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authorTeravus Ovares2008-05-08 16:07:41 +0000
committerTeravus Ovares2008-05-08 16:07:41 +0000
commit08ec34e4d320cc80b4310de1b7193fd848ddfe49 (patch)
treea2101494c48e2793b41c765b9a0dfee43a53c45d /OpenSim
parent* Proper fix for 1191 - Missing TypeData in ViewerEffectEventHandlerArg. (diff)
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* Removed ODELock message since it wasn't telling us anything important and people seemed to think it was the cause of their issues rather then a message to help locate a situation where physics stalls for a second and then kicks.
* This was simply a message added when an avatar was added/removed from the scene.
Diffstat (limited to 'OpenSim')
-rw-r--r--OpenSim/Region/Physics/OdePlugin/OdePlugin.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
index 076dfdf..a54523b 100644
--- a/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
+++ b/OpenSim/Region/Physics/OdePlugin/OdePlugin.cs
@@ -987,7 +987,7 @@ namespace OpenSim.Region.Physics.OdePlugin
987 { 987 {
988 lock (OdeLock) 988 lock (OdeLock)
989 { 989 {
990 m_log.Debug("[PHYSICS]:ODELOCK"); 990 //m_log.Debug("[PHYSICS]:ODELOCK");
991 ((OdeCharacter) actor).Destroy(); 991 ((OdeCharacter) actor).Destroy();
992 _characters.Remove((OdeCharacter) actor); 992 _characters.Remove((OdeCharacter) actor);
993 } 993 }