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
166 | // ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); | 176 | // ControllingClient.OnStartAnim += new StartAnim(this.SendAnimPack); |
167 | // ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); | 177 | // ControllingClient.OnChildAgentStatus += new StatusChange(this.ChildStatusChange); |
168 | //ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); | 178 | //ControllingClient.OnStopMovement += new GenericCall2(this.StopMovement); |
169 | 179 | ||
170 | Dir_Vectors[0] = new Vector3(1, 0, 0); //FOWARD | 180 | Dir_Vectors[0] = new Vector3(1, 0, 0); //FOWARD |
171 | Dir_Vectors[1] = new Vector3(-1, 0, 0); //BACK | 181 | Dir_Vectors[1] = new Vector3(-1, 0, 0); //BACK |
172 | Dir_Vectors[2] = new Vector3(0, 1, 0); //LEFT | 182 | Dir_Vectors[2] = new Vector3(0, 1, 0); //LEFT |
@@ -312,7 +322,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
312 | { | 322 | { |
313 | movementflag -= (byte)(uint)DCF; | 323 | movementflag -= (byte)(uint)DCF; |
314 | update_movementflag = true; | 324 | update_movementflag = true; |
315 | 325 | ||
316 | } | 326 | } |
317 | } | 327 | } |
318 | i++; | 328 | i++; |
@@ -399,7 +409,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
399 | 409 | ||
400 | this.CheckForSignificantMovement(); | 410 | this.CheckForSignificantMovement(); |
401 | this.CheckForBorderCrossing(); | 411 | this.CheckForBorderCrossing(); |
402 | 412 | ||
403 | } | 413 | } |
404 | } | 414 | } |
405 | #endregion | 415 | #endregion |
@@ -434,7 +444,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
434 | /// <param name="remoteAvatar"></param> | 444 | /// <param name="remoteAvatar"></param> |
435 | public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar) | 445 | public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar) |
436 | { | 446 | { |
437 | remoteAvatar.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.m_uuid, this.LocalId, this.Pos, this.m_textureEntry.ToBytes()); | 447 | remoteAvatar.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.m_firstname, this.m_lastname, this.m_uuid, this.LocalId, this.Pos, this.m_textureEntry.ToBytes()); |
438 | } | 448 | } |
439 | 449 | ||
440 | public void SendFullUpdateToALLClients() | 450 | public void SendFullUpdateToALLClients() |
@@ -456,15 +466,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
456 | /// </summary> | 466 | /// </summary> |
457 | public void SendInitialData() | 467 | public void SendInitialData() |
458 | { | 468 | { |
459 | this.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.firstname, this.lastname, this.m_uuid, this.LocalId, this.Pos, this.m_textureEntry.ToBytes()); | 469 | this.ControllingClient.SendAvatarData(m_regionInfo.RegionHandle, this.m_firstname, this.m_lastname, this.m_uuid, this.LocalId, this.Pos, this.m_textureEntry.ToBytes()); |
460 | if (this.newAvatar) | 470 | if (this.newAvatar) |
461 | { | 471 | { |
462 | this.m_scene.InformClientOfNeighbours(this.ControllingClient); | 472 | this.m_scene.InformClientOfNeighbours(this.ControllingClient); |
463 | this.newAvatar = false; | 473 | this.newAvatar = false; |
464 | } | 474 | } |
465 | 475 | ||
466 | // this.SendFullUpdateToALLClients(); | 476 | // this.SendFullUpdateToALLClients(); |
467 | // this.SendArrearanceToAllOtherAgents(); | 477 | // this.SendArrearanceToAllOtherAgents(); |
468 | } | 478 | } |
469 | 479 | ||
470 | /// <summary> | 480 | /// <summary> |
@@ -486,11 +496,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
486 | /// </summary> | 496 | /// </summary> |
487 | public void SendArrearanceToAllOtherAgents() | 497 | public void SendArrearanceToAllOtherAgents() |
488 | { | 498 | { |
489 | List<ScenePresence> avatars = this.m_scene.RequestAvatarList(); | 499 | List<ScenePresence> avatars = this.m_scene.RequestAvatarList(); |
