diff options
author | Homer Horwitz | 2009-04-19 13:34:28 +0000 |
---|---|---|
committer | Homer Horwitz | 2009-04-19 13:34:28 +0000 |
commit | 33e1316cede4f902a97464e521b7522990528cbc (patch) | |
tree | a8ff0a94e731b8f6715c96e0afbb928a715434d8 /OpenSim | |
parent | Moved ITerrainModule and ITerainEffect to OpenSim.Region.Framework.Interfaces... (diff) | |
download | opensim-SC_OLD-33e1316cede4f902a97464e521b7522990528cbc.zip opensim-SC_OLD-33e1316cede4f902a97464e521b7522990528cbc.tar.gz opensim-SC_OLD-33e1316cede4f902a97464e521b7522990528cbc.tar.bz2 opensim-SC_OLD-33e1316cede4f902a97464e521b7522990528cbc.tar.xz |
Terrain changes done via osTerrainSetHeight aren't shown immediately to the clients in
that region. I decided against sending the terrain on every call to osTerrainSetHeight
(which makes it abysmally slow), and added a osTerrainFlush instead, which should be
called after all the terrain-changes have been done. Changed some return types to
LSL types, too, and removed some end-of-line spaces.
Diffstat (limited to 'OpenSim')
3 files changed, 56 insertions, 36 deletions
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 30e457e..275969a 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -270,7 +270,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
270 | // | 270 | // |
271 | // OpenSim functions | 271 | // OpenSim functions |
272 | // | 272 | // |
273 | public int osTerrainSetHeight(int x, int y, double val) | 273 | public LSL_Integer osTerrainSetHeight(int x, int y, double val) |
274 | { | 274 | { |
275 | CheckThreatLevel(ThreatLevel.High, "osTerrainSetHeight"); | 275 | CheckThreatLevel(ThreatLevel.High, "osTerrainSetHeight"); |
276 | 276 | ||
@@ -289,7 +289,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
289 | } | 289 | } |
290 | } | 290 | } |
291 | 291 | ||
292 | public double osTerrainGetHeight(int x, int y) | 292 | public LSL_Float osTerrainGetHeight(int x, int y) |
293 | { | 293 | { |
294 | CheckThreatLevel(ThreatLevel.None, "osTerrainGetHeight"); | 294 | CheckThreatLevel(ThreatLevel.None, "osTerrainGetHeight"); |
295 | 295 | ||
@@ -300,6 +300,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
300 | return World.Heightmap[x, y]; | 300 | return World.Heightmap[x, y]; |
301 | } | 301 | } |
302 | 302 | ||
303 | public void osTerrainFlush() | ||
304 | { | ||
305 | CheckThreatLevel(ThreatLevel.VeryLow, "osTerrainFlush"); | ||
306 | |||
307 | ITerrainModule terrainModule = World.RequestModuleInterface<ITerrainModule>(); | ||
308 | if (terrainModule != null) terrainModule.TaintTerrain(); | ||
309 | } | ||
310 | |||
303 | public int osRegionRestart(double seconds) | 311 | public int osRegionRestart(double seconds) |
304 | { | 312 | { |
305 | // This is High here because region restart is not reliable | 313 | // This is High here because region restart is not reliable |
@@ -504,23 +512,23 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
504 | if (presence != null) | 512 | if (presence != null) |
505 | { | 513 | { |
506 | // agent must be over owners land to avoid abuse | 514 | // agent must be over owners land to avoid abuse |
507 | if (m_host.OwnerID | 515 | if (m_host.OwnerID |
508 | == World.LandChannel.GetLandObject( | 516 | == World.LandChannel.GetLandObject( |
509 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID) | 517 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID) |
510 | { | 518 | { |
511 | 519 | ||
512 | // Check for hostname , attempt to make a hglink | 520 | // Check for hostname , attempt to make a hglink |
513 | // and convert the regionName to the target region | 521 | // and convert the regionName to the target region |
514 | if ( regionName.Contains(".") && regionName.Contains(":")) | 522 | if ( regionName.Contains(".") && regionName.Contains(":")) |
515 | { | 523 | { |
516 | // Try to link the region | 524 | // Try to link the region |
517 | RegionInfo regInfo = HGHyperlink.TryLinkRegion(World, | 525 | RegionInfo regInfo = HGHyperlink.TryLinkRegion(World, |
518 | presence.ControllingClient, | 526 | presence.ControllingClient, |
519 | regionName); | 527 | regionName); |
