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authorJustin Clark-Casey (justincc)2010-05-21 20:43:11 +0100
committerJustin Clark-Casey (justincc)2010-05-21 20:43:11 +0100
commit721c1085da22229f4d40529dd2738a2cf62a91b7 (patch)
treecae1c731191972cd0bf672bb2e42e312d4239a83 /OpenSim
parentminor: refactor CreateAsset to eliminate dupe code (diff)
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make oar object filename/pathname creation a helper method
reused in both tests and oar code reduction in checking is outweighed by greater test clarity
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Framework/Serialization/ArchiveConstants.cs33
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveHelpers.cs64
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs1
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs11
-rw-r--r--OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs37
5 files changed, 108 insertions, 38 deletions
diff --git a/OpenSim/Framework/Serialization/ArchiveConstants.cs b/OpenSim/Framework/Serialization/ArchiveConstants.cs
index 1cd80db..475a9de 100644
--- a/OpenSim/Framework/Serialization/ArchiveConstants.cs
+++ b/OpenSim/Framework/Serialization/ArchiveConstants.cs
@@ -25,6 +25,7 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System;
28using System.Collections.Generic; 29using System.Collections.Generic;
29using OpenMetaverse; 30using OpenMetaverse;
30 31
@@ -85,6 +86,11 @@ namespace OpenSim.Framework.Serialization
85 /// </value> 86 /// </value>
86 public const string INVENTORY_NODE_NAME_COMPONENT_SEPARATOR = "__"; 87 public const string INVENTORY_NODE_NAME_COMPONENT_SEPARATOR = "__";
87 88
89 /// <summary>
90 /// Template used for creating filenames in OpenSim Archives.
91 /// </summary>
92 public const string OAR_OBJECT_FILENAME_TEMPLATE = "{0}_{1:000}-{2:000}-{3:000}__{4}.xml";
93
88 /// <value> 94 /// <value>
89 /// Extensions used for asset types in the archive 95 /// Extensions used for asset types in the archive
90 /// </value> 96 /// </value>
@@ -139,5 +145,32 @@ namespace OpenSim.Framework.Serialization
139 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.tga"] = (sbyte)AssetType.TextureTGA; 145 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "texture.tga"] = (sbyte)AssetType.TextureTGA;
140 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"] = (sbyte)AssetType.TrashFolder; 146 EXTENSION_TO_ASSET_TYPE[ASSET_EXTENSION_SEPARATOR + "trashfolder.txt"] = (sbyte)AssetType.TrashFolder;
141 } 147 }
148
149 /// <summary>
150 /// Create the filename used to store an object in an OpenSim Archive.
151 /// </summary>
152 /// <param name="objectName"></param>
153 /// <param name="uuid"></param>
154 /// <param name="pos"></param>
155 /// <returns></returns>
156 public static string CreateOarObjectFilename(string objectName, UUID uuid, Vector3 pos)
157 {
158 return string.Format(
159 OAR_OBJECT_FILENAME_TEMPLATE, objectName,
160 Math.Round(pos.X), Math.Round(pos.Y), Math.Round(pos.Z),
161 uuid);
162 }
163
164 /// <summary>
165 /// Create the path used to store an object in an OpenSim Archives.
166 /// </summary>
167 /// <param name="objectName"></param>
168 /// <param name="uuid"></param>
169 /// <param name="pos"></param>
170 /// <returns></returns>
171 public static string CreateOarObjectPath(string objectName, UUID uuid, Vector3 pos)
172 {
173 return OBJECTS_PATH + CreateOarObjectFilename(objectName, uuid, pos);
174 }
142 } 175 }
143} 176}
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveHelpers.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveHelpers.cs
new file mode 100644
index 0000000..880bd7c
--- /dev/null
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveHelpers.cs
@@ -0,0 +1,64 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using OpenMetaverse;
29using OpenSim.Framework.Serialization;
30using OpenSim.Region.Framework.Scenes;
31
32namespace OpenSim.Region.CoreModules.World.Archiver
33{
34 /// <summary>
35 /// Helper methods for archive manipulation
36 /// </summary>
37 /// This is a separate class from ArchiveConstants because we need to bring in very OpenSim specific classes.
38 public static class ArchiveHelpers
39 {
40 /// <summary>
41 /// Create the filename used for objects in OpenSim Archives.
42 /// </summary>
43 /// <param name="objectName"></param>
44 /// <param name="uuid"></param>
45 /// <param name="pos"></param>
46 /// <returns></returns>
47 public static string CreateObjectFilename(SceneObjectGroup sog)
48 {
49 return ArchiveConstants.CreateOarObjectFilename(sog.Name, sog.UUID, sog.AbsolutePosition);
50 }
51
52 /// <summary>
53 /// Create the path used to store an object in an OpenSim Archive.