490 | foreach (ScenePresence avatar in this.m_scene.RequestAvatarList()) | 500 | foreach (ScenePresence avatar in this.m_scene.RequestAvatarList()) |
491 | { | 501 | { |
492 | this.SendAppearanceToOtherAgent(avatar); | 502 | this.SendAppearanceToOtherAgent(avatar); |
493 | } | 503 | } |
494 | } | 504 | } |
495 | 505 | ||
496 | /// <summary> | 506 | /// <summary> |
@@ -509,13 +519,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
509 | /// <param name="seq"></param> | 519 | /// <param name="seq"></param> |
510 | public void SendAnimPack(LLUUID animID, int seq) | 520 | public void SendAnimPack(LLUUID animID, int seq) |
511 | { | 521 | { |
512 | this.current_anim = animID; | 522 | this.current_anim = animID; |
513 | this.anim_seq = seq; | 523 | this.anim_seq = seq; |
514 | List<ScenePresence> avatars = this.m_scene.RequestAvatarList(); | 524 | List<ScenePresence> avatars = this.m_scene.RequestAvatarList(); |
515 | for (int i = 0; i < avatars.Count; i++) | 525 | for (int i = 0; i < avatars.Count; i++) |
516 | { | 526 | { |
517 | avatars[i].ControllingClient.SendAnimation(animID, seq, this.ControllingClient.AgentId); | 527 | avatars[i].ControllingClient.SendAnimation(animID, seq, this.ControllingClient.AgentId); |
518 | } | 528 | } |
519 | } | 529 | } |
520 | 530 | ||
521 | /// <summary> | 531 | /// <summary> |
@@ -648,16 +658,16 @@ namespace OpenSim.Region.Environment.Scenes | |||
648 | 658 | ||
649 | public static void CreateDefaultTextureEntry(string name) | 659 | public static void CreateDefaultTextureEntry(string name) |
650 | { | 660 | { |
651 | /* FileInfo fInfo = new FileInfo(name); | 661 | /* FileInfo fInfo = new FileInfo(name); |
652 | long numBytes = fInfo.Length; | 662 | long numBytes = fInfo.Length; |
653 | FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read); | 663 | FileStream fStream = new FileStream(name, FileMode.Open, FileAccess.Read); |
654 | BinaryReader br = new BinaryReader(fStream); | 664 | BinaryReader br = new BinaryReader(fStream); |
655 | byte[] data1 = br.ReadBytes((int)numBytes); | 665 | byte[] data1 = br.ReadBytes((int)numBytes); |
656 | br.Close(); | 666 | br.Close(); |
657 | fStream.Close(); | 667 | fStream.Close(); |
658 | DefaultTexture = data1; | 668 | DefaultTexture = data1; |
659 | LLObject.TextureEntry textu = new LLObject.TextureEntry(data1, 0, data1.Length); | 669 | LLObject.TextureEntry textu = new LLObject.TextureEntry(data1, 0, data1.Length); |
660 | Console.WriteLine("default texture entry: " + textu.ToString());*/ | 670 | Console.WriteLine("default texture entry: " + textu.ToString());*/ |
661 | 671 | ||
662 | LLObject.TextureEntry textu = new LLObject.TextureEntry(new LLUUID("C228D1CF-4B5D-4BA8-84F4-899A0796AA97")); | 672 | LLObject.TextureEntry textu = new LLObject.TextureEntry(new LLUUID("C228D1CF-4B5D-4BA8-84F4-899A0796AA97")); |
663 | textu.CreateFace(0).TextureID = new LLUUID("00000000-0000-1111-9999-000000000012"); | 673 | textu.CreateFace(0).TextureID = new LLUUID("00000000-0000-1111-9999-000000000012"); |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs index 6eca69a..71d4c7e 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/Engines/LSLEngine/LSLScript.cs | |||
@@ -10,7 +10,7 @@ namespace OpenSim.Region.Scripting.LSL | |||
10 | class LSLScript : IScript | 10 | class LSLScript : IScript |
11 | { | 11 | { |
12 | ScriptInfo scriptInfo; | 12 | ScriptInfo scriptInfo; |
13 | LSL.Engine lindenScriptEngine; | 13 | Engine lindenScriptEngine; |
14 | 14 | ||
15 | public LSLScript(string filename, libsecondlife.LLUUID taskObject) | 15 | public LSLScript(string filename, libsecondlife.LLUUID taskObject) |