520 | // Get the region name | 528 | // Get the region name |
521 | if (regInfo != null) | 529 | if (regInfo != null) |
522 | { | 530 | { |
523 | regionName = regInfo.RegionName; | 531 | regionName = regInfo.RegionName; |
524 | } | 532 | } |
525 | else | 533 | else |
526 | { | 534 | { |
@@ -531,7 +539,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
531 | World.RequestTeleportLocation(presence.ControllingClient, regionName, | 539 | World.RequestTeleportLocation(presence.ControllingClient, regionName, |
532 | new Vector3((float)position.x, (float)position.y, (float)position.z), | 540 | new Vector3((float)position.x, (float)position.y, (float)position.z), |
533 | new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation); | 541 | new Vector3((float)lookat.x, (float)lookat.y, (float)lookat.z), (uint)TPFlags.ViaLocation); |
534 | 542 | ||
535 | ScriptSleep(5000); | 543 | ScriptSleep(5000); |
536 | } | 544 | } |
537 | } | 545 | } |
@@ -555,9 +563,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
555 | if (presence != null) | 563 | if (presence != null) |
556 | { | 564 | { |
557 | // agent must be over owners land to avoid abuse | 565 | // agent must be over owners land to avoid abuse |
558 | if (m_host.OwnerID | 566 | if (m_host.OwnerID |
559 | == World.LandChannel.GetLandObject( | 567 | == World.LandChannel.GetLandObject( |
560 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID) | 568 | presence.AbsolutePosition.X, presence.AbsolutePosition.Y).landData.OwnerID) |
561 | { | 569 | { |
562 | presence.ControllingClient.SendTeleportLocationStart(); | 570 | presence.ControllingClient.SendTeleportLocationStart(); |
563 | World.RequestTeleportLocation(presence.ControllingClient, regionHandle, | 571 | World.RequestTeleportLocation(presence.ControllingClient, regionHandle, |
@@ -592,7 +600,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
592 | { | 600 | { |
593 | ScenePresence target = (ScenePresence)World.Entities[avatarID]; | 601 | ScenePresence target = (ScenePresence)World.Entities[avatarID]; |
594 | EndPoint ep = target.ControllingClient.GetClientInfo().userEP; | 602 | EndPoint ep = target.ControllingClient.GetClientInfo().userEP; |
595 | if (ep is IPEndPoint) | 603 | if (ep is IPEndPoint) |
596 | { | 604 | { |
597 | IPEndPoint ip = (IPEndPoint)ep; | 605 | IPEndPoint ip = (IPEndPoint)ep; |
598 | return ip.Address.ToString(); | 606 | return ip.Address.ToString(); |
@@ -610,12 +618,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
610 | CheckThreatLevel(ThreatLevel.None, "osGetAgents"); | 618 | CheckThreatLevel(ThreatLevel.None, "osGetAgents"); |
611 | 619 | ||
612 | LSL_List result = new LSL_List(); | 620 | LSL_List result = new LSL_List(); |
613 | foreach (ScenePresence avatar in World.GetAvatars()) | 621 | foreach (ScenePresence avatar in World.GetAvatars()) |
614 | { | 622 | { |
615 | result.Add(avatar.Name); | 623 | result.Add(avatar.Name); |
616 | } | 624 | } |
617 | return result; | 625 | return result; |
618 | } | 626 | } |
619 | 627 | ||
620 | // Adam's super super custom animation functions | 628 | // Adam's super super custom animation functions |
621 | public void osAvatarPlayAnimation(string avatar, string animation) | 629 | public void osAvatarPlayAnimation(string avatar, string animation) |
@@ -791,7 +799,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
791 | 799 | ||
792 | LSL_Vector vec = new LSL_Vector(0,0,0); | 800 | LSL_Vector vec = new LSL_Vector(0,0,0); |
793 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); | 801 | IDynamicTextureManager textureManager = World.RequestModuleInterface<IDynamicTextureManager>(); |
794 | if (textureManager != null) | 802 | if (textureManager != null) |
795 | { | 803 | { |
796 | double xSize, ySize; | 804 | double xSize, ySize; |
797 | textureManager.GetDrawStringSize(contentType, text, fontName, fontSize, | 805 | textureManager.GetDrawStringSize(contentType, text, fontName, fontSize, |
@@ -847,7 +855,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
847 | 855 | ||
848 | while (sunHour < 0) | 856 | while (sunHour < 0) |
849 | sunHour += 24.0; | 857 | sunHour += 24.0; |
850 | 858 | ||
851 | 859 | ||