54 /// </summary>
55 /// <param name="objectName"></param>
56 /// <param name="uuid"></param>
57 /// <param name="pos"></param>
58 /// <returns></returns>
59 public static string CreateObjectPath(SceneObjectGroup sog)
60 {
61 return ArchiveConstants.CreateOarObjectPath(sog.Name, sog.UUID, sog.AbsolutePosition);
62 }
63 }
64} \ No newline at end of file
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
index c52f029..8d62fe1 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveReadRequest.cs
@@ -38,7 +38,6 @@ using OpenMetaverse;
38using OpenSim.Framework; 38using OpenSim.Framework;
39using OpenSim.Framework.Serialization; 39using OpenSim.Framework.Serialization;
40using OpenSim.Framework.Serialization.External; 40using OpenSim.Framework.Serialization.External;
41
42using OpenSim.Region.CoreModules.World.Terrain; 41using OpenSim.Region.CoreModules.World.Terrain;
43using OpenSim.Region.Framework.Interfaces; 42using OpenSim.Region.Framework.Interfaces;
44using OpenSim.Region.Framework.Scenes; 43using OpenSim.Region.Framework.Scenes;
diff --git a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs
index 9fc6ec4..586d98e 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/ArchiveWriteRequestExecution.cs
@@ -145,17 +145,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver
145 { 145 {
146 //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType()); 146 //m_log.DebugFormat("[ARCHIVER]: Saving {0} {1}, {2}", entity.Name, entity.UUID, entity.GetType());
147 147
148 Vector3 position = sceneObject.AbsolutePosition;
149
150 string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject); 148 string serializedObject = m_serialiser.SerializeGroupToXml2(sceneObject);
151 string filename 149 m_archiveWriter.WriteFile(ArchiveHelpers.CreateObjectPath(sceneObject), serializedObject);
152 = string.Format(
153 "{0}{1}_{2:000}-{3:000}-{4:000}__{5}.xml",
154 ArchiveConstants.OBJECTS_PATH, sceneObject.Name,
155 Math.Round(position.X), Math.Round(position.Y), Math.Round(position.Z),
156 sceneObject.UUID);
157
158 m_archiveWriter.WriteFile(filename, serializedObject);
159 } 150 }
160 151
161 m_log.InfoFormat("[ARCHIVER]: Added scene objects to archive."); 152 m_log.InfoFormat("[ARCHIVER]: Added scene objects to archive.");
diff --git a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
index f3e5458..4d04af1 100644
--- a/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
+++ b/OpenSim/Region/CoreModules/World/Archiver/Tests/ArchiverTests.cs
@@ -26,6 +26,7 @@
26 */ 26 */
27 27
28using System; 28using System;
29using System.Collections.Generic;
29using System.IO; 30using System.IO;
30using System.Reflection; 31using System.Reflection;
31using System.Threading; 32using System.Threading;
@@ -129,7 +130,8 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
129 //log4net.Config.XmlConfigurator.Configure(); 130 //log4net.Config.XmlConfigurator.Configure();
130 131
131 SceneObjectPart part1 = CreateSceneObjectPart1(); 132 SceneObjectPart part1 = CreateSceneObjectPart1();
132 m_scene.AddNewSceneObject(new SceneObjectGroup(part1), false); 133 SceneObjectGroup sog1 = new SceneObjectGroup(part1);
134 m_scene.AddNewSceneObject(sog1, false);
133 135
134 SceneObjectPart part2 = CreateSceneObjectPart2(); 136 SceneObjectPart part2 = CreateSceneObjectPart2();
135 137
@@ -169,20 +171,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
169 171
170 bool gotControlFile = false; 172 bool gotControlFile = false;
171 bool gotNcAssetFile = false; 173 bool gotNcAssetFile = false;
172 bool gotObject1File = false;
173 bool gotObject2File = false;
174 174
175 string expectedNcAssetFileName = string.Format("{0}_{1}", ncAssetUuid, "notecard.txt"); 175 string expectedNcAssetFileName = string.Format("{0}_{1}", ncAssetUuid, "notecard.txt");
176 string expectedObject1FileName = string.Format( 176
177 "{0}_{1:000}-{2:000}-{3:000}__{4}.xml", 177 List<string> foundPaths = new List<string>();
178 part1.Name, 178 List<string> expectedPaths = new List<string>();
179 Math.Round(part1.GroupPosition.X), Math.Round(part1.GroupPosition.Y), Math.Round(part1.GroupPosition.Z), 179 expectedPaths.Add(ArchiveHelpers.CreateObjectPath(sog1));
180 part1.UUID); 180 expectedPaths.Add(ArchiveHelpers.CreateObjectPath(sog2));
181 string expectedObject2FileName = string.Format(
182 "{0}_{1:000}-{2:000}-{3:000}__{4}.xml",
183 part2.Name,
184 Math.Round(part2.GroupPosition.X), Math.Round(part2.GroupPosition.Y), Math.Round(part2.GroupPosition.Z),
185 part2.UUID);
186 181
187 string filePath; 182 string filePath;
188 TarArchiveReader.TarEntryType tarEntryType; 183 TarArchiveReader.TarEntryType tarEntryType;
@@ -202,25 +197,13 @@ namespace OpenSim.Region.CoreModules.World.Archiver.Tests
202 } 197 }
203 else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH)) 198 else if (filePath.StartsWith(ArchiveConstants.OBJECTS_PATH))
204 { 199 {
205 string fileName = filePath.Remove(0, ArchiveConstants.OBJECTS_PATH.Length); 200 foundPaths.Add(filePath);
206
207 if (fileName.StartsWith(part1.Name))
208 {
209 Assert.That(fileName, Is.EqualTo(expectedObject1FileName));
210 gotObject1File = true;
211 }
212 else if (fileName.StartsWith(part2.Name))
213 {
214 Assert.That(fileName, Is.EqualTo(expectedObject2FileName));
215 gotObject2File = true;
216 }
217 } 201 }
218 } 202 }
219 203
220 Assert.That(gotControlFile, Is.True, "No control file in archive"); 204 Assert.That(gotControlFile, Is.True, "No control file in archive");
221 Assert.That(gotNcAssetFile, Is.True, "No notecard asset file in archive"); 205 Assert.That(gotNcAssetFile, Is.True, "No notecard asset file in archive");
222 Assert.That(gotObject1File, Is.True, "No object1 file in archive"); 206 Assert.That(foundPaths, Is.EquivalentTo(expectedPaths));
223 Assert.That(gotObject2File, Is.True, "No object2 file in archive");
224 207
225 // TODO: Test presence of more files and contents of files. 208 // TODO: Test presence of more files and contents of files.
226 } 209 }