16 | { | 16 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/Script.cs b/OpenSim/Region/Environment/Scenes/Scripting/Script.cs index fa4bdde..e1e1d87 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/Script.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/Script.cs | |||
@@ -53,7 +53,7 @@ namespace OpenSim.Region.Scripting | |||
53 | 53 | ||
54 | void events_OnNewPresence(ScenePresence presence) | 54 | void events_OnNewPresence(ScenePresence presence) |
55 | { | 55 | { |
56 | script.logger.Verbose("Hello " + presence.firstname.ToString() + "!"); | 56 | script.logger.Verbose("Hello " + presence.Firstname.ToString() + "!"); |
57 | } | 57 | } |
58 | 58 | ||
59 | void events_OnFrame() | 59 | void events_OnFrame() |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedAPI.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedAPI.cs index 284ae74..af8a29f 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedAPI.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptInterpretedAPI.cs | |||
@@ -8,6 +8,7 @@ using LSLList = System.Collections.Generic.List<string>; | |||
8 | 8 | ||
9 | using OpenSim.Region.Environment.Scenes; | 9 | using OpenSim.Region.Environment.Scenes; |
10 | using OpenSim.Region.Environment.LandManagement; | 10 | using OpenSim.Region.Environment.LandManagement; |
11 | using libsecondlife; | ||
11 | 12 | ||
12 | namespace OpenSim.Region.Scripting | 13 | namespace OpenSim.Region.Scripting |
13 | { | 14 | { |
@@ -17,13 +18,13 @@ namespace OpenSim.Region.Scripting | |||
17 | /// <remarks>Avoid at all costs. This should ONLY be used for LSL.</remarks> | 18 | /// <remarks>Avoid at all costs. This should ONLY be used for LSL.</remarks> |
18 | class ScriptInterpretedAPI | 19 | class ScriptInterpretedAPI |
19 | { | 20 | { |
20 | protected libsecondlife.LLUUID m_object; | 21 | protected LLUUID m_object; |
21 | protected Scene m_scene; | 22 | protected Scene m_scene; |
22 | 23 | ||
23 | /// <summary> | 24 | /// <summary> |
24 | /// The scene in which this script is acting | 25 | /// The scene in which this script is acting |
25 | /// </summary> | 26 | /// </summary> |
26 | public Scene World | 27 | public Scene Scene |
27 | { | 28 | { |
28 | get { return m_scene; } | 29 | get { return m_scene; } |
29 | } | 30 | } |
@@ -41,7 +42,7 @@ namespace OpenSim.Region.Scripting | |||
41 | /// </summary> | 42 | /// </summary> |
42 | public SceneObject Task | 43 | public SceneObject Task |
43 | { | 44 | { |
44 | get { return World.Objects[ObjectID]; } | 45 | get { return Scene.Objects[ObjectID]; } |
45 | } | 46 | } |
46 | 47 | ||
47 | /// <summary> | 48 | /// <summary> |
@@ -74,7 +75,7 @@ namespace OpenSim.Region.Scripting | |||
74 | public void osAddToLandPassList(Key avatar, float hours) | 75 | public void osAddToLandPassList(Key avatar, float hours) |
75 | { | 76 | { |
76 | Vector myPosition = Task.Pos; | 77 | Vector myPosition = Task.Pos; |
77 | Land myParcel = World.LandManager.getLandObject(myPosition.X, myPosition.Y); | 78 | Land myParcel = Scene.LandManager.getLandObject(myPosition.X, myPosition.Y); |
78 | 79 | ||
79 | OpenSim.Framework.Console.MainLog.Instance.Warn("script", "Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)"); | 80 | OpenSim.Framework.Console.MainLog.Instance.Warn("script", "Unimplemented function called by script: osAddToLandPassList(Key avatar, float hours)"); |
80 | return; | 81 | return; |
@@ -228,8 +229,8 @@ namespace OpenSim.Region.Scripting | |||
228 | 229 | ||
229 | public void osCreateLink(Key target, int parent) | 230 | public void osCreateLink(Key target, int parent) |
230 | { | 231 | { |
231 | if(World.Entities[target] is SceneObject) | 232 | if(Scene.Entities[target] is SceneObject) |
232 | Task.AddNewChildPrims((SceneObject)World.Entities[target]); | 233 | Task.AddNewChildPrims((SceneObject)Scene.Entities[target]); |
233 | 234 | ||
234 | return; | 235 | return; |
235 | } | 236 | } |