852 | World.RegionInfo.RegionSettings.UseEstateSun = useEstateSun; | 860 | World.RegionInfo.RegionSettings.UseEstateSun = useEstateSun; |
853 | World.RegionInfo.RegionSettings.SunPosition = sunHour + 6; // LL Region Sun Hour is 6 to 30 | 861 | World.RegionInfo.RegionSettings.SunPosition = sunHour + 6; // LL Region Sun Hour is 6 to 30 |
@@ -1014,8 +1022,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1014 | CheckThreatLevel(ThreatLevel.VeryLow, "osSetParcelMediaURL"); | 1022 | CheckThreatLevel(ThreatLevel.VeryLow, "osSetParcelMediaURL"); |
1015 | 1023 | ||
1016 | m_host.AddScriptLPS(1); | 1024 | m_host.AddScriptLPS(1); |
1017 | 1025 | ||
1018 | ILandObject land | 1026 | ILandObject land |
1019 | = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); | 1027 | = World.LandChannel.GetLandObject(m_host.AbsolutePosition.X, m_host.AbsolutePosition.Y); |
1020 | 1028 | ||
1021 | if (land.landData.OwnerID != m_host.ObjectOwner) | 1029 | if (land.landData.OwnerID != m_host.ObjectOwner) |
@@ -1350,12 +1358,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1350 | CheckThreatLevel(ThreatLevel.Low, "osAvatarName2Key"); | 1358 | CheckThreatLevel(ThreatLevel.Low, "osAvatarName2Key"); |
1351 | 1359 | ||
1352 | CachedUserInfo userInfo = World.CommsManager.UserProfileCacheService.GetUserDetails(firstname, lastname); | 1360 | CachedUserInfo userInfo = World.CommsManager.UserProfileCacheService.GetUserDetails(firstname, lastname); |
1353 | 1361 | ||
1354 | if (null == userInfo) | 1362 | if (null == userInfo) |
1355 | { | 1363 | { |
1356 | return UUID.Zero.ToString(); | 1364 | return UUID.Zero.ToString(); |
1357 | } | 1365 | } |
1358 | else | 1366 | else |
1359 | { | 1367 | { |
1360 | return userInfo.UserProfile.ID.ToString(); | 1368 | return userInfo.UserProfile.ID.ToString(); |
1361 | } | 1369 | } |
@@ -1370,15 +1378,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1370 | { | 1378 | { |
1371 | CachedUserInfo userInfo = World.CommsManager.UserProfileCacheService.GetUserDetails(key); | 1379 | CachedUserInfo userInfo = World.CommsManager.UserProfileCacheService.GetUserDetails(key); |
1372 | 1380 | ||
1373 | if (null == userInfo) | 1381 | if (null == userInfo) |
1374 | { | 1382 | { |
1375 | return ""; | 1383 | return ""; |
1376 | } | 1384 | } |
1377 | else | 1385 | else |
1378 | { | 1386 | { |
1379 | return userInfo.UserProfile.Name; | 1387 | return userInfo.UserProfile.Name; |
1380 | } | 1388 | } |
1381 | } | 1389 | } |
1382 | else | 1390 | else |
1383 | { | 1391 | { |
1384 | return ""; | 1392 | return ""; |
@@ -1391,7 +1399,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1391 | /// for instance in a HG scenario, are a distinct possibility. | 1399 | /// for instance in a HG scenario, are a distinct possibility. |
1392 | /// | 1400 | /// |
1393 | /// Use value from the config file and return it. | 1401 | /// Use value from the config file and return it. |
1394 | /// | 1402 | /// |
1395 | public string osGetGridNick() | 1403 | public string osGetGridNick() |
1396 | { | 1404 | { |
1397 | CheckThreatLevel(ThreatLevel.Moderate, "osGetGridNick"); | 1405 | CheckThreatLevel(ThreatLevel.Moderate, "osGetGridNick"); |
@@ -1454,15 +1462,15 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
1454 | { | 1462 | { |
1455 | return result; // empty list | 1463 | return result; // empty list |
1456 | } | 1464 | } |
1457 | 1465 | ||
1458 | // Find matches beginning at start position | 1466 | // Find matches beginning at start position |
1459 | Regex matcher = new Regex(pattern); | 1467 | Regex matcher = new Regex(pattern); |
1460 | Match match = matcher.Match(src, start); | 1468 | Match match = matcher.Match(src, start); |
1461 | if (match.Success) | 1469 | if (match.Success) |
1462 | { | 1470 | { |
1463 | foreach (System.Text.RegularExpressions.Group g in match.Groups) | 1471 | foreach (System.Text.RegularExpressions.Group g in match.Groups) |
1464 | { | 1472 | { |
1465 | if (g.Success) | 1473 | if (g.Success) |
1466 | { | 1474 | { |
1467 | result.Add(g.Value); | 1475 | result.Add(g.Value); |
1468 | result.Add(g.Index); | 1476 | result.Add(g.Index); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index cf4e107..de94224 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs | |||
@@ -33,6 +33,8 @@ using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; | |||
33 | using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; | 33 | using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; |
34 | using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; | 34 | using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; |
35 | using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | 35 | using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; |
36 | using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
37 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; | ||
36 | 38 | ||
37 | namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | 39 | namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces |
38 | { | 40 | { |
@@ -59,8 +61,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces | |||
59 | string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, int timer); | 61 | string osSetDynamicTextureData(string dynamicID, string contentType, string data, string extraParams, int timer); |
60 | string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, | 62 | string osSetDynamicTextureDataBlend(string dynamicID, string contentType, string data, string extraParams, |
61 | int timer, int alpha); | 63 | int timer, int alpha); |
62 | double osTerrainGetHeight(int x, int y); | 64 | |
63 | int osTerrainSetHeight(int x, int y, double val); | 65 | LSL_Float osTerrainGetHeight(int x, int y); |
66 | LSL_Integer osTerrainSetHeight(int x, int y, double val); | ||
67 | void osTerrainFlush(); | ||
68 | |||
64 | int osRegionRestart(double seconds); | 69 | int osRegionRestart(double seconds); |
65 | void osRegionNotice(string msg); | 70 | void osRegionNotice(string msg); |
66 | bool osConsoleCommand(string Command); | 71 | bool osConsoleCommand(string Command); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index b42505f..625fc97 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs | |||
@@ -40,6 +40,8 @@ using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; | |||
40 | using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | 40 | using key = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; |
41 | using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; | 41 | using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list; |
42 | using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; | 42 | using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString; |
43 | using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat; | ||
44 | using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; | ||
43 | 45 | ||
44 | namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | 46 | namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase |
45 | { | 47 | { |
@@ -132,16 +134,21 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase | |||
132 | return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha); | 134 | return m_OSSL_Functions.osSetDynamicTextureDataBlend(dynamicID, contentType, data, extraParams, timer, alpha); |
133 | } | 135 | } |
134 | 136 | ||
135 | public double osTerrainGetHeight(int x, int y) | 137 | public LSL_Float osTerrainGetHeight(int x, int y) |
136 | { | 138 | { |
137 | return m_OSSL_Functions.osTerrainGetHeight(x, y); | 139 | return m_OSSL_Functions.osTerrainGetHeight(x, y); |
138 | } | 140 | } |
139 | 141 | ||
140 | public int osTerrainSetHeight(int x, int y, double val) | 142 | public LSL_Integer osTerrainSetHeight(int x, int y, double val) |
141 | { | 143 | { |
142 | return m_OSSL_Functions.osTerrainSetHeight(x, y, val); | 144 | return m_OSSL_Functions.osTerrainSetHeight(x, y, val); |
143 | } | 145 | } |
144 | 146 | ||
147 | public void osTerrainFlush() | ||
148 | { | ||
149 | m_OSSL_Functions.osTerrainFlush(); | ||
150 | } | ||
151 | |||
145 | public int osRegionRestart(double seconds) | 152 | public int osRegionRestart(double seconds) |
146 | { | 153 | { |
147 | return m_OSSL_Functions.osRegionRestart(seconds); | 154 | return m_OSSL_Functions.osRegionRestart(seconds